1. NSCs
  2. operation
  3. oricon
  4. palace
  5. enemy
  6. difficulty_1
  7. boss
  8. dread_master_tyrans
  9. dread_master_tyrans
Portrait

Schreckensmeister Tyrans <Taktiker der Meister>

Stufe 55 | Streiterin | Boss


Eigenschaften

Passives (5)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (14)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Das Spiel ist vorbei

FQN: abl.​operation.​oricon.​palace.​boss.​tyrans.​game_over

Das Spiel ist vorbei
noneinstant100 m1000100%

Bereinigung

FQN: abl.​operation.​oricon.​palace.​boss.​tyrans.​tile_logic.​turn_yellow

Bereinigung
20 Sek.3 Sek. cast100 m110100%

Bereinigung

FQN: abl.​operation.​oricon.​palace.​boss.​tyrans.​tile_logic.​turn_yellow_nightmare

Bereinigung
20 Sek.3 Sek. cast100 m110100%

Inferno

FQN: abl.​operation.​oricon.​palace.​boss.​tyrans.​tile_logic.​setup_tile_burning

Inferno
24 Sek.2 Sek. cast100 m100100%

Zerschlagen

FQN: abl.​operation.​oricon.​palace.​boss.​tyrans.​smash

Zerschlagen
20 Sek.instant70 m80100%

Pein

FQN: abl.​operation.​oricon.​palace.​boss.​tyrans.​random_dot

Pein
15 Sek.instant70 m70100%

Donnerschlag

FQN: abl.​operation.​oricon.​palace.​boss.​tyrans.​frontal_cone

Donnerschlag
6 Sek.1.5 Sek. cast70 m60100%

Schock

FQN: abl.​operation.​oricon.​palace.​boss.​tyrans.​flurry

Schock
noneinstant70 m40100%

[track_tank]

FQN: abl.​operation.​oricon.​palace.​boss.​tyrans.​track_tank

[track_tank]
1.5 Sek.instant80 m30100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Char ref: chr.dread_master_tyrans

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
faceface_gehelmet34_dreadmaster_bmn_archetype
  • + face_gehelmet34_dreadmaster_bmn_eye01
  • + face_gehelmet34_dreadmaster_bmn_eye03
  • + face_gehelmet34_dreadmaster_bmn_side
  • Material: face_gehelmet34_dreadmaster_a34c01_u
Body details
SlotDetails
chestchest_robe04_bmn_archetype
  • + chest_robe04_bmn_light_ss_a04_back
  • + chest_robe04_bmn_light_ss_a04_chest
  • + chest_robe04_bmn_light_ss_a04_shld
  • Material: chest_robe01_light_ss_a04c02_m
bracerbracer_short_bmn_archetype
  • Material: bracer_short_light_ss_a04c02_u_v02
handhand_gauntlet_bmn_archetype
  • Material: hand_gauntlet_light_ss_a04c02_u
waistwaist_belt_bmn_archetype
  • + waist_belt_bmn_light_ss_a04_back
  • + waist_belt_bmn_light_ss_a04_front
  • + waist_belt_bmn_light_ss_a04_sling
  • Material: waist_belt_light_ss_a04c02_u
legleg_skirt_bmn_archetype
  • Material: leg_skirt_light_ss_a04c02_u_v02
bootboot_tall_bmn_archetype
  • + boot_tall_bmn_light_ss_a04_shin
  • Material: boot_tall_light_ss_a04c02_u
All NPCs with this appearance (13)