1. NSCs
  2. generic
  3. vendor
  4. imperial
  5. phased
  6. rank01_02_agent
Portrait

Alex Dei-Licoli <Datenkristall-Tausch>

Stufe 65 | Elite | Händler


Eigenschaften

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Fernkampfangriff

Eine Reihe von Fernschüssen für einen Gefährten.

FQN: abl.​flurry.​cc.​ranged

Fernkampfangriff
noneSofort30 m100100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Vendor information
  • pkg.vendor.endgame.agent.offset_rank01
  • pkg.vendor.endgame.agent.offset_rank02
Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a01
  • Material: head_human_bms_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair[no archetype]
  • Material: hair_human_non_blank_u
skincolor
 skincolor_human_non_h18_p
    haircolor
     haircolor_human_non_h04_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c16_m
          Body details
          SlotDetails
          chestchest_tight_bms_archetype
          • + chest_tight_bms_med_sp_a12_chest
          • Material: chest_tight_med_sp_a12c02_u
          bracerbracer_short_bms_archetype
          • Material: bracer_short_med_sp_a12c02_u
          handhand_glove_bms_archetype
          • + hand_glove_bms_med_sp_a12_forearm
          • Material: hand_glove_med_sp_a12c02_u
          waistwaist_belt_bms_archetype
          • + waist_belt_bms_med_sp_a12_sling
          • + waist_belt_bms_med_sp_a12_front
          • Material: waist_belt_med_sp_a12c02_u
          legleg_pant_bms_archetype
          • Material: leg_pant_med_sp_a12c02_u
          bootboot_tall_bms_archetype
          • + boot_tall_bms_med_sp_a12_straps
          • Material: boot_tall_med_sp_a12c02_u
          All NPCs with this appearance (4)