1. Patches
  2. Detailansicht
  3. DIRECT3: assets_swtor_test_main
  4. Version 390

Version 390

Version 389 | Version 391

Information

Removed files

Removed files (403)
  • /anim/placeable/am_fx_looping_idle.xml
  • /anim/placeable/craftingcybertechbasic/placeable_statechain.mph
  • /anim/placeable/craftingcybertechbasic/mv_idle_1.jba
  • /anim/placeable/craftingcybertechbasic/mv_idle_2.jba
  • /anim/placeable/craftingcybertechbasic/mv_idle_3.jba
  • /anim/placeable/craftingcybertechbasic/mv_idle_4.jba
  • /anim/placeable/craftingcybertechbasic/mv_idle_5.jba
  • /anim/placeable/craftingcybertechbasic/mv_idle_6.jba
  • /anim/placeable/craftingcybertechbasic/mv_idle_7.jba
  • /anim/placeable/craftingcybertechbasic/mv_idle_8.jba
  • /anim/placeable/craftingcybertechbasic/mv_idle_9.jba
  • /anim/placeable/craftingcybertechbasic/placeable_statechain.mph.amx
  • /anim/placeable/craftingcybertechbasic/placeable_statechain_action.mph
  • /anim/placeable/craftingcybertechbasic/ad_blank.jba
  • /anim/placeable/craftingcybertechbasic/mv_transition_1_2.jba
  • /anim/placeable/craftingcybertechbasic/mv_transition_2_3.jba
  • /anim/placeable/craftingcybertechbasic/mv_transition_3_4.jba
  • /anim/placeable/craftingcybertechbasic/mv_transition_4_5.jba
  • /anim/placeable/craftingcybertechbasic/mv_transition_5_6.jba
  • /anim/placeable/craftingcybertechbasic/mv_transition_6_7.jba
  • /anim/placeable/craftingcybertechbasic/mv_transition_7_8.jba
  • /anim/placeable/craftingcybertechbasic/mv_transition_8_9.jba
  • /anim/placeable/craftingcybertechbasic/placeable_statechain_action.mph.amx
  • /anim/placeable/manaan_water_01_mag/anim_library.mph
  • /anim/placeable/manaan_water_01_mag/idle.jba
  • /anim/placeable/manaan_water_01_mag/anim_sharing.mph.amx
  • /anim/placeable/manaan_water_01_mag/manaan_water_01_mag.mph
  • /art/dynamic/spec/craftingcybertechbasic.dyc
  • /art/dynamic/spec/manaan_water_01_mag.dyc
  • /art/static/area/crl_corellia/arch/city/crl_arch_city_island_foundation_doorgap_fill.gr2
  • /art/static/area/crl_corellia/arch/city/crl_arch_city_island_foundation_lights_inside_corner_lip.gr2
  • /art/static/area/dro_kass/arch/dro_arch_city_buildings_test_07.gr2
  • /art/static/area/dro_kass/arch/dro_arch_city_wallset_ramp.gr2
  • /art/static/area/dro_kass/arch/dro_arch_city_wallset_ramp_16m.gr2
  • /art/static/area/czk_czerka/arch/czk_arch_city_walkway_ramp01_lwall.gr2
  • /art/static/area/czk_czerka/arch/czk_arch_city_walkway_ramp01_rwall.gr2
  • /art/static/area/czk_czerka/arch/czk_arch_city_wallset_sub_corner_outside_glass.gr2
  • /art/shaders/materials/czk_item_museum_glass.mat
  • /art/static/area/czk_czerka/item/texture/czk_item_museum_glass_d.tex
  • /art/static/area/czk_czerka/item/texture/czk_item_museum_glass_n.tex
  • /art/static/area/czk_czerka/item/texture/czk_item_museum_glass_s.tex
  • /art/static/area/czk_czerka/item/texture/czk_item_museum_glass_d.tiny.dds
  • /art/static/area/czk_czerka/item/texture/czk_item_museum_glass_n.tiny.dds
  • /art/static/area/czk_czerka/item/texture/czk_item_museum_glass_s.tiny.dds
  • /art/static/area/czk_czerka/item/texture/czk_item_museum_glass_d.dds
  • /art/static/area/czk_czerka/item/texture/czk_item_museum_glass_n.dds
  • /art/static/area/czk_czerka/item/texture/czk_item_museum_glass_s.dds
  • /art/static/area/man_manaan/arch/man_arch_city_wallset_sub_edge_half.gr2
  • /art/static/area/man_manaan/arch/man_arch_ext_railing_curve_16m.gr2
  • /art/static/area/man_manaan/arch/man_arch_ext_seawall_platform_damaged_01.gr2
  • /art/static/area/man_manaan/arch/man_arch_ext_seawalls_section_damaged_01.gr2
  • /art/static/area/man_manaan/arch/man_arch_ext_seawalls_section_damaged_02.gr2
  • /art/static/area/man_manaan/arch/man_arch_ext_seawalls_section_damaged_03.gr2
  • /art/static/area/man_manaan/arch/man_arch_ext_seawalls_section_damaged_04.gr2
  • /art/static/area/man_manaan/arch/man_arch_ext_seawalls_section_damaged_06.gr2
  • /art/static/area/man_manaan/arch/man_arch_ext_seawalls_section_damaged_08.gr2
  • /art/static/area/man_manaan/arch/man_arch_ext_subwall_corner_in.gr2
  • /art/static/area/man_manaan/arch/man_arch_ext_wavewall_doorway_32m.gr2
  • /art/static/area/man_manaan/arch/man_arch_ext_wavewall_nowalk_short_32m_underwater001.gr2
  • /art/static/area/man_manaan/arch/man_arch_ext_wavewall_nowalk_short_corner_out_32m.gr2
  • /art/static/area/man_manaan/arch/man_arch_glass_tunnel_3way.gr2
  • /art/static/area/man_manaan/arch/man_arch_glass_tunnel_door_arm_2.gr2
  • /art/static/area/man_manaan/arch/man_arch_imp_transport_int_walk_hole_01.gr2
  • /art/static/area/man_manaan/arch/man_arch_int_room_doorway_lg.gr2
  • /art/static/area/man_manaan/arch/man_arch_int_room_wall_plain01.gr2
  • /art/static/area/man_manaan/arch/man_arch_int_wall_corner_small.gr2
  • /art/static/area/man_manaan/arch/man_arch_ruins_playscape_1.gr2
  • /art/shaders/materials/man_arch_ruins_playscape1_floor.mat
  • /art/static/area/man_manaan/arch/texture/man_arch_ruins_playscape1_floor_d.tex
  • /art/static/area/man_manaan/arch/texture/man_arch_ruins_playscape1_floor_n.tex
  • /art/static/area/man_manaan/arch/texture/man_arch_ruins_playscape1_floor_s.tex
  • /art/static/area/man_manaan/arch/texture/man_arch_ruins_playscape1_floor_d.tiny.dds
  • /art/static/area/man_manaan/arch/texture/man_arch_ruins_playscape1_floor_n.tiny.dds
  • /art/static/area/man_manaan/arch/texture/man_arch_ruins_playscape1_floor_s.tiny.dds
  • /art/static/area/man_manaan/arch/texture/man_arch_ruins_playscape1_floor_d.dds
  • /art/static/area/man_manaan/arch/texture/man_arch_ruins_playscape1_floor_n.dds
  • /art/static/area/man_manaan/arch/texture/man_arch_ruins_playscape1_floor_s.dds
  • /art/static/area/man_manaan/arch/man_arch_ruins_playscape_2.gr2
  • /art/shaders/materials/man_arch_ruins_playscape2_floor.mat
  • /art/static/area/man_manaan/arch/texture/man_arch_ruins_playscape2_floor_d.tex
  • /art/static/area/man_manaan/arch/texture/man_arch_ruins_playscape2_floor_n.tex
  • /art/static/area/man_manaan/arch/texture/man_arch_ruins_playscape2_floor_s.tex
  • /art/static/area/man_manaan/arch/texture/man_arch_ruins_playscape2_floor_d.tiny.dds
  • /art/static/area/man_manaan/arch/texture/man_arch_ruins_playscape2_floor_n.tiny.dds
  • /art/static/area/man_manaan/arch/texture/man_arch_ruins_playscape2_floor_s.tiny.dds
  • /art/static/area/man_manaan/arch/texture/man_arch_ruins_playscape2_floor_d.dds
  • /art/static/area/man_manaan/arch/texture/man_arch_ruins_playscape2_floor_n.dds
  • /art/static/area/man_manaan/arch/texture/man_arch_ruins_playscape2_floor_s.dds
  • /art/static/area/man_manaan/arch/man_arch_selkath_digsite_support_beam_64m.gr2
  • /art/static/area/man_manaan/arch/man_arch_selkath_digsite_support_beam_64m_hex.gr2
  • /art/static/area/man_manaan/arch/man_arch_shipping_platform_01.gr2
  • /art/static/area/man_manaan/arch/man_arch_shipping_platform_01_walkway_01.gr2
  • /art/static/area/man_manaan/arch/man_arch_shipping_platform_bridge_long_5x.gr2
  • /art/static/area/man_manaan/arch/man_arch_shipping_platform_corner_out_01.gr2
  • /art/static/area/man_manaan/arch/man_arch_shipping_platform_scaffold_01.gr2
  • /art/static/area/man_manaan/env/man_env_oceanfloor_seaweed_02a.gr2
  • /art/static/area/man_manaan/env/man_env_oceanfloor_seaweed_02c.gr2
  • /art/static/area/man_manaan/item/man_item_bin_01_open.gr2
  • /art/static/area/nat_nathema/arch/nat_arch_bldg_02_chunk_a_moss_heavy.gr2
  • /art/static/area/nat_nathema/arch/nat_arch_building_chunk_01_moss.gr2
  • /art/static/area/nat_nathema/arch/nat_arch_building_chunk_01_top_moss.gr2
  • /art/static/area/nat_nathema/arch/nat_arch_building_chunk_01_top_moss_heavy.gr2
  • /art/static/area/nat_nathema/arch/nat_arch_building_chunk_02_moss.gr2
  • /art/static/area/nat_nathema/arch/nat_arch_building_chunk_02_moss_heavy.gr2
  • /art/static/area/nat_nathema/arch/nat_arch_building_chunk_02_top_moss_heavy.gr2
  • /art/static/area/nat_nathema/arch/nat_arch_catwalks_01_test.gr2
  • /art/shaders/materials/nat_arch_catwalk_01_test.mat
  • /art/static/area/nat_nathema/arch/texture/nat_arch_catwalk_01_test_d.tex
  • /art/static/area/nat_nathema/arch/texture/nat_arch_catwalk_01_test_n.tex
  • /art/static/area/nat_nathema/arch/texture/nat_arch_catwalk_01_test_s.tex
  • /art/static/area/nat_nathema/arch/texture/nat_arch_catwalk_01_test_d.tiny.dds
  • /art/static/area/nat_nathema/arch/texture/nat_arch_catwalk_01_test_n.tiny.dds
  • /art/static/area/nat_nathema/arch/texture/nat_arch_catwalk_01_test_s.tiny.dds
  • /art/static/area/nat_nathema/arch/texture/nat_arch_catwalk_01_test_d.dds
  • /art/static/area/nat_nathema/arch/texture/nat_arch_catwalk_01_test_n.dds
  • /art/static/area/nat_nathema/arch/texture/nat_arch_catwalk_01_test_s.dds
  • /art/static/area/nat_nathema/arch/nat_arch_city_midcywall_inside_moss_heavy.gr2
  • /art/static/area/nat_nathema/arch/nat_arch_city_midcywall_straight_dmg02_32m_moss.gr2
  • /art/static/area/nat_nathema/arch/nat_arch_city_midcywall_straight_dmg02_32m_moss_heavy.gr2
  • /art/static/area/nat_nathema/arch/nat_arch_city_midcywall_straight_dmg_16m_04_moss.gr2
  • /art/static/area/nat_nathema/arch/nat_arch_city_midcywall_straight_dmg_16m_moss.gr2
  • /art/static/area/nat_nathema/arch/nat_arch_walkway_turn.gr2
  • /art/static/area/nat_nathema/arch/nat_arch_zildrogroom_cliff01.gr2
  • /art/static/area/man_manaan/item/table_tech_arm_claw.gr2
  • /art/static/area/hut_hutta/item/hut_item_pipe_longx5_nosupports.gr2
  • /art/static/area/iok_iokath/arch/iok_arch_aries_base_reservoir.gr2
  • /art/static/area/iok_iokath/arch/iok_arch_cg_bush_sm01.gr2
  • /art/static/area/oss_ossus/arch/oss_arch_ruins_arches_02.gr2
  • /art/static/area/oss_ossus/arch/oss_arch_temple_interior_foyer_01.gr2
  • /art/static/area/zak_zakuul/arch/zak_arch_gravestone_hall_ceiling_light_noemissive.gr2
  • /art/static/area/zak_zakuul/arch/zak_arch_gravestone_nest.gr2
  • /art/static/area/mak_makeb/arch/mak_arch_scaffold_set_platform_d01.gr2
  • /art/static/area/mek_meksha/arch/mek_arch_vent_duct_large_cover.gr2
  • /art/shaders/materials/elo_arch_ruins_debris_02.mat
  • /art/static/area/elo_elom/arch/texture/elo_arch_ruins_debris_02_d.tex
  • /art/static/area/elo_elom/arch/texture/elo_arch_ruins_debris_02_n.tex
  • /art/static/area/elo_elom/arch/texture/elo_arch_ruins_debris_02_s.tex
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  • /art/static/area/elo_elom/arch/texture/elo_arch_ruins_debris_02_s.dds
  • /art/shaders/materials/elo_arch_ruins_debris_blend_02.mat
  • /art/static/area/elo_elom/arch/texture/elo_arch_ruins_debris_blend_02_d.tex
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  • /art/static/area/elo_elom/arch/texture/elo_arch_ruins_debris_blend_02_d.dds
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  • /art/static/area/elo_elom/arch/texture/elo_arch_ruins_debris_blend_02_s.dds
  • /art/static/area/ris_rishi/arch/ris_arch_storm_carrier_bridge1_leftside.gr2
  • /art/static/area/ris_rishi/arch/ris_arch_storm_carrier_bridge1_rightside.gr2
  • /art/static/area/spc_space/playership/spc_ps_jedi_damage_int_commons.gr2
  • /art/static/area/vos_voss/item/vos_item_ruins_tablet_broken.gr2
  • /art/static/area/all_all/arch/city/all_arch_city_landpad01.gr2
  • /art/static/area/all_all/arch/all_arch_coilbase_wallset_sub_corner_inside.gr2
  • /art/static/area/all_all/arch/all_arch_coilbase_wallset_sub_edge.gr2
  • /art/static/area/all_all/arch/all_arch_coilbase_wallset_sub_edge_half.gr2
  • /art/static/area/all_all/arch/imperial/all_arch_imp_city_block_bldg_roof_01.gr2
  • /art/static/area/all_all/arch/imperial/all_arch_imp_city_block_bldg_roof_06.gr2
  • /art/static/area/all_all/arch/imperial/all_arch_imp_fort_hallway_light_row.gr2
  • /art/static/area/all_all/arch/imperial/all_arch_imp_fort_hugeroom_02_bridge_b.gr2
  • /art/static/area/all_all/arch/imperial/all_arch_imp_space_engine_large.gr2
  • /art/static/area/all_all/arch/imperial/all_arch_imp_space_hallsm_ent01.gr2
  • /art/static/area/all_all/arch/imperial/all_arch_imp_space_room_vb_wall_short_corner_15.gr2
  • /art/static/area/all_all/arch/imperial/all_arch_imp_space_room_vb_wall_straight_30.gr2
  • /art/static/area/all_all/arch/imperial/all_arch_imp_space_room_viewblocker_floor_generator_shelf.gr2
  • /art/static/area/all_all/arch/imperial/all_arch_imp_space_room_viewblocker_floor_sq_30.gr2
  • /art/static/area/all_all/arch/imperial/all_arch_imp_space_room_viewblocker_floor_trapezoid.gr2
  • /art/shaders/materials/all_arch_imp_underwater_floor_01.mat
  • /art/static/area/all_all/arch/imperial/texture/all_arch_imp_underwater_floor_01_d.tex
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  • /art/static/area/all_all/arch/imperial/all_arch_imp_underwater_wall_top_02_8m.gr2
  • /art/static/area/all_all/arch/imperial/all_arch_imp_underwater_wall_top_out_01_8m.gr2
  • /art/static/area/all_all/arch/neutral/all_arch_neu_modtrans_scaffold_16m_pipes_90angle.gr2
  • /art/static/area/all_all/arch/neutral/all_arch_neu_modtrans_scaffold_1x2.gr2
  • /art/static/area/all_all/arch/neutral/all_arch_neu_modtrans_scaffold_32m_pipes_straight.gr2
  • /art/static/area/all_all/arch/neutral/all_arch_neu_modtrans_scaffold_48m_pipes_straight.gr2
  • /art/static/area/all_all/arch/neutral/all_arch_neu_modtrans_scaffold_brace_01.gr2
  • /art/static/area/all_all/arch/neutral/all_arch_neu_modtrans_scaffold_pipes_corner.gr2
  • /art/static/area/all_all/arch/neutral/all_arch_neu_modtrans_scaffold_ramp_long.gr2
  • /art/static/area/all_all/arch/ruins/all_arch_ruins_playscape_floor_40x30.gr2
  • /art/static/area/all_all/arch/ruins/all_arch_ruins_stars_large.gr2
  • /art/static/area/all_all/arch/ruins/all_arch_ruins_stars_large_floating.gr2
  • /art/static/area/all_all/arch/all_med_facility_imperial_antenna.gr2
  • /art/static/area/all_all/arch/all_sith_landing_pad_walkway_ramp.gr2
  • /art/static/area/all_all/arch/imperial/imp_arch_kolto_derrick.gr2
  • /art/shaders/materials/imp_arch_kolto_derrick_01.mat
  • /art/shaders/materials/imp_arch_kolto_derrick_02.mat
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  • /art/static/area/all_all/arch/imperial/imp_arch_kolto_derrick_arm.gr2
  • /art/static/area/all_all/arch/imperial/imp_refining_platform_sublevel1_area2.gr2
  • /art/static/area/all_all/arch/imperial/imp_refining_platform_sublevel1_area4.gr2
  • /art/static/area/all_all/arch/imperial/imp_refining_platform_sublevel1_area5.gr2
  • /art/static/area/all_all/arch/imperial/imp_refining_platform_sublevel1_area6.gr2
  • /art/shaders/materials/all_item_imp_kolto_container.mat
  • /art/static/area/all_all/item/imperial/texture/all_item_imp_kolto_container_n.tex
  • /art/static/area/all_all/item/imperial/texture/all_item_imp_kolto_container_s.tex
  • /art/static/area/all_all/item/imperial/texture/all_item_imp_kolto_container_n.tiny.dds
  • /art/static/area/all_all/item/imperial/texture/all_item_imp_kolto_container_s.tiny.dds
  • /art/static/area/all_all/item/imperial/texture/all_item_imp_kolto_container_n.dds
  • /art/static/area/all_all/item/imperial/texture/all_item_imp_kolto_container_s.dds
  • /art/static/area/all_all/item/tech/all_item_tech_mission_terminal02_side.gr2
  • /art/static/area/all_all/item/tech/all_item_tech_wire_black_damaged.gr2
  • /art/static/area/all_all/item/tech/all_item_tech_wire_green_damaged_half_a.gr2
  • /art/static/area/all_all/env/all_env_underwater_corals_ehorn_01.gr2
  • /art/shaders/materials/all_env_underwarer_corals_01.mat
  • /art/static/area/all_all/env/texture/all_env_underwater_corals_01_d.tex
  • /art/static/area/all_all/env/texture/all_env_underwater_corals_01_n.tex
  • /art/static/area/all_all/env/texture/all_env_underwater_corals_01_s.tex
  • /art/static/area/all_all/env/texture/all_env_underwater_corals_01_d.tiny.dds
  • /art/static/area/all_all/env/texture/all_env_underwater_corals_01_n.tiny.dds
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  • /art/static/area/all_all/env/texture/all_env_underwater_corals_01_d.dds
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  • /art/static/area/all_all/env/texture/all_env_underwater_corals_01_s.dds
  • /art/static/area/all_all/env/all_env_underwater_corals_table_01.gr2
  • /art/static/area/bot_bothawui/arch/bot_arch_funguscave_hall_wide48m_neu.gr2
  • /art/static/area/bot_bothawui/arch/bot_arch_funguscave_hall_wide_4way_neu.gr2
  • /art/static/area/bot_bothawui/arch/bot_arch_funguscave_halloffset12_24m_neu.gr2
  • /art/static/area/bot_bothawui/arch/bot_arch_funguscave_halloffset16_48m_neu.gr2
  • /art/static/area/bot_bothawui/arch/bot_arch_funguscave_halloffset4m_24m_neu.gr2
  • /art/static/area/bot_bothawui/arch/bot_arch_funguscave_room02_neu.gr2
  • /art/shaders/materials/bot_arch_cave_wall_top_w_g.mat
  • /art/static/area/bot_bothawui/env/bot_env_funguscave_root_custom_03.gr2
  • /art/static/area/str_stronghold/arch/str_arch_imp_fleet_wall_01.gr2
  • /art/dynamic/mag/model/mag_craftingcybertechbasic_v01.gr2
  • /art/dynamic/mags/manaan_water_01/manaan_water_01_mag.gr2
  • /art/shaders/materials/manaan_ocean_water_stormy.mat
  • /art/dynamic/spec/craftingcybertechbasic_skeleton.gr2
  • /art/dynamic/spec/mag_craftingcybertechbasic_v01.mag
  • /art/dynamic/spec/manaan_water_01_mag.mag
  • /art/dynamic/spec/manaan_water_01_mag_skeleton.gr2
  • /art/fx/particles/cin_expl_lrg04_sparks_02.prt
  • /art/fx/particles/cin_expl_lrg04_sparks_02_p.prt
  • /art/fx/fxspec/cinematics/exp/04/finale/cine_vfx_exp04_finale_holocron_fly_rh.fxspec
  • /art/fx/fxspec/cinematics/exp/04/finale/cine_vfx_exp04_finale_holocron_ground.fxspec
  • /art/fx/fxspec/cinematics/exp/04/finale/cine_vfx_exp04_finale_holocron_ground_fly.fxspec
  • /art/fx/fxspec/cinematics/exp/04/finale/cine_vfx_exp04_finale_holocron_lh.fxspec
  • /art/fx/fxspec/cinematics/exp/04/finale/cine_vfx_exp04_finale_salvage_camp.fxspec
  • /art/fx/fxspec/cinematics/exp/04/manaan/rep/cine_vfx_exp04_man_rep_sc12_progenitor_exitwater.fxspec
  • /art/fx/particles/env_man_rain_drops_heavy_p.prt
  • /art/fx/fxspec/operations/deepstation/boss/watchdog/hair_trigger_forward_radius.fxspec
  • /art/fx/geometry/rakatas/ossus_temple_god_ray.gr2
  • /art/shaders/materials/oss_god_rays_suv_02.mat
  • /art/fx/geometry/plane_color_01.gr2
  • /art/shaders/materials/plain_color_01.mat
  • /art/fx/geometry/texture/plain_color_01_d.tex
  • /art/fx/geometry/texture/plain_color_01_d.tiny.dds
  • /art/fx/geometry/texture/plain_color_01_d.dds
  • /art/fx/geometry/standard/standard_jet_heat_distortion.gr2
  • /art/fx/geometry/standard/standard_light_fog_stormy_box_spot.gr2
  • /art/fx/geometry/standard/standard_light_fog_stormy_box_spot_slow.gr2
  • /art/fx/geometry/standard/standard_light_fog_stormy_cone_slow.gr2
  • /art/shaders/materials/standard_light_fog_stormy_cone_slow.mat
  • /art/fx/geometry/standard/standard_waterfall_modular_ccav_short_light_01.gr2
  • /art/fx/fxspec/operations/deepstation/boss/watchdog/watchdog_boss_active_neg_polarity.fxspec
  • /art/fx/fxspec/operations/deepstation/boss/watchdog/watchdog_boss_active_pos_polarity.fxspec
  • /art/dynamic/space_pvp/ships/imp_infiltrator/engine/imp_infiltrator_a_engine_01.gr2
  • /art/shaders/materials/imp_infiltrator_engine_01.mat
  • /art/dynamic/space_pvp/ships/imp_infiltrator/engine/texture/imp_infiltrator_engine_01_d.tex
  • /art/dynamic/space_pvp/ships/imp_infiltrator/engine/texture/imp_infiltrator_engine_01_n.tex
  • /art/dynamic/space_pvp/ships/imp_infiltrator/engine/texture/imp_infiltrator_engine_01_s.tex
  • /art/dynamic/space_pvp/ships/imp_infiltrator/engine/texture/imp_infiltrator_engine_01_d.tiny.dds
  • /art/dynamic/space_pvp/ships/imp_infiltrator/engine/texture/imp_infiltrator_engine_01_n.tiny.dds
  • /art/dynamic/space_pvp/ships/imp_infiltrator/engine/texture/imp_infiltrator_engine_01_s.tiny.dds
  • /art/dynamic/space_pvp/ships/imp_infiltrator/engine/texture/imp_infiltrator_engine_01_d.dds
  • /art/dynamic/space_pvp/ships/imp_infiltrator/engine/texture/imp_infiltrator_engine_01_n.dds
  • /art/dynamic/space_pvp/ships/imp_infiltrator/engine/texture/imp_infiltrator_engine_01_s.dds
  • /art/dynamic/space_pvp/ships/imp_infiltrator/engine/imp_infiltrator_a_engine_02.gr2
  • /art/shaders/materials/imp_infiltrator_engine_02.mat
  • /art/dynamic/space_pvp/ships/imp_infiltrator/engine/texture/imp_infiltrator_engine_02_d.tex
  • /art/dynamic/space_pvp/ships/imp_infiltrator/engine/texture/imp_infiltrator_engine_02_n.tex
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  • /art/dynamic/space_pvp/ships/imp_infiltrator/engine/texture/imp_infiltrator_engine_02_d.tiny.dds
  • /art/dynamic/space_pvp/ships/imp_infiltrator/engine/texture/imp_infiltrator_engine_02_n.tiny.dds
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  • /art/dynamic/space_pvp/ships/imp_infiltrator/engine/texture/imp_infiltrator_engine_02_d.dds
  • /art/dynamic/space_pvp/ships/imp_infiltrator/engine/texture/imp_infiltrator_engine_02_n.dds
  • /art/dynamic/space_pvp/ships/imp_infiltrator/engine/texture/imp_infiltrator_engine_02_s.dds
  • /art/dynamic/space_pvp/ships/imp_infiltrator/sweapon/imp_infiltrator_a_sweapon_01.gr2
  • /art/shaders/materials/imp_infiltrator_sweapon_01.mat
  • /art/dynamic/space_pvp/ships/imp_infiltrator/sweapon/texture/imp_infiltrator_sweapon_01_d.tex
  • /art/dynamic/space_pvp/ships/imp_infiltrator/sweapon/texture/imp_infiltrator_sweapon_01_n.tex
