1. NSCs
  2. test
  3. qa
  4. raid_50
  5. derilict_imperial_space_station
  6. force_wing
  7. trash
  8. force_sensitive_guard
Portrait

[force_sensitive_guard]

Stufe 50 | Streiterin | [force]


Eigenschaften

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

DE_Force Crush

DE_Stuns the target while the Warrior channels the ability. If the channeling completes successfully the target is crushed, takes a massive amount of kinetic damage, and is knocked down for 1.5 seconds.

FQN: abl.​test.​qa.​raid_50.​force_wing.​trash.​force_crush

DE_Force Crush
25 Sek.Kanalisiert für 3 Sek.15 m50100%

DE_Backhand

DE_Smashes the target with your hand, doing low damage, interrupting their current action, and stunning the target for 3 seconds. Builds high threat.

FQN: abl.​test.​qa.​raid_50.​force_wing.​trash.​backhand

DE_Backhand
45 Sek.Sofort4 m0100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

DE_Force Choke

DE_Chokes a target, leaving them stunned while the Warrior channels the ability. The target takes high damage spread over 3 seconds, and the caster generates 1 Rage per second.

FQN: abl.​test.​qa.​raid_50.​force_wing.​trash.​force_choke

DE_Force Choke
15 Sek.Kanalisiert für 3 Sek.15 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 11523288885990906850

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_bloodsith_bmn_non_a09
  • Material: head_bloodsith_bmn_non_a09c01
  • Material 1: eye_sith_non_a01_c01
  • Skin color is hued into slot: 0
hair[empty]
skincolor
 skincolor_sith_non_h02_p
    facepaintfacepaint_human_non_jk04_u
      Body details
      SlotDetails
      chestchest_baggy_bmn_archetype
      • + chest_baggy_bmn_med_jk_a04_hoodup
      • + chest_baggy_bmn_med_jk_a04_loin
      • + chest_baggy_bmn_med_jk_a04_tunic
      • Material: chest_baggy_med_jk_a04c02_m
      handhand_gauntlet_bmn_archetype
      • Material: hand_gauntlet_heavy_ge_a16military01_u
      legleg_pant_bmn_archetype
      • Material: leg_pant_heavy_jk_a12c02_m_v01
      bootboot_tall_bmn_archetype
      • Material: boot_tall_heavy_jk_a09c01_u