1. NSCs
  2. location
  3. corellia
  4. world_arc
  5. imperial
  6. industrial_collapse
  7. imperial_explosives_expert
Portrait

Imperialer Sprengstoffexperte

Stufe 48 | Standard | Nahkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Char ref: chr.imperial_explosives_expert

Starts conversation: cnv.location.corellia.world.imperial.industrial_collapse.imperial_explosives_expert

Loot information

Loot package: 16774542257121193016

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bma_caucasian_a02
  • Material: head_human_bma_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet11_bma_archetype
  • Material: face_gehelmet11_med_ge_a09impsoldier01_u
skincolor
 skincolor_human_non_h27_p
    eyecolor
     eyecolor_human_non_h04_s
      complexioncomp_human_non_c06_m
        Body details
        SlotDetails
        chestchest_armor01_bma_archetype
        • + chest_armor01_bma_med_ge_a11_shld
        • Material: chest_armor_heavy_ge_a11impheavy01_m
        bracerbracer_short_bma_archetype
        • Material: bracer_short_heavy_ge_a11impheavy01_u_v02
        handhand_glove_bma_archetype
        • + hand_glove_bma_med_ge_a11_forearm
        • Material: hand_glove_heavy_ge_a11impheavy01_u
        waistwaist_belt_bma_archetype
        • + waist_belt_bma_med_ge_a11_front
        • + waist_belt_bma_med_ge_a11_back
        • Material: waist_belt_heavy_ge_a11impheavy01_u
        legleg_armor02_bma_archetype
        • Material: leg_armor02_heavy_ge_a11impheavy01_m_v02
        bootboot_tall_bma_archetype
        • + boot_tall_bma_med_ge_a11_shin
        • Material: boot_tall_heavy_ge_a11impheavy01_u