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  6. boss_war_master_rhigoth
Portrait

Kriegsherr Rhigoth

Stufe 26 | Streiterin | Mandalorianisches Kommando


Eigenschaften

Abilities (12)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Railschuss

FQN: abl.​npc.​ability.​tech.​rail_shot_random

Railschuss
15 Sek.instant30 m125100%

Ranziehen

FQN: abl.​npc.​ability.​tech.​grapple

Ranziehen
36 Sek.4 Sek. cast8-30 m100100%

Rüstungsschmelze

FQN: abl.​npc.​ability.​tech.​armor_melt

Rüstungsschmelze
15 Sek.instant10 m65100%

Elektropfeil

FQN: abl.​npc.​ability.​tech.​electro_dart_random

Elektropfeil
2 Min. 0 Sek.4 Sek. cast30 m60100%

Raketeneinschlag

FQN: abl.​npc.​ability.​tech.​missile_blast

Raketeneinschlag
9 Sek.1.5 Sek. cast30 m55100%

Wärmesuchraketen

FQN: abl.​npc.​ability.​tech.​heatseeker_missiles_nocharge

Wärmesuchraketen
15 Sek.instant30 m40100%

Tod von oben

NSC-Version von Tod von oben.

FQN: abl.​npc.​ability.​pistol.​death_from_above

Tod von oben
30 Sek.3 Sek. channel30 m20100%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Loot information

Loot package: 13416625673570628860

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_african_a03
  • Material: head_human_bms_african_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_bhhelmet08_bms_archetype
  • Material: face_gehelmet28_heavy_ge_a24mandalorian03_u
hairhair_human_bms_non_a01
  • Material: hair_human_non_a01_v01_m
skincolor[empty]
haircolor
 haircolor_human_non_h01_p
    eyecolor
     eyecolor_human_non_h01_s
      complexioncomp_human_non_c01_m
        Body details
        SlotDetails
        chestchest_armor01_bms_archetype
        • + chest_armor01_bms_heavy_bh_a02_arm
        • Material: chest_armor01_heavy_ge_a24mandalorian03_u
        bracerbracer_short_bms_archetype
        • Material: bracer_short_heavy_ge_a24mandalorian03_u_v01
        handhand_gauntlet_bms_archetype
        • Material: hand_gauntlet_heavy_ge_a24mandalorian03_u
        waistwaist_belt_bms_archetype
        • + waist_belt_bms_heavy_bh_a02_sling
        • Material: waist_belt_heavy_ge_a24mandalorian03_u
        legleg_armor01_bms_archetype
        • Material: leg_armor01_heavy_ge_a24mandalorian03_m_v01
        bootboot_tall_bms_archetype
        • + boot_tall_bms_heavy_bh_a02_shin
        • Material: boot_tall_heavy_ge_a24mandalorian03_u
        All NPCs with this appearance (5)