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  • /art/dynamic/space_pvp/ships/imp_infiltrator/sweapon/texture/imp_infiltrator_sweapon_01_d.tiny.dds
  • /art/dynamic/space_pvp/ships/imp_infiltrator/sweapon/texture/imp_infiltrator_sweapon_01_n.tiny.dds
  • /art/dynamic/space_pvp/ships/imp_infiltrator/sweapon/texture/imp_infiltrator_sweapon_01_s.tiny.dds
  • /art/dynamic/space_pvp/ships/imp_infiltrator/sweapon/texture/imp_infiltrator_sweapon_01_d.dds
  • /art/dynamic/space_pvp/ships/imp_infiltrator/sweapon/texture/imp_infiltrator_sweapon_01_n.dds
  • /art/dynamic/space_pvp/ships/imp_infiltrator/sweapon/texture/imp_infiltrator_sweapon_01_s.dds
  • /art/dynamic/space_pvp/ships/imp_infiltrator/sweapon/imp_infiltrator_a_sweapon_02.gr2
  • /art/shaders/materials/imp_infiltrator_sweapon_02.mat
  • /art/dynamic/space_pvp/ships/imp_infiltrator/sweapon/texture/imp_infiltrator_sweapon_02_d.tex
  • /art/dynamic/space_pvp/ships/imp_infiltrator/sweapon/texture/imp_infiltrator_sweapon_02_n.tex
  • /art/dynamic/space_pvp/ships/imp_infiltrator/sweapon/texture/imp_infiltrator_sweapon_02_s.tex
  • /art/dynamic/space_pvp/ships/imp_infiltrator/sweapon/texture/imp_infiltrator_sweapon_02_d.tiny.dds
  • /art/dynamic/space_pvp/ships/imp_infiltrator/sweapon/texture/imp_infiltrator_sweapon_02_n.tiny.dds
  • /art/dynamic/space_pvp/ships/imp_infiltrator/sweapon/texture/imp_infiltrator_sweapon_02_s.tiny.dds
  • /art/dynamic/space_pvp/ships/imp_infiltrator/sweapon/texture/imp_infiltrator_sweapon_02_d.dds
  • /art/dynamic/space_pvp/ships/imp_infiltrator/sweapon/texture/imp_infiltrator_sweapon_02_n.dds
  • /art/dynamic/space_pvp/ships/imp_infiltrator/sweapon/texture/imp_infiltrator_sweapon_02_s.dds
  • /art/dynamic/space_pvp/ships/imp_infiltrator/sweapon/imp_infiltrator_a_sweapon_03.gr2
  • /art/shaders/materials/imp_infiltrator_sweapon_03.mat
  • /art/dynamic/space_pvp/ships/imp_infiltrator/sweapon/texture/imp_infiltrator_sweapon_03_d.tex
  • /art/dynamic/space_pvp/ships/imp_infiltrator/sweapon/texture/imp_infiltrator_sweapon_03_n.tex
  • /art/dynamic/space_pvp/ships/imp_infiltrator/sweapon/texture/imp_infiltrator_sweapon_03_s.tex
  • /art/dynamic/space_pvp/ships/imp_infiltrator/sweapon/texture/imp_infiltrator_sweapon_03_d.tiny.dds
  • /art/dynamic/space_pvp/ships/imp_infiltrator/sweapon/texture/imp_infiltrator_sweapon_03_n.tiny.dds
  • /art/dynamic/space_pvp/ships/imp_infiltrator/sweapon/texture/imp_infiltrator_sweapon_03_s.tiny.dds
  • /art/dynamic/space_pvp/ships/imp_infiltrator/sweapon/texture/imp_infiltrator_sweapon_03_d.dds
  • /art/dynamic/space_pvp/ships/imp_infiltrator/sweapon/texture/imp_infiltrator_sweapon_03_n.dds
  • /art/dynamic/space_pvp/ships/imp_infiltrator/sweapon/texture/imp_infiltrator_sweapon_03_s.dds
  • /art/dynamic/space_pvp/ships/imp_infiltrator/engine/imp_infiltrator_b_engine_01.gr2
  • /art/dynamic/space_pvp/ships/imp_infiltrator/engine/imp_infiltrator_b_engine_02.gr2
  • /art/dynamic/space_pvp/ships/imp_infiltrator/engine/imp_infiltrator_b_engine_03.gr2
  • /art/shaders/materials/imp_infiltrator_engine_03.mat
  • /art/dynamic/space_pvp/ships/imp_infiltrator/engine/texture/imp_infiltrator_engine_03_d.tex
  • /art/dynamic/space_pvp/ships/imp_infiltrator/engine/texture/imp_infiltrator_engine_03_n.tex
  • /art/dynamic/space_pvp/ships/imp_infiltrator/engine/texture/imp_infiltrator_engine_03_s.tex
  • /art/dynamic/space_pvp/ships/imp_infiltrator/engine/texture/imp_infiltrator_engine_03_d.tiny.dds
  • /art/dynamic/space_pvp/ships/imp_infiltrator/engine/texture/imp_infiltrator_engine_03_n.tiny.dds
  • /art/dynamic/space_pvp/ships/imp_infiltrator/engine/texture/imp_infiltrator_engine_03_s.tiny.dds
  • /art/dynamic/space_pvp/ships/imp_infiltrator/engine/texture/imp_infiltrator_engine_03_d.dds
  • /art/dynamic/space_pvp/ships/imp_infiltrator/engine/texture/imp_infiltrator_engine_03_n.dds
  • /art/dynamic/space_pvp/ships/imp_infiltrator/engine/texture/imp_infiltrator_engine_03_s.dds
  • /art/dynamic/space_pvp/ships/imp_infiltrator/engine/imp_infiltrator_b_engine_04.gr2
  • /art/shaders/materials/imp_infiltrator_engine_04.mat
  • /art/dynamic/space_pvp/ships/imp_infiltrator/engine/texture/imp_infiltrator_engine_04_d.tex
  • /art/dynamic/space_pvp/ships/imp_infiltrator/engine/texture/imp_infiltrator_engine_04_n.tex
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  • /art/dynamic/space_pvp/ships/imp_infiltrator/engine/texture/imp_infiltrator_engine_04_n.tiny.dds
  • /art/dynamic/space_pvp/ships/imp_infiltrator/engine/texture/imp_infiltrator_engine_04_s.tiny.dds
  • /art/dynamic/space_pvp/ships/imp_infiltrator/engine/texture/imp_infiltrator_engine_04_d.dds
  • /art/dynamic/space_pvp/ships/imp_infiltrator/engine/texture/imp_infiltrator_engine_04_n.dds
  • /art/dynamic/space_pvp/ships/imp_infiltrator/engine/texture/imp_infiltrator_engine_04_s.dds
  • /art/dynamic/space_pvp/ships/imp_infiltrator/sweapon/imp_infiltrator_b_sweapon_01.gr2
  • /art/dynamic/space_pvp/ships/imp_infiltrator/sweapon/imp_infiltrator_b_sweapon_02.gr2
  • /art/dynamic/space_pvp/ships/imp_infiltrator/sweapon/imp_infiltrator_b_sweapon_03.gr2
  • /art/dynamic/space_pvp/ships/imp_infiltrator/sweapon/imp_infiltrator_b_sweapon_04.gr2
  • /art/shaders/materials/imp_infiltrator_sweapon_04.mat
  • /art/dynamic/space_pvp/ships/imp_infiltrator/sweapon/texture/imp_infiltrator_sweapon_04_d.tex
  • /art/dynamic/space_pvp/ships/imp_infiltrator/sweapon/texture/imp_infiltrator_sweapon_04_n.tex
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  • /art/dynamic/space_pvp/ships/imp_infiltrator/sweapon/texture/imp_infiltrator_sweapon_04_n.tiny.dds
  • /art/dynamic/space_pvp/ships/imp_infiltrator/sweapon/texture/imp_infiltrator_sweapon_04_s.tiny.dds
  • /art/dynamic/space_pvp/ships/imp_infiltrator/sweapon/texture/imp_infiltrator_sweapon_04_d.dds
  • /art/dynamic/space_pvp/ships/imp_infiltrator/sweapon/texture/imp_infiltrator_sweapon_04_n.dds
  • /art/dynamic/space_pvp/ships/imp_infiltrator/sweapon/texture/imp_infiltrator_sweapon_04_s.dds
  • /art/dynamic/space_pvp/ships/imp_infiltrator/engine/imp_infiltrator_c_engine_04.gr2
  • /art/dynamic/space_pvp/ships/imp_infiltrator/sweapon/imp_infiltrator_c_sweapon_04.gr2
  • /art/dynamic/space_pvp/ships/imp_scout/engines/imp_scout_a_engine_04.gr2
  • /art/static/vehicle/imp/all_veh_imp_landinggear.gr2
  • /art/static/vehicle/imp/all_veh_imp_troop_transport_lgear.gr2
  • /art/static/vehicle/imp/all_veh_imp_troop_transport_ramp.gr2
  • /art/static/vehicle/imp/veh_imp_stealth_fighter_wing_big.gr2
  • /art/static/vehicle/imp/veh_imp_transport_pvp_hangar.gr2
  • /art/static/vehicle/neutral/veh_neu_ship_small_02_retracted_lndng_gr.gr2
  • /art/static/vehicle/republic/veh_rep_destroyer_skybox_destroyed_01.gr2
  • /art/static/vehicle/republic/veh_rep_destroyer_skybox_destroyed_02.gr2
  • /art/static/vehicle/republic/veh_rep_destroyer_skybox_destroyed_05.gr2
  • /art/static/vehicle/republic/veh_rep_ps_shuttle_env_blend.gr2
  • /art/static/area/_test/arch/all_arch_imp_underwater_hallway_wall_01_16m.gr2
  • /art/shaders/materials/cprince_test_mat.mat

Added files

Added files (1.767)
  • swtor_test_main_anim_creature_a_1.tor (5 added files)
  • /anim/creature/cat/cb_roar_beam.jba
  • /anim/creature/cat/cb_roar_phase.jba
  • /anim/creature/cat/cd_cat_kill_deathpose.jba
  • /anim/creature/cat/cd_cat_kill_react.jba
  • /anim/creature/cat/cat_action_autogen000003.mph
  • swtor_test_main_anim_humanoid_bfab_1.tor (16 added files)
  • /anim/humanoid/bfanew/cb_2saber_driving_lance.jba
  • /anim/humanoid/bfanew/cb_saber_force_impale_end.jba
  • /anim/humanoid/bfanew/cb_saber_force_impale_enter.jba
  • /anim/humanoid/bfanew/cb_saber_force_impale_mid.jba
  • /anim/humanoid/bfanew/cb_saber_force_skewer_end.jba
  • /anim/humanoid/bfanew/cb_saber_force_skewer_mid.jba
  • /anim/humanoid/bfanew/humanoid_action_autogen000395.mph
  • /anim/humanoid/bfanew/cb_saber_force_skewer_enter.jba
  • /anim/humanoid/bfbnew/cb_2saber_driving_lance.jba
  • /anim/humanoid/bfbnew/cb_saber_force_impale_end.jba
  • /anim/humanoid/bfbnew/cb_saber_force_impale_enter.jba
  • /anim/humanoid/bfbnew/cb_saber_force_impale_mid.jba
  • /anim/humanoid/bfbnew/cb_saber_force_skewer_end.jba
  • /anim/humanoid/bfbnew/cb_saber_force_skewer_mid.jba
  • /anim/humanoid/bfbnew/humanoid_action_autogen000395.mph
  • /anim/humanoid/bfbnew/cb_saber_force_skewer_enter.jba
  • swtor_test_main_anim_humanoid_bfns_1.tor (16 added files)
  • /anim/humanoid/bfnnew/cb_2saber_driving_lance.jba
  • /anim/humanoid/bfnnew/cb_saber_force_impale_end.jba
  • /anim/humanoid/bfnnew/cb_saber_force_impale_enter.jba
  • /anim/humanoid/bfnnew/cb_saber_force_impale_mid.jba
  • /anim/humanoid/bfnnew/cb_saber_force_skewer_end.jba
  • /anim/humanoid/bfnnew/cb_saber_force_skewer_mid.jba
  • /anim/humanoid/bfnnew/humanoid_action_autogen000395.mph
  • /anim/humanoid/bfnnew/cb_saber_force_skewer_enter.jba
  • /anim/humanoid/bfsnew/cb_2saber_driving_lance.jba
  • /anim/humanoid/bfsnew/cb_saber_force_impale_end.jba
  • /anim/humanoid/bfsnew/cb_saber_force_impale_enter.jba
  • /anim/humanoid/bfsnew/cb_saber_force_impale_mid.jba
  • /anim/humanoid/bfsnew/cb_saber_force_skewer_end.jba
  • /anim/humanoid/bfsnew/cb_saber_force_skewer_mid.jba
  • /anim/humanoid/bfsnew/humanoid_action_autogen000395.mph
  • /anim/humanoid/bfsnew/cb_saber_force_skewer_enter.jba
  • swtor_test_main_anim_humanoid_bmaf_1.tor (16 added files)
  • /anim/humanoid/bmanew/cb_2saber_driving_lance.jba
  • /anim/humanoid/bmanew/cb_saber_force_impale_end.jba
  • /anim/humanoid/bmanew/cb_saber_force_impale_enter.jba
  • /anim/humanoid/bmanew/cb_saber_force_impale_mid.jba
  • /anim/humanoid/bmanew/cb_saber_force_skewer_end.jba
  • /anim/humanoid/bmanew/cb_saber_force_skewer_mid.jba
  • /anim/humanoid/bmanew/humanoid_action_autogen000395.mph
  • /anim/humanoid/bmanew/cb_saber_force_skewer_enter.jba
  • /anim/humanoid/bmfnew/cb_2saber_driving_lance.jba
  • /anim/humanoid/bmfnew/cb_saber_force_impale_end.jba
  • /anim/humanoid/bmfnew/cb_saber_force_impale_enter.jba
  • /anim/humanoid/bmfnew/cb_saber_force_impale_mid.jba
  • /anim/humanoid/bmfnew/cb_saber_force_skewer_end.jba
  • /anim/humanoid/bmfnew/cb_saber_force_skewer_mid.jba
  • /anim/humanoid/bmfnew/humanoid_action_autogen000395.mph
  • /anim/humanoid/bmfnew/cb_saber_force_skewer_enter.jba
  • swtor_test_main_anim_humanoid_bmns_1.tor (16 added files)
  • /anim/humanoid/bmnnew/cb_2saber_driving_lance.jba
  • /anim/humanoid/bmnnew/cb_saber_force_impale_end.jba
  • /anim/humanoid/bmnnew/cb_saber_force_impale_enter.jba
  • /anim/humanoid/bmnnew/cb_saber_force_impale_mid.jba
  • /anim/humanoid/bmnnew/cb_saber_force_skewer_end.jba
  • /anim/humanoid/bmnnew/cb_saber_force_skewer_mid.jba
  • /anim/humanoid/bmnnew/humanoid_action_autogen000395.mph
  • /anim/humanoid/bmnnew/cb_saber_force_skewer_enter.jba
  • /anim/humanoid/bmsnew/cb_2saber_driving_lance.jba
  • /anim/humanoid/bmsnew/cb_saber_force_impale_end.jba
  • /anim/humanoid/bmsnew/cb_saber_force_impale_enter.jba
  • /anim/humanoid/bmsnew/cb_saber_force_impale_mid.jba
  • /anim/humanoid/bmsnew/cb_saber_force_skewer_end.jba
  • /anim/humanoid/bmsnew/cb_saber_force_skewer_mid.jba
  • /anim/humanoid/bmsnew/humanoid_action_autogen000395.mph
  • /anim/humanoid/bmsnew/cb_saber_force_skewer_enter.jba
  • swtor_test_main_areadat_c_1.tor (17 added files)
  • /world/areas/4611686313016694000/rep_aa_gunship_vista.dat
  • /world/areas/4611686359978727001/always_on.dat
  • /world/areas/4611690220433140002/_everywhere_.dat
  • /world/areas/4611690220433140002/area.dat
  • /world/areas/4611690220433140002/default.dat
  • /world/areas/4611690220433140002/int_shooting_gallery.dat
  • /world/areas/4611690220438330006/_everywhere_.dat
  • /world/areas/4611690220438330006/_skyscene_main.dat
  • /world/areas/4611690220438330006/area.dat
  • /world/areas/4611690220438330006/center_fx.dat
  • /world/areas/4611690220438330006/default.dat
  • /world/areas/4611690220438330006/main_island.dat
  • /world/areas/4611690220438330006/main_island_darkside.dat
  • /world/areas/4611690220438330006/main_island_darkside_reflection.dat
  • /world/areas/4611690220438330006/main_island_lightside.dat
  • /world/areas/4611690220438330006/main_island_lightside_reflection.dat
  • /world/areas/4611690220438330006/middle_area.dat
  • swtor_test_main_area_dromund_kaas_1.tor (1 added file)
  • /art/static/area/dro_kass/arch/dro_arch_city_buildings_test_05.gr2
  • swtor_test_main_area_flashpoint_b_1.tor (26 added files)
  • /art/static/area/man_manaan/arch/man_arch_ext_rep_aa_gunship_04.gr2
  • /art/static/area/man_manaan/arch/man_arch_ext_rep_aa_gunship_05.gr2
  • /art/static/area/man_manaan/arch/man_arch_int_floor01_32m_half_a.gr2
  • /art/static/area/man_manaan/arch/man_arch_int_rep_aa_gunship_windows.gr2
  • /art/static/area/man_manaan/arch/man_arch_rep_aa_gunship_cine_01.gr2
  • /art/static/area/man_manaan/arch/man_arch_rep_aa_gunship_cine_02.gr2
  • /art/static/area/man_manaan/env/man_env_cave_entrance_underwater.gr2
  • /art/shaders/materials/man_env_cave_entrance_underwater.mat
  • /art/static/area/man_manaan/env/texture/man_env_cave_entrance_underwater_d.tex
  • /art/static/area/man_manaan/env/texture/man_env_cave_entrance_underwater_n.tex
  • /art/static/area/man_manaan/env/texture/man_env_cave_entrance_underwater_s.tex
  • /art/static/area/man_manaan/env/texture/man_env_cave_entrance_underwater_d.tiny.dds
  • /art/static/area/man_manaan/env/texture/man_env_cave_entrance_underwater_n.tiny.dds
  • /art/static/area/man_manaan/env/texture/man_env_cave_entrance_underwater_s.tiny.dds
  • /art/static/area/man_manaan/env/texture/man_env_cave_entrance_underwater_d.dds
  • /art/static/area/man_manaan/env/texture/man_env_cave_entrance_underwater_n.dds
  • /art/static/area/man_manaan/env/texture/man_env_cave_entrance_underwater_s.dds
  • /art/static/area/man_manaan/env/man_env_junglebrush_seafloor.gr2
  • /art/shaders/materials/man_env_junglebrush_seafloor.mat
  • /art/static/area/man_manaan/env/texture/man_env_junglebrush_seafloor_d.tex
  • /art/static/area/man_manaan/env/texture/man_env_junglebrush_seafloor_n.tex
  • /art/static/area/man_manaan/env/texture/man_env_junglebrush_seafloor_d.tiny.dds
  • /art/static/area/man_manaan/env/texture/man_env_junglebrush_seafloor_n.tiny.dds
  • /art/static/area/man_manaan/env/texture/man_env_junglebrush_seafloor_d.dds
  • /art/static/area/man_manaan/env/texture/man_env_junglebrush_seafloor_n.dds
  • /art/static/area/man_manaan/env/man_env_oceanfloor_seaweed_02d.gr2
  • swtor_test_main_area_kotfe_1.tor (37 added files)
  • /art/static/area/ode_odessen/env/dan_env_tree_03_windy.gr2
  • /art/shaders/materials/dan_env_tree_03_bark_windy.mat
  • /art/shaders/materials/dan_env_tree_03_leaves_windy.mat
  • /art/static/area/ode_odessen/env/dan_env_tree_04_windy.gr2
  • /art/static/area/zak_zakuul/sky_scene/env_zak_mindscape_cloud_01.gr2
  • /art/static/area/zak_zakuul/sky_scene/env_zak_mindscape_cloud_04.gr2
  • /art/static/area/zak_zakuul/sky_scene/env_zak_mindscape_moon_04.gr2
  • /art/static/area/zak_zakuul/sky_scene/env_zak_mindscape_nebula_small_01.gr2
  • /art/shaders/materials/env_zak_mindscape_nebula_small_01.mat
  • /art/fx/texture/sky/fx_sky_space_nebula_small_gray.tex
  • /art/fx/texture/sky/fx_sky_space_nebula_small_gray.tiny.dds
  • /art/fx/texture/sky/fx_sky_space_nebula_small_gray.dds
  • /art/static/area/ode_odessen/env/ode_env_odessen_tree_01_tall_windy.gr2
  • /art/shaders/materials/ode_odessen_tree_leaves_veg_windy.mat
  • /art/shaders/materials/tal_talravin_tree_curtain_trunk_windy.mat
  • /art/static/area/ode_odessen/env/ode_env_odessen_tree_01_windy.gr2
  • /art/static/area/ode_odessen/env/ode_env_odessen_tree_02_tall_windy.gr2
  • /art/static/area/ode_odessen/env/ode_env_odessen_tree_02_windy.gr2
  • /art/static/area/ode_odessen/env/oss_env_bush_brown_01_windy.gr2
  • /art/shaders/materials/oss_env_bush_brown_01_windy.mat
  • /art/static/area/ode_odessen/env/vos_env_plant1_windy.gr2
  • /art/shaders/materials/vos_env_plant1_trunk_windy.mat
  • /art/shaders/materials/vos_env_plant1_windy.mat
  • /art/static/area/zak_zakuul/item/zak_item_cellblock_numbers_b.gr2
  • /art/static/area/zak_zakuul/item/zak_item_cellblock_numbers_c.gr2
  • /art/static/area/zak_zakuul/item/zak_item_cellblock_numbers_d.gr2
  • /art/static/area/zak_zakuul/item/zak_item_cellblock_numbers_painted_caution.gr2
  • /art/shaders/materials/zak_item_cellblock_numbers_painted_caution.mat
  • /art/static/area/zak_zakuul/item/texture/zak_item_cellblock_numbers_painted_caution_d.tex
  • /art/static/area/zak_zakuul/item/texture/zak_item_cellblock_numbers_painted_caution_n.tex
  • /art/static/area/zak_zakuul/item/texture/zak_item_cellblock_numbers_painted_caution_s.tex
  • /art/static/area/zak_zakuul/item/texture/zak_item_cellblock_numbers_painted_caution_d.tiny.dds
  • /art/static/area/zak_zakuul/item/texture/zak_item_cellblock_numbers_painted_caution_n.tiny.dds
  • /art/static/area/zak_zakuul/item/texture/zak_item_cellblock_numbers_painted_caution_s.tiny.dds
  • /art/static/area/zak_zakuul/item/texture/zak_item_cellblock_numbers_painted_caution_d.dds
  • /art/static/area/zak_zakuul/item/texture/zak_item_cellblock_numbers_painted_caution_n.dds
  • /art/static/area/zak_zakuul/item/texture/zak_item_cellblock_numbers_painted_caution_s.dds
  • swtor_test_main_area_onslaught_1.tor (4 added files)
  • /art/static/area/mek_meksha/arch/mek_arch_walkway_01_frame_supports_16m.gr2
  • /art/static/area/mek_meksha/arch/mek_arch_walkway_02_frame_16m_1sided.gr2
  • /art/static/area/mek_meksha/arch/mek_arch_walkway_02_frame_45_1sided_rb.gr2
  • /art/shaders/materials/ond_env_flora_jungle_grass_01_windy.mat
  • swtor_test_main_area_patch_7_0_1.tor (105 added files)
  • /art/static/area/elo_elom/arch/elo_arch_ruins_door01_l.gr2
  • /art/static/area/elo_elom/arch/elo_arch_ruins_door01_r.gr2
  • /art/static/area/elo_elom/arch/elo_arch_ruins_mausoleum.gr2
  • /art/static/area/elo_elom/arch/elo_arch_ruins_monster_closet.gr2
  • /art/static/area/elo_elom/arch/elo_arch_ruins_obelisk_01_dmg_a01.gr2
  • /art/static/area/elo_elom/arch/elo_arch_ruins_obelisk_01_dmg_a01_blend.gr2
  • /art/static/area/elo_elom/arch/elo_arch_ruins_obelisk_01_dmg_a02.gr2
  • /art/static/area/elo_elom/arch/elo_arch_ruins_obelisk_01_dmg_a02_blend.gr2
  • /art/static/area/elo_elom/arch/elo_arch_ruins_obelisk_lg_dmg_a01.gr2
  • /art/static/area/elo_elom/arch/elo_arch_ruins_obelisk_lg_dmg_a01_blend.gr2
  • /art/static/area/elo_elom/arch/elo_arch_ruins_obelisk_lg_dmg_a02.gr2
  • /art/static/area/elo_elom/arch/elo_arch_ruins_obelisk_lg_dmg_a03.gr2
  • /art/static/area/elo_elom/arch/elo_arch_ruins_obelisk_lg_dmg_b01.gr2
  • /art/static/area/elo_elom/arch/elo_arch_ruins_obelisk_lg_dmg_b01_blend.gr2
  • /art/static/area/elo_elom/arch/elo_arch_ruins_obelisk_lg_dmg_b02.gr2
  • /art/static/area/elo_elom/arch/elo_arch_ruins_obelisk_lg_dmg_b02_blend.gr2
  • /art/static/area/elo_elom/arch/elo_arch_ruins_switch_02.gr2
  • /art/static/area/elo_elom/arch/elo_arch_temple_optional_boss_01.gr2
  • /art/static/area/elo_elom/env/elo_env_cliff_c_vista.gr2
  • /art/static/area/elo_elom/env/elo_env_cliff_c_vista_blend.gr2
  • /art/static/area/elo_elom/env/elo_env_cliff_j_vista_blend.gr2
  • /art/static/area/elo_elom/env/elo_env_mountain_background.gr2
  • /art/shaders/materials/elo_env_cliff_b_blend.mat
  • /art/static/area/elo_elom/env/texture/elo_env_cliff_b_blend_d.tex
  • /art/static/area/elo_elom/env/texture/elo_env_cliff_b_blend_n.tex
  • /art/static/area/elo_elom/env/texture/elo_env_cliff_b_blend_s.tex
  • /art/static/area/elo_elom/env/texture/elo_env_cliff_b_blend_d.tiny.dds
  • /art/static/area/elo_elom/env/texture/elo_env_cliff_b_blend_n.tiny.dds
  • /art/static/area/elo_elom/env/texture/elo_env_cliff_b_blend_s.tiny.dds
  • /art/static/area/elo_elom/env/texture/elo_env_cliff_b_blend_d.dds
  • /art/static/area/elo_elom/env/texture/elo_env_cliff_b_blend_n.dds
  • /art/static/area/elo_elom/env/texture/elo_env_cliff_b_blend_s.dds
  • /art/static/area/elo_elom/env/elo_env_mountain_vista.gr2
  • /art/static/area/elo_elom/env/elo_env_rubble_pile_01.gr2
  • /art/shaders/materials/elo_env_rubble_pile_01.mat
  • /art/static/area/elo_elom/env/texture/elo_env_rubble_pile_01_d.tex
  • /art/static/area/elo_elom/env/texture/elo_env_rubble_pile_01_n.tex
  • /art/static/area/elo_elom/env/texture/elo_env_rubble_pile_01_s.tex
  • /art/static/area/elo_elom/env/texture/elo_env_rubble_pile_01_d.tiny.dds
  • /art/static/area/elo_elom/env/texture/elo_env_rubble_pile_01_n.tiny.dds
  • /art/static/area/elo_elom/env/texture/elo_env_rubble_pile_01_s.tiny.dds
  • /art/static/area/elo_elom/env/texture/elo_env_rubble_pile_01_d.dds
  • /art/static/area/elo_elom/env/texture/elo_env_rubble_pile_01_n.dds
  • /art/static/area/elo_elom/env/texture/elo_env_rubble_pile_01_s.dds
  • /art/static/area/elo_elom/env/elo_env_rubble_pile_02.gr2
  • /art/shaders/materials/elo_env_rubble_pile_02.mat
  • /art/static/area/elo_elom/env/texture/elo_env_rubble_pile_02_d.tex
  • /art/static/area/elo_elom/env/texture/elo_env_rubble_pile_02_n.tex
  • /art/static/area/elo_elom/env/texture/elo_env_rubble_pile_02_s.tex
  • /art/static/area/elo_elom/env/texture/elo_env_rubble_pile_02_d.tiny.dds
  • /art/static/area/elo_elom/env/texture/elo_env_rubble_pile_02_n.tiny.dds
  • /art/static/area/elo_elom/env/texture/elo_env_rubble_pile_02_s.tiny.dds
