1. NSCs
  2. location
  3. hutta
  4. class
  5. bounty_hunter
  6. the_last_flight
  7. dead_jory
Portrait

Jorys Leiche

Stufe 1-10 | Standard | Nahkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Char ref: chr.jory

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_nikto_bms_non_a02
  • Material: head_nikto_bms_non_a02_v01
  • Eye material: eye_human_non_a01_c01
Body details
SlotDetails
chestchest_tight_bms_archetype
  • + chest_tight_bms_med_ge_a15_chest
  • Material: chest_tight_med_ge_a15mercenary01_m
handhand_glove_bms_archetype
  • + hand_glove_bms_med_ge_a17_elbow
  • Material: hand_glove_med_ge_a17military01_u
legleg_pant_bms_archetype
  • Material: leg_pant_med_ge_a10impofficer03_m_v02
bootboot_tall_bms_archetype
  • + boot_tall_bms_med_ge_a09_shin
  • Material: boot_tall_med_ge_a09impsoldier01_u
All NPCs with this appearance (3)