1. NSCs
  2. location
  3. nar_shaddaa
  4. mob
  5. humanoid
  6. burning_tukata
  7. burning_tukata_swindler
Portrait

Betrügerin der Brennenden Tuk'atas

Stufe 20-21 | Standard | Fernkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

In Deckung gehen

Rolle zum gewählten Deckungspunkt. In Deckung erhöht sich deine Fernkampfverteidigung und die meisten Angreifer treffen, sofern du in Deckung bleibst, stattdessen deine Deckung selbst.

FQN: abl.​state.​take_cover

In Deckung gehen
1 Sek.Sofortany075%

Interaction

Loot information

Loot package: 72581190226416900

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_asian_a03
  • Material: head_human_asian_a03c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 4)
hair_human_bfn_non_a12
  • + hair_human_bfn_non_a12_sides
  • + hair_human_bfn_non_a12_wrap
  • Material: hair_human_non_a12_v01_f
hair_human_bfn_non_a01
  • Material: hair_human_non_a01_v01_f
hair_human_bfn_non_a08_base
  • + hair_human_bfn_non_a08_frontspikes
  • Material: hair_human_bf_non_a08_v01_f
hair_human_bfn_non_a11
  • + hair_human_bfn_non_a11_mohawk
  • Material: hair_human_non_a11_v01_f
skincolor
(one of 3)
 skincolor_human_non_h17_p
     skincolor_human_non_h13_p
       skincolor_human_non_h16_p
        haircolor
        (one of 4)
         haircolor_human_non_h02_p
           haircolor_human_non_h10_p
             haircolor_human_non_h06_p
               haircolor_human_non_h11_p
                eyecolor
                 eyecolor_human_non_h01_s
                  complexion
                  (one of 4)
                  comp_human_non_c01_f
                    comp_human_non_c22_f
                      comp_human_non_c27_f
                        comp_human_non_c01_f
                          facepainttattoo_human_non_bh05_u
                            Body details
                            SlotDetails
                            chestchest_baggy_bfn_archetype
                            • + chest_baggy_bfn_heavy_ge_a16_plate
                            • Material: chest_baggy_heavy_ge_a16military03_f
                            bracerbracer_short_bfn_archetype
                            • Material: bracer_short_heavy_ge_a16military03_u_v02
                            handhand_gauntlet_bfn_archetype
                            • + hand_gauntlet_bfn_heavy_ge_a16_forearm
                            • Material: hand_gauntlet_heavy_ge_a16military03_u
                            waistwaist_belt_bfn_archetype
                            • Material: waist_belt_heavy_ge_a16military03_u
                            legleg_pant_bfn_archetype
                            • Material: leg_pant_heavy_ge_a16military03_f_v01
                            bootboot_tall_bfn_archetype
                            • Material: boot_tall_heavy_ge_a16military03_u