  • /art/static/area/elo_elom/env/texture/elo_env_rubble_pile_02_d.dds
  • /art/static/area/elo_elom/env/texture/elo_env_rubble_pile_02_n.dds
  • /art/static/area/elo_elom/env/texture/elo_env_rubble_pile_02_s.dds
  • /art/static/area/elo_elom/env/elo_env_rubble_pile_03.gr2
  • /art/shaders/materials/elo_env_rubble_pile_03.mat
  • /art/static/area/elo_elom/env/texture/elo_env_rubble_pile_03_d.tex
  • /art/static/area/elo_elom/env/texture/elo_env_rubble_pile_03_n.tex
  • /art/static/area/elo_elom/env/texture/elo_env_rubble_pile_03_s.tex
  • /art/static/area/elo_elom/env/texture/elo_env_rubble_pile_03_d.tiny.dds
  • /art/static/area/elo_elom/env/texture/elo_env_rubble_pile_03_n.tiny.dds
  • /art/static/area/elo_elom/env/texture/elo_env_rubble_pile_03_s.tiny.dds
  • /art/static/area/elo_elom/env/texture/elo_env_rubble_pile_03_d.dds
  • /art/static/area/elo_elom/env/texture/elo_env_rubble_pile_03_n.dds
  • /art/static/area/elo_elom/env/texture/elo_env_rubble_pile_03_s.dds
  • /art/static/area/mak_makeb/env/texture/elo_env_tallgrass_02_n.tex
  • /art/static/area/mak_makeb/env/texture/elo_env_tallgrass_02_n.tiny.dds
  • /art/static/area/mak_makeb/env/texture/elo_env_tallgrass_02_n.dds
  • /art/static/area/elo_elom/env/elo_env_tree_sequoia_lowres.gr2
  • /art/static/area/elo_elom/item/elo_item_assassin_droid_01.gr2
  • /world/areas/4611686313016694000/imp_mining_facility_ext_r.dds
  • /art/shaders/materials/man_env_flora_burnt_grass.mat
  • /art/static/area/man_manaan/env/texture/man_env_flora_burnt_grass_d.tex
  • /art/static/area/man_manaan/env/texture/man_env_flora_burnt_grass_d.tiny.dds
  • /art/static/area/man_manaan/env/texture/man_env_flora_burnt_grass_d.dds
  • /art/shaders/materials/man_env_ossus_flora_grass_01_veg.mat
  • /art/static/area/man_manaan/env/texture/man_env_ossus_flora_grass_01_veg_d.tex
  • /art/static/area/man_manaan/env/texture/man_env_ossus_flora_grass_01_veg_d.tiny.dds
  • /art/static/area/man_manaan/env/texture/man_env_ossus_flora_grass_01_veg_d.dds
  • /world/areas/4611690220433140002/mapnotes.not
  • /world/areas/4611690220438330006/mapnotes.not
  • /world/areas/4611686313016694000/rep_shipping_sublevel_1_r.dds
  • /world/areas/4611686313016694000/rep_shipping_sublevel_2_r.dds
  • /art/shaders/materials/ter_elo_dirt_01_vista.mat
  • /art/shaders/materials/ter_elo_dirt_rubble_snow_01_vista.mat
  • /art/shaders/materials/ter_elo_dirt_snow_01_vista.mat
  • /art/shaders/materials/ter_elo_grass_dirt_01_vista.mat
  • /art/shaders/materials/ter_elo_grasssnow01_vista.mat
  • /art/shaders/materials/ter_elo_rock_snow_01_vista.mat
  • /art/static/area/elo_elom/terrain_map/ter_elo_snow02_d.tex
  • /art/static/area/elo_elom/terrain_map/ter_elo_snow02_n.tex
  • /art/static/area/elo_elom/terrain_map/ter_elo_snow02_s.tex
  • /art/static/area/elo_elom/terrain_map/ter_elo_snow02_d.tiny.dds
  • /art/static/area/elo_elom/terrain_map/ter_elo_snow02_n.tiny.dds
  • /art/static/area/elo_elom/terrain_map/ter_elo_snow02_s.tiny.dds
  • /art/static/area/elo_elom/terrain_map/ter_elo_snow02_d.dds
  • /art/static/area/elo_elom/terrain_map/ter_elo_snow02_n.dds
  • /art/static/area/elo_elom/terrain_map/ter_elo_snow02_s.dds
  • /art/static/area/elo_elom/terrain_map/ter_elo_snow_highfreq01_alpha_d.tex
  • /art/static/area/elo_elom/terrain_map/ter_elo_snow_highfreq01_alpha_n.tex
  • /art/static/area/elo_elom/terrain_map/ter_elo_snow_highfreq01_alpha_d.tiny.dds
  • /art/static/area/elo_elom/terrain_map/ter_elo_snow_highfreq01_alpha_n.tiny.dds
  • /art/static/area/elo_elom/terrain_map/ter_elo_snow_highfreq01_alpha_d.dds
  • /art/static/area/elo_elom/terrain_map/ter_elo_snow_highfreq01_alpha_n.dds
  • swtor_test_main_area_space_1.tor (1 added file)
  • /art/static/area/spc_space/item/spc_item_ss_generator_brace.gr2
  • swtor_test_main_art_area_all_arch_a_1.tor (62 added files)
  • /art/static/area/all_all/arch/all_arch_combat_style_force_room_platform_01.gr2
  • /art/static/area/all_all/arch/all_arch_combat_style_force_room_platform_02.gr2
  • /art/static/area/all_all/arch/all_arch_combat_style_force_room_statues_darkside_01_reflection.gr2
  • /art/shaders/materials/oss_item_jedi_statue_01_lightened.mat
  • /art/shaders/materials/oss_item_jedi_statue_02_lightened.mat
  • /art/shaders/materials/oss_item_jedi_statue_03_lightened.mat
  • /art/shaders/materials/oss_item_jedi_statue_item_lightened.mat
  • /art/static/area/oss_ossus/item/texture/oss_item_jedi_statue_01_lightened_d.tex
  • /art/static/area/oss_ossus/item/texture/oss_item_jedi_statue_01_lightened_n.tex
  • /art/static/area/oss_ossus/item/texture/oss_item_jedi_statue_01_lightened_s.tex
  • /art/static/area/oss_ossus/item/texture/oss_item_jedi_statue_02_lightened_d.tex
  • /art/static/area/oss_ossus/item/texture/oss_item_jedi_statue_02_lightened_n.tex
  • /art/static/area/oss_ossus/item/texture/oss_item_jedi_statue_02_lightened_s.tex
  • /art/static/area/oss_ossus/item/texture/oss_item_jedi_statue_03_lightened_d.tex
  • /art/static/area/oss_ossus/item/texture/oss_item_jedi_statue_03_lightened_n.tex
  • /art/static/area/oss_ossus/item/texture/oss_item_jedi_statue_03_lightened_s.tex
  • /art/static/area/oss_ossus/item/texture/oss_item_jedi_statue_item_lightened_d.tex
  • /art/static/area/oss_ossus/item/texture/oss_item_jedi_statue_item_lightened_n.tex
  • /art/static/area/oss_ossus/item/texture/oss_item_jedi_statue_item_lightened_s.tex
  • /art/static/area/oss_ossus/item/texture/oss_item_jedi_statue_01_lightened_d.tiny.dds
  • /art/static/area/oss_ossus/item/texture/oss_item_jedi_statue_01_lightened_n.tiny.dds
  • /art/static/area/oss_ossus/item/texture/oss_item_jedi_statue_01_lightened_s.tiny.dds
  • /art/static/area/oss_ossus/item/texture/oss_item_jedi_statue_02_lightened_d.tiny.dds
  • /art/static/area/oss_ossus/item/texture/oss_item_jedi_statue_02_lightened_n.tiny.dds
  • /art/static/area/oss_ossus/item/texture/oss_item_jedi_statue_02_lightened_s.tiny.dds
  • /art/static/area/oss_ossus/item/texture/oss_item_jedi_statue_03_lightened_d.tiny.dds
  • /art/static/area/oss_ossus/item/texture/oss_item_jedi_statue_03_lightened_n.tiny.dds
  • /art/static/area/oss_ossus/item/texture/oss_item_jedi_statue_03_lightened_s.tiny.dds
  • /art/static/area/oss_ossus/item/texture/oss_item_jedi_statue_item_lightened_d.tiny.dds
  • /art/static/area/oss_ossus/item/texture/oss_item_jedi_statue_item_lightened_n.tiny.dds
  • /art/static/area/oss_ossus/item/texture/oss_item_jedi_statue_item_lightened_s.tiny.dds
  • /art/static/area/oss_ossus/item/texture/oss_item_jedi_statue_01_lightened_d.dds
  • /art/static/area/oss_ossus/item/texture/oss_item_jedi_statue_01_lightened_n.dds
  • /art/static/area/oss_ossus/item/texture/oss_item_jedi_statue_01_lightened_s.dds
  • /art/static/area/oss_ossus/item/texture/oss_item_jedi_statue_02_lightened_d.dds
  • /art/static/area/oss_ossus/item/texture/oss_item_jedi_statue_02_lightened_n.dds
  • /art/static/area/oss_ossus/item/texture/oss_item_jedi_statue_02_lightened_s.dds
  • /art/static/area/oss_ossus/item/texture/oss_item_jedi_statue_03_lightened_d.dds
  • /art/static/area/oss_ossus/item/texture/oss_item_jedi_statue_03_lightened_n.dds
  • /art/static/area/oss_ossus/item/texture/oss_item_jedi_statue_03_lightened_s.dds
  • /art/static/area/oss_ossus/item/texture/oss_item_jedi_statue_item_lightened_d.dds
  • /art/static/area/oss_ossus/item/texture/oss_item_jedi_statue_item_lightened_n.dds
  • /art/static/area/oss_ossus/item/texture/oss_item_jedi_statue_item_lightened_s.dds
  • /art/static/area/all_all/arch/all_arch_combat_style_force_room_statues_lightside_01.gr2
  • /art/static/area/all_all/arch/all_arch_combat_style_force_room_statues_lightside_01_reflection.gr2
  • /art/static/area/all_all/arch/imperial/all_arch_imp_refining_platform_docks_walkway_01.gr2
  • /art/static/area/all_all/arch/imperial/all_arch_imp_refining_platform_docks_walkway_02.gr2
  • /art/static/area/all_all/arch/imperial/all_arch_imp_refining_platform_tower_01.gr2
  • /art/static/area/all_all/arch/imperial/all_arch_imp_refining_platform_tower_01a.gr2
  • /art/static/area/all_all/arch/imperial/all_arch_imp_refining_platform_tower_01b.gr2
  • /art/static/area/all_all/arch/imperial/all_arch_imp_refining_platform_tower_02a.gr2
  • /art/static/area/all_all/arch/imperial/all_arch_imp_refining_platform_tower_02b.gr2
  • /art/shaders/materials/all_arch_imp_water_set_platform_01.mat
  • /art/static/area/all_all/arch/imperial/texture/all_arch_imp_water_set_platform_01_d.tex
  • /art/static/area/all_all/arch/imperial/texture/all_arch_imp_water_set_platform_01_n.tex
  • /art/static/area/all_all/arch/imperial/texture/all_arch_imp_water_set_platform_01_s.tex
  • /art/static/area/all_all/arch/imperial/texture/all_arch_imp_water_set_platform_01_d.tiny.dds
  • /art/static/area/all_all/arch/imperial/texture/all_arch_imp_water_set_platform_01_n.tiny.dds
  • /art/static/area/all_all/arch/imperial/texture/all_arch_imp_water_set_platform_01_s.tiny.dds
  • /art/static/area/all_all/arch/imperial/texture/all_arch_imp_water_set_platform_01_d.dds
  • /art/static/area/all_all/arch/imperial/texture/all_arch_imp_water_set_platform_01_n.dds
  • /art/static/area/all_all/arch/imperial/texture/all_arch_imp_water_set_platform_01_s.dds
  • swtor_test_main_art_area_all_arch_b_1.tor (45 added files)
  • /art/static/area/all_all/arch/neutral/all_arch_neu_modtrans_int_hall_cargo_doorframe_01_collar.gr2
  • /art/shaders/materials/test_jason_swatch_lightblue.mat
  • /art/static/test/jasonmoulton/textures/test_jason_swatch_lightblue.tex
  • /art/static/test/jasonmoulton/textures/test_jason_swatch_lightblue.tiny.dds
  • /art/static/test/jasonmoulton/textures/test_jason_swatch_lightblue.dds
  • /art/static/area/all_all/arch/neutral/all_arch_neu_modtrans_int_hall_door_01.gr2
  • /art/static/area/all_all/arch/neutral/all_arch_neu_modtrans_int_hall_doorframe_01_combined_open.gr2
  • /art/static/area/all_all/arch/neutral/all_arch_neu_modtrans_int_hall_doorframe_01_open.gr2
  • /art/static/area/all_all/arch/neutral/all_arch_neu_modtrans_scaffold_ramp_long_norail.gr2
  • /art/static/area/all_all/arch/neutral/all_arch_neu_modtrans_var02_int_hall_16m_01.gr2
  • /art/static/area/all_all/arch/neutral/all_arch_neu_modtrans_var02_int_hall_16m_01_windows.gr2
  • /art/static/area/all_all/arch/neutral/all_arch_neu_modtrans_var02_int_hall_16m_1door.gr2
  • /art/static/area/all_all/arch/neutral/all_arch_neu_modtrans_var02_int_hall_attachment_02.gr2
  • /art/static/area/all_all/arch/neutral/all_arch_neu_modtrans_var02_int_room_ceiling_16m_01_in.gr2
  • /art/static/area/all_all/arch/neutral/all_arch_neu_modtrans_var02_int_room_ceiling_4m_01.gr2
  • /art/static/area/all_all/arch/neutral/all_arch_neu_modtrans_var02_int_room_wall_16m_01_in001.gr2
  • /art/static/area/all_all/arch/neutral/all_arch_neu_modtrans_var02_int_room_wall_16m_02_b_in001.gr2
  • /art/static/area/all_all/arch/neutral/all_arch_neu_modtrans_var02_int_room_wall_16m_90in.gr2
  • /art/static/area/all_all/arch/neutral/all_arch_neu_modtrans_var02_int_room_wall_16m_window_01.gr2
  • /art/static/area/all_all/arch/neutral/all_arch_neu_modtrans_var02_int_room_wall_8m_02_out.gr2
  • /art/static/area/all_all/arch/neutral/all_arch_neu_modtrans_var02_stripes_03.gr2
  • /art/static/area/all_all/arch/neutral/all_arch_neu_modtrans_var02_window.gr2
  • /art/static/area/all_all/arch/neutral/all_item_con_neu_storage_container_02.gr2
  • /art/shaders/materials/all_item_con_neu_storage_container_02.mat
  • /art/static/area/all_all/arch/neutral/texture/all_item_con_neu_storage_container_02_d.tex
  • /art/static/area/all_all/arch/neutral/texture/all_item_con_neu_storage_container_02_n.tex
  • /art/static/area/all_all/arch/neutral/texture/all_item_con_neu_storage_container_02_s.tex
  • /art/static/area/all_all/arch/neutral/texture/all_item_con_neu_storage_container_02_d.tiny.dds
  • /art/static/area/all_all/arch/neutral/texture/all_item_con_neu_storage_container_02_n.tiny.dds
  • /art/static/area/all_all/arch/neutral/texture/all_item_con_neu_storage_container_02_s.tiny.dds
  • /art/static/area/all_all/arch/neutral/texture/all_item_con_neu_storage_container_02_d.dds
  • /art/static/area/all_all/arch/neutral/texture/all_item_con_neu_storage_container_02_n.dds
  • /art/static/area/all_all/arch/neutral/texture/all_item_con_neu_storage_container_02_s.dds
  • /art/static/area/all_all/arch/oss_item_jedi_statue_pose1_lightened.gr2
  • /art/static/area/all_all/arch/oss_item_jedi_statue_pose1_lightened_shard1.gr2
  • /art/static/area/all_all/arch/oss_item_jedi_statue_pose1_lightened_shard2.gr2
  • /art/static/area/all_all/arch/oss_item_jedi_statue_pose1_lightened_shard3.gr2
  • /art/static/area/all_all/arch/oss_item_jedi_statue_pose1_lightened_shard5.gr2
  • /art/static/area/all_all/arch/oss_item_jedi_statue_pose4_lightened.gr2
  • /art/static/area/all_all/arch/oss_item_jedi_statue_pose4_lightened_shard1.gr2
  • /art/static/area/all_all/arch/oss_item_jedi_statue_pose4_lightened_shard2.gr2
  • /art/static/area/all_all/arch/oss_item_jedi_statue_pose4_lightened_shard3.gr2
  • /art/static/area/all_all/arch/oss_item_jedi_statue_pose4_lightened_shard4.gr2
  • /art/static/area/all_all/arch/oss_item_jedi_statue_pose4_lightened_shard5.gr2
  • /art/static/area/all_all/arch/oss_item_jedi_statue_pose4_lightened_shard6.gr2
  • swtor_test_main_art_area_all_item_1.tor (33 added files)
  • /art/static/area/all_all/item/container/all_item_con_crate_storage_closed_03.gr2
  • /art/static/area/all_all/item/decal/all_item_decal_black_gradient_circle.gr2
  • /art/static/area/all_all/item/decal/all_item_decal_gsi_01a.gr2
  • /art/shaders/materials/all_item_decal_gsi_01.mat
  • /art/static/area/all_all/item/decal/texture/all_item_decal_gsi_01_d.tex
  • /art/static/area/all_all/item/decal/texture/all_item_decal_gsi_01_n.tex
  • /art/static/area/all_all/item/decal/texture/all_item_decal_gsi_01_s.tex
  • /art/static/area/all_all/item/decal/texture/all_item_decal_gsi_01_d.tiny.dds
  • /art/static/area/all_all/item/decal/texture/all_item_decal_gsi_01_n.tiny.dds
  • /art/static/area/all_all/item/decal/texture/all_item_decal_gsi_01_s.tiny.dds
  • /art/static/area/all_all/item/decal/texture/all_item_decal_gsi_01_d.dds
  • /art/static/area/all_all/item/decal/texture/all_item_decal_gsi_01_n.dds
  • /art/static/area/all_all/item/decal/texture/all_item_decal_gsi_01_s.dds
  • /art/static/area/all_all/item/decal/all_item_decal_gsi_01b.gr2
  • /art/static/area/all_all/item/decal/all_item_decal_gsi_01c.gr2
  • /art/static/area/all_all/item/decal/all_item_decal_gsi_01d.gr2
  • /art/static/area/all_all/item/decal/all_item_decal_puddle_02a.gr2
  • /art/shaders/materials/all_item_decal_puddle_02.mat
  • /art/static/area/all_all/item/decal/texture/all_item_decal_puddle_02_d.tex
  • /art/static/area/all_all/item/decal/texture/all_item_decal_puddle_02_n.tex
  • /art/static/area/all_all/item/decal/texture/all_item_decal_puddle_02_s.tex
  • /art/static/area/all_all/item/decal/texture/all_item_decal_puddle_02_d.tiny.dds
  • /art/static/area/all_all/item/decal/texture/all_item_decal_puddle_02_n.tiny.dds
  • /art/static/area/all_all/item/decal/texture/all_item_decal_puddle_02_s.tiny.dds
  • /art/static/area/all_all/item/decal/texture/all_item_decal_puddle_02_d.dds
  • /art/static/area/all_all/item/decal/texture/all_item_decal_puddle_02_n.dds
  • /art/static/area/all_all/item/decal/texture/all_item_decal_puddle_02_s.dds
  • /art/static/area/all_all/item/decal/all_item_decal_puddle_02b.gr2
  • /art/static/area/all_all/item/decal/all_item_decal_puddle_02c.gr2
  • /art/static/area/all_all/item/decal/all_item_decal_puddle_02d.gr2
  • /art/static/area/all_all/item/turret/all_item_neu_autoturret01_base_collision_only.gr2
  • /art/static/area/all_all/item/tech/all_item_tech_sign_pvp_seasons_banner_screen_14.gr2
  • /art/static/item/droid/target_aivela_obelisk.gr2
  • swtor_test_main_art_area_all_misc_1.tor (11 added files)
  • /art/static/area/all_all/env/all_env_underwater_corals_branched_02_static.gr2
  • /art/shaders/materials/all_env_underwater_coral_branched_02_static.mat
  • /art/static/area/all_all/env/texture/all_env_underwater_coral_branched_02_static_d.tex
  • /art/static/area/all_all/env/texture/all_env_underwater_coral_branched_02_static_n.tex
  • /art/static/area/all_all/env/texture/all_env_underwater_coral_branched_02_static_s.tex
  • /art/static/area/all_all/env/texture/all_env_underwater_coral_branched_02_static_d.tiny.dds
  • /art/static/area/all_all/env/texture/all_env_underwater_coral_branched_02_static_n.tiny.dds
  • /art/static/area/all_all/env/texture/all_env_underwater_coral_branched_02_static_s.tiny.dds
  • /art/static/area/all_all/env/texture/all_env_underwater_coral_branched_02_static_d.dds
  • /art/static/area/all_all/env/texture/all_env_underwater_coral_branched_02_static_n.dds
  • /art/static/area/all_all/env/texture/all_env_underwater_coral_branched_02_static_s.dds
  • swtor_test_main_art_creature_body_type_1.tor (70 added files)
  • /art/shaders/materials/bmn_fenzeil_a01_v02.mat
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a01_v02_d.tex
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a01_v02_n.tex
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a01_v02_s.tex
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a01_v02_d.tiny.dds
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a01_v02_n.tiny.dds
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a01_v02_s.tiny.dds
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a01_v02_d.dds
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a01_v02_n.dds
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a01_v02_s.dds
  • /art/shaders/materials/bmn_fenzeil_a01_v02_hands.mat
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a01_v02_hands_d.tex
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a01_v02_hands_n.tex
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a01_v02_hands_s.tex
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a01_v02_hands_d.tiny.dds
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a01_v02_hands_n.tiny.dds
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a01_v02_hands_s.tiny.dds
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a01_v02_hands_d.dds
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a01_v02_hands_n.dds
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a01_v02_hands_s.dds
  • /art/shaders/materials/bmn_fenzeil_a01_v03.mat
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a01_v03_d.tex
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a01_v03_n.tex
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a01_v03_s.tex
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a01_v03_d.tiny.dds
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a01_v03_n.tiny.dds
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a01_v03_s.tiny.dds
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a01_v03_d.dds
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a01_v03_n.dds
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a01_v03_s.dds
  • /art/shaders/materials/bmn_fenzeil_a01_v03_hands.mat
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a01_v03_hands_d.tex
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a01_v03_hands_n.tex
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a01_v03_hands_s.tex
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a01_v03_hands_d.tiny.dds
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a01_v03_hands_n.tiny.dds
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a01_v03_hands_s.tiny.dds
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a01_v03_hands_d.dds
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a01_v03_hands_n.dds
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a01_v03_hands_s.dds
  • /art/shaders/materials/bmn_fenzeil_a02_v01.mat
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a02_v01_d.tex
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a02_v01_n.tex
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a02_v01_s.tex
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a02_v01_d.tiny.dds
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a02_v01_n.tiny.dds
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a02_v01_s.tiny.dds
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a02_v01_d.dds
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a02_v01_n.dds
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a02_v01_s.dds
  • /art/shaders/materials/bmn_fenzeil_a02_v02.mat
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a02_v02_d.tex
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a02_v02_n.tex
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a02_v02_s.tex
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a02_v02_d.tiny.dds
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a02_v02_n.tiny.dds
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a02_v02_s.tiny.dds
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a02_v02_d.dds
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a02_v02_n.dds
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a02_v02_s.dds
  • /art/shaders/materials/bmn_fenzeil_a02_v03.mat
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a02_v03_d.tex
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a02_v03_n.tex
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a02_v03_s.tex
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a02_v03_d.tiny.dds
