1. NSCs
  2. location
  3. hutta
  4. mob
  5. humanoid
  6. orbital_station_technician
Portrait

Orbitalstation-Techniker

Stufe 9-10 | Standard | Nahkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_evocii_bma_non_a01
  • Material: head_evocii_bma_non_a01_v01
  • Eye material: eye_chagrian_non_a01_c01
hair
(one of 6)
hair_evocii_bma_non_a01
  • Material: hair_evocii_non_a01_v01_m
hair_evocii_bma_non_a02
  • Material: hair_evocii_non_a01_v01_m
hair_evocii_bma_non_a03
  • Material: hair_evocii_non_a03_v01_m
hair_evocii_bma_non_a04
  • Material: hair_evocii_non_a03_v01_m
hair_evocii_bma_non_a05
  • Material: hair_evocii_non_a03_v01_m
hair_evocii_bma_non_a06
  • Material: hair_evocii_non_a03_v01_m
Body details
SlotDetails
chest
(one of 2)
chest_baggy_bma_archetype
  • + chest_baggy_bma_light_ge_a32_loin
  • Material: chest_baggy_light_ge_a32settler02_m
chest_baggy_bma_archetype
  • + chest_baggy_bma_light_ge_a32_straps
  • Material: chest_baggy_light_ge_a32settler02_m
hand
(one of 2)
hand_glove_bma_archetype
  • Material: hand_glove_light_ge_a32settler02_u
hand_glove_bma_archetype
  • + hand_glove_bma_light_ge_a32_cuff
  • Material: hand_glove_light_ge_a32settler02_u
waistwaist_belt_bma_archetype
  • Material: waist_belt_light_ge_a32settler02_u
legleg_pant_bma_archetype
  • Material: leg_pant_light_ge_a32settler02_m_v02
boot
(one of 2)
boot_tall_bma_archetype
  • + boot_tall_bma_light_ge_a32_pouch
  • Material: boot_tall_light_ge_a32settler02_u
boot_tall_bma_archetype
  • Material: boot_tall_light_ge_a32settler02_u