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  5. the_arena
  6. group_08
  7. primary_elite_boss_01
Portrait

Nocturno <Der gefallene Ritter>

Stufe 65 | Elite | Gefallener Ritter


Eigenschaften

Passives (6)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (14)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Konkurrenz einschätzen

FQN: abl.​exp.​seasons.​01_dailies.​the_arena.​round_07.​nocturno.​size_up_competition_channel

Konkurrenz einschätzen
60 Min. 0 Sek.16 Sek. channel1.000 m102100%

[injury_enrage]

FQN: abl.​exp.​seasons.​01_dailies.​the_arena.​round_07.​nocturno.​injury_enrage

[injury_enrage]
noneinstantany101100%

Perfekte Verteidigung

FQN: abl.​exp.​seasons.​01_dailies.​the_arena.​round_07.​nocturno.​perfect_defense

Perfekte Verteidigung
none0.5 Sek. castany100100%

Das Ziel vor Augen

FQN: abl.​exp.​seasons.​01_dailies.​the_arena.​round_07.​nocturno.​utility_ignore_companion

Das Ziel vor Augen
6 Sek.instantany99100%

Wird wütend

FQN: abl.​exp.​seasons.​01_dailies.​the_arena.​round_07.​nocturno.​enraging_channel

Wird wütend
60 Min. 0 Sek.10 Sek. channel1.000 m98100%

Wilde Wut

FQN: abl.​exp.​seasons.​01_dailies.​the_arena.​round_07.​nocturno.​wild_rage

Wilde Wut
35 Sek.0.5 Sek. cast1.000 m80100%

Aggressionsschub

FQN: abl.​exp.​seasons.​01_dailies.​the_arena.​round_07.​nocturno.​burst_of_aggression

Aggressionsschub
48 Sek.0.5 Sek. cast1.000 m80100%

Wildgewordener Angriff

FQN: abl.​exp.​seasons.​01_dailies.​the_arena.​round_07.​nocturno.​enraged_basic_attack

Wildgewordener Angriff
noneinstant5 m20100%

Ausgewogener Schlag

FQN: abl.​exp.​seasons.​01_dailies.​the_arena.​round_07.​nocturno.​basic_attack

Ausgewogener Schlag
noneinstant5 m20100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Char ref: chr.nocturno

Loot information

Loot package: 2971916434868525562, 3759461750919057875, 12476508992375904615

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfs_caucasian_a04
  • Material: head_human_caucasian_a04c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet69_bfs_archetype
  • Material: face_gehelmet69_heavy_ge_zki01c01_u
Body details
SlotDetails
chestchest_tight_bfs_archetype
  • + chest_tight_bfs_heavy_ge_zki01_armor
  • + chest_tight_bfs_heavy_ge_zki01_sleeve
  • + chest_tight_bfs_heavy_ge_zki01_shoulder
  • + chest_tight_bfs_heavy_ge_zki01_loin
  • Material: chest_tight_heavy_ge_zki01c01_u
handhand_glove_bfs_archetype
  • + hand_glove_bfs_heavy_ge_zki01_forearm
  • Material: hand_glove_heavy_ge_zki01c01_u
waistwaist_belt_bfs_archetype
  • + waist_belt_bfs_heavy_ge_zki01_front
  • + waist_belt_bfs_heavy_ge_zki01_back
  • Material: waist_belt_heavy_ge_zki01c01_u
legleg_pant_bfs_archetype
  • Material: leg_pant_heavy_ge_zki01c01_u
bootboot_tall_bfs_archetype
  • + boot_tall_bfs_heavy_ge_zki01_cover
  • Material: boot_tall_heavy_ge_zki01c01_u
All NPCs with this appearance (3)