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a02_v03_n.tiny.dds
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a02_v03_s.tiny.dds
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a02_v03_d.dds
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a02_v03_n.dds
  • /art/dynamic/npc/duros/head/texture/bmn_fenzeil_a02_v03_s.dds
  • swtor_test_main_art_creature_c_1.tor (15 added files)
  • /art/dynamic/pet/scoutdroid/mtx_dce_pet_mdrch1_a01_v01_eye_00.gr2
  • /art/shaders/materials/mtx_dce_mdrch1_a01_v01.mat
  • /art/dynamic/pet/scoutdroid/textures/mtx_dce_scoutdroid_mdch1_a01_v01_d.tex
  • /art/dynamic/pet/scoutdroid/textures/mtx_dce_scoutdroid_mdch1_a01_v01_n.tex
  • /art/dynamic/pet/scoutdroid/textures/mtx_dce_scoutdroid_mdch1_a01_v01_s.tex
  • /art/dynamic/pet/scoutdroid/textures/mtx_dce_scoutdroid_mdch1_a01_v01_d.tiny.dds
  • /art/dynamic/pet/scoutdroid/textures/mtx_dce_scoutdroid_mdch1_a01_v01_n.tiny.dds
  • /art/dynamic/pet/scoutdroid/textures/mtx_dce_scoutdroid_mdch1_a01_v01_s.tiny.dds
  • /art/dynamic/pet/scoutdroid/textures/mtx_dce_scoutdroid_mdch1_a01_v01_d.dds
  • /art/dynamic/pet/scoutdroid/textures/mtx_dce_scoutdroid_mdch1_a01_v01_n.dds
  • /art/dynamic/pet/scoutdroid/textures/mtx_dce_scoutdroid_mdch1_a01_v01_s.dds
  • /art/dynamic/pet/scoutdroid/mtx_dce_pet_mdrch1_a01_v01_eye_01.gr2
  • /art/dynamic/pet/scoutdroid/mtx_dce_pet_mdrch1_a01_v01_eye_02.gr2
  • /art/dynamic/pet/scoutdroid/mtx_dce_pet_mdrch1_a01_v01_eye_03.gr2
  • /art/dynamic/creature/model/scoutdroid_mdrch1_a01.gr2
  • swtor_test_main_art_dynamic_boot_1.tor (108 added files)
  • /art/dynamic/boot/model/boot_tall04_bfa_heavy_ge_a124_foot.gr2
  • /art/dynamic/boot/model/boot_tall04_bfa_heavy_ge_a124_foot.lod.gr2
  • /art/dynamic/boot/model/boot_tall04_bfa_heavy_ge_a125_foot.gr2
  • /art/dynamic/boot/model/boot_tall04_bfa_heavy_ge_a125_foot.lod.gr2
  • /art/dynamic/boot/model/boot_tall04_bfb_heavy_ge_a124_foot.gr2
  • /art/dynamic/boot/model/boot_tall04_bfb_heavy_ge_a124_foot.lod.gr2
  • /art/dynamic/boot/model/boot_tall04_bfb_heavy_ge_a125_foot.gr2
  • /art/dynamic/boot/model/boot_tall04_bfb_heavy_ge_a125_foot.lod.gr2
  • /art/dynamic/boot/model/boot_tall04_bfn_heavy_ge_a124_foot.gr2
  • /art/dynamic/boot/model/boot_tall04_bfn_heavy_ge_a124_foot.lod.gr2
  • /art/dynamic/boot/model/boot_tall04_bfn_heavy_ge_a125_foot.gr2
  • /art/dynamic/boot/model/boot_tall04_bfn_heavy_ge_a125_foot.lod.gr2
  • /art/dynamic/boot/model/boot_tall04_bfs_heavy_ge_a124_foot.gr2
  • /art/dynamic/boot/model/boot_tall04_bfs_heavy_ge_a124_foot.lod.gr2
  • /art/dynamic/boot/model/boot_tall04_bfs_heavy_ge_a125_foot.gr2
  • /art/dynamic/boot/model/boot_tall04_bfs_heavy_ge_a125_foot.lod.gr2
  • /art/dynamic/boot/model/boot_tall04_bma_heavy_ge_a124_foot.gr2
  • /art/dynamic/boot/model/boot_tall04_bma_heavy_ge_a124_foot.lod.gr2
  • /art/dynamic/boot/model/boot_tall04_bma_heavy_ge_a125_foot.gr2
  • /art/dynamic/boot/model/boot_tall04_bma_heavy_ge_a125_foot.lod.gr2
  • /art/dynamic/boot/model/boot_tall04_bmf_heavy_ge_a124_foot.gr2
  • /art/dynamic/boot/model/boot_tall04_bmf_heavy_ge_a124_foot.lod.gr2
  • /art/dynamic/boot/model/boot_tall04_bmf_heavy_ge_a125_foot.gr2
  • /art/dynamic/boot/model/boot_tall04_bmf_heavy_ge_a125_foot.lod.gr2
  • /art/dynamic/boot/model/boot_tall04_bmn_heavy_ge_a124_foot.gr2
  • /art/dynamic/boot/model/boot_tall04_bmn_heavy_ge_a124_foot.lod.gr2
  • /art/dynamic/boot/model/boot_tall04_bmn_heavy_ge_a125_foot.gr2
  • /art/dynamic/boot/model/boot_tall04_bmn_heavy_ge_a125_foot.lod.gr2
  • /art/dynamic/boot/model/boot_tall04_bmn_med_ge_mtx154_foot.gr2
  • /art/dynamic/boot/model/boot_tall04_bmn_med_ge_mtx154_foot.lod.gr2
  • /art/dynamic/boot/model/boot_tall04_bms_heavy_ge_a124_foot.gr2
  • /art/dynamic/boot/model/boot_tall04_bms_heavy_ge_a124_foot.lod.gr2
  • /art/dynamic/boot/model/boot_tall04_bms_heavy_ge_a125_foot.gr2
  • /art/dynamic/boot/model/boot_tall04_bms_heavy_ge_a125_foot.lod.gr2
  • /art/shaders/materials/boot_tall04_heavy_ge_a124c01_u.mat
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/boot_tall04_heavy_ge_a124c01_u_d.tex
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/boot_tall04_heavy_ge_a124c01_u_h.tex
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/boot_tall04_heavy_ge_a124c01_u_m.tex
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/boot_tall04_heavy_ge_a124c01_u_n.tex
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/boot_tall04_heavy_ge_a124c01_u_s.tex
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/boot_tall04_heavy_ge_a124c01_u_d.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/boot_tall04_heavy_ge_a124c01_u_h.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/boot_tall04_heavy_ge_a124c01_u_m.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/boot_tall04_heavy_ge_a124c01_u_n.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/boot_tall04_heavy_ge_a124c01_u_s.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/boot_tall04_heavy_ge_a124c01_u_d.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/boot_tall04_heavy_ge_a124c01_u_h.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/boot_tall04_heavy_ge_a124c01_u_m.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/boot_tall04_heavy_ge_a124c01_u_n.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/boot_tall04_heavy_ge_a124c01_u_s.dds
  • /art/shaders/materials/boot_tall04_heavy_ge_a125c01_u.mat
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/boot_tall04_heavy_ge_a125c01_u_d.tex
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/boot_tall04_heavy_ge_a125c01_u_h.tex
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/boot_tall04_heavy_ge_a125c01_u_m.tex
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/boot_tall04_heavy_ge_a125c01_u_n.tex
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/boot_tall04_heavy_ge_a125c01_u_s.tex
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/boot_tall04_heavy_ge_a125c01_u_d.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/boot_tall04_heavy_ge_a125c01_u_h.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/boot_tall04_heavy_ge_a125c01_u_m.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/boot_tall04_heavy_ge_a125c01_u_n.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/boot_tall04_heavy_ge_a125c01_u_s.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/boot_tall04_heavy_ge_a125c01_u_d.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/boot_tall04_heavy_ge_a125c01_u_h.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/boot_tall04_heavy_ge_a125c01_u_m.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/boot_tall04_heavy_ge_a125c01_u_n.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/boot_tall04_heavy_ge_a125c01_u_s.dds
  • /art/shaders/materials/boot_tall04_med_ge_mtx154c01_u.mat
  • /art/dynamic/player_character/outfit/ge_invisible_med_mtx154/textures/boot_tall04_med_ge_mtx154c01_u_d.tex
  • /art/dynamic/player_character/outfit/ge_invisible_med_mtx154/textures/boot_tall04_med_ge_mtx154c01_u_n.tex
  • /art/dynamic/player_character/outfit/ge_invisible_med_mtx154/textures/boot_tall04_med_ge_mtx154c01_u_s.tex
  • /art/dynamic/player_character/outfit/ge_invisible_med_mtx154/textures/boot_tall04_med_ge_mtx154c01_u_d.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_med_mtx154/textures/boot_tall04_med_ge_mtx154c01_u_n.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_med_mtx154/textures/boot_tall04_med_ge_mtx154c01_u_s.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_med_mtx154/textures/boot_tall04_med_ge_mtx154c01_u_d.dds
  • /art/dynamic/player_character/outfit/ge_invisible_med_mtx154/textures/boot_tall04_med_ge_mtx154c01_u_n.dds
  • /art/dynamic/player_character/outfit/ge_invisible_med_mtx154/textures/boot_tall04_med_ge_mtx154c01_u_s.dds
  • /art/dynamic/boot/model/boot_tall_bfa_med_tr_mtx08_shinguard.gr2
  • /art/dynamic/boot/model/boot_tall_bfa_med_tr_mtx08_shinguard.lod.gr2
  • /art/dynamic/boot/model/boot_tall_bfb_med_tr_mtx08_shinguard.gr2
  • /art/dynamic/boot/model/boot_tall_bfb_med_tr_mtx08_shinguard.lod.gr2
  • /art/dynamic/boot/model/boot_tall_bfn_med_tr_mtx08_shinguard.gr2
  • /art/dynamic/boot/model/boot_tall_bfn_med_tr_mtx08_shinguard.lod.gr2
  • /art/dynamic/boot/model/boot_tall_bfs_med_tr_mtx08_shinguard.gr2
  • /art/dynamic/boot/model/boot_tall_bfs_med_tr_mtx08_shinguard.lod.gr2
  • /art/dynamic/boot/model/boot_tall_bma_med_tr_mtx08_shinguard.gr2
  • /art/dynamic/boot/model/boot_tall_bma_med_tr_mtx08_shinguard.lod.gr2
  • /art/dynamic/boot/model/boot_tall_bmf_med_tr_mtx08_shinguard.gr2
  • /art/dynamic/boot/model/boot_tall_bmf_med_tr_mtx08_shinguard.lod.gr2
  • /art/dynamic/boot/model/boot_tall_bmn_med_tr_mtx08_shinguard.gr2
  • /art/dynamic/boot/model/boot_tall_bmn_med_tr_mtx08_shinguard.lod.gr2
  • /art/dynamic/boot/model/boot_tall_bms_med_tr_mtx08_shinguard.gr2
  • /art/dynamic/boot/model/boot_tall_bms_med_tr_mtx08_shinguard.lod.gr2
  • /art/shaders/materials/boot_tall_med_tr_mtx08c01_u.mat
  • /art/dynamic/player_character/outfit/tr_tight_med_mtx08/textures/boot_tall_med_tr_mtx08c01_u_d.tex
  • /art/dynamic/player_character/outfit/tr_tight_med_mtx08/textures/boot_tall_med_tr_mtx08c01_u_h.tex
  • /art/dynamic/player_character/outfit/tr_tight_med_mtx08/textures/boot_tall_med_tr_mtx08c01_u_m.tex
  • /art/dynamic/player_character/outfit/tr_tight_med_mtx08/textures/boot_tall_med_tr_mtx08c01_u_n.tex
  • /art/dynamic/player_character/outfit/tr_tight_med_mtx08/textures/boot_tall_med_tr_mtx08c01_u_s.tex
  • /art/dynamic/player_character/outfit/tr_tight_med_mtx08/textures/boot_tall_med_tr_mtx08c01_u_d.tiny.dds
  • /art/dynamic/player_character/outfit/tr_tight_med_mtx08/textures/boot_tall_med_tr_mtx08c01_u_h.tiny.dds
  • /art/dynamic/player_character/outfit/tr_tight_med_mtx08/textures/boot_tall_med_tr_mtx08c01_u_m.tiny.dds
  • /art/dynamic/player_character/outfit/tr_tight_med_mtx08/textures/boot_tall_med_tr_mtx08c01_u_n.tiny.dds
  • /art/dynamic/player_character/outfit/tr_tight_med_mtx08/textures/boot_tall_med_tr_mtx08c01_u_s.tiny.dds
  • /art/dynamic/player_character/outfit/tr_tight_med_mtx08/textures/boot_tall_med_tr_mtx08c01_u_d.dds
  • /art/dynamic/player_character/outfit/tr_tight_med_mtx08/textures/boot_tall_med_tr_mtx08c01_u_h.dds
  • /art/dynamic/player_character/outfit/tr_tight_med_mtx08/textures/boot_tall_med_tr_mtx08c01_u_m.dds
  • /art/dynamic/player_character/outfit/tr_tight_med_mtx08/textures/boot_tall_med_tr_mtx08c01_u_n.dds
  • /art/dynamic/player_character/outfit/tr_tight_med_mtx08/textures/boot_tall_med_tr_mtx08c01_u_s.dds
  • swtor_test_main_art_dynamic_chest_b_1.tor (78 added files)
  • /art/dynamic/chest/model/chest_invisible_bfa_heavy_ge_a124_body.gr2
  • /art/dynamic/chest/model/chest_invisible_bfa_heavy_ge_a124_body.lod.gr2
  • /art/dynamic/chest/model/chest_invisible_bfa_heavy_ge_a125_body.gr2
  • /art/dynamic/chest/model/chest_invisible_bfa_heavy_ge_a125_body.lod.gr2
  • /art/dynamic/chest/model/chest_invisible_bfb_heavy_ge_a124_body.gr2
  • /art/dynamic/chest/model/chest_invisible_bfb_heavy_ge_a124_body.lod.gr2
  • /art/dynamic/chest/model/chest_invisible_bfb_heavy_ge_a125_body.gr2
  • /art/dynamic/chest/model/chest_invisible_bfb_heavy_ge_a125_body.lod.gr2
  • /art/dynamic/chest/model/chest_invisible_bfn_heavy_ge_a124_body.gr2
  • /art/dynamic/chest/model/chest_invisible_bfn_heavy_ge_a124_body.lod.gr2
  • /art/dynamic/chest/model/chest_invisible_bfn_heavy_ge_a125_body.gr2
  • /art/dynamic/chest/model/chest_invisible_bfn_heavy_ge_a125_body.lod.gr2
  • /art/dynamic/chest/model/chest_invisible_bfs_heavy_ge_a124_body.gr2
  • /art/dynamic/chest/model/chest_invisible_bfs_heavy_ge_a124_body.lod.gr2
  • /art/dynamic/chest/model/chest_invisible_bfs_heavy_ge_a125_body.gr2
  • /art/dynamic/chest/model/chest_invisible_bfs_heavy_ge_a125_body.lod.gr2
  • /art/dynamic/chest/model/chest_invisible_bma_heavy_ge_a124_body.gr2
  • /art/dynamic/chest/model/chest_invisible_bma_heavy_ge_a124_body.lod.gr2
  • /art/dynamic/chest/model/chest_invisible_bma_heavy_ge_a125_body.gr2
  • /art/dynamic/chest/model/chest_invisible_bma_heavy_ge_a125_body.lod.gr2
  • /art/dynamic/chest/model/chest_invisible_bmf_heavy_ge_a124_body.gr2
  • /art/dynamic/chest/model/chest_invisible_bmf_heavy_ge_a124_body.lod.gr2
  • /art/dynamic/chest/model/chest_invisible_bmf_heavy_ge_a125_body.gr2
  • /art/dynamic/chest/model/chest_invisible_bmf_heavy_ge_a125_body.lod.gr2
  • /art/dynamic/chest/model/chest_invisible_bmn_heavy_ge_a124_body.gr2
  • /art/dynamic/chest/model/chest_invisible_bmn_heavy_ge_a124_body.lod.gr2
  • /art/dynamic/chest/model/chest_invisible_bmn_heavy_ge_a125_body.gr2
  • /art/dynamic/chest/model/chest_invisible_bmn_heavy_ge_a125_body.lod.gr2
  • /art/dynamic/chest/model/chest_invisible_bmn_med_ge_mtx154_body.gr2
  • /art/dynamic/chest/model/chest_invisible_bmn_med_ge_mtx154_body.lod.gr2
  • /art/dynamic/chest/model/chest_invisible_bmn_med_ge_mtx154_shld.gr2
  • /art/dynamic/chest/model/chest_invisible_bmn_med_ge_mtx154_shld.lod.gr2
  • /art/dynamic/chest/model/chest_invisible_bms_heavy_ge_a124_body.gr2
  • /art/dynamic/chest/model/chest_invisible_bms_heavy_ge_a124_body.lod.gr2
  • /art/dynamic/chest/model/chest_invisible_bms_heavy_ge_a125_body.gr2
  • /art/dynamic/chest/model/chest_invisible_bms_heavy_ge_a125_body.lod.gr2
  • /art/shaders/materials/chest_invisible_heavy_ge_a124c01_u.mat
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/chest_invisible_heavy_ge_a124c01_u_d.tex
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/chest_invisible_heavy_ge_a124c01_u_h.tex
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/chest_invisible_heavy_ge_a124c01_u_m.tex
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/chest_invisible_heavy_ge_a124c01_u_n.tex
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/chest_invisible_heavy_ge_a124c01_u_s.tex
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/chest_invisible_heavy_ge_a124c01_u_d.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/chest_invisible_heavy_ge_a124c01_u_h.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/chest_invisible_heavy_ge_a124c01_u_m.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/chest_invisible_heavy_ge_a124c01_u_n.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/chest_invisible_heavy_ge_a124c01_u_s.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/chest_invisible_heavy_ge_a124c01_u_d.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/chest_invisible_heavy_ge_a124c01_u_h.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/chest_invisible_heavy_ge_a124c01_u_m.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/chest_invisible_heavy_ge_a124c01_u_n.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/chest_invisible_heavy_ge_a124c01_u_s.dds
  • /art/shaders/materials/chest_invisible_heavy_ge_a125c01_u.mat
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/chest_invisible_heavy_ge_a125c01_u_d.tex
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/chest_invisible_heavy_ge_a125c01_u_h.tex
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/chest_invisible_heavy_ge_a125c01_u_m.tex
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/chest_invisible_heavy_ge_a125c01_u_n.tex
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/chest_invisible_heavy_ge_a125c01_u_s.tex
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/chest_invisible_heavy_ge_a125c01_u_d.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/chest_invisible_heavy_ge_a125c01_u_h.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/chest_invisible_heavy_ge_a125c01_u_m.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/chest_invisible_heavy_ge_a125c01_u_n.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/chest_invisible_heavy_ge_a125c01_u_s.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/chest_invisible_heavy_ge_a125c01_u_d.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/chest_invisible_heavy_ge_a125c01_u_h.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/chest_invisible_heavy_ge_a125c01_u_m.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/chest_invisible_heavy_ge_a125c01_u_n.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/chest_invisible_heavy_ge_a125c01_u_s.dds
  • /art/shaders/materials/chest_invisible_med_ge_mtx154c01_u.mat
  • /art/dynamic/player_character/outfit/ge_invisible_med_mtx154/textures/chest_invisible_med_ge_mtx154c01_u_d.tex
  • /art/dynamic/player_character/outfit/ge_invisible_med_mtx154/textures/chest_invisible_med_ge_mtx154c01_u_n.tex
  • /art/dynamic/player_character/outfit/ge_invisible_med_mtx154/textures/chest_invisible_med_ge_mtx154c01_u_s.tex
  • /art/dynamic/player_character/outfit/ge_invisible_med_mtx154/textures/chest_invisible_med_ge_mtx154c01_u_d.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_med_mtx154/textures/chest_invisible_med_ge_mtx154c01_u_n.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_med_mtx154/textures/chest_invisible_med_ge_mtx154c01_u_s.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_med_mtx154/textures/chest_invisible_med_ge_mtx154c01_u_d.dds
  • /art/dynamic/player_character/outfit/ge_invisible_med_mtx154/textures/chest_invisible_med_ge_mtx154c01_u_n.dds
  • /art/dynamic/player_character/outfit/ge_invisible_med_mtx154/textures/chest_invisible_med_ge_mtx154c01_u_s.dds
  • swtor_test_main_art_dynamic_face_a_1.tor (35 added files)
  • /art/dynamic/face/model/face_gecirclet11_bmn_archetype.gr2
  • /art/dynamic/face/model/face_gecirclet11_bmn_archetype.lod.gr2
  • /art/dynamic/face/model/face_gecirclet11_bms_archetype.gr2
  • /art/dynamic/face/model/face_gehelmet157_bfa_archetype.gr2
  • /art/dynamic/face/model/face_gehelmet157_bfa_archetype.lod.gr2
  • /art/dynamic/face/model/face_gehelmet157_bfb_archetype.gr2
  • /art/dynamic/face/model/face_gehelmet157_bfb_archetype.lod.gr2
  • /art/dynamic/face/model/face_gehelmet157_bfn_archetype.gr2
  • /art/dynamic/face/model/face_gehelmet157_bfn_archetype.lod.gr2
  • /art/dynamic/face/model/face_gehelmet157_bfs_archetype.gr2
  • /art/dynamic/face/model/face_gehelmet157_bfs_archetype.lod.gr2
  • /art/dynamic/face/model/face_gehelmet157_bma_archetype.gr2
  • /art/dynamic/face/model/face_gehelmet157_bma_archetype.lod.gr2
  • /art/dynamic/face/model/face_gehelmet157_bmf_archetype.gr2
  • /art/dynamic/face/model/face_gehelmet157_bmf_archetype.lod.gr2
  • /art/dynamic/face/model/face_gehelmet157_bmn_archetype.gr2
  • /art/dynamic/face/model/face_gehelmet157_bmn_archetype.lod.gr2
  • /art/dynamic/face/model/face_gehelmet157_bms_archetype.gr2
  • /art/dynamic/face/model/face_gehelmet157_bms_archetype.lod.gr2
  • /art/dynamic/face/model/face_gehelmet160_bfa_archetype.gr2
  • /art/dynamic/face/model/face_gehelmet160_bfa_archetype.lod.gr2
  • /art/dynamic/face/model/face_gehelmet160_bfb_archetype.gr2
  • /art/dynamic/face/model/face_gehelmet160_bfb_archetype.lod.gr2
  • /art/dynamic/face/model/face_gehelmet160_bfn_archetype.gr2
  • /art/dynamic/face/model/face_gehelmet160_bfn_archetype.lod.gr2
  • /art/dynamic/face/model/face_gehelmet160_bfs_archetype.gr2
  • /art/dynamic/face/model/face_gehelmet160_bfs_archetype.lod.gr2
  • /art/dynamic/face/model/face_gehelmet160_bma_archetype.gr2
  • /art/dynamic/face/model/face_gehelmet160_bma_archetype.lod.gr2
  • /art/dynamic/face/model/face_gehelmet160_bmf_archetype.gr2
  • /art/dynamic/face/model/face_gehelmet160_bmf_archetype.lod.gr2
  • /art/dynamic/face/model/face_gehelmet160_bmn_archetype.gr2
  • /art/dynamic/face/model/face_gehelmet160_bmn_archetype.lod.gr2
  • /art/dynamic/face/model/face_gehelmet160_bms_archetype.gr2
  • /art/dynamic/face/model/face_gehelmet160_bms_archetype.lod.gr2
  • swtor_test_main_art_dynamic_face_b_1.tor (56 added files)
  • /art/shaders/materials/face_gecirclet11_med_ge_mtx154c01_u.mat
  • /art/dynamic/player_character/outfit/ge_invisible_med_mtx154/textures/face_gecirclet11_med_ge_mtx154c01_u_d.tex
  • /art/dynamic/player_character/outfit/ge_invisible_med_mtx154/textures/face_gecirclet11_med_ge_mtx154c01_u_n.tex
  • /art/dynamic/player_character/outfit/ge_invisible_med_mtx154/textures/face_gecirclet11_med_ge_mtx154c01_u_s.tex
  • /art/dynamic/player_character/outfit/ge_invisible_med_mtx154/textures/face_gecirclet11_med_ge_mtx154c01_u_d.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_med_mtx154/textures/face_gecirclet11_med_ge_mtx154c01_u_n.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_med_mtx154/textures/face_gecirclet11_med_ge_mtx154c01_u_s.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_med_mtx154/textures/face_gecirclet11_med_ge_mtx154c01_u_d.dds
  • /art/dynamic/player_character/outfit/ge_invisible_med_mtx154/textures/face_gecirclet11_med_ge_mtx154c01_u_n.dds
  • /art/dynamic/player_character/outfit/ge_invisible_med_mtx154/textures/face_gecirclet11_med_ge_mtx154c01_u_s.dds
  • /art/shaders/materials/face_gehat01_med_ge_a10impofficer04_f_v02.mat
  • /art/dynamic/player_character/outfit/gehelmet/texture/___psd/face_gehat01_med_ge_a10impofficer04_f_v02_d.tex
  • /art/dynamic/player_character/outfit/gehelmet/texture/___psd/face_gehat01_med_ge_a10impofficer04_f_v02_h.tex
  • /art/dynamic/player_character/outfit/gehelmet/texture/___psd/face_gehat01_med_ge_a10impofficer04_f_v02_d.tiny.dds
  • /art/dynamic/player_character/outfit/gehelmet/texture/___psd/face_gehat01_med_ge_a10impofficer04_f_v02_h.tiny.dds
