1. NSCs
  2. location
  3. hoth
  4. world
  5. imperial
  6. the_hailstorm_brotherhood
  7. hailstorm_brotherhood_bodyguard_2
Portrait

Hagelsturm-Leibwache

Stufe 38-39 | Standard | Nahkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Metadaten

Appearance

3D model
Facial details
SlotDetails
head
(one of 2)
head_human_bms_caucasian_a04
  • Material: head_human_bms_caucasian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_caucasian_a02
  • Material: head_human_bms_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_geheadband02_bms_archetype
  • Material: face_geheadband02_med_ge_a30primative01_u
hair
(one of 4)
hair_human_bms_non_a13
  • Material: hair_human_non_a13_v01_m
[no archetype]
  • Material: hair_human_non_blank_u
hair_human_bms_non_a08_mohawk
  • Material: hair_human_non_a08_v01_m
hair_human_bms_non_a18
  • Material: hair_human_non_a18_v01_m
facehair
(one of 4)
[no archetype]
  • + facehair_human_bms_caucasian_a04_goatee
  • Material: facehair_human_non_a04_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
[no archetype]
  • + facehair_human_bms_caucasian_a03_chops
  • + facehair_human_bms_caucasian_a03_goatee
  • + facehair_human_bms_caucasian_a03_mustache
  • Material: facehair_human_non_a03_v01_m
[no archetype]
  • + facehair_human_bms_caucasian_a04_goatee
  • + facehair_human_bms_caucasian_a04_mustache
  • Material: facehair_human_non_a04_v01_m
skincolor
(one of 3)
 skincolor_human_non_h29_p
     skincolor_human_non_h26_p
       skincolor_human_non_h32_p
        haircolor
        (one of 4)
         haircolor_human_non_h03_p
           haircolor_human_non_h10_p
             haircolor_human_non_h15_p
               haircolor_human_non_h09_p
                eyecolor
                 eyecolor_human_non_h03_s
                  complexion
                  (one of 4)
                  comp_human_non_c28_m
                    comp_human_non_c21_m
                      comp_human_non_c05_m
                        comp_human_non_c07_m
                          Body details
                          SlotDetails
                          chestchest_tight_bms_archetype
                          • + chest_tight_bms_med_ge_a30_loin
                          • + chest_tight_bms_med_ge_a30_collar
                          • Material: chest_tight_med_ge_a30primative01_m
                          bracerbracer_short_bms_archetype
                          • Material: bracer_short_med_ge_a30primative01_u_v01
                          handhand_glove_bms_archetype
                          • Material: hand_glove_med_ge_a30primative01_u
                          waistwaist_belt_bms_archetype
                          • Material: waist_belt_med_ge_a30primative01_u
                          legleg_pant_bms_archetype
                          • Material: leg_pant_med_ge_a30primative01_m_v01
                          bootboot_tall_bms_archetype
                          • + boot_tall_bms_med_ge_a30_cuff
                          • Material: boot_tall_med_ge_a30primative01_u
                          All NPCs with this appearance (2)