1. NSCs
  2. exp
  3. 01
  4. makeb
  5. mob
  6. hub2
  7. republic
  8. poi017
  9. spec01
  10. weak_03
Portrait

Tarlam-Bürger

Stufe 1-10 | Standard | Nahkampf


Eigenschaften

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Geduckt

FQN: abl.​world_design.​utility.​ambient.​humanoid_npc_no_combat

Geduckt
noneinstantany999100%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
head
(one of 2)
head_human_bmf_caucasian_a03
  • Material: head_human_bmf_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmf_caucasian_a07
  • Material: head_human_bmf_caucasian_a07c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 2)
hair_human_bmf_non_a09
  • Material: hair_human_non_a09_v01_m
hair_human_bmf_non_a12
  • Material: hair_human_non_a12_v01_m
facehair
(one of 2)
[no archetype]
  • + facehair_human_bmf_caucasian_a04_mustache
  • + facehair_human_bmf_caucasian_a04_goatee
  • Material: facehair_human_non_a04_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
skincolor
(one of 2)
 skincolor_human_non_h29_p
     skincolor_human_non_h05_p
      haircolor
      (one of 3)
       haircolor_human_non_h09_p
         haircolor_human_non_h02_p
           haircolor_human_non_h05_p
            eyecolor
            (one of 3)
             eyecolor_human_non_h03_s
               eyecolor_human_non_h04_s
                 eyecolor_human_non_h02_s
                  complexion
                  (one of 3)
                  comp_human_non_c21_m
                    comp_human_non_c07_m
                      comp_human_non_eyebrow15_m
                        age
                        (one of 2)
                        age_non_non_mid01_m
                          [empty]
                          Body details
                          SlotDetails
                          chest
                          (one of 2)
                          chest_tight_bmf_archetype
                          • + chest_tight_bmf_light_ge_a13_chest
                          • + chest_tight_bmf_light_ge_a13_loin
                          • + chest_tight_bmf_light_ge_a13_shld
                          • Material: chest_tight_light_ge_a13impcitizen03_m
                          chest_tight_bmf_archetype
                          • + chest_tight_bmf_light_ge_a13_shld
                          • Material: chest_tight_light_ge_a13impcitizen01_m
                          bracerbracer_short_bmf_archetype
                          • Material: bracer_short_light_ge_a13impcitizen03_u_v01
                          hand
                          (one of 3)
                          hand_glove_bmf_archetype
                          • + hand_glove_bmf_light_ge_a13_wrist
                          • Material: hand_glove_light_ge_a13impcitizen03_u
                          hand_naked_bmf_archetype
                          • Material: hand_naked_caucasian_young_a01c01_bmf
                          • Skin slot 0: hand_naked_caucasian_young_a01c01_bmf
                          • Skin color is hued into slot: 0
                          hand_glove_bmf_archetype
                          • Material: hand_glove_light_ge_a13impcitizen01_u
                          waist
                          (one of 2)
                          waist_belt_bmf_archetype
                          • Material: waist_belt_light_ge_a25formalmale02_u
                          waist_belt_bmf_archetype
                          • Material: waist_belt_light_ge_a13impcitizen02_u
                          leg
                          (one of 2)
                          leg_pant_bmf_archetype
                          • Material: leg_pant_light_ge_a13impcitizen03_m_v02
                          leg_pant_bmf_archetype
                          • Material: leg_pant_light_ge_a13impcitizen04_m_v01
                          boot
                          (one of 2)
                          boot_tall_bmf_archetype
                          • + boot_tall_bmf_light_ge_a13_ankle
                          • Material: boot_tall_light_ge_a13impcitizen03_u
                          boot_tall_bmf_archetype
                          • + boot_tall_bmf_light_ge_a25_shin
                          • Material: boot_tall_light_ge_a25formalmale01_u
                          All NPCs with this appearance (2)