1. NSCs
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  3. open_worlds
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  5. smuggler
  6. chapter_3
  7. the_final_score
  8. elite_guard
Portrait

Elitewache

Stufe 48-50 | Standard | Tank


Eigenschaften

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Char ref: chr.elite_guard

Loot information

Loot package: 4097450713733981809

Metadaten

Appearance

3D model
Facial details
SlotDetails
faceface_gehelmet26_bfn_archetype
  • + face_gehelmet26_bfn_med_ge_a11_rim
  • Material: face_gehelmet26_heavy_ge_a11impheavy05_u
Body details
SlotDetails
chestchest_armor01_bfn_archetype
  • + chest_armor01_bfn_med_ge_a11_shld
  • + chest_armor01_bfn_med_ge_a11_back
  • + chest_armor01_bfn_med_ge_a11_loin
  • Material: chest_armor01_heavy_ge_a11impheavy05_u
bracerbracer_short_bfn_archetype
  • Material: bracer_short_heavy_ge_a11impheavy05_u_v02
handhand_glove_bfn_archetype
  • + hand_glove_bfn_med_ge_a11_forearm
  • Material: hand_glove_heavy_ge_a11impheavy05_u
waistwaist_belt_bfn_archetype
  • + waist_belt_bfn_med_ge_a11_front
  • + waist_belt_bfn_med_ge_a11_back
  • Material: waist_belt_heavy_ge_a11impheavy05_u
legleg_armor02_bfn_archetype
  • Material: leg_armor02_heavy_ge_a11impheavy05_f_v02
bootboot_tall_bfn_archetype
  • + boot_tall_bfn_med_ge_a11_shin
  • Material: boot_tall_heavy_ge_a11impheavy05_u