1. NSCs
  2. qtr
  3. flashpoint
  4. rishi
  5. flashpoint_2
  6. mob
  7. boss
  8. hard
  9. boss_01_b
Portrait

Marko Ka <Revaniter-Aufseher>

Stufe 60 | Streiterin | Boss


Eigenschaften

Passives (6)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (15)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Säuregranate

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_1.​spy_corrosive_grenade

Säuregranate
25 Sek.instant30 m9590%

Sturmdroiden aktivieren

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_1.​spy_activate_turret

Sturmdroiden aktivieren
45 Sek.2 Sek. cast100 m90100%

Tarnung

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_1.​spy_stealth_out_new

Tarnung
35 Sek.2 Sek. cast80 m9095%

Feuerschutz

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_1.​spy_suppressive_fire

Feuerschutz
15 Sek.4.5 Sek. channel15 m9090%

[spy_activate_support_droid_precast]

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_1.​spy_activate_support_droid_precast

[spy_activate_support_droid_precast]
15 Sek.instant100 m85100%

[spy_stealth_back_new]

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_1.​spy_stealth_back_new

[spy_stealth_back_new]
30 Sek.instant80 m8595%

Unterstützungsdroiden aktivieren

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_1.​spy_activate_support_droid

Unterstützungsdroiden aktivieren
60 Sek.2 Sek. cast100 m80100%

Tarnvorstoß

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_1.​spy_stealth_stab

Tarnvorstoß
25 Sek.instant80 m8095%

Gezielter Schuss

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_1.​spy_snipe

Gezielter Schuss
5 Sek.1.5 Sek. cast30 m8090%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Fernkampfangriff

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_1.​spy_flurry

Fernkampfangriff
noneinstant30 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Char ref: chr.marko_ka

Loot information

Loot package: 10128141421348184100, 1519055067425086355

Metadaten

Appearance

3D model
Facial details
SlotDetails
faceface_gehelmet26_bms_archetype
  • + face_gehelmet26_bms_med_ge_a11_rim
  • Material: face_gehelmet26_heavy_ge_a11impheavy06_u
Body details
SlotDetails
chestchest_armor01_bms_archetype
  • + chest_armor01_bms_med_ge_a11_shld
  • + chest_armor01_bms_med_ge_a11_back
  • + chest_armor01_bms_med_ge_a11_loin
  • Material: chest_armor_heavy_ge_a11impheavy06_u
bracerbracer_short_bms_archetype
  • Material: bracer_short_heavy_ge_a11impheavy06_u_v02
handhand_glove_bms_archetype
  • + hand_glove_bms_med_ge_a11_forearm
  • Material: hand_glove_heavy_ge_a11impheavy06_u
waistwaist_belt_bms_archetype
  • + waist_belt_bms_med_ge_a11_front
  • + waist_belt_bms_med_ge_a11_back
  • Material: waist_belt_heavy_ge_a11impheavy06_u
legleg_armor02_bms_archetype
  • Material: leg_armor02_heavy_ge_a11impheavy06_m_v02
bootboot_tall_bms_archetype
  • + boot_tall_bms_med_ge_a11_shin
  • Material: boot_tall_heavy_ge_a11impheavy06_u
All NPCs with this appearance (12)