1. NSCs
  2. location
  3. ord_mantell
  4. ambient
  5. fort_garnik
  6. bartender
Portrait

Barkeeper

Stufe 6 | Standard | Nahkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_twilek_bmn_caucasian_a01
  • Material: head_twilek_bmn_caucasian_a01_v01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
skincolor
(one of 2)
 skincolor_twilek_non_h04_p
     skincolor_twilek_non_h07_p
      eyecolor
       eyecolor_twilek_non_h06_s
        complexioncomp_twilek_non_c07_m
          facepaint
          (one of 2)
          tattoo_twilek_non_c03_u
            tattoo_twilek_non_c02_u
              Body details
              SlotDetails
              chestchest_baggy_bmn_archetype
              • Material: chest_baggy_light_ge_a32settler03_m
              handhand_naked_bmn_archetype
              • Material: hand_naked_twilek_young_a01c01_bmn
              • Skin slot 0: hand_naked_twilek_young_a01c01_bmn
              • Skin color is hued into slot: 0
              legleg_pant_bmn_archetype
              • Material: leg_pant_light_ge_a32settler03_m_v01
              bootboot_tall_bmn_archetype
              • Material: boot_tall_light_ge_a32settler03_u