1. NSCs
  2. location
  3. dromund_kaas
  4. vendor
  5. kaas_city
  6. vendor_space
Portrait

Captain Evaka <Raumschiffaufrüstungen>

Stufe 16 | Standard | Händler


Eigenschaften

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Fernkampfangriff

Eine Reihe von Fernschüssen für einen Gefährten.

FQN: abl.​flurry.​cc.​ranged

Fernkampfangriff
noneinstant30 m100100%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Vendor information
  • pkg.vendor.space.15_28
  • pkg.vendor.space.37_50
Loot information

Loot package: 2542725673921961678

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_african_a04
  • Material: head_human_bmn_african_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_geheadband01_bmn_archetype
  • + face_geheadband01_bmn_heavy_ge_a18_eye
  • Material: face_geheadband01_heavy_ge_a18mercenary04_u
hair[empty]
facehair[empty]
skincolor
 skincolor_human_non_h02_p
    haircolor[empty]
    eyecolor
     eyecolor_human_non_h01_s
      complexioncomp_human_non_c14_m
        Body details
        SlotDetails
        chestchest_baggy_bmn_archetype
        • + chest_baggy_bmn_light_ge_a12_collar
        • Material: chest_baggy_light_ge_a12impcitizen02_m
        bracerbracer_short_bmn_archetype
        • Material: bracer_short_light_ge_a12impcitizen02_u_v02
        handhand_gauntlet_bmn_archetype
        • + hand_gauntlet_bmn_light_ge_a12_back
        • Material: hand_gauntlet_light_ge_a12impcitizen02_u
        waistwaist_belt_bmn_archetype
        • + waist_belt_bmn_light_ge_a12_front
        • + waist_belt_bmn_light_ge_a12_back
        • Material: waist_belt_light_ge_a12impcitizen02_u
        legleg_pant_bmn_archetype
        • Material: leg_pant_light_ge_a12impcitizen02_m_v02
        bootboot_tall_bmn_archetype
        • + boot_tall_bmn_light_ge_a12_shin
        • Material: boot_tall_light_ge_a12impcitizen02_u