1. NSCs
  2. location
  3. open_worlds
  4. class
  5. trooper
  6. chapter_3
  7. subtle_maneuvers
  8. senator_male1_cin1
Portrait

Senator (Filmsequenz 1)

Stufe 45 | Standard | Nahkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Char ref: chr.cinematics_placeholder_no_lines

Loot information

Loot package: 3727446132614532010

Metadaten

Appearance

3D model
Facial details
SlotDetails
head
(one of 3)
head_human_bma_caucasian_npc05
  • Material: head_human_bma_caucasian_npc05
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bma_caucasian_npc06
  • Material: head_human_bma_caucasian_npc06
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bma_caucasian_npc03
  • Material: head_human_bma_caucasian_npc03
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bma_non_a04
  • Material: hair_human_non_a04_v01_m
hair_human_bma_non_a12
  • + hair_human_bma_non_a12_back
  • Material: hair_human_non_a12_v01_m
hair_human_bma_non_a17_main
  • Material: hair_human_non_a17_m_v01
skincolor
(one of 2)
 skincolor_human_non_h25_p
     skincolor_human_non_h32_p
      haircolor
      (one of 4)
       haircolor_human_non_h05_p
         haircolor_human_non_h01_p
           haircolor_human_non_h04_p
             haircolor_human_non_h10_p
              eyecolor
               eyecolor_human_non_h03_s
                complexion
                (one of 2)
                comp_human_non_c16_m
                  comp_human_non_c02_m
                    age
                    (one of 2)
                    age_non_non_mid01_m
                      age_non_non_none_u
                        Body details
                        SlotDetails
                        chestchest_trenchtight_bma_archetype
                        • + chest_trenchtight_bma_light_ge_a25_collar
                        • + chest_trenchtight_bma_light_ge_a25_bandoleer
                        • + chest_trenchtight_bma_light_ge_a25_shld
                        • Material: chest_trenchtight_light_ge_a25formalmale02_m
                        bracerbracer_short_bma_archetype
                        • Material: bracer_short_light_ge_a25formalmale02_u_v01
                        handhand_glove_bma_archetype
                        • + hand_glove_bma_light_ge_a25_wrist
                        • Material: hand_glove_light_ge_a25formalmale02_u
                        waistwaist_belt_bma_archetype
                        • + waist_belt_bma_light_ge_a25_front
                        • Material: waist_belt_light_ge_a25formalmale02_u
                        legleg_pant_bma_archetype
                        • Material: leg_pant_light_ge_a25formalmale02_m_v02
                        bootboot_tall_bma_archetype
                        • + boot_tall_bma_light_ge_a25_shin
                        • Material: boot_tall_light_ge_a25formalmale02_u
                        All NPCs with this appearance (2)