1. NSCs
  2. exp
  3. 02
  4. rishi
  5. class
  6. trooper
  7. eclipse_squad
  8. cpt_glory_hound_udanara
Portrait

Ehrwölfin

Stufe 55 | Stark | Söldnerkommandant


Eigenschaften

Abilities (12)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Railschuss

FQN: abl.​npc.​ability.​tech.​rail_shot_random_boss4

Railschuss
15 Sek.Sofort30 m100100%

Sprengsonde

FQN: abl.​npc.​ability.​tech.​explosive_probe

Sprengsonde
30 Sek.Sofort30 m70100%

Entladen

Feuert beide Blaster 3 Sekunden lang mit einer hohen Schussrate ab.

FQN: abl.​npc.​ability.​pistol.​unload

Entladen
10 Sek.Kanalisiert für 3 Sek.30 m50100%

Wärmesuchraketen

FQN: abl.​npc.​ability.​tech.​heatseeker_missiles_nocharge

Wärmesuchraketen
15 Sek.Sofort30 m25100%

Elektropfeil

FQN: abl.​npc.​ability.​tech.​electro_dart_random_boss4

Elektropfeil
20 Sek.Sofort30 m20100%

Artillerie

FQN: abl.​npc.​ability.​tech.​artillary

Artillerie
20 Sek.Wirkt in 3 Sek.30 m15100%

Geladener Schuss

Feuert drei wirkungsvolle Schüsse auf dein Ziel ab.

FQN: abl.​npc.​ability.​pistol.​burst

Geladener Schuss
6 Sek.Wirkt in 1.5 Sek.30 m5100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Char ref: chr.glory_hound_captain_udanara

Loot information

Loot package: 4097450713733981809

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_caucasian_a07
  • Material: head_human_caucasian_a07c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet07_bfn_archetype
  • Material: face_gehelmet07_med_ge_mtx37c02_u
facehair[no archetype]
  • + facehair_human_bfn_caucasian_sw_cyber01_bottom
  • + facehair_human_bfn_caucasian_sw_cyber01_top
  • Material: facehair_human_non_sw_cyber01_u
agescar_human_non_c06_u
    Body details
    SlotDetails
    chestchest_baggy_bfn_archetype
    • + chest_baggy_bfn_med_ge_mtx37_back
    • + chest_baggy_bfn_med_ge_mtx37_collar
    • + chest_baggy_bfn_med_ge_mtx37_shld
    • Material: chest_baggy_med_ge_mtx37c02_u
    bracerbracer_short_bfn_archetype
    • Material: bracer_short_med_ge_mtx37c02_u_v01
    handhand_gauntlet_bfn_archetype
    • + hand_gauntlet_bfn_heavy_ge_mtx37_forearm
    • Material: hand_gauntlet_med_ge_mtx37c02_u
    waistwaist_belt_bfn_archetype
    • + waist_belt_bfn_med_ge_mtx37_back
    • + waist_belt_bfn_med_ge_mtx37_front
    • Material: waist_belt_med_ge_mtx37c02_u
    legleg_pant_bfn_archetype
    • Material: leg_pant_med_ge_mtx37c02_u_v01
    bootboot_tall_bfn_archetype
    • + boot_tall_bfn_heavy_bh_mtx37_shin
    • Material: boot_tall_med_ge_mtx37c02_u