1. NSCs
  2. location
  3. belsavis
  4. mob
  5. humanoid
  6. imperial
  7. melicoste_commander
Portrait

Melicoste-Kommandant

Stufe 41-42 | Stark | Kriegsherr


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Schwertschutz

Erhöht die Chance auf Abwehr, Ausweichen oder Ablenkung von Angriffen 9 Sekunden lang um 30%.

FQN: abl.​npc.​ability.​saber.​saber_ward

Schwertschutz
3 Min. 0 Sek.instantany100100%

Woge

Trifft alle Ziele in der Nähe mit dem Lichtschwert, schleudert sie vom Anwender fort und betäubt sie kurzzeitig.

FQN: abl.​npc.​ability.​saber.​surge

Woge
60 Sek.instant4 m50100%

Hüter-Schlag

Schlägt das Ziel und baut einen stapelbaren Rüstungs-Buff beim Anwender auf.

FQN: abl.​npc.​ability.​saber.​guardian_strike

Hüter-Schlag
4.5 Sek.instant4 m0100%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Metadaten

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bms_caucasian_a01
  • Material: head_human_bms_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_caucasian_a02
  • Material: head_human_bms_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_caucasian_a03
  • Material: head_human_bms_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_caucasian_a04
  • Material: head_human_bms_caucasian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehathair01_bms_archetype
  • Material: face_gehat01_med_ge_a10impofficer01_u
facehair
(one of 4)
[no archetype]
  • + facehair_human_bms_caucasian_a02_goatee
  • Material: facehair_human_non_a02_v01_m
[no archetype]
  • + facehair_human_bms_caucasian_a04_chops
  • Material: facehair_human_non_a04_v01_m
[no archetype]
  • + facehair_human_bms_caucasian_a03_goatee
  • + facehair_human_bms_caucasian_a03_mustache
  • Material: facehair_human_non_a03_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
skincolor
(one of 4)
 skincolor_human_non_h25_p
     skincolor_human_non_h29_p
       skincolor_human_non_h31_p
         skincolor_human_non_h36_p
          haircolor
          (one of 4)
           haircolor_human_non_h06_p
             haircolor_human_non_h10_p
               haircolor_human_non_h03_p
                 haircolor_human_non_h09_p
                  eyecolor
                  (one of 3)
                   eyecolor_human_non_h02_s
                     eyecolor_human_non_h04_s
                       eyecolor_human_non_h03_s
                        complexion
                        (one of 4)
                        comp_human_non_c22_m
                          comp_human_non_c20_m
                            comp_human_non_c01_m
                              comp_human_non_c07_m
                                age
                                (one of 2)
                                age_non_non_none_u
                                  age_non_non_mid01_m
                                    Body details
                                    SlotDetails
                                    chestchest_tight_bms_archetype
                                    • + chest_tight_bms_med_ge_a10_collar
                                    • Material: chest_tight_med_ge_a10impofficer02_m
                                    handhand_glove_bms_archetype
                                    • + hand_glove_bms_med_ge_a10_wrist
                                    • Material: hand_glove_med_ge_a10impofficer02_u
                                    waistwaist_belt_bms_archetype
                                    • + waist_belt_bms_med_ge_a10_front
                                    • + waist_belt_bms_med_ge_a10_back
                                    • Material: waist_belt_med_ge_a10impofficer02_u
                                    legleg_pant_bms_archetype
                                    • Material: leg_pant_med_ge_a10impofficer02_m_v02
                                    bootboot_tall_bms_archetype
                                    • + boot_tall_bms_med_ge_a10_shin
                                    • Material: boot_tall_med_ge_a10impofficer02_u