1. NSCs
  2. exp
  3. seasons
  4. 02
  5. ep_09
  6. slow_motion
  7. alliance_rifle_05
Portrait

Erinnerung

Stufe 68-70 | Standard | Scharfschützendroide


Eigenschaften

Passives (6)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Prioritätsziel

FQN: abl.​npc.​ability.​skytrooper.​sniper.​laze_target

Prioritätsziel
5 Min. 0 Sek.instant30 m800100%

Feuerstoß

Entfesselt eine Reihe von Schüssen, von denen jeder für <<1>> Waffenschaden trifft. Nur in Deckung einsetzbar.

FQN: abl.​npc.​ability.​skytrooper.​sniper.​series_of_shots

Feuerstoß
20 Sek.6 Sek. channel30 m700100%

Heckenschuss

FQN: abl.​npc.​ability.​skytrooper.​sniper.​snipe

Heckenschuss
15 Sek.5 Sek. cast30 m600100%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​npc.​short_range.​humanoid_30m

Fernkampfangriff
1.5 Sek.instant30 m10100%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a04
  • Material: head_human_bms_caucasian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_ssneck01_bms_archetype
  • + face_ssnecksuv01_bms_light_ss_suv05c01_ear
  • Material: face_ssnecksuv01_light_ss_suv05c01_u
skincolor
 skincolor_alien_non_h07_p
    eyecolor
     eyecolor_human_non_h03_s
      complexioncomp_human_non_c24_m
        facepainttattoo_human_non_bh04_u
          agescar_human_non_ss01_u
            Body details
            SlotDetails
            chestchest_baggy_bms_archetype
            • + chest_baggy_bms_med_ge_a19_back
            • + chest_baggy_bms_med_ge_a19_collar
            • Material: chest_baggy_med_ge_a19mercenary01_m
            bracerbracer_short_bms_archetype
            • Material: bracer_short_heavy_bh_a07c01_u_v01
            handhand_glove_bms_archetype
            • + hand_glove_bms_heavy_bh_a10_forearm
            • Material: hand_glove_heavy_bh_a10c01_u
            waistwaist_belt_bms_archetype
            • Material: waist_belt_med_bh_a01c01_u
            legleg_pant_bms_archetype
            • Material: leg_pant_med_bh_a01c01_m_v02
            bootboot_tall_bms_archetype
            • + boot_tall_bms_med_bh_a11_shin
            • Material: boot_tall_med_bh_a11c01_u
            All NPCs with this appearance (5)