1. NSCs
  2. location
  3. corellia
  4. world
  5. republic
  6. under_new_management
  7. corporal_yung
Portrait

Corporal Yung

Stufe 50 | Standard | Nahkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Char ref: chr.corporal_yung

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_npc06
  • Material: head_human_bms_caucasian_npc06
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
skincolor
 skincolor_human_non_h32_p
    eyecolor
     eyecolor_human_non_h05_s
      complexioncomp_human_non_c16_m
        agescar_human_non_c13_u
          Body details
          SlotDetails
          chestchest_tight_bms_archetype
          • + chest_tight_bms_heavy_tr_a02_shld
          • + chest_tight_bms_heavy_tr_a02_back
          • Material: chest_tight_heavy_ge_a03reptrooper02_m
          bracerbracer_short_bms_archetype
          • Material: bracer_short_heavy_ge_a03reptrooper02_u_v02
          handhand_glove_bms_archetype
          • Material: hand_glove_heavy_ge_a03reptrooper02_u
          waistwaist_belt_bms_archetype
          • + waist_belt_bms_heavy_tr_a02_back
          • Material: waist_belt_heavy_ge_a03reptrooper02_u
          legleg_armor02_bms_archetype
          • Material: leg_armor02_heavy_ge_a03reptrooper02_m_v02
          bootboot_tall_bms_archetype
          • + boot_tall_bms_heavy_tr_a02_shin
          • Material: boot_tall_heavy_ge_a03reptrooper02_u