  • /art/dynamic/player_character/outfit/gehelmet/texture/___psd/face_gehat01_med_ge_a10impofficer04_f_v02_d.dds
  • /art/dynamic/player_character/outfit/gehelmet/texture/___psd/face_gehat01_med_ge_a10impofficer04_f_v02_h.dds
  • /art/shaders/materials/face_gehat01_med_ge_a10impofficer04_m_v02.mat
  • /art/dynamic/player_character/outfit/gehelmet/texture/___psd/face_gehat01_med_ge_a10impofficer04_m_v02_d.tex
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  • /art/dynamic/player_character/outfit/gehelmet/texture/___psd/face_gehat01_med_ge_a10impofficer04_m_v02_d.tiny.dds
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  • /art/dynamic/player_character/outfit/gehelmet/texture/___psd/face_gehat01_med_ge_a10impofficer04_m_v02_d.dds
  • /art/dynamic/player_character/outfit/gehelmet/texture/___psd/face_gehat01_med_ge_a10impofficer04_m_v02_h.dds
  • /art/shaders/materials/face_gehelmet157_heavy_ge_a124c01_u.mat
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/face_gehelmet157_heavy_ge_a124c01_u_d.tex
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  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/face_gehelmet157_heavy_ge_a124c01_u_m.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/face_gehelmet157_heavy_ge_a124c01_u_n.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/face_gehelmet157_heavy_ge_a124c01_u_s.dds
  • /art/shaders/materials/face_gehelmet160_heavy_ge_a125c01_u.mat
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/face_gehelmet160_heavy_ge_a125c01_u_d.tex
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/face_gehelmet160_heavy_ge_a125c01_u_h.tex
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  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/face_gehelmet160_heavy_ge_a125c01_u_h.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/face_gehelmet160_heavy_ge_a125c01_u_m.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/face_gehelmet160_heavy_ge_a125c01_u_n.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/face_gehelmet160_heavy_ge_a125c01_u_s.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/face_gehelmet160_heavy_ge_a125c01_u_d.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/face_gehelmet160_heavy_ge_a125c01_u_h.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/face_gehelmet160_heavy_ge_a125c01_u_m.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/face_gehelmet160_heavy_ge_a125c01_u_n.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/face_gehelmet160_heavy_ge_a125c01_u_s.dds
  • swtor_test_main_art_dynamic_hand_1.tor (141 added files)
  • /art/dynamic/bracer/model/bracer_invisible_bfa_heavy_ge_a124_forearm.gr2
  • /art/dynamic/bracer/model/bracer_invisible_bfa_heavy_ge_a124_forearm.lod.gr2
  • /art/dynamic/bracer/model/bracer_invisible_bfa_heavy_ge_a125_forearm.gr2
  • /art/dynamic/bracer/model/bracer_invisible_bfa_heavy_ge_a125_forearm.lod.gr2
  • /art/dynamic/bracer/model/bracer_invisible_bfb_heavy_ge_a124_forearm.gr2
  • /art/dynamic/bracer/model/bracer_invisible_bfb_heavy_ge_a124_forearm.lod.gr2
  • /art/dynamic/bracer/model/bracer_invisible_bfb_heavy_ge_a125_forearm.gr2
  • /art/dynamic/bracer/model/bracer_invisible_bfb_heavy_ge_a125_forearm.lod.gr2
  • /art/dynamic/bracer/model/bracer_invisible_bfn_heavy_ge_a124_forearm.gr2
  • /art/dynamic/bracer/model/bracer_invisible_bfn_heavy_ge_a124_forearm.lod.gr2
  • /art/dynamic/bracer/model/bracer_invisible_bfn_heavy_ge_a125_forearm.gr2
  • /art/dynamic/bracer/model/bracer_invisible_bfn_heavy_ge_a125_forearm.lod.gr2
  • /art/dynamic/bracer/model/bracer_invisible_bfs_heavy_ge_a124_forearm.gr2
  • /art/dynamic/bracer/model/bracer_invisible_bfs_heavy_ge_a124_forearm.lod.gr2
  • /art/dynamic/bracer/model/bracer_invisible_bfs_heavy_ge_a125_forearm.gr2
  • /art/dynamic/bracer/model/bracer_invisible_bfs_heavy_ge_a125_forearm.lod.gr2
  • /art/dynamic/bracer/model/bracer_invisible_bma_heavy_ge_a124_forearm.gr2
  • /art/dynamic/bracer/model/bracer_invisible_bma_heavy_ge_a124_forearm.lod.gr2
  • /art/dynamic/bracer/model/bracer_invisible_bma_heavy_ge_a125_forearm.gr2
  • /art/dynamic/bracer/model/bracer_invisible_bma_heavy_ge_a125_forearm.lod.gr2
  • /art/dynamic/bracer/model/bracer_invisible_bmf_heavy_ge_a124_forearm.gr2
  • /art/dynamic/bracer/model/bracer_invisible_bmf_heavy_ge_a124_forearm.lod.gr2
  • /art/dynamic/bracer/model/bracer_invisible_bmf_heavy_ge_a125_forearm.gr2
  • /art/dynamic/bracer/model/bracer_invisible_bmf_heavy_ge_a125_forearm.lod.gr2
  • /art/dynamic/bracer/model/bracer_invisible_bmn_heavy_ge_a124_forearm.gr2
  • /art/dynamic/bracer/model/bracer_invisible_bmn_heavy_ge_a124_forearm.lod.gr2
  • /art/dynamic/bracer/model/bracer_invisible_bmn_heavy_ge_a125_forearm.gr2
  • /art/dynamic/bracer/model/bracer_invisible_bmn_heavy_ge_a125_forearm.lod.gr2
  • /art/dynamic/bracer/model/bracer_invisible_bmn_med_ge_mtx154_forearm.gr2
  • /art/dynamic/bracer/model/bracer_invisible_bmn_med_ge_mtx154_forearm.lod.gr2
  • /art/dynamic/bracer/model/bracer_invisible_bms_heavy_ge_a124_forearm.gr2
  • /art/dynamic/bracer/model/bracer_invisible_bms_heavy_ge_a124_forearm.lod.gr2
  • /art/dynamic/bracer/model/bracer_invisible_bms_heavy_ge_a125_forearm.gr2
  • /art/dynamic/bracer/model/bracer_invisible_bms_heavy_ge_a125_forearm.lod.gr2
  • /art/shaders/materials/bracer_invisible_heavy_ge_a124c01_u.mat
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/bracer_invisible_heavy_ge_a124c01_u_d.tex
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  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/bracer_invisible_heavy_ge_a124c01_u_s.tex
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/bracer_invisible_heavy_ge_a124c01_u_d.tiny.dds
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  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/bracer_invisible_heavy_ge_a124c01_u_m.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/bracer_invisible_heavy_ge_a124c01_u_n.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/bracer_invisible_heavy_ge_a124c01_u_s.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/bracer_invisible_heavy_ge_a124c01_u_d.dds
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  • /art/shaders/materials/bracer_invisible_heavy_ge_a125c01_u.mat
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  • /art/shaders/materials/bracer_invisible_med_ge_mtx154c01_u.mat
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  • /art/shaders/materials/hand_invisible_med_ge_mtx154c01_u.mat
  • /art/dynamic/player_character/outfit/ge_invisible_med_mtx154/textures/hand_invisible_med_ge_mtx154c01_u_d.tex
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  • /art/dynamic/player_character/outfit/ge_invisible_med_mtx154/textures/hand_invisible_med_ge_mtx154c01_u_d.tiny.dds
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  • /art/dynamic/player_character/outfit/ge_invisible_med_mtx154/textures/hand_invisible_med_ge_mtx154c01_u_s.dds
  • swtor_test_main_art_dynamic_head_1.tor (66 added files)
  • /art/dynamic/head/model/bmn_fenzeil_a02.gr2
  • /art/dynamic/head/model/bmn_fenzeil_a02.lod.gr2
  • /art/dynamic/hair/model/hair_human_bfa_non_a34.gr2
  • /art/dynamic/hair/model/hair_human_bfa_non_a34.lod.gr2
  • /art/dynamic/hair/model/hair_human_bfa_non_a35.gr2
  • /art/dynamic/hair/model/hair_human_bfa_non_a35.lod.gr2
  • /art/dynamic/hair/model/hair_human_bfb_non_a34.gr2
  • /art/dynamic/hair/model/hair_human_bfb_non_a34.lod.gr2
  • /art/dynamic/hair/model/hair_human_bfb_non_a35.gr2
  • /art/dynamic/hair/model/hair_human_bfb_non_a35.lod.gr2
  • /art/dynamic/hair/model/hair_human_bfn_non_a34.gr2
  • /art/dynamic/hair/model/hair_human_bfn_non_a34.lod.gr2
  • /art/dynamic/hair/model/hair_human_bfn_non_a35.gr2
  • /art/dynamic/hair/model/hair_human_bfn_non_a35.lod.gr2
  • /art/dynamic/hair/model/hair_human_bfs_non_a34.gr2
  • /art/dynamic/hair/model/hair_human_bfs_non_a34.lod.gr2
  • /art/dynamic/hair/model/hair_human_bfs_non_a35.gr2
  • /art/dynamic/hair/model/hair_human_bfs_non_a35.lod.gr2
  • /art/dynamic/hair/model/hair_human_bma_non_a34.gr2
  • /art/dynamic/hair/model/hair_human_bma_non_a34.lod.gr2
  • /art/dynamic/hair/model/hair_human_bma_non_a35.gr2
  • /art/dynamic/hair/model/hair_human_bma_non_a35.lod.gr2
  • /art/dynamic/hair/model/hair_human_bmf_non_a34.gr2
  • /art/dynamic/hair/model/hair_human_bmf_non_a34.lod.gr2
  • /art/dynamic/hair/model/hair_human_bmf_non_a35.gr2
  • /art/dynamic/hair/model/hair_human_bmf_non_a35.lod.gr2
  • /art/dynamic/hair/model/hair_human_bmn_non_a34.gr2
  • /art/dynamic/hair/model/hair_human_bmn_non_a34.lod.gr2
  • /art/dynamic/hair/model/hair_human_bmn_non_a35.gr2
  • /art/dynamic/hair/model/hair_human_bmn_non_a35.lod.gr2
  • /art/dynamic/hair/model/hair_human_bms_non_a34.gr2
  • /art/dynamic/hair/model/hair_human_bms_non_a34.lod.gr2
  • /art/dynamic/hair/model/hair_human_bms_non_a35.gr2
  • /art/dynamic/hair/model/hair_human_bms_non_a35.lod.gr2
  • /art/shaders/materials/hair_human_non_a34_v01.mat
  • /art/dynamic/player_character/hair/texture/___psd/hair_human_non_a34_v01_d.tex
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  • /art/dynamic/player_character/hair/texture/___psd/hair_human_non_a34_v01_d.tiny.dds
  • /art/dynamic/player_character/hair/texture/___psd/hair_human_non_a34_v01_h.tiny.dds
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  • /art/shaders/materials/hair_human_non_a35_v01.mat
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  • /art/dynamic/player_character/hair/texture/___psd/hair_human_non_a35_v01_s.tex
  • /art/dynamic/player_character/hair/texture/___psd/hair_human_non_a35_v01_d.tiny.dds
  • /art/dynamic/player_character/hair/texture/___psd/hair_human_non_a35_v01_h.tiny.dds
  • /art/dynamic/player_character/hair/texture/___psd/hair_human_non_a35_v01_m.tiny.dds
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  • /art/dynamic/player_character/hair/texture/___psd/hair_human_non_a35_v01_s.tiny.dds
  • /art/dynamic/player_character/hair/texture/___psd/hair_human_non_a35_v01_d.dds
  • /art/dynamic/player_character/hair/texture/___psd/hair_human_non_a35_v01_h.dds
  • /art/dynamic/player_character/hair/texture/___psd/hair_human_non_a35_v01_m.dds
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  • /art/dynamic/player_character/hair/texture/___psd/hair_human_non_a35_v01_s.dds
  • swtor_test_main_art_dynamic_leg_1.tor (93 added files)
  • /art/dynamic/leg/model/leg_invisible_bfa_heavy_ge_a124_lower.gr2
  • /art/dynamic/leg/model/leg_invisible_bfa_heavy_ge_a124_lower.lod.gr2
  • /art/dynamic/leg/model/leg_invisible_bfa_heavy_ge_a125_lower.gr2
  • /art/dynamic/leg/model/leg_invisible_bfa_heavy_ge_a125_lower.lod.gr2
  • /art/dynamic/leg/model/leg_invisible_bfb_heavy_ge_a124_lower.gr2
  • /art/dynamic/leg/model/leg_invisible_bfb_heavy_ge_a124_lower.lod.gr2
  • /art/dynamic/leg/model/leg_invisible_bfb_heavy_ge_a125_lower.gr2
  • /art/dynamic/leg/model/leg_invisible_bfb_heavy_ge_a125_lower.lod.gr2
  • /art/dynamic/leg/model/leg_invisible_bfn_heavy_ge_a124_lower.gr2
  • /art/dynamic/leg/model/leg_invisible_bfn_heavy_ge_a124_lower.lod.gr2
  • /art/dynamic/leg/model/leg_invisible_bfn_heavy_ge_a125_lower.gr2
  • /art/dynamic/leg/model/leg_invisible_bfn_heavy_ge_a125_lower.lod.gr2
  • /art/dynamic/leg/model/leg_invisible_bfs_heavy_ge_a124_lower.gr2
  • /art/dynamic/leg/model/leg_invisible_bfs_heavy_ge_a124_lower.lod.gr2
  • /art/dynamic/leg/model/leg_invisible_bfs_heavy_ge_a125_lower.gr2
  • /art/dynamic/leg/model/leg_invisible_bfs_heavy_ge_a125_lower.lod.gr2
  • /art/dynamic/leg/model/leg_invisible_bma_heavy_ge_a124_lower.gr2
  • /art/dynamic/leg/model/leg_invisible_bma_heavy_ge_a124_lower.lod.gr2
  • /art/dynamic/leg/model/leg_invisible_bma_heavy_ge_a125_lower.gr2
  • /art/dynamic/leg/model/leg_invisible_bma_heavy_ge_a125_lower.lod.gr2
  • /art/dynamic/leg/model/leg_invisible_bmf_heavy_ge_a124_lower.gr2
  • /art/dynamic/leg/model/leg_invisible_bmf_heavy_ge_a124_lower.lod.gr2
  • /art/dynamic/leg/model/leg_invisible_bmf_heavy_ge_a125_lower.gr2
  • /art/dynamic/leg/model/leg_invisible_bmf_heavy_ge_a125_lower.lod.gr2
  • /art/dynamic/leg/model/leg_invisible_bmn_heavy_ge_a124_lower.gr2
  • /art/dynamic/leg/model/leg_invisible_bmn_heavy_ge_a124_lower.lod.gr2
  • /art/dynamic/leg/model/leg_invisible_bmn_heavy_ge_a125_lower.gr2
  • /art/dynamic/leg/model/leg_invisible_bmn_heavy_ge_a125_lower.lod.gr2
  • /art/dynamic/leg/model/leg_invisible_bmn_med_ge_mtx154_lower.clo
  • /art/dynamic/leg/model/leg_invisible_bmn_med_ge_mtx154_lower.gr2
  • /art/dynamic/leg/model/leg_invisible_bmn_med_ge_mtx154_lower.lod.gr2
  • /art/dynamic/leg/model/leg_invisible_bms_heavy_ge_a124_lower.gr2
  • /art/dynamic/leg/model/leg_invisible_bms_heavy_ge_a124_lower.lod.gr2
  • /art/dynamic/leg/model/leg_invisible_bms_heavy_ge_a125_lower.gr2
  • /art/dynamic/leg/model/leg_invisible_bms_heavy_ge_a125_lower.lod.gr2
  • /art/shaders/materials/leg_invisible_heavy_ge_a124c01_u.mat
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  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/leg_invisible_heavy_ge_a124c01_u_d.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/leg_invisible_heavy_ge_a124c01_u_h.tiny.dds
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  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/leg_invisible_heavy_ge_a124c01_u_s.dds
  • /art/shaders/materials/leg_invisible_heavy_ge_a125c01_u.mat
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/leg_invisible_heavy_ge_a125c01_u_d.tex
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/leg_invisible_heavy_ge_a125c01_u_h.tex
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  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/leg_invisible_heavy_ge_a125c01_u_d.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/leg_invisible_heavy_ge_a125c01_u_h.tiny.dds
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  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/leg_invisible_heavy_ge_a125c01_u_n.tiny.dds
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  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/leg_invisible_heavy_ge_a125c01_u_d.dds
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  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/leg_invisible_heavy_ge_a125c01_u_n.dds
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  • /art/shaders/materials/leg_invisible_med_ge_mtx154c01_u.mat
  • /art/dynamic/player_character/outfit/ge_invisible_med_mtx154/textures/leg_invisible_med_ge_mtx154c01_u_d.tex
  • /art/dynamic/player_character/outfit/ge_invisible_med_mtx154/textures/leg_invisible_med_ge_mtx154c01_u_n.tex
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  • /art/dynamic/player_character/outfit/ge_invisible_med_mtx154/textures/leg_invisible_med_ge_mtx154c01_u_d.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_med_mtx154/textures/leg_invisible_med_ge_mtx154c01_u_n.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_med_mtx154/textures/leg_invisible_med_ge_mtx154c01_u_s.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_med_mtx154/textures/leg_invisible_med_ge_mtx154c01_u_d.dds
  • /art/dynamic/player_character/outfit/ge_invisible_med_mtx154/textures/leg_invisible_med_ge_mtx154c01_u_n.dds
  • /art/dynamic/player_character/outfit/ge_invisible_med_mtx154/textures/leg_invisible_med_ge_mtx154c01_u_s.dds
  • /art/shaders/materials/leg_pant02_med_ge_a114c02_u.mat
  • /art/dynamic/player_character/outfit/ge_tight_med_a114/textures/leg_pant02_med_ge_a114c02_u_d.tex
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  • /art/dynamic/player_character/outfit/ge_tight_med_a114/textures/leg_pant02_med_ge_a114c02_u_s.dds
  • swtor_test_main_art_dynamic_waist_1.tor (108 added files)
  • /art/dynamic/waist/model/waist_belt02_bfa_heavy_ge_a124_belt.gr2
  • /art/dynamic/waist/model/waist_belt02_bfa_heavy_ge_a124_belt.lod.gr2
  • /art/dynamic/waist/model/waist_belt02_bfa_heavy_ge_a125_belt.gr2
  • /art/dynamic/waist/model/waist_belt02_bfa_heavy_ge_a125_belt.lod.gr2
  • /art/dynamic/waist/model/waist_belt02_bfb_heavy_ge_a124_belt.gr2
  • /art/dynamic/waist/model/waist_belt02_bfb_heavy_ge_a124_belt.lod.gr2
  • /art/dynamic/waist/model/waist_belt02_bfb_heavy_ge_a125_belt.gr2
  • /art/dynamic/waist/model/waist_belt02_bfb_heavy_ge_a125_belt.lod.gr2
  • /art/dynamic/waist/model/waist_belt02_bfn_heavy_ge_a124_belt.gr2
  • /art/dynamic/waist/model/waist_belt02_bfn_heavy_ge_a124_belt.lod.gr2
  • /art/dynamic/waist/model/waist_belt02_bfn_heavy_ge_a125_belt.gr2
  • /art/dynamic/waist/model/waist_belt02_bfn_heavy_ge_a125_belt.lod.gr2
  • /art/dynamic/waist/model/waist_belt02_bfs_heavy_ge_a124_belt.gr2
  • /art/dynamic/waist/model/waist_belt02_bfs_heavy_ge_a124_belt.lod.gr2
  • /art/dynamic/waist/model/waist_belt02_bfs_heavy_ge_a125_belt.gr2
  • /art/dynamic/waist/model/waist_belt02_bfs_heavy_ge_a125_belt.lod.gr2
  • /art/dynamic/waist/model/waist_belt02_bma_heavy_ge_a124_belt.gr2
  • /art/dynamic/waist/model/waist_belt02_bma_heavy_ge_a124_belt.lod.gr2
  • /art/dynamic/waist/model/waist_belt02_bma_heavy_ge_a125_belt.gr2
  • /art/dynamic/waist/model/waist_belt02_bma_heavy_ge_a125_belt.lod.gr2
  • /art/dynamic/waist/model/waist_belt02_bmf_heavy_ge_a124_belt.gr2
  • /art/dynamic/waist/model/waist_belt02_bmf_heavy_ge_a124_belt.lod.gr2
  • /art/dynamic/waist/model/waist_belt02_bmf_heavy_ge_a125_belt.gr2
  • /art/dynamic/waist/model/waist_belt02_bmf_heavy_ge_a125_belt.lod.gr2
  • /art/dynamic/waist/model/waist_belt02_bmn_heavy_ge_a124_belt.gr2
  • /art/dynamic/waist/model/waist_belt02_bmn_heavy_ge_a124_belt.lod.gr2
  • /art/dynamic/waist/model/waist_belt02_bmn_heavy_ge_a125_belt.gr2
  • /art/dynamic/waist/model/waist_belt02_bmn_heavy_ge_a125_belt.lod.gr2
  • /art/dynamic/waist/model/waist_belt02_bmn_med_ge_mtx154_belt.gr2
  • /art/dynamic/waist/model/waist_belt02_bmn_med_ge_mtx154_belt.lod.gr2
  • /art/dynamic/waist/model/waist_belt02_bms_heavy_ge_a124_belt.gr2
  • /art/dynamic/waist/model/waist_belt02_bms_heavy_ge_a124_belt.lod.gr2
  • /art/dynamic/waist/model/waist_belt02_bms_heavy_ge_a125_belt.gr2
  • /art/dynamic/waist/model/waist_belt02_bms_heavy_ge_a125_belt.lod.gr2
  • /art/shaders/materials/waist_belt02_heavy_ge_a124c01_u.mat
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/waist_belt02_heavy_ge_a124c01_u_d.tex
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/waist_belt02_heavy_ge_a124c01_u_h.tex
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/waist_belt02_heavy_ge_a124c01_u_m.tex
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/waist_belt02_heavy_ge_a124c01_u_n.tex
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/waist_belt02_heavy_ge_a124c01_u_s.tex
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/waist_belt02_heavy_ge_a124c01_u_d.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/waist_belt02_heavy_ge_a124c01_u_h.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/waist_belt02_heavy_ge_a124c01_u_m.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/waist_belt02_heavy_ge_a124c01_u_n.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/waist_belt02_heavy_ge_a124c01_u_s.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/waist_belt02_heavy_ge_a124c01_u_d.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/waist_belt02_heavy_ge_a124c01_u_h.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/waist_belt02_heavy_ge_a124c01_u_m.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/waist_belt02_heavy_ge_a124c01_u_n.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a124/texture/waist_belt02_heavy_ge_a124c01_u_s.dds
  • /art/shaders/materials/waist_belt02_heavy_ge_a125c01_u.mat
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/waist_belt02_heavy_ge_a125c01_u_d.tex
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/waist_belt02_heavy_ge_a125c01_u_h.tex
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/waist_belt02_heavy_ge_a125c01_u_m.tex
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/waist_belt02_heavy_ge_a125c01_u_n.tex
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/waist_belt02_heavy_ge_a125c01_u_s.tex
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/waist_belt02_heavy_ge_a125c01_u_d.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/waist_belt02_heavy_ge_a125c01_u_h.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/waist_belt02_heavy_ge_a125c01_u_m.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/waist_belt02_heavy_ge_a125c01_u_n.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/waist_belt02_heavy_ge_a125c01_u_s.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/waist_belt02_heavy_ge_a125c01_u_d.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/waist_belt02_heavy_ge_a125c01_u_h.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/waist_belt02_heavy_ge_a125c01_u_m.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/waist_belt02_heavy_ge_a125c01_u_n.dds
  • /art/dynamic/player_character/outfit/ge_invisible_heavy_a125/texture/waist_belt02_heavy_ge_a125c01_u_s.dds
  • /art/shaders/materials/waist_belt02_med_ge_mtx154c01_u.mat
  • /art/dynamic/player_character/outfit/ge_invisible_med_mtx154/textures/waist_belt02_med_ge_mtx154c01_u_d.tex
  • /art/dynamic/player_character/outfit/ge_invisible_med_mtx154/textures/waist_belt02_med_ge_mtx154c01_u_n.tex
  • /art/dynamic/player_character/outfit/ge_invisible_med_mtx154/textures/waist_belt02_med_ge_mtx154c01_u_s.tex
