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  5. jedi_knight
  6. chapter_2
  7. an_unthinkable_alliance
  8. sith_adept
Portrait

Sith-Adept

Stufe 39 | Standard | Lebensbinder


Eigenschaften

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Dunkle Heilung

Heilt ein verbündetes Ziel um einen mittleren Betrag.

FQN: abl.​npc.​ability.​force.​dark_heal

Dunkle Heilung
9 Sek.3.5 Sek. cast15 m100100%

Stromschläge

Versetzt dem Ziel einen Stromschlag, verursacht geringen Energieschaden und lähmt es 3 Sekunden lang.

FQN: abl.​npc.​ability.​force.​electrocution_cast

Stromschläge
45 Sek.2 Sek. cast30 m75100%

Erdrückende Dunkelheit

Ruft eine dunkle Energiewolke herbei, die beim Ziel sofort Kinetikschaden und zusätzlichen Kinetik-Zeitschaden verursacht.

FQN: abl.​npc.​ability.​force.​affliction_cast_time

Erdrückende Dunkelheit
30 Sek.2 Sek. cast30 m50100%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Loot information

Loot package: 15112775836113072233

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_asian_a02
  • Material: head_human_bmn_asian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bmn_non_a13
  • Material: hair_human_non_a13_v01_m
[no archetype]
  • Material: hair_human_non_blank_u
hair_human_bmn_non_a03
  • + hair_human_bmn_non_a03_sides
  • Material: hair_human_non_a03_v01_m
skincolor
(one of 2)
 skincolor_human_non_h16_p
     skincolor_human_non_h19_p
      haircolor
      (one of 2)
       haircolor_human_non_h06_p
         haircolor_human_non_h02_p
          eyecolor
           eyecolor_human_non_h02_s
            complexion
            (one of 2)
            comp_human_non_c10_m
              comp_human_non_c21_m
                Body details
                SlotDetails
                chestchest_tight_bmn_archetype
                • + chest_tight_bmn_med_ss_a01_hooddown
                • + chest_tight_bmn_med_ss_a01_loin
                • + chest_tight_bmn_med_ss_a01_tunic
                • Material: chest_tight_med_ss_a01c02_m
                bracerbracer_short_bmn_archetype
                • Material: bracer_short_med_ss_a01c02_u_v02
                handhand_gauntlet_bmn_archetype
                • + hand_gauntlet_bmn_med_ss_a01_back
                • Material: hand_gauntlet_med_ss_a01c02_u
                waistwaist_belt_bmn_archetype
                • Material: waist_belt_med_ss_a01c02_u
                legleg_skirt_bmn_archetype
                • Material: leg_skirt_med_ss_a01c02_u_v01
                bootboot_tall_bmn_archetype
                • + boot_tall_bmn_med_ss_a01_trim
                • Material: boot_tall_med_ss_a01c02_u
                All NPCs with this appearance (2)