1. NSCs
  2. location
  3. flashpoint
  4. raid
  5. eternity_vault
  6. enemy
  7. difficulty_3
  8. boss
  9. soa
  10. temple_boss_sith_juggernaut_c
Portrait

Jekhop der Gefürchtete <Teuflischer Marodeur>

Stufe 50 | Elite | Sith-Marodeur


Eigenschaften

Passives (5)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Rückhand

FQN: abl.​npc.​ability.​custom.​flashpoint.​eternity_vault.​soa_adds.​difficulty_1.​marauder.​back_hand

Rückhand
10.5 Sek.instant4 m99100%

Machtsprung

FQN: abl.​npc.​ability.​custom.​flashpoint.​eternity_vault.​soa_adds.​difficulty_1.​marauder.​force_leap_not_random

Machtsprung
10.5 Sek.instant5-70 m99100%

Bluten

FQN: abl.​npc.​ability.​custom.​flashpoint.​eternity_vault.​soa_adds.​difficulty_1.​marauder.​bleed

Bluten
15 Sek.instant4 m98100%

Lichtschwertschlag

FQN: abl.​npc.​ability.​custom.​flashpoint.​eternity_vault.​soa_adds.​difficulty_1.​marauder.​flurry

Lichtschwertschlag
1.5 Sek.instant4 m97100%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Loot information

Loot package: 2542725673921961678

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_bloodsith_bmn_non_a05
  • Material: head_bloodsith_bmn_non_a05c01
  • Material 1: eye_sith_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmn_non_a12
  • + hair_human_bmn_non_a12_back
  • Material: hair_human_non_a12_v01_m
facehairfacehair_bloodsith_bmn_non_a05
  • Material: facehair_bloodsith_non_a05_v01_m
skincolor
 skincolor_sith_non_h05_p
    haircolor
     haircolor_sith_non_h02_p
      eyecolor
       eyecolor_sith_non_h01_s
        complexioncomp_human_non_sith01_m
          Body details
          SlotDetails
          chestchest_trenchtight_bmn_archetype
          • + chest_trenchtight_bmn_med_sw_a04_loin
          • + chest_trenchtight_bmn_med_sw_a04_hooddown
          • + chest_trenchtight_bmn_med_sw_a04_shld
          • Material: chest_trenchtight_med_sw_a04c04_m
          bracerbracer_short_bmn_archetype
          • Material: bracer_short_med_sw_a04c04_u_v01
          handhand_gauntlet_bmn_archetype
          • + hand_gauntlet_bmn_med_sw_a04_forearm
          • Material: hand_gauntlet_med_sw_a04c04_u
          waistwaist_belt_bmn_archetype
          • + waist_belt_bmn_med_sw_a04_front
          • + waist_belt_bmn_med_sw_a04_back
          • Material: waist_belt_med_sw_a04c04_u
          legleg_pant_bmn_archetype
          • Material: leg_pant_med_sw_a04c04_m_v01
          bootboot_thigh_bmn_archetype
          • + boot_thigh_bmn_med_sw_a04_knee
          • Material: boot_thigh_med_sw_a04c04_u
          All NPCs with this appearance (12)