  • /art/dynamic/player_character/outfit/ge_invisible_med_mtx154/textures/waist_belt02_med_ge_mtx154c01_u_d.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_med_mtx154/textures/waist_belt02_med_ge_mtx154c01_u_n.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_med_mtx154/textures/waist_belt02_med_ge_mtx154c01_u_s.tiny.dds
  • /art/dynamic/player_character/outfit/ge_invisible_med_mtx154/textures/waist_belt02_med_ge_mtx154c01_u_d.dds
  • /art/dynamic/player_character/outfit/ge_invisible_med_mtx154/textures/waist_belt02_med_ge_mtx154c01_u_n.dds
  • /art/dynamic/player_character/outfit/ge_invisible_med_mtx154/textures/waist_belt02_med_ge_mtx154c01_u_s.dds
  • /art/dynamic/waist/model/waist_belt_bfa_med_tr_mtx08_belt.gr2
  • /art/dynamic/waist/model/waist_belt_bfa_med_tr_mtx08_belt.lod.gr2
  • /art/dynamic/waist/model/waist_belt_bfa_med_tr_mtx08_sling.gr2
  • /art/dynamic/waist/model/waist_belt_bfa_med_tr_mtx08_sling.lod.gr2
  • /art/dynamic/waist/model/waist_belt_bfb_med_tr_mtx08_belt.gr2
  • /art/dynamic/waist/model/waist_belt_bfb_med_tr_mtx08_belt.lod.gr2
  • /art/dynamic/waist/model/waist_belt_bfb_med_tr_mtx08_sling.gr2
  • /art/dynamic/waist/model/waist_belt_bfb_med_tr_mtx08_sling.lod.gr2
  • /art/dynamic/waist/model/waist_belt_bfn_med_tr_mtx08_belt.gr2
  • /art/dynamic/waist/model/waist_belt_bfn_med_tr_mtx08_belt.lod.gr2
  • /art/dynamic/waist/model/waist_belt_bfn_med_tr_mtx08_sling.gr2
  • /art/dynamic/waist/model/waist_belt_bfn_med_tr_mtx08_sling.lod.gr2
  • /art/dynamic/waist/model/waist_belt_bfs_med_tr_mtx08_belt.gr2
  • /art/dynamic/waist/model/waist_belt_bfs_med_tr_mtx08_belt.lod.gr2
  • /art/dynamic/waist/model/waist_belt_bfs_med_tr_mtx08_sling.gr2
  • /art/dynamic/waist/model/waist_belt_bfs_med_tr_mtx08_sling.lod.gr2
  • /art/dynamic/waist/model/waist_belt_bma_med_tr_mtx08_belt.gr2
  • /art/dynamic/waist/model/waist_belt_bma_med_tr_mtx08_belt.lod.gr2
  • /art/dynamic/waist/model/waist_belt_bma_med_tr_mtx08_sling.gr2
  • /art/dynamic/waist/model/waist_belt_bma_med_tr_mtx08_sling.lod.gr2
  • /art/dynamic/waist/model/waist_belt_bmf_med_tr_mtx08_belt.gr2
  • /art/dynamic/waist/model/waist_belt_bmf_med_tr_mtx08_belt.lod.gr2
  • /art/dynamic/waist/model/waist_belt_bmf_med_tr_mtx08_sling.gr2
  • /art/dynamic/waist/model/waist_belt_bmf_med_tr_mtx08_sling.lod.gr2
  • /art/dynamic/waist/model/waist_belt_bmn_med_tr_mtx08_belt.gr2
  • /art/dynamic/waist/model/waist_belt_bmn_med_tr_mtx08_belt.lod.gr2
  • /art/dynamic/waist/model/waist_belt_bmn_med_tr_mtx08_sling.gr2
  • /art/dynamic/waist/model/waist_belt_bmn_med_tr_mtx08_sling.lod.gr2
  • /art/dynamic/waist/model/waist_belt_bms_med_tr_mtx08_belt.gr2
  • /art/dynamic/waist/model/waist_belt_bms_med_tr_mtx08_belt.lod.gr2
  • /art/dynamic/waist/model/waist_belt_bms_med_tr_mtx08_sling.gr2
  • /art/dynamic/waist/model/waist_belt_bms_med_tr_mtx08_sling.lod.gr2
  • swtor_test_main_art_fx_1.tor (236 added files)
  • /art/fx/texture/alphaerosion/2x2_water_splash_erosion.tex
  • /art/fx/texture/alphaerosion/2x2_water_splash_erosion.tiny.dds
  • /art/fx/texture/alphaerosion/2x2_water_splash_erosion.dds
  • /art/fx/texture/alphaerosion/4x4_water_splash_rgb.tex
  • /art/fx/texture/alphaerosion/4x4_water_splash_rgb.tiny.dds
  • /art/fx/texture/alphaerosion/4x4_water_splash_rgb.dds
  • /art/fx/fxspec/audio/audio_7_0_weapon_stand_dummy.fxspec
  • /art/fx/particles/bal_ion_cannon_fire_04.prt
  • /art/fx/particles/bal_ion_cannon_fire_04_p.prt
  • /art/fx/particles/bal_ion_fire_03.prt
  • /art/fx/particles/bal_ion_fire_03_p.prt
  • /art/fx/fxspec/exp/04/manaan/cargo_droid_carry_crate_01.fxspec
  • /art/fx/geometry/cinematics/cin_vfx_manaan_ion_cannon_disc.gr2
  • /art/shaders/materials/vfx_ion_cannon_disc.mat
  • /art/fx/texture/gradient/fx_emp_disc_gradient.tex
  • /art/fx/texture/gradient/fx_emp_disc_gradient.tiny.dds
  • /art/fx/texture/gradient/fx_emp_disc_gradient.dds
  • /art/fx/geometry/cinematics/cin_vfx_manaan_ion_cannon_wave.gr2
  • /art/shaders/materials/vfx_ion_cannon_wave.mat
  • /art/fx/texture/gradient/vfx_gradient_vert_sandwich_white_center.tex
  • /art/fx/texture/noise/vfx_noise_06.tex
  • /art/fx/texture/gradient/vfx_gradient_vert_sandwich_white_center.tiny.dds
  • /art/fx/texture/noise/vfx_noise_06.tiny.dds
  • /art/fx/texture/gradient/vfx_gradient_vert_sandwich_white_center.dds
  • /art/fx/texture/noise/vfx_noise_06.dds
  • /art/fx/geometry/illum/cine_force_distort_dome.gr2
  • /art/shaders/materials/fx_cine_force_distort_dome.mat
  • /art/fx/geometry/illum/cine_force_light_dome.gr2
  • /art/shaders/materials/fx_cine_force_light_dome.mat
  • /art/fx/texture/liquid/caustic_lines_tiled_blacktop.tex
  • /art/fx/texture/gradient/fx_godraygradient_02.tex
  • /art/fx/texture/liquid/fx_tiling_water_caustics_08.tex
  • /art/fx/texture/liquid/caustic_lines_tiled_blacktop.tiny.dds
  • /art/fx/texture/gradient/fx_godraygradient_02.tiny.dds
  • /art/fx/texture/liquid/fx_tiling_water_caustics_08.tiny.dds
  • /art/fx/texture/liquid/caustic_lines_tiled_blacktop.dds
  • /art/fx/texture/gradient/fx_godraygradient_02.dds
  • /art/fx/texture/liquid/fx_tiling_water_caustics_08.dds
  • /art/fx/fxspec/cinematics/combat_style/cine_vfx_combatstyle_flamethrower.fxspec
  • /art/fx/fxspec/cinematics/combat_style/cine_vfx_combatstyle_flamethrower_bracer.fxspec
  • /art/fx/fxspec/cinematics/combat_style/cine_vfx_combatstyle_gsi_assaultcannon.fxspec
  • /art/fx/fxspec/cinematics/combat_style/cine_vfx_combatstyle_gsi_mortar_projectile.fxspec
  • /art/fx/fxspec/cinematics/combat_style/cine_vfx_combatstyle_gsi_pistol.fxspec
  • /art/fx/fxspec/cinematics/combat_style/cine_vfx_combatstyle_gsi_pistol_left.fxspec
  • /art/fx/fxspec/cinematics/combat_style/cine_vfx_combatstyle_gsi_rifle.fxspec
  • /art/fx/fxspec/cinematics/combat_style/cine_vfx_combatstyle_operative_shiv.fxspec
  • /art/fx/fxspec/cinematics/combat_style/cine_vfx_combatstyle_powertech_jetboots.fxspec
  • /art/fx/fxspec/cinematics/exp/04/manaan/imp/cine_vfx_exp04_man_imp_sc03_light.fxspec
  • /art/fx/fxspec/cinematics/exp/04/manaan/imp/cine_vfx_exp04_man_imp_sc07_gunship_fire.fxspec
  • /art/fx/fxspec/cinematics/exp/04/manaan/imp/cine_vfx_exp04_man_imp_sc07_rep_shuttle_land_placeholder.fxspec
  • /art/fx/fxspec/cinematics/exp/04/manaan/imp/cine_vfx_exp04_man_imp_sc07_small_transports_shot.fxspec
  • /art/fx/fxspec/cinematics/exp/04/manaan/imp/cine_vfx_exp04_man_imp_sc07_smalltransport_depart.fxspec
  • /art/fx/fxspec/cinematics/exp/04/manaan/imp/cine_vfx_exp04_man_imp_sc07_transport_pvp.fxspec
  • /art/fx/fxspec/cinematics/exp/04/manaan/imp/cine_vfx_exp04_man_imp_sc08_rep_shuttle_arrive.fxspec
  • /art/fx/fxspec/cinematics/exp/04/manaan/imp/cine_vfx_exp04_man_imp_sc08_rep_shuttle_depart.fxspec
  • /art/fx/fxspec/cinematics/exp/04/manaan/imp/cine_vfx_exp04_man_imp_sc08_rep_shuttle_parked.fxspec
  • /art/fx/fxspec/cinematics/exp/04/manaan/imp/cine_vfx_exp04_man_imp_sc11_gun_explode.fxspec
  • /art/fx/fxspec/cinematics/exp/04/manaan/imp/cine_vfx_exp04_man_imp_sc11_holotable_planet_manaan.fxspec
  • /art/fx/fxspec/cinematics/exp/04/manaan/imp/cine_vfx_exp04_man_imp_sc11_rep_shuttle_flyby.fxspec
  • /art/fx/fxspec/cinematics/exp/04/manaan/imp/cine_vfx_exp04_man_imp_sc11_rep_shuttle_takeoffandrotate.fxspec
  • /art/fx/fxspec/cinematics/exp/04/manaan/rep/cine_vfx_exp04_man_rep_sc01_arnship_emergency_lights.fxspec
  • /art/fx/fxspec/cinematics/exp/04/manaan/rep/cine_vfx_exp04_man_rep_sc01_arnship_lights.fxspec
  • /art/fx/fxspec/cinematics/exp/04/manaan/rep/cine_vfx_exp04_man_rep_sc01_imp_capital_ships.fxspec
  • /art/fx/fxspec/cinematics/exp/04/manaan/rep/cine_vfx_exp04_man_rep_sc01_manaanplanet_cockpitview.fxspec
  • /art/fx/fxspec/cinematics/exp/04/manaan/rep/scene01_part2/trooper/cine_vfx_exp04_man_rep_sc01_shot01_playerarrive_trooper.fxspec
  • /art/fx/fxspec/cinematics/exp/04/manaan/rep/cine_vfx_exp04_man_rep_sc02_forcedome_nodistort.fxspec
  • /art/fx/fxspec/cinematics/exp/04/manaan/rep/cine_vfx_exp04_man_rep_sc08_ion_blast.fxspec
  • /art/fx/fxspec/cinematics/exp/04/manaan/rep/cine_vfx_exp04_man_rep_sc09_largetransport_hover.fxspec
  • /art/fx/fxspec/cinematics/exp/04/manaan/rep/cine_vfx_exp04_man_rep_sc12_implargetransport_bobsurface.fxspec
  • /art/fx/fxspec/cinematics/exp/04/manaan/rep/cine_vfx_exp04_man_rep_sc12_implargetransport_progenitor.fxspec
  • /art/fx/fxspec/cinematics/exp/04/manaan/rep/cine_vfx_exp04_man_rep_sc12_selkathship_hoverraisepod.fxspec
  • /art/fx/fxspec/cinematics/exp/04/manaan/rep/cine_vfx_exp04_man_rep_sc12_selkathship_staticraisepod.fxspec
  • /art/fx/geometry/cinematics/cine_vfx_ion_cannon_elec1.gr2
  • /art/shaders/materials/vfx_ion_cannon_elec1.mat
  • /art/fx/texture/noise/vfx_noise_09.tex
  • /art/fx/texture/noise/vfx_noise_09.tiny.dds
  • /art/fx/texture/noise/vfx_noise_09.dds
  • /art/fx/geometry/cinematics/cine_vfx_ion_cannon_elec2.gr2
  • /art/shaders/materials/vfx_ion_cannon_elec2.mat
  • /art/fx/fxspec/cinematics/flashpoints/elom/cine_vfx_sc02_binoculars_larger.fxspec
  • /art/fx/fxspec/cinematics/flashpoints/elom/cine_vfx_sc02_mk2_approach_mountain.fxspec
  • /art/fx/fxspec/cinematics/flashpoints/elom/cine_vfx_sc02_mk2_static.fxspec
  • /art/fx/fxspec/cinematics/flashpoints/elom/cine_vfx_sc08_imp_shuttle_landing.fxspec
  • /art/fx/fxspec/creatures/creature_spawn_in_splash_down.fxspec
  • /art/fx/fxspec/creatures/creature_spawn_in_splash_up.fxspec
  • /art/fx/fxspec/operations/deepstation/boss/watchdog/discharge_watchdog.fxspec
  • /art/fx/particles/dum_malgus_force_throw_random_spawn.prt
  • /art/fx/texture/gradient/fx_gradient_emp_stripe.tex
  • /art/fx/texture/gradient/fx_gradient_emp_stripe.tiny.dds
  • /art/fx/texture/gradient/fx_gradient_emp_stripe.dds
  • /art/fx/geometry/cinematics/fx_ion_blast_rep_fleet_ship.gr2
  • /art/fx/geometry/cinematics/fx_ion_blast_rep_fleet_shipx.gr2
  • /art/fx/geometry/abilities/player/fx_jc_gloom_ward_blast_ring.gr2
  • /art/shaders/materials/fx_jc_gloom_ward_blast_ring.mat
  • /art/fx/geometry/abilities/player/fx_jc_gloom_ward_blast_sphere.gr2
  • /art/shaders/materials/fx_jc_gloom_ward_blast_sphere.mat
  • /art/fx/particles/fx_jc_kenetic_ward_core_burst.prt
  • /art/fx/particles/fx_jc_kenetic_ward_core_burst_p.prt
  • /art/fx/particles/fx_jc_kenetic_ward_gloom_ward_impact_flash.prt
  • /art/fx/particles/fx_jc_kenetic_ward_gloom_ward_impact_flash_p.prt
  • /art/fx/particles/fx_jc_kenetic_ward_gloom_ward_sparks.prt
  • /art/fx/particles/fx_jc_kenetic_ward_gloom_ward_sparks_p.prt
  • /art/fx/particles/fx_jk_force_whip_energy.prt
  • /art/fx/particles/fx_jk_force_whip_energy_hit_sparks.prt
  • /art/fx/particles/fx_jk_force_whip_energy_hit_sparks_p.prt
  • /art/fx/particles/fx_jk_force_whip_energy_p.prt
  • /art/fx/particles/fx_jk_force_whip_tip_trail.prt
  • /art/fx/particles/fx_jk_force_whip_tip_trail_p.prt
  • /art/fx/geometry/abilities/boss/elom/malgus/fx_malgus_force_throw_rock_energized.gr2
  • /art/shaders/materials/fx_malgus_force_throw_vortex_rock.mat
  • /art/fx/geometry/abilities/boss/elom/malgus/fx_malgus_force_throw_vortex.gr2
  • /art/shaders/materials/fx_malgus_force_throw_vortex.mat
  • /art/fx/texture/fire/fx_fire_tiled_02_horz_bw.tex
  • /art/fx/texture/fire/fx_fire_tiled_02_horz_bw.tiny.dds
  • /art/fx/texture/fire/fx_fire_tiled_02_horz_bw.dds
  • /art/fx/geometry/abilities/boss/elom/malgus/fx_malgus_lightning_arch.gr2
  • /art/shaders/materials/fx_malgus_lightning_arch.mat
  • /art/shaders/materials/fx_malgus_lightning_arch_end_spark.mat
  • /art/fx/geometry/abilities/boss/elom/malgus/fx_malgus_lightning_ring.gr2
  • /art/fx/geometry/abilities/boss/elom/malgus/fx_malgus_teleport_strike_cast_ring.gr2
  • /art/shaders/materials/fx_malgus_teleport_strike_cast_ring.mat
  • /art/fx/geometry/abilities/boss/elom/malgus/fx_malgus_teleport_strike_wave.gr2
  • /art/shaders/materials/fx_malgus_teleport_strike_wave.mat
  • /art/fx/texture/symbol/fx_reticule_base_clean_rect_01.tex
  • /art/fx/texture/symbol/fx_reticule_base_clean_rect_01.tiny.dds
  • /art/fx/texture/symbol/fx_reticule_base_clean_rect_01.dds
  • /art/fx/particles/fx_si_dark_ward_gloom_ward_impact_flash.prt
  • /art/fx/particles/fx_si_dark_ward_gloom_ward_impact_flash_p.prt
  • /art/fx/particles/fx_si_dark_ward_gloom_ward_sparks.prt
  • /art/fx/particles/fx_si_dark_ward_gloom_ward_sparks_p.prt
  • /art/fx/geometry/abilities/player/fx_si_gloom_ward_blast_ring.gr2
  • /art/shaders/materials/fx_si_gloom_ward_blast_ring.mat
  • /art/fx/geometry/abilities/player/fx_si_gloom_ward_blast_sphere.gr2
  • /art/shaders/materials/fx_si_gloom_ward_blast_sphere.mat
  • /art/fx/particles/fx_si_gloom_ward_core_burst.prt
  • /art/fx/particles/fx_si_gloom_ward_core_burst_p.prt
  • /art/shaders/materials/fx_env_elom_sky_base_floor.mat
  • /art/shaders/materials/fx_env_elom_sky_base_floor_tile.mat
  • /art/shaders/materials/fx_env_elom_sky_cloud_cover.mat
  • /art/fx/texture/sky/fx_elom_sky_plate.tex
  • /art/fx/texture/sky/fx_elom_sky_plate_tile.tex
  • /art/fx/texture/sky/fx_elom_sky_cloud_circular_fade.tex
  • /art/fx/texture/sky/fx_elom_sky_plate.tiny.dds
  • /art/fx/texture/sky/fx_elom_sky_plate_tile.tiny.dds
  • /art/fx/texture/sky/fx_elom_sky_cloud_circular_fade.tiny.dds
  • /art/fx/texture/sky/fx_elom_sky_plate.dds
  • /art/fx/texture/sky/fx_elom_sky_plate_tile.dds
  • /art/fx/texture/sky/fx_elom_sky_cloud_circular_fade.dds
  • /art/fx/texture/alphaerosion/fx_splash_rings_erosion.tex
  • /art/fx/texture/alphaerosion/fx_splash_rings_erosion.tiny.dds
  • /art/fx/texture/alphaerosion/fx_splash_rings_erosion.dds
  • /art/fx/particles/fx_sw_force_whip_energy.prt
  • /art/fx/particles/fx_sw_force_whip_energy_hit_spark.prt
  • /art/fx/particles/fx_sw_force_whip_energy_hit_spark_p.prt
  • /art/fx/particles/fx_sw_force_whip_energy_p.prt
  • /art/fx/particles/fx_sw_force_whip_hand_glow.prt
  • /art/fx/particles/fx_sw_force_whip_hand_glow_p.prt
  • /art/fx/particles/fx_sw_force_whip_tip_hit.prt
  • /art/fx/particles/fx_sw_force_whip_tip_hit_p.prt
  • /art/fx/particles/fx_sw_force_whip_tip_trail.prt
  • /art/fx/particles/fx_sw_force_whip_tip_trail_p.prt
  • /art/fx/particles/fx_water_splash_huge.prt
  • /art/fx/particles/fx_water_splash_huge_cone.prt
  • /art/fx/particles/fx_water_splash_huge_cone_p.prt
  • /art/fx/particles/fx_water_splash_huge_p.prt
  • /art/fx/particles/fx_water_splash_huge_puffs.prt
  • /art/fx/particles/fx_water_splash_huge_puffs_p.prt
  • /art/fx/particles/fx_water_splash_surface_huge.prt
  • /art/fx/particles/fx_water_splash_surface_huge_p.prt
  • /art/fx/fxspec/operations/deepstation/boss/watchdog/hair_trigger_forward_radius_sidewalls_only.fxspec
  • /art/fx/fxspec/abilities/jedi_consular/jc_kenetic_ward_gloom_ward_burst.fxspec
  • /art/fx/particles/malgus_force_storm_bolt.prt
  • /art/fx/particles/malgus_force_storm_bolt_p.prt
  • /art/fx/particles/malgus_force_storm_residual.prt
  • /art/fx/particles/malgus_force_storm_residual_p.prt
  • /art/fx/fxspec/abilities/boss/malgus/malgus_force_throw_hazard_area.fxspec
  • /art/fx/particles/malgus_force_throw_hazard_rocks.prt
  • /art/fx/particles/malgus_force_throw_hazard_rocks_p.prt
  • /art/fx/fxspec/abilities/boss/malgus/malgus_force_throw_hazard_status.fxspec
  • /art/fx/fxspec/abilities/boss/malgus/malgus_force_throw_hazard_tick.fxspec
  • /art/fx/particles/malgus_force_throw_hazard_tick_rock.prt
  • /art/fx/fxspec/abilities/boss/malgus/malgus_force_throw_hazard_tick_rock_burst.fxspec
  • /art/fx/particles/malgus_force_throw_hazard_tick_rock_burst.prt
  • /art/fx/particles/malgus_force_throw_hazard_tick_rock_burst_p.prt
  • /art/fx/particles/malgus_force_throw_hazard_tick_rock_deathfx.prt
  • /art/fx/particles/malgus_force_throw_hazard_tick_rock_deathfx_p.prt
  • /art/fx/particles/malgus_force_throw_hazard_tick_rock_p.prt
  • /art/fx/particles/malgus_force_throw_impact_rock_burst.prt
  • /art/fx/particles/malgus_force_throw_impact_rock_burst_p.prt
  • /art/fx/fxspec/abilities/boss/malgus/malgus_force_throw_object.fxspec
  • /art/fx/fxspec/abilities/boss/malgus/malgus_forcestorm_area.fxspec
  • /art/fx/fxspec/abilities/boss/malgus/malgus_forcestorm_bolt.fxspec
  • /art/fx/fxspec/abilities/boss/malgus/malgus_forcestorm_cast_strike.fxspec
  • /art/fx/fxspec/abilities/boss/malgus/malgus_forcestorm_chain_hit.fxspec
  • /art/fx/fxspec/abilities/boss/malgus/malgus_forcestorm_channel.fxspec
  • /art/fx/particles/malgus_lightning_archs.prt
  • /art/fx/particles/malgus_lightning_archs_p.prt
  • /art/fx/fxspec/abilities/boss/malgus/malgus_lightning_bolt.fxspec
  • /art/fx/fxspec/abilities/boss/malgus/malgus_lightning_bolt_body_cast.fxspec
  • /art/fx/fxspec/abilities/boss/malgus/malgus_lightning_bolt_target_hit.fxspec
  • /art/fx/fxspec/abilities/boss/malgus/malgus_lightning_hands.fxspec
  • /art/fx/fxspec/abilities/boss/malgus/malgus_lightning_hit.fxspec
  • /art/fx/particles/malgus_lightning_impact_sparks.prt
  • /art/fx/particles/malgus_lightning_impact_sparks_p.prt
  • /art/fx/particles/malgus_lightning_impact_sparks_secondary.prt
  • /art/fx/particles/malgus_lightning_impact_sparks_secondary_p.prt
  • /art/fx/fxspec/abilities/boss/malgus/malgus_teleport_strike_appear.fxspec
  • /art/fx/fxspec/abilities/boss/malgus/malgus_teleport_strike_cast.fxspec
  • /art/fx/fxspec/abilities/boss/malgus/malgus_teleport_strike_transition.fxspec
  • /art/fx/particles/malgus_teleport_strike_wave.prt
  • /art/fx/particles/malgus_teleport_strike_wave_p.prt
  • /art/fx/fxspec/operations/deepstation/boss/watchdog/melee_swipe_shockwave.fxspec
  • /art/fx/fxspec/exp/04/manaan/mine_chain.fxspec
  • /art/fx/fxspec/exp/04/manaan/mine_set_bubbles.fxspec
  • /art/fx/fxspec/vehicles/mount_mtx_mobile_command_chamber_deco_anim_a.fxspec
  • /art/fx/fxspec/vehicles/mount_mtx_mobile_command_chamber_deco_anim_b.fxspec
  • /art/fx/fxspec/vehicles/mount_mtx_mobile_command_chamber_deco_base.fxspec
  • /art/fx/fxspec/mtx/mtx_dce_scoutdroid_mdch1_eye_anim.fxspec
  • /art/fx/fxspec/pvp/pvp_season_flag_bronze_14.fxspec
  • /art/fx/fxspec/pvp/pvp_season_flag_gold_14.fxspec
  • /art/fx/fxspec/pvp/pvp_season_flag_silver_14.fxspec
  • /art/fx/fxspec/abilities/sith_inquisitor/si_dark_ward_gloom_ward_burst.fxspec
  • /art/fx/fxspec/standards/standard_communication_aoe_template_circle.fxspec
  • /art/fx/fxspec/strongholds/str_item_anniversary_weapon_stand_a01_v01_assault_cannon.fxspec
  • /art/fx/fxspec/strongholds/str_item_anniversary_weapon_stand_a01_v01_blaster_pistol.fxspec
  • /art/fx/fxspec/strongholds/str_item_anniversary_weapon_stand_a01_v01_blaster_rifle.fxspec
  • /art/fx/fxspec/strongholds/str_item_anniversary_weapon_stand_a01_v01_dualsaber.fxspec
  • /art/fx/fxspec/strongholds/str_item_anniversary_weapon_stand_a01_v01_saber.fxspec
  • /art/fx/fxspec/strongholds/str_item_anniversary_weapon_stand_a01_v01_sniper_rifle.fxspec
  • /art/fx/fxspec/abilities/sith_warrior/sw_force_whip.fxspec
  • /art/fx/fxspec/exp/04/manaan/underwater_droid_lights.fxspec
  • /art/fx/geometry/distortion/vfx_camera_facing_distortion.gr2
  • /art/shaders/materials/vfx_camera_facing_distortion.mat
  • /art/fx/geometry/probes/vfx_probe_chunk_2.gr2
  • /art/fx/fxspec/operations/deepstation/boss/watchdog/watchdog_boss_active_neg_polarity_scannies.fxspec
  • /art/fx/fxspec/operations/deepstation/boss/watchdog/watchdog_boss_active_pos_polarity_scannies.fxspec
  • swtor_test_main_art_harvesting_1.tor (33 added files)
  • /art/static/harvesting/har_crystal_node_01_blue.gr2
  • /art/shaders/materials/har_crystal_node_01_blue.mat
  • /art/static/harvesting/texture/har_crystal_node_01_blue_d.tex
  • /art/static/harvesting/texture/har_crystal_node_01_blue_n.tex
  • /art/static/harvesting/texture/har_crystal_node_01_blue_s.tex
  • /art/static/harvesting/texture/har_crystal_node_01_blue_d.tiny.dds
  • /art/static/harvesting/texture/har_crystal_node_01_blue_n.tiny.dds
  • /art/static/harvesting/texture/har_crystal_node_01_blue_s.tiny.dds
  • /art/static/harvesting/texture/har_crystal_node_01_blue_d.dds
  • /art/static/harvesting/texture/har_crystal_node_01_blue_n.dds
  • /art/static/harvesting/texture/har_crystal_node_01_blue_s.dds
  • /art/static/harvesting/har_crystal_node_01_green.gr2
  • /art/shaders/materials/har_crystal_node_01_green.mat
  • /art/static/harvesting/texture/har_crystal_node_01_green_d.tex
  • /art/static/harvesting/texture/har_crystal_node_01_green_n.tex
  • /art/static/harvesting/texture/har_crystal_node_01_green_s.tex
  • /art/static/harvesting/texture/har_crystal_node_01_green_d.tiny.dds
  • /art/static/harvesting/texture/har_crystal_node_01_green_n.tiny.dds
  • /art/static/harvesting/texture/har_crystal_node_01_green_s.tiny.dds
  • /art/static/harvesting/texture/har_crystal_node_01_green_d.dds
  • /art/static/harvesting/texture/har_crystal_node_01_green_n.dds
  • /art/static/harvesting/texture/har_crystal_node_01_green_s.dds
  • /art/static/harvesting/har_crystal_type_c_red.gr2
  • /art/shaders/materials/har_crystal_type_c_red.mat
  • /art/static/harvesting/texture/har_crystal_type_c_red_d.tex
  • /art/static/harvesting/texture/har_crystal_type_c_red_n.tex
  • /art/static/harvesting/texture/har_crystal_type_c_red_s.tex
  • /art/static/harvesting/texture/har_crystal_type_c_red_d.tiny.dds
  • /art/static/harvesting/texture/har_crystal_type_c_red_n.tiny.dds
  • /art/static/harvesting/texture/har_crystal_type_c_red_s.tiny.dds
  • /art/static/harvesting/texture/har_crystal_type_c_red_d.dds
