1. NSCs
  2. location
  3. open_worlds
  4. class
  5. smuggler
  6. chapter_1
  7. bait
  8. assassin_leader
Portrait

Attentäterchef

Stufe 32 | Stark | Duellant


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Einziehbare Klinge

Ein Nahkampfangriff, der mittleren Schaden verursacht. Löst beim Ziel eine Blutung aus, wodurch es 6 Sekunden lang jede Sekunde leichten körperlichen Schaden erleidet.

FQN: abl.​npc.​ability.​tech.​retractable_blade

Einziehbare Klinge
15 Sek.Sofort4 m1000100%

Schusswirbel

Ein Schusswirbel, der aus deinem Blaster abgefeuert wird.

FQN: abl.​npc.​ability.​pistol.​flurry_of_bolts

Schusswirbel
4.5 Sek.Sofort30 m999100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Char ref: chr.assassin_leader_smuggler_tatooine

Starts conversation: cnv.location.open_worlds.class.smuggler.chapter_1.bait.assassin_leader

Loot information

Loot package: 4097450713733981809

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_african_npc01
  • Material: head_human_bmn_african_npc01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet03_bmn_archetype
  • Material: face_gehelmet03_heavy_ge_a18mercenary05_u
hairhair_human_bmn_non_a12
  • Material: hair_human_non_a12_v01_m
facehair[no archetype]
  • + 1143517 – not found
  • + 1143550 – not found
  • + 1143519 – not found
  • Material: facehair_human_non_a04_v01_m
skincolor
 skincolor_human_non_h06_p
    haircolor
     haircolor_human_non_h14_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c01_m
          ageage_non_non_mid01_m
            Body details
            SlotDetails
            chestchest_baggy_bmn_archetype
            • + chest_baggy_bmn_heavy_ge_a18_shld
            • + chest_baggy_bmn_heavy_ge_a18_chest
            • Material: chest_baggy_heavy_ge_a18mercenary05_m
            bracerbracer_short_bmn_archetype
            • Material: bracer_short_heavy_ge_a18mercenary05_u_v02
            handhand_gauntlet_bmn_archetype
            • + hand_gauntlet_bmn_heavy_ge_a18_forearm
            • Material: hand_gauntlet_heavy_ge_a18mercenary05_u
            waistwaist_belt_bmn_archetype
            • + waist_belt_bmn_heavy_ge_a18_front
            • + waist_belt_bmn_heavy_ge_a18_back
            • Material: waist_belt_heavy_ge_a18mercenary05_u
            legleg_pant_bmn_archetype
            • Material: leg_pant_heavy_ge_a18mercenary05_m_v02
            bootboot_tall_bmn_archetype
            • Material: boot_tall_heavy_ge_a18mercenary05_u