1. PNJ
  2. location
  3. open_worlds
  4. class
  5. smuggler
  6. chapter_3
  7. the_final_score
  8. elite_guard
Portrait

Garde d'élite

Level 48-50 | Standard | Tank


Attributes

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstant30 m04%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstant4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstant4 m0100%

Interaction

Char ref: chr.elite_guard

Loot information

Loot package: 4097450713733981809

Métadonnées

Appearance

3D model
Facial details
SlotDetails
faceface_gehelmet26_bfn_archetype
  • + face_gehelmet26_bfn_med_ge_a11_rim
  • Material: face_gehelmet26_heavy_ge_a11impheavy05_u
Body details
SlotDetails
chestchest_armor01_bfn_archetype
  • + chest_armor01_bfn_med_ge_a11_shld
  • + chest_armor01_bfn_med_ge_a11_back
  • + chest_armor01_bfn_med_ge_a11_loin
  • Material: chest_armor01_heavy_ge_a11impheavy05_u
bracerbracer_short_bfn_archetype
  • Material: bracer_short_heavy_ge_a11impheavy05_u_v02
handhand_glove_bfn_archetype
  • + hand_glove_bfn_med_ge_a11_forearm
  • Material: hand_glove_heavy_ge_a11impheavy05_u
waistwaist_belt_bfn_archetype
  • + waist_belt_bfn_med_ge_a11_front
  • + waist_belt_bfn_med_ge_a11_back
  • Material: waist_belt_heavy_ge_a11impheavy05_u
legleg_armor02_bfn_archetype
  • Material: leg_armor02_heavy_ge_a11impheavy05_f_v02
bootboot_tall_bfn_archetype
  • + boot_tall_bfn_med_ge_a11_shin
  • Material: boot_tall_heavy_ge_a11impheavy05_u