  • /art/static/harvesting/texture/har_crystal_type_c_red_n.dds
  • /art/static/harvesting/texture/har_crystal_type_c_red_s.dds
  • swtor_test_main_art_vehicle_1.tor (35 added files)
  • /art/static/vehicle/player_mount/mtx_pl_veh_mobile_cmd_station_top_lights_lock.gr2
  • /art/static/vehicle/player_mount/mtx_pl_veh_mobile_cmd_station_top_lights_up.gr2
  • /art/shaders/materials/mtx_malgus_cmdchamber_suv_02.mat
  • /art/static/vehicle/player_mount/mtx_pl_veh_mobile_command_station_base_deco.gr2
  • /art/static/vehicle/imp/veh_imp_minisub.gr2
  • /art/shaders/materials/veh_imp_minisub_01.mat
  • /art/shaders/materials/veh_imp_minisub_02.mat
  • /art/shaders/materials/veh_imp_minisub_03.mat
  • /art/static/vehicle/imp/texture/veh_imp_minisub_01_d.tex
  • /art/static/vehicle/imp/texture/veh_imp_minisub_01_n.tex
  • /art/static/vehicle/imp/texture/veh_imp_minisub_01_s.tex
  • /art/static/vehicle/imp/texture/veh_imp_minisub_02_d.tex
  • /art/static/vehicle/imp/texture/veh_imp_minisub_02_n.tex
  • /art/static/vehicle/imp/texture/veh_imp_minisub_02_s.tex
  • /art/static/vehicle/imp/texture/veh_imp_minisub_03_d.tex
  • /art/static/vehicle/imp/texture/veh_imp_minisub_03_n.tex
  • /art/static/vehicle/imp/texture/veh_imp_minisub_03_s.tex
  • /art/static/vehicle/imp/texture/veh_imp_minisub_01_d.tiny.dds
  • /art/static/vehicle/imp/texture/veh_imp_minisub_01_n.tiny.dds
  • /art/static/vehicle/imp/texture/veh_imp_minisub_01_s.tiny.dds
  • /art/static/vehicle/imp/texture/veh_imp_minisub_02_d.tiny.dds
  • /art/static/vehicle/imp/texture/veh_imp_minisub_02_n.tiny.dds
  • /art/static/vehicle/imp/texture/veh_imp_minisub_02_s.tiny.dds
  • /art/static/vehicle/imp/texture/veh_imp_minisub_03_d.tiny.dds
  • /art/static/vehicle/imp/texture/veh_imp_minisub_03_n.tiny.dds
  • /art/static/vehicle/imp/texture/veh_imp_minisub_03_s.tiny.dds
  • /art/static/vehicle/imp/texture/veh_imp_minisub_01_d.dds
  • /art/static/vehicle/imp/texture/veh_imp_minisub_01_n.dds
  • /art/static/vehicle/imp/texture/veh_imp_minisub_01_s.dds
  • /art/static/vehicle/imp/texture/veh_imp_minisub_02_d.dds
  • /art/static/vehicle/imp/texture/veh_imp_minisub_02_n.dds
  • /art/static/vehicle/imp/texture/veh_imp_minisub_02_s.dds
  • /art/static/vehicle/imp/texture/veh_imp_minisub_03_d.dds
  • /art/static/vehicle/imp/texture/veh_imp_minisub_03_n.dds
  • /art/static/vehicle/imp/texture/veh_imp_minisub_03_s.dds
  • swtor_test_main_art_weapon_1.tor (101 added files)
  • /art/dynamic/weapon/assault_cannon/assaultcannon_low02_a02_v02.gr2
  • /art/dynamic/weapon/blaster/blaster_high04_a01_v01.gr2
  • /art/dynamic/weapon/blaster/blaster_high04_a01_v02.gr2
  • /art/dynamic/weapon/blaster/blaster_high04_a01_v03.gr2
  • /art/dynamic/weapon/blaster/blaster_high04_a01_v04.gr2
  • /art/dynamic/weapon/blaster/blaster_high04_a02_v01.gr2
  • /art/dynamic/weapon/blaster/blaster_high04_a02_v02.gr2
  • /art/dynamic/weapon/blaster/blaster_high04_a02_v04.gr2
  • /art/dynamic/weapon/blaster/blaster_high04_a03_v01.gr2
  • /art/dynamic/weapon/blaster/blaster_high04_a03_v02.gr2
  • /art/dynamic/weapon/blaster/blaster_high04_a03_v03.gr2
  • /art/dynamic/weapon/blaster/blaster_high04_a03_v04.gr2
  • /art/dynamic/weapon/blaster/blaster_high06_a01_v01.gr2
  • /art/dynamic/weapon/blaster/blaster_high06_a01_v04.gr2
  • /art/dynamic/weapon/blaster/blaster_high06_a02_v02.gr2
  • /art/dynamic/weapon/blaster/blaster_high06_a02_v04.gr2
  • /art/dynamic/weapon/blaster/blaster_high06_a03_v03.gr2
  • /art/dynamic/weapon/blaster/___model/blaster_high19_v01_a01.gr2
  • /art/dynamic/weapon/blaster/blaster_low02_a03_v01.gr2
  • /art/dynamic/weapon/blaster/blaster_low03_a03_v01.gr2
  • /art/dynamic/weapon/blaster/blaster_low04_a01_v04.gr2
  • /art/dynamic/weapon/blaster/blaster_low05_a01_v01.gr2
  • /art/dynamic/weapon/blaster/blaster_low05_a01_v02.gr2
  • /art/dynamic/weapon/blaster/blaster_low05_a01_v03.gr2
  • /art/dynamic/weapon/blaster/blaster_low06_a01_v02.gr2
  • /art/dynamic/weapon/blaster/blaster_low06_a01_v04.gr2
  • /art/dynamic/weapon/blaster/blaster_low07_a01_v02.gr2
  • /art/dynamic/weapon/blaster/blaster_low07_a01_v03.gr2
  • /art/dynamic/weapon/blaster/blaster_low08_a01_v01.gr2
  • /art/dynamic/weapon/blaster/blaster_low08_a01_v03.gr2
  • /art/dynamic/weapon/blaster/blaster_low08_a02_v01.gr2
  • /art/dynamic/weapon/blaster/blaster_low08_a02_v03.gr2
  • /art/dynamic/weapon/blaster/blaster_low08_a03_v02.gr2
  • /art/dynamic/weapon/blaster/blaster_low08_a03_v03.gr2
  • /art/dynamic/weapon/blaster/blaster_low08_a03_v04.gr2
  • /art/dynamic/weapon/blaster/blaster_low09_a01_v03.gr2
  • /art/dynamic/weapon/blaster/blaster_low09_a02_v01.gr2
  • /art/dynamic/weapon/blaster/blaster_low09_a02_v03.gr2
  • /art/dynamic/weapon/blaster/blaster_low09_a03_v01.gr2
  • /art/dynamic/weapon/blaster/blaster_low10_a01_v02.gr2
  • /art/dynamic/weapon/blaster/blaster_low10_a01_v04.gr2
  • /art/dynamic/weapon/blaster/blaster_low11_a03_v03.gr2
  • /art/dynamic/weapon/blaster/blaster_low12_a02_v02.gr2
  • /art/dynamic/weapon/rifle/bowcaster_low02_a01.gr2
  • /art/dynamic/weapon/rifle/bowcaster_low02_a01_v01.gr2
  • /art/shaders/materials/bowcaster_low02_a01_v01.mat
  • /art/dynamic/weapon/rifle/texture/bowcaster_low02_a01_v01_d.tex
  • /art/dynamic/weapon/rifle/texture/bowcaster_low02_a01_v01_n.tex
  • /art/dynamic/weapon/rifle/texture/bowcaster_low02_a01_v01_s.tex
  • /art/dynamic/weapon/rifle/texture/bowcaster_low02_a01_v01_d.tiny.dds
  • /art/dynamic/weapon/rifle/texture/bowcaster_low02_a01_v01_n.tiny.dds
  • /art/dynamic/weapon/rifle/texture/bowcaster_low02_a01_v01_s.tiny.dds
  • /art/dynamic/weapon/rifle/texture/bowcaster_low02_a01_v01_d.dds
  • /art/dynamic/weapon/rifle/texture/bowcaster_low02_a01_v01_n.dds
  • /art/dynamic/weapon/rifle/texture/bowcaster_low02_a01_v01_s.dds
  • /art/dynamic/weapon/rifle/bowcaster_low02_a01_v02.gr2
  • /art/dynamic/weapon/rifle/bowcaster_low02_a01_v03.gr2
  • /art/dynamic/weapon/rifle/bowcaster_low02_a01_v04.gr2
  • /art/shaders/materials/bowcaster_low02_a01_v04.mat
  • /art/dynamic/weapon/rifle/texture/bowcaster_low02_a01_v04_d.tex
  • /art/dynamic/weapon/rifle/texture/bowcaster_low02_a01_v04_s.tex
  • /art/dynamic/weapon/rifle/texture/bowcaster_low02_a01_v_04_n.tex
  • /art/dynamic/weapon/rifle/texture/bowcaster_low02_a01_v04_d.tiny.dds
  • /art/dynamic/weapon/rifle/texture/bowcaster_low02_a01_v04_s.tiny.dds
  • /art/dynamic/weapon/rifle/texture/bowcaster_low02_a01_v_04_n.tiny.dds
  • /art/dynamic/weapon/rifle/texture/bowcaster_low02_a01_v04_d.dds
  • /art/dynamic/weapon/rifle/texture/bowcaster_low02_a01_v04_s.dds
  • /art/dynamic/weapon/rifle/texture/bowcaster_low02_a01_v_04_n.dds
  • /art/dynamic/weapon/rifle/___model/rifle_mtx_anniversary_a01_v01.gr2
  • /art/shaders/materials/rifle_mtx_anniversary_a01_v01.mat
  • /art/dynamic/weapon/rifle/texture/___psd/rifle_mtx_anniversary_a01_v01_d.tex
  • /art/dynamic/weapon/rifle/texture/___psd/rifle_mtx_anniversary_a01_v01_n.tex
  • /art/dynamic/weapon/rifle/texture/___psd/rifle_mtx_anniversary_a01_v01_s.tex
  • /art/dynamic/weapon/rifle/texture/___psd/rifle_mtx_anniversary_a01_v01_d.tiny.dds
  • /art/dynamic/weapon/rifle/texture/___psd/rifle_mtx_anniversary_a01_v01_n.tiny.dds
  • /art/dynamic/weapon/rifle/texture/___psd/rifle_mtx_anniversary_a01_v01_s.tiny.dds
  • /art/dynamic/weapon/rifle/texture/___psd/rifle_mtx_anniversary_a01_v01_d.dds
  • /art/dynamic/weapon/rifle/texture/___psd/rifle_mtx_anniversary_a01_v01_n.dds
  • /art/dynamic/weapon/rifle/texture/___psd/rifle_mtx_anniversary_a01_v01_s.dds
  • /art/dynamic/weapon/model/saber_gs02_a01_v01.gr2
  • /art/shaders/materials/saber_gs02_a01_v01.mat
  • /art/dynamic/weapon/saber/texture/___psd/saber_gs02_a01_v01_d.tex
  • /art/dynamic/weapon/saber/texture/___psd/saber_gs02_a01_v01_n.tex
  • /art/dynamic/weapon/saber/texture/___psd/saber_gs02_a01_v01_s.tex
  • /art/dynamic/weapon/saber/texture/___psd/saber_gs02_a01_v01_d.tiny.dds
  • /art/dynamic/weapon/saber/texture/___psd/saber_gs02_a01_v01_n.tiny.dds
  • /art/dynamic/weapon/saber/texture/___psd/saber_gs02_a01_v01_s.tiny.dds
  • /art/dynamic/weapon/saber/texture/___psd/saber_gs02_a01_v01_d.dds
  • /art/dynamic/weapon/saber/texture/___psd/saber_gs02_a01_v01_n.dds
  • /art/dynamic/weapon/saber/texture/___psd/saber_gs02_a01_v01_s.dds
  • /art/dynamic/weapon/model/saber_gs02_a01_v02.gr2
  • /art/shaders/materials/saber_gs02_a01_v02.mat
  • /art/dynamic/weapon/saber/texture/___psd/saber_gs02_a01_v02_d.tex
  • /art/dynamic/weapon/saber/texture/___psd/saber_gs02_a01_v02_n.tex
  • /art/dynamic/weapon/saber/texture/___psd/saber_gs02_a01_v02_s.tex
  • /art/dynamic/weapon/saber/texture/___psd/saber_gs02_a01_v02_d.tiny.dds
  • /art/dynamic/weapon/saber/texture/___psd/saber_gs02_a01_v02_n.tiny.dds
  • /art/dynamic/weapon/saber/texture/___psd/saber_gs02_a01_v02_s.tiny.dds
  • /art/dynamic/weapon/saber/texture/___psd/saber_gs02_a01_v02_d.dds
  • /art/dynamic/weapon/saber/texture/___psd/saber_gs02_a01_v02_n.dds
  • /art/dynamic/weapon/saber/texture/___psd/saber_gs02_a01_v02_s.dds
  • swtor_test_main_art_zed_1.tor (32 added files)
  • /art/environmentmaps/balance_mindscape/area.tex
  • /art/environmentmaps/balance_mindscape/area.tiny.dds
  • /art/environmentmaps/balance_mindscape/area.dds
  • /art/environmentmaps/gsi_fleet_ship/int_shooting_gallery.tex
  • /art/environmentmaps/gsi_fleet_ship/int_shooting_gallery.tiny.dds
  • /art/environmentmaps/gsi_fleet_ship/int_shooting_gallery.dds
  • /art/environmentmaps/balance_mindscape/main_island_darkside.tex
  • /art/environmentmaps/balance_mindscape/main_island_darkside.tiny.dds
  • /art/environmentmaps/balance_mindscape/main_island_darkside.dds
  • /art/environmentmaps/balance_mindscape/main_island_lightside.tex
  • /art/environmentmaps/balance_mindscape/main_island_lightside.tiny.dds
  • /art/environmentmaps/balance_mindscape/main_island_lightside.dds
  • /art/shaders/materials/man_progenitor_lowerjaw.mat
  • /art/dynamic/npc/unique_characters/texture/___psd/man_progenitor_lowerjaw_d.tex
  • /art/dynamic/npc/unique_characters/texture/___psd/man_progenitor_lowerjaw_n.tex
  • /art/dynamic/npc/unique_characters/texture/___psd/man_progenitor_lowerjaw_s.tex
  • /art/dynamic/npc/unique_characters/texture/___psd/man_progenitor_lowerjaw_d.tiny.dds
  • /art/dynamic/npc/unique_characters/texture/___psd/man_progenitor_lowerjaw_n.tiny.dds
  • /art/dynamic/npc/unique_characters/texture/___psd/man_progenitor_lowerjaw_s.tiny.dds
  • /art/dynamic/npc/unique_characters/texture/___psd/man_progenitor_lowerjaw_d.dds
  • /art/dynamic/npc/unique_characters/texture/___psd/man_progenitor_lowerjaw_n.dds
  • /art/dynamic/npc/unique_characters/texture/___psd/man_progenitor_lowerjaw_s.dds
  • /art/shaders/materials/man_progenitor_upperjaw.mat
  • /art/dynamic/npc/unique_characters/texture/___psd/man_progenitor_upperjaw_d.tex
  • /art/dynamic/npc/unique_characters/texture/___psd/man_progenitor_upperjaw_n.tex
  • /art/dynamic/npc/unique_characters/texture/___psd/man_progenitor_upperjaw_s.tex
  • /art/dynamic/npc/unique_characters/texture/___psd/man_progenitor_upperjaw_d.tiny.dds
  • /art/dynamic/npc/unique_characters/texture/___psd/man_progenitor_upperjaw_n.tiny.dds
  • /art/dynamic/npc/unique_characters/texture/___psd/man_progenitor_upperjaw_s.tiny.dds
  • /art/dynamic/npc/unique_characters/texture/___psd/man_progenitor_upperjaw_d.dds
  • /art/dynamic/npc/unique_characters/texture/___psd/man_progenitor_upperjaw_n.dds
  • /art/dynamic/npc/unique_characters/texture/___psd/man_progenitor_upperjaw_s.dds
  • swtor_test_main_bnk_streamed_a_1.tor (2 added files)
  • /bnk2/streamed/121194403.wem
  • /bnk2/streamed/20944374.wem
  • swtor_test_main_bnk_streamed_b_1.tor (1 added file)
  • /bnk2/streamed/307762761.wem
  • swtor_test_main_bnk_voc_1.tor (2 added files)
  • /bnk2/voc_apexranphyx.bnk
  • /bnk2/voc_ranphyx_boss.bnk
  • swtor_test_main_gamedata_1.tor (65 added files)
  • /gamedata/epp/companion/unique/adon/bark_controller_kill.epp
  • /gamedata/epp/companion/unique/galactic_seasons/fen_zeil/bark_controller_death.epp
  • /gamedata/epp/companion/unique/galactic_seasons/fen_zeil/bark_controller_heals.epp
  • /gamedata/epp/companion/unique/galactic_seasons/fen_zeil/bark_controller_kill.epp
  • /gamedata/epp/event/galactic_seasons/season_2/decoration/underworld_syndicate/gamorrean/emote_1.epp
  • /gamedata/epp/event/galactic_seasons/season_2/decoration/underworld_syndicate/gamorrean/emote_2.epp
  • /gamedata/epp/event/galactic_seasons/season_2/decoration/underworld_syndicate/syndicate/emote_0.epp
  • /gamedata/epp/event/galactic_seasons/season_2/decoration/underworld_syndicate/syndicate/emote_1.epp
  • /gamedata/epp/event/galactic_seasons/season_2/decoration/underworld_syndicate/syndicate/emote_2.epp
  • /gamedata/epp/exp/04/manaan/world_arc/imperial/mission_2/cargo_droid_crate.epp
  • /gamedata/epp/exp/04/manaan/world_arc/imperial/mission_2/underwater_passives.epp
  • /gamedata/epp/exp/04/manaan/world_arc/republic/mission_3/shock_whip_warning.epp
  • /gamedata/epp/exp/04/manaan/world_arc/republic/mission_4/brace_wind.epp
  • /gamedata/epp/exp/04/manaan/world_arc/republic/mission_4/debris.epp
  • /gamedata/epp/flashpoint/elom/bosses/bonus_boss/assassin_droid/snipe_cast.epp
  • /gamedata/epp/flashpoint/elom/bosses/bonus_boss/assassin_droid/snipe_warning.epp
  • /gamedata/epp/flashpoint/elom/bosses/bonus_boss/assassin_droid/vulnerability_window.epp
  • /gamedata/epp/flashpoint/elom/bosses/boss1/flurry.epp
  • /gamedata/epp/flashpoint/elom/bosses/boss2/final_phase_laser_fire.epp
  • /gamedata/epp/flashpoint/elom/bosses/boss2/final_phase_laser_indicator.epp
  • /gamedata/epp/flashpoint/elom/bosses/boss2/laser/droid_wave_1_activation.epp
  • /gamedata/epp/flashpoint/elom/bosses/boss2/laser/grenade_activation_bark.epp
  • /gamedata/epp/flashpoint/elom/bosses/boss2/laser/laser_activation_bark.epp
  • /gamedata/epp/flashpoint/elom/bosses/boss3/force_lighting_target_hit.epp
  • /gamedata/epp/flashpoint/elom/bosses/boss3/force_lightning_cast.epp
  • /gamedata/epp/flashpoint/elom/bosses/boss3/force_storm_cast.epp
  • /gamedata/epp/flashpoint/elom/bosses/boss3/force_storm_chain_hit.epp
  • /gamedata/epp/flashpoint/elom/bosses/boss3/lightning_bark.epp
  • /gamedata/epp/flashpoint/elom/bosses/boss3/passive_aura.epp
  • /gamedata/epp/flashpoint/elom/bosses/boss3/phase_2_bark.epp
  • /gamedata/epp/flashpoint/elom/bosses/boss3/phase_3_bark.epp
  • /gamedata/epp/flashpoint/elom/bosses/boss3/phase_transition_effect.epp
  • /gamedata/epp/flashpoint/elom/bosses/boss3/rage_passive_apply_bark.epp
  • /gamedata/epp/flashpoint/elom/bosses/boss3/rage_passive_half_bark.epp
  • /gamedata/epp/flashpoint/elom/bosses/boss3/storm_bark.epp
  • /gamedata/epp/flashpoint/elom/bosses/boss3/teleport_strike_cycle.epp
  • /gamedata/epp/flashpoint/elom/bosses/boss3/teleport_strike_enter.epp
  • /gamedata/epp/flashpoint/elom/bosses/boss3/teleport_strike_exit.epp
  • /gamedata/epp/flashpoint/elom/bosses/boss3/teleport_strike_loop.epp
  • /gamedata/epp/flashpoint/elom/bosses/boss3/teleport_strike_target_hit.epp
  • /gamedata/epp/flashpoint/elom/bosses/boss3/throw_bark.epp
  • /gamedata/epp/flashpoint/elom/bosses/boss3/throw_ground_linger.epp
  • /gamedata/epp/flashpoint/elom/bosses/boss3/throw_gtaoe.epp
  • /gamedata/epp/flashpoint/elom/bosses/boss3/throw_hazard_tick.epp
  • /gamedata/epp/flashpoint/elom/bosses/boss3/throw_linger_burn.epp
  • /gamedata/epp/flashpoint/elom/bosses/boss3/throw_loop.epp
  • /gamedata/epp/flashpoint/elom/bosses/boss3/throw_object.epp
  • /gamedata/epp/flashpoint/elom/bosses/boss3/void_zone_impact.epp
  • /gamedata/epp/flashpoint/elom/bosses/boss3/void_zone_spawn_in.epp
  • /gamedata/epp/jedi_consular/force_suppression/shifted_balance_cast.epp
  • /gamedata/epp/jedi_consular/squelch/vfx_only.epp
  • /gamedata/epp/npc/ability/saber/leap_tech.epp
  • /gamedata/epp/operation/deepstation/boss/watchdog/discharge/boss.epp
  • /gamedata/epp/operation/deepstation/boss/watchdog/discharge/players.epp
  • /gamedata/epp/operation/deepstation/boss/watchdog/polarity_bomb/detached_destroyed.epp
  • /gamedata/epp/pet/scoutdroid/mdr_ch1_passive.epp
  • /gamedata/epp/placeables/exp/04/manaan/world_arc/imperial/mission_3/grappler_vault.epp
  • /gamedata/epp/player/mount/creature/summon_success_thurrb.epp
  • /gamedata/epp/pvp/ranked/season14/flag_bronze.epp
  • /gamedata/epp/pvp/ranked/season14/flag_gold.epp
  • /gamedata/epp/pvp/ranked/season14/flag_silver.epp
  • /gamedata/epp/sith_inquisitor/crushing_darkness/suppresive_current.epp
  • /gamedata/epp/sith_inquisitor/death_field/death_brand_cast.epp
  • /gamedata/epp/smuggler/wounding_shots/dividing_shot_aoe.epp
  • /gamedata/epp/world_design/utility/spawn_in/leap_up_from_water.epp
  • swtor_test_main_gfx_assets_1.tor (75 added files)
  • /gfx/codex/cdx.flashpoint_elom.dds
  • /gfx/codex/cdx.persons.companion.fen_zeil.dds
  • /gfx/icons/assaultcannon_pvps13_a01.dds
  • /gfx/icons/blaster_pvps13_a01.dds
  • /gfx/icons/companion_altuur_zok_adon.dds
  • /gfx/icons/companion_dazh_ranos.dds
  • /gfx/icons/companion_fen_zeil_a01_v01_shadow.dds
  • /gfx/icons/companion_fen_zeil_a01_v02.dds
  • /gfx/icons/companion_fen_zeil_a01_v02_shadow.dds
  • /gfx/icons/companion_fen_zeil_a01_v03.dds
  • /gfx/icons/companion_fen_zeil_a01_v03_shadow.dds
  • /gfx/icons/companion_fen_zeil_a02_v01.dds
  • /gfx/icons/companion_fen_zeil_a02_v01_shadow.dds
  • /gfx/icons/companion_fen_zeil_a02_v02.dds
  • /gfx/icons/companion_fen_zeil_a02_v02_shadow.dds
  • /gfx/icons/companion_fen_zeil_a02_v03.dds
  • /gfx/icons/companion_fen_zeil_a02_v03_shadow.dds
  • /gfx/icons/companion_fen_zeil_outlaw.dds
  • /gfx/icons/companion_nico_okarr.dds
  • /gfx/icons/companion_paxton_rall.dds
  • /gfx/icons/companion_shae_vizla.dds
  • /gfx/icons/dualsaber_pvps13_a01.dds
  • /gfx/icons/mount_malgus_command_chamber.dds
  • /gfx/icons/pet.scoutdroid.mdr_ch1.dds
  • /gfx/icons/rifle_pvps13_a01.dds
  • /gfx/icons/rifle_sniperpvps13_a01.dds
  • /gfx/icons/saber_pvps13_a01.dds
  • /gfx/icons/weapon_gs_season2_fen_zeil.dds
  • /gfx/mtxstore/companion_fen_zeil_a01_v01_shadow_260x260.dds
  • /gfx/mtxstore/companion_fen_zeil_a01_v01_shadow_400x400.dds
  • /gfx/mtxstore/companion_fen_zeil_a01_v02_260x260.dds
  • /gfx/mtxstore/companion_fen_zeil_a01_v02_400x400.dds
  • /gfx/mtxstore/companion_fen_zeil_a01_v02_shadow_260x260.dds
  • /gfx/mtxstore/companion_fen_zeil_a01_v02_shadow_400x400.dds
  • /gfx/mtxstore/companion_fen_zeil_a01_v03_260x260.dds
  • /gfx/mtxstore/companion_fen_zeil_a01_v03_400x400.dds
  • /gfx/mtxstore/companion_fen_zeil_a01_v03_shadow_260x260.dds
  • /gfx/mtxstore/companion_fen_zeil_a01_v03_shadow_400x400.dds
  • /gfx/mtxstore/companion_fen_zeil_a02_v01_260x260.dds
  • /gfx/mtxstore/companion_fen_zeil_a02_v01_400x400.dds
  • /gfx/mtxstore/companion_fen_zeil_a02_v01_shadow_260x260.dds
  • /gfx/mtxstore/companion_fen_zeil_a02_v01_shadow_400x400.dds
  • /gfx/mtxstore/companion_fen_zeil_a02_v02_260x260.dds
  • /gfx/mtxstore/companion_fen_zeil_a02_v02_400x400.dds
  • /gfx/mtxstore/companion_fen_zeil_a02_v02_shadow_260x260.dds
  • /gfx/mtxstore/companion_fen_zeil_a02_v02_shadow_400x400.dds
  • /gfx/mtxstore/companion_fen_zeil_a02_v03_260x260.dds
  • /gfx/mtxstore/companion_fen_zeil_a02_v03_400x400.dds
  • /gfx/mtxstore/companion_fen_zeil_a02_v03_shadow_260x260.dds
  • /gfx/mtxstore/companion_fen_zeil_a02_v03_shadow_400x400.dds
  • /gfx/mtxstore/companion_fen_zeil_outlaw_260x260.dds
  • /gfx/mtxstore/companion_fen_zeil_outlaw_400x400.dds
  • /gfx/mtxstore/mount_malgus_command_chamber_120x120.dds
  • /gfx/mtxstore/mount_malgus_command_chamber_260x260.dds
  • /gfx/mtxstore/mount_malgus_command_chamber_260x400.dds
  • /gfx/mtxstore/mount_malgus_command_chamber_328x160.dds
  • /gfx/mtxstore/mount_malgus_command_chamber_400x400.dds
  • /gfx/mtxstore/mtx_weapon_dualsaber_mtx32_vindican_a01_v01_120x120.dds
  • /gfx/mtxstore/mtx_weapon_dualsaber_mtx32_vindican_a01_v01_260x260.dds
  • /gfx/mtxstore/mtx_weapon_dualsaber_mtx32_vindican_a01_v01_260x400.dds
  • /gfx/mtxstore/mtx_weapon_dualsaber_mtx32_vindican_a01_v01_328x160.dds
  • /gfx/mtxstore/mtx_weapon_dualsaber_mtx32_vindican_a01_v01_400x400.dds
  • /gfx/mtxstore/mtx_weapon_saber_mtx32_vindican_a01_v01_120x120.dds
  • /gfx/mtxstore/mtx_weapon_saber_mtx32_vindican_a01_v01_260x260.dds
  • /gfx/mtxstore/mtx_weapon_saber_mtx32_vindican_a01_v01_260x400.dds
  • /gfx/mtxstore/mtx_weapon_saber_mtx32_vindican_a01_v01_328x160.dds
  • /gfx/mtxstore/mtx_weapon_saber_mtx32_vindican_a01_v01_400x400.dds
  • /gfx/mtxstore/pet.scoutdroid.mdr_ch1_120x120.dds
  • /gfx/mtxstore/pet.scoutdroid.mdr_ch1_260x260.dds
  • /gfx/mtxstore/pet.scoutdroid.mdr_ch1_260x400.dds
  • /gfx/mtxstore/pet.scoutdroid.mdr_ch1_328x160.dds
  • /gfx/mtxstore/pet.scoutdroid.mdr_ch1_400x400.dds
  • /gfx/mtxstore/weapon_gs_season2_fen_zeil_120x120.dds
  • /gfx/mtxstore/weapon_gs_season2_fen_zeil_260x260.dds
  • /gfx/mtxstore/weapon_gs_season2_fen_zeil_400x400.dds
  • swtor_test_main_global_1.tor (1 added file)
  • /systemgenerated/prototypes/16141086175029212401.node
  • swtor_test_main_systemgenerated_gom_1.tor (3 added files)
  • /systemgenerated/compilednative/14988010092019327210
  • /systemgenerated/compilednative/14988032941864205759
  • /systemgenerated/compilednative/14988129177742350640

Removed nodes

Removed nodes (1.998)
  • Not showing 1.794 removed ability effects (only the ability version changed).
  • apc.bounty_hunter.powertech.firebug
  • dec.stronghold.mounts.thurb.a01_v02
  • hyd.galactic_seasons.season_2.loot.syndicate_plans
  • itm.gen.lots.relics.ilvl_0151.premium.fixed.relic_crit_proc
  • itm.gen.lots.relics.ilvl_0151.premium.fixed.relic_dps_alacrity_onuse
  • itm.gen.lots.relics.ilvl_0151.premium.fixed.relic_dps_power_onuse
  • itm.gen.lots.relics.ilvl_0151.premium.fixed.relic_heal_proc
  • itm.gen.lots.relics.ilvl_0151.premium.fixed.relic_primary_stat_proc
  • itm.gen.lots.relics.ilvl_0151.premium.fixed.relic_static_shield_proc
  • itm.gen.lots.relics.ilvl_0151.premium.fixed.relic_tank_defense_onuse
  • itm.gen.lots.relics.ilvl_0151.premium.fixed.relic_tank_proc
  • itm.gen.lots.relics.ilvl_0151.premium.fixed.relic_tank_shield_onuse
  • itm.gen.lots.relics.ilvl_0151.premium.fixed.relics_defense_proc
  • itm.gen.lots.relics.ilvl_0151.premium.fixed.relics_power_proc
  • itm.gen.lots.relics.ilvl_0152.artifact.fixed.relic_crit_proc
  • itm.gen.lots.relics.ilvl_0152.artifact.fixed.relic_dps_alacrity_onuse
  • itm.gen.lots.relics.ilvl_0152.artifact.fixed.relic_dps_power_onuse
  • itm.gen.lots.relics.ilvl_0152.artifact.fixed.relic_heal_proc
  • itm.gen.lots.relics.ilvl_0152.artifact.fixed.relic_primary_stat_proc
  • itm.gen.lots.relics.ilvl_0152.artifact.fixed.relic_static_shield_proc
  • itm.gen.lots.relics.ilvl_0152.artifact.fixed.relic_tank_defense_onuse
  • itm.gen.lots.relics.ilvl_0152.artifact.fixed.relic_tank_proc
  • itm.gen.lots.relics.ilvl_0152.artifact.fixed.relic_tank_shield_onuse
  • itm.gen.lots.relics.ilvl_0152.artifact.fixed.relics_defense_proc
  • itm.gen.lots.relics.ilvl_0152.artifact.fixed.relics_power_proc
  • itm.gen.lots.relics.ilvl_0156.prototype.fixed.relic_crit_proc
  • itm.gen.lots.relics.ilvl_0156.prototype.fixed.relic_dps_alacrity_onuse
  • itm.gen.lots.relics.ilvl_0156.prototype.fixed.relic_dps_power_onuse
  • itm.gen.lots.relics.ilvl_0156.prototype.fixed.relic_heal_proc
  • itm.gen.lots.relics.ilvl_0156.prototype.fixed.relic_primary_stat_proc
  • itm.gen.lots.relics.ilvl_0156.prototype.fixed.relic_static_shield_proc
  • itm.gen.lots.relics.ilvl_0156.prototype.fixed.relic_tank_defense_onuse
  • itm.gen.lots.relics.ilvl_0156.prototype.fixed.relic_tank_proc
  • itm.gen.lots.relics.ilvl_0156.prototype.fixed.relic_tank_shield_onuse
  • itm.gen.lots.relics.ilvl_0156.prototype.fixed.relics_defense_proc
  • itm.gen.lots.relics.ilvl_0156.prototype.fixed.relics_power_proc
  • itm.gen.lots.relics.ilvl_0161.premium.fixed.relic_crit_proc
  • itm.gen.lots.relics.ilvl_0161.premium.fixed.relic_dps_alacrity_onuse
  • itm.gen.lots.relics.ilvl_0161.premium.fixed.relic_dps_power_onuse
  • itm.gen.lots.relics.ilvl_0161.premium.fixed.relic_heal_proc
  • itm.gen.lots.relics.ilvl_0161.premium.fixed.relic_primary_stat_proc
  • itm.gen.lots.relics.ilvl_0161.premium.fixed.relic_static_shield_proc
  • itm.gen.lots.relics.ilvl_0161.premium.fixed.relic_tank_defense_onuse
  • itm.gen.lots.relics.ilvl_0161.premium.fixed.relic_tank_proc
  • itm.gen.lots.relics.ilvl_0161.premium.fixed.relic_tank_shield_onuse
  • itm.gen.lots.relics.ilvl_0161.premium.fixed.relics_defense_proc
  • itm.gen.lots.relics.ilvl_0161.premium.fixed.relics_power_proc
  • itm.gen.lots.relics.operation.ilvl_0152.artifact.fixed.relics_defense_proc
  • itm.gen.lots.relics.operation.ilvl_0152.artifact.fixed.relics_power_proc
  • itm.gen.lots.relics.progression.ilvl_0156.premium.fixed.relics_defense_proc
  • itm.gen.lots.relics.progression.ilvl_0156.premium.fixed.relics_power_proc
  • itm.gen.lots.trinkets.ilvl_0151.premium.fixed.trinket_earpiece_abs
  • itm.gen.lots.trinkets.ilvl_0151.premium.fixed.trinket_earpiece_acc
  • itm.gen.lots.trinkets.ilvl_0151.premium.fixed.trinket_earpiece_alac
  • itm.gen.lots.trinkets.ilvl_0151.premium.fixed.trinket_earpiece_crit
  • itm.gen.lots.trinkets.ilvl_0151.premium.fixed.trinket_earpiece_shld
  • itm.gen.lots.trinkets.ilvl_0151.premium.fixed.trinket_implant_abs
  • itm.gen.lots.trinkets.ilvl_0151.premium.fixed.trinket_implant_acc
  • itm.gen.lots.trinkets.ilvl_0151.premium.fixed.trinket_implant_alac
  • itm.gen.lots.trinkets.ilvl_0151.premium.fixed.trinket_implant_crit
  • itm.gen.lots.trinkets.ilvl_0151.premium.fixed.trinket_implant_shld
  • itm.gen.lots.trinkets.ilvl_0152.artifact.fixed.trinket_earpiece_abs
  • itm.gen.lots.trinkets.ilvl_0152.artifact.fixed.trinket_earpiece_acc
  • itm.gen.lots.trinkets.ilvl_0152.artifact.fixed.trinket_earpiece_alac
  • itm.gen.lots.trinkets.ilvl_0152.artifact.fixed.trinket_earpiece_crit
  • itm.gen.lots.trinkets.ilvl_0152.artifact.fixed.trinket_earpiece_shld
  • itm.gen.lots.trinkets.ilvl_0152.artifact.fixed.trinket_implant_abs
  • itm.gen.lots.trinkets.ilvl_0152.artifact.fixed.trinket_implant_acc
  • itm.gen.lots.trinkets.ilvl_0152.artifact.fixed.trinket_implant_alac
  • itm.gen.lots.trinkets.ilvl_0152.artifact.fixed.trinket_implant_crit
  • itm.gen.lots.trinkets.ilvl_0152.artifact.fixed.trinket_implant_shld
  • itm.gen.lots.trinkets.ilvl_0156.prototype.fixed.trinket_earpiece_abs
  • itm.gen.lots.trinkets.ilvl_0156.prototype.fixed.trinket_earpiece_acc
  • itm.gen.lots.trinkets.ilvl_0156.prototype.fixed.trinket_earpiece_alac
  • itm.gen.lots.trinkets.ilvl_0156.prototype.fixed.trinket_earpiece_crit
  • itm.gen.lots.trinkets.ilvl_0156.prototype.fixed.trinket_earpiece_shld
  • itm.gen.lots.trinkets.ilvl_0156.prototype.fixed.trinket_implant_abs
  • itm.gen.lots.trinkets.ilvl_0156.prototype.fixed.trinket_implant_acc
  • itm.gen.lots.trinkets.ilvl_0156.prototype.fixed.trinket_implant_alac
  • itm.gen.lots.trinkets.ilvl_0156.prototype.fixed.trinket_implant_crit
  • itm.gen.lots.trinkets.ilvl_0156.prototype.fixed.trinket_implant_shld
  • itm.gen.lots.trinkets.ilvl_0161.premium.fixed.trinket_earpiece_abs
  • itm.gen.lots.trinkets.ilvl_0161.premium.fixed.trinket_earpiece_acc
  • itm.gen.lots.trinkets.ilvl_0161.premium.fixed.trinket_earpiece_alac
  • itm.gen.lots.trinkets.ilvl_0161.premium.fixed.trinket_earpiece_crit
  • itm.gen.lots.trinkets.ilvl_0161.premium.fixed.trinket_earpiece_shld
  • itm.gen.lots.trinkets.ilvl_0161.premium.fixed.trinket_implant_abs
  • itm.gen.lots.trinkets.ilvl_0161.premium.fixed.trinket_implant_acc
  • itm.gen.lots.trinkets.ilvl_0161.premium.fixed.trinket_implant_alac
  • itm.gen.lots.trinkets.ilvl_0161.premium.fixed.trinket_implant_crit
  • itm.gen.lots.trinkets.ilvl_0161.premium.fixed.trinket_implant_shld
  • itm.gen.lots.weapon.agnt_smu_dps.ilvl_0151.premium.mainhand_blaster
  • itm.gen.lots.weapon.agnt_smu_dps.ilvl_0151.premium.mainhand_rifle
  • itm.gen.lots.weapon.agnt_smu_dps.ilvl_0151.premium.mainhand_rifle_sniper
  • itm.gen.lots.weapon.agnt_smu_dps.ilvl_0151.premium.offhand_blaster
  • itm.gen.lots.weapon.agnt_smu_dps.ilvl_0151.premium.offhand_shotgun
  • itm.gen.lots.weapon.agnt_smu_dps.ilvl_0151.premium.offhand_vibroknife
  • itm.gen.lots.weapon.agnt_smu_dps.ilvl_0152.artifact.mainhand_blaster
  • itm.gen.lots.weapon.agnt_smu_dps.ilvl_0152.artifact.mainhand_rifle
  • itm.gen.lots.weapon.agnt_smu_dps.ilvl_0152.artifact.mainhand_rifle_sniper
  • itm.gen.lots.weapon.agnt_smu_dps.ilvl_0152.artifact.offhand_blaster
  • itm.gen.lots.weapon.agnt_smu_dps.ilvl_0152.artifact.offhand_shotgun
  • itm.gen.lots.weapon.agnt_smu_dps.ilvl_0152.artifact.offhand_vibroknife
  • itm.gen.lots.weapon.agnt_smu_dps.ilvl_0156.prototype.mainhand_blaster
  • itm.gen.lots.weapon.agnt_smu_dps.ilvl_0156.prototype.mainhand_rifle
  • itm.gen.lots.weapon.agnt_smu_dps.ilvl_0156.prototype.mainhand_rifle_sniper
  • itm.gen.lots.weapon.agnt_smu_dps.ilvl_0156.prototype.offhand_blaster
  • itm.gen.lots.weapon.agnt_smu_dps.ilvl_0156.prototype.offhand_shotgun
  • itm.gen.lots.weapon.agnt_smu_dps.ilvl_0156.prototype.offhand_vibroknife
  • itm.gen.lots.weapon.agnt_smu_dps.ilvl_0161.premium.mainhand_blaster
  • itm.gen.lots.weapon.agnt_smu_dps.ilvl_0161.premium.mainhand_rifle
  • itm.gen.lots.weapon.agnt_smu_dps.ilvl_0161.premium.mainhand_rifle_sniper
  • itm.gen.lots.weapon.agnt_smu_dps.ilvl_0161.premium.offhand_blaster
  • itm.gen.lots.weapon.agnt_smu_dps.ilvl_0161.premium.offhand_shotgun
  • itm.gen.lots.weapon.agnt_smu_dps.ilvl_0161.premium.offhand_vibroknife
  • itm.gen.lots.weapon.agnt_smu_heals.ilvl_0152.artifact.mainhand_blaster
  • itm.gen.lots.weapon.agnt_smu_heals.ilvl_0152.artifact.mainhand_rifle
  • itm.gen.lots.weapon.agnt_smu_heals.ilvl_0152.artifact.offhand_shotgun
  • itm.gen.lots.weapon.agnt_smu_heals.ilvl_0152.artifact.offhand_vibroknife
  • itm.gen.lots.weapon.agnt_smu_heals.ilvl_0156.prototype.mainhand_blaster
  • itm.gen.lots.weapon.agnt_smu_heals.ilvl_0156.prototype.mainhand_rifle
  • itm.gen.lots.weapon.agnt_smu_heals.ilvl_0156.prototype.offhand_shotgun
  • itm.gen.lots.weapon.agnt_smu_heals.ilvl_0156.prototype.offhand_vibroknife
  • itm.gen.lots.weapon.agnt_smu_heals.ilvl_0161.premium.mainhand_blaster
  • itm.gen.lots.weapon.agnt_smu_heals.ilvl_0161.premium.mainhand_rifle
  • itm.gen.lots.weapon.agnt_smu_heals.ilvl_0161.premium.offhand_shotgun
  • itm.gen.lots.weapon.agnt_smu_heals.ilvl_0161.premium.offhand_vibroknife
  • itm.gen.lots.weapon.bh_tro_dps.ilvl_0152.artifact.mainhand_blaster
  • itm.gen.lots.weapon.bh_tro_dps.ilvl_0152.artifact.mainhand_cannon
  • itm.gen.lots.weapon.bh_tro_dps.ilvl_0152.artifact.mainhand_rifle
  • itm.gen.lots.weapon.bh_tro_dps.ilvl_0152.artifact.offhand_blaster
  • itm.gen.lots.weapon.bh_tro_dps.ilvl_0152.artifact.offhand_tech_generator
  • itm.gen.lots.weapon.bh_tro_dps.ilvl_0156.prototype.mainhand_blaster
  • itm.gen.lots.weapon.bh_tro_dps.ilvl_0156.prototype.mainhand_cannon
  • itm.gen.lots.weapon.bh_tro_dps.ilvl_0156.prototype.mainhand_rifle
  • itm.gen.lots.weapon.bh_tro_dps.ilvl_0156.prototype.offhand_blaster
  • itm.gen.lots.weapon.bh_tro_dps.ilvl_0156.prototype.offhand_tech_generator
  • itm.gen.lots.weapon.bh_tro_dps.ilvl_0161.premium.mainhand_blaster
  • itm.gen.lots.weapon.bh_tro_dps.ilvl_0161.premium.mainhand_cannon
  • itm.gen.lots.weapon.bh_tro_dps.ilvl_0161.premium.mainhand_rifle
  • itm.gen.lots.weapon.bh_tro_dps.ilvl_0161.premium.offhand_blaster
  • itm.gen.lots.weapon.bh_tro_dps.ilvl_0161.premium.offhand_tech_generator
  • itm.gen.lots.weapon.bh_tro_heals.ilvl_0152.artifact.mainhand_blaster
  • itm.gen.lots.weapon.bh_tro_heals.ilvl_0152.artifact.mainhand_cannon
  • itm.gen.lots.weapon.bh_tro_heals.ilvl_0152.artifact.offhand_blaster
  • itm.gen.lots.weapon.bh_tro_heals.ilvl_0152.artifact.offhand_tech_generator
  • itm.gen.lots.weapon.bh_tro_heals.ilvl_0156.prototype.mainhand_blaster
  • itm.gen.lots.weapon.bh_tro_heals.ilvl_0156.prototype.mainhand_cannon
  • itm.gen.lots.weapon.bh_tro_heals.ilvl_0156.prototype.offhand_blaster
  • itm.gen.lots.weapon.bh_tro_heals.ilvl_0156.prototype.offhand_tech_generator
  • itm.gen.lots.weapon.bh_tro_heals.ilvl_0161.premium.mainhand_blaster
  • itm.gen.lots.weapon.bh_tro_heals.ilvl_0161.premium.mainhand_cannon
  • itm.gen.lots.weapon.bh_tro_heals.ilvl_0161.premium.offhand_blaster
  • itm.gen.lots.weapon.bh_tro_heals.ilvl_0161.premium.offhand_tech_generator
  • itm.gen.lots.weapon.bh_tro_tank.ilvl_0152.artifact.mainhand_blaster
  • itm.gen.lots.weapon.bh_tro_tank.ilvl_0152.artifact.mainhand_rifle
  • itm.gen.lots.weapon.bh_tro_tank.ilvl_0152.artifact.offhand_tech_shield
  • itm.gen.lots.weapon.bh_tro_tank.ilvl_0156.prototype.mainhand_blaster
  • itm.gen.lots.weapon.bh_tro_tank.ilvl_0156.prototype.mainhand_rifle
  • itm.gen.lots.weapon.bh_tro_tank.ilvl_0156.prototype.offhand_tech_shield
  • itm.gen.lots.weapon.bh_tro_tank.ilvl_0161.premium.mainhand_blaster
  • itm.gen.lots.weapon.bh_tro_tank.ilvl_0161.premium.mainhand_rifle
  • itm.gen.lots.weapon.bh_tro_tank.ilvl_0161.premium.offhand_tech_shield
  • itm.gen.lots.weapon.inq_jco_dps.ilvl_0152.artifact.mainhand_lightsaber
  • itm.gen.lots.weapon.inq_jco_dps.ilvl_0152.artifact.mainhand_polesaber
  • itm.gen.lots.weapon.inq_jco_dps.ilvl_0152.artifact.offhand_force_focus
  • itm.gen.lots.weapon.inq_jco_dps.ilvl_0156.prototype.mainhand_lightsaber
  • itm.gen.lots.weapon.inq_jco_dps.ilvl_0156.prototype.mainhand_polesaber
  • itm.gen.lots.weapon.inq_jco_dps.ilvl_0156.prototype.offhand_force_focus
  • itm.gen.lots.weapon.inq_jco_dps.ilvl_0161.premium.mainhand_lightsaber
  • itm.gen.lots.weapon.inq_jco_dps.ilvl_0161.premium.mainhand_polesaber
  • itm.gen.lots.weapon.inq_jco_dps.ilvl_0161.premium.offhand_force_focus
  • itm.gen.lots.weapon.inq_jco_heals.ilvl_0152.artifact.mainhand_lightsaber
  • itm.gen.lots.weapon.inq_jco_heals.ilvl_0152.artifact.offhand_force_focus
  • itm.gen.lots.weapon.inq_jco_heals.ilvl_0156.prototype.mainhand_lightsaber
  • itm.gen.lots.weapon.inq_jco_heals.ilvl_0156.prototype.offhand_force_focus
  • itm.gen.lots.weapon.inq_jco_heals.ilvl_0161.premium.mainhand_lightsaber
  • itm.gen.lots.weapon.inq_jco_heals.ilvl_0161.premium.offhand_force_focus
  • itm.gen.lots.weapon.inq_jco_tank.ilvl_0152.artifact.mainhand_polesaber
  • itm.gen.lots.weapon.inq_jco_tank.ilvl_0152.artifact.offhand_force_shield
  • itm.gen.lots.weapon.inq_jco_tank.ilvl_0156.prototype.mainhand_polesaber
  • itm.gen.lots.weapon.inq_jco_tank.ilvl_0156.prototype.offhand_force_shield
  • itm.gen.lots.weapon.inq_jco_tank.ilvl_0161.premium.mainhand_polesaber
  • itm.gen.lots.weapon.inq_jco_tank.ilvl_0161.premium.offhand_force_shield
  • itm.gen.lots.weapon.war_kni_dps.ilvl_0152.artifact.mainhand_lightsaber
  • itm.gen.lots.weapon.war_kni_dps.ilvl_0152.artifact.offhand_force_focus
  • itm.gen.lots.weapon.war_kni_dps.ilvl_0152.artifact.offhand_lightsaber
  • itm.gen.lots.weapon.war_kni_dps.ilvl_0156.prototype.mainhand_lightsaber
  • itm.gen.lots.weapon.war_kni_dps.ilvl_0156.prototype.offhand_force_focus
  • itm.gen.lots.weapon.war_kni_dps.ilvl_0156.prototype.offhand_lightsaber
  • itm.gen.lots.weapon.war_kni_dps.ilvl_0161.premium.mainhand_lightsaber
  • itm.gen.lots.weapon.war_kni_dps.ilvl_0161.premium.offhand_force_focus
  • itm.gen.lots.weapon.war_kni_dps.ilvl_0161.premium.offhand_lightsaber
  • itm.gen.lots.weapon.war_kni_tank.ilvl_0152.artifact.mainhand_lightsaber
  • itm.gen.lots.weapon.war_kni_tank.ilvl_0152.artifact.offhand_force_shield
  • itm.gen.lots.weapon.war_kni_tank.ilvl_0156.prototype.mainhand_lightsaber
  • itm.gen.lots.weapon.war_kni_tank.ilvl_0156.prototype.offhand_force_shield
  • itm.gen.lots.weapon.war_kni_tank.ilvl_0161.premium.mainhand_lightsaber
  • itm.gen.lots.weapon.war_kni_tank.ilvl_0161.premium.offhand_force_shield
  • spn.exp.04.manaan.story.empire.ambient.executioner_soldier_1
  • spn.exp.04.manaan.story.empire.ambient.executioner_soldier_2
  • spn.exp.04.manaan.story.empire.major_anri_dropship_hangar
  • spn.exp.04.manaan.story.empire.major_anri_player_hangar
  • spn.flashpoint.elom.shared.boss.boss_1.ranphyx_boss_test

Added nodes

Added nodes (17.352)
  • Not showing 1.851 added ability effects (only the ability version changed).
  • abl.bounty_hunter.hydraulic_overrides_powertech (+ effects 0-1)
  • abl.bounty_hunter.second_contract (+ effects 0-2)
  • abl.bounty_hunter.skill.advanced_prototype.powerlode (+ effects 0-1)
  • abl.companion.unique.adon.bark_controller (+ effects 0-2)
  • abl.companion.unique.galactic_seasons.fen_zeil.bark_controller (+ effects 0-2)
  • abl.event.galactic_seasons.season_2.decoration.underworld_syndicate.apply_morph_dxtx (+ effects 0-1)
  • abl.event.galactic_seasons.season_2.decoration.underworld_syndicate.apply_morph_gamorrean (+ effects 0-1)
  • abl.event.galactic_seasons.season_2.decoration.underworld_syndicate.apply_morph_vaarko (+ effects 0-1)
  • abl.event.galactic_seasons.season_2.decoration.underworld_syndicate.gamorrean.emote_1 (+ effects 0-1)
  • abl.event.galactic_seasons.season_2.decoration.underworld_syndicate.gamorrean.emote_2 (+ effects 0-1)
  • abl.event.galactic_seasons.season_2.decoration.underworld_syndicate.syndicate.emote_0 (+ effects 0-1)
  • abl.event.galactic_seasons.season_2.decoration.underworld_syndicate.syndicate.emote_1 (+ effects 0-1)
  • abl.event.galactic_seasons.season_2.decoration.underworld_syndicate.syndicate.emote_2 (+ effects 0-1)
  • abl.event.galactic_seasons.season_2.open_communicator_deco (+ effects 0-1)
  • abl.exp.04.manaan.world.dailies.shared.kolto_creation.cold (+ effects 0-1)
  • abl.exp.04.manaan.world.dailies.shared.kolto_creation.complete (+ effects 0-1)
  • abl.exp.04.manaan.world.dailies.shared.kolto_creation.dispel (+ effects 0-4)
  • abl.exp.04.manaan.world.dailies.shared.kolto_creation.hot (+ effects 0-1)
  • abl.exp.04.manaan.world.dailies.shared.kolto_creation.mix (+ effects 0-1)
  • abl.exp.04.manaan.world.dailies.shared.kolto_creation.mixture_finished (+ effects 0-1)
  • abl.exp.04.manaan.world.dailies.shared.kolto_creation.process (+ effects 0-1)
  • abl.exp.04.manaan.world.dailies.shared.kolto_creation.stability_track (+ effects 0-1)
  • abl.exp.04.manaan.world.dailies.shared.kolto_creation.stabilize (+ effects 0-1)
  • abl.exp.04.manaan.world.dailies.shared.kolto_creation.success (+ effects 0-2)
  • abl.exp.04.manaan.world.dailies.shared.kolto_creation.temp_track (+ effects 0-1)
  • abl.exp.04.manaan.world_arc.imperial.mission_2.cargo_droid_crate (+ effects 0-1)
  • abl.exp.04.manaan.world_arc.imperial.mission_2.underwater_passives (+ effects 0-1)
  • abl.exp.04.manaan.world_arc.republic.bonus.m1_a.dispel_temp_abls (+ effects 0-1)
  • abl.exp.04.manaan.world_arc.republic.bonus.m1_a.grant_kolto_probe (+ effects 0-1)
  • abl.exp.04.manaan.world_arc.republic.bonus.m1_a.kolto_probe (+ effects 0-3)
  • abl.exp.04.manaan.world_arc.republic.bonus.m3_b.dispel_temp_abls (+ effects 0-1)
  • abl.exp.04.manaan.world_arc.republic.bonus.m3_b.extract_kolto (+ effects 0-1)
  • abl.exp.04.manaan.world_arc.republic.bonus.m3_b.grant_extract_kolto (+ effects 0-1)
  • abl.exp.04.manaan.world_arc.republic.bonus.m3_b.grant_heal_creature (+ effects 0-1)
  • abl.exp.04.manaan.world_arc.republic.bonus.m3_b.heal_creatures (+ effects 0-3)
  • abl.exp.04.manaan.world_arc.republic.bonus.m3_b.injure_creature (+ effects 0-1)
  • abl.exp.04.manaan.world_arc.republic.bonus.m3_b.kolto_ammo (+ effects 0-1)
  • abl.exp.04.manaan.world_arc.republic.mission_1.dispel_assemble (+ effects 0-1)
  • abl.exp.04.manaan.world_arc.republic.mission_1.grant_assemble_device (+ effects 0-1)
  • abl.exp.04.manaan.world_arc.republic.mission_1.stun_areacast_stumble (+ effects 0-1)
  • abl.exp.04.manaan.world_arc.republic.mission_2.dosk.droid_call_adds (+ effects 0-1)
  • abl.exp.04.manaan.world_arc.republic.mission_2.dosk.droid_melee_flurry (+ effects 0-1)
  • abl.exp.04.manaan.world_arc.republic.mission_2.dosk.droid_power_shot (+ effects 0-2)
  • abl.exp.04.manaan.world_arc.republic.mission_2.dosk.droid_pull_in (+ effects 0-3)
  • abl.exp.04.manaan.world_arc.republic.mission_2.dosk.explosive_droid_acquire_target (+ effects 0-3)
  • abl.exp.04.manaan.world_arc.republic.mission_2.dosk.explosive_droid_passive (+ effects 0-1)
  • abl.exp.04.manaan.world_arc.republic.mission_2.dosk.explosive_droid_self_destruct (+ effects 0-3)
  • abl.exp.04.manaan.world_arc.republic.mission_2.grenade_ammo (+ effects 0-1)
  • abl.exp.04.manaan.world_arc.republic.mission_2.staged_missile_burst (+ effects 0-2)
  • abl.exp.04.manaan.world_arc.republic.mission_2.strafing_run (+ effects 0-1)
  • abl.exp.04.manaan.world_arc.republic.mission_3.door_open_buff (+ effects 0-1)
  • abl.exp.04.manaan.world_arc.republic.mission_3.knockback (+ effects 0-1)
  • abl.exp.04.manaan.world_arc.republic.mission_3.macro_binoculars (+ effects 0-1)
  • abl.exp.04.manaan.world_arc.republic.mission_3.miniboss.power_punch (+ effects 0-2)
  • abl.exp.04.manaan.world_arc.republic.mission_3.miniboss.shield_beam (+ effects 0-2)
  • abl.exp.04.manaan.world_arc.republic.mission_3.miniboss.shock_whip (+ effects 0-4)
  • abl.exp.04.manaan.world_arc.republic.mission_3.polymorph.disconnect (+ effects 0-1)
  • abl.exp.04.manaan.world_arc.republic.mission_3.polymorph.dispel_temp_abls (+ effects 0-1)
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  • abl.smuggler.skill.sharpshooter.mods.tier3.lucky_draw (+ effects 0-1)
  • abl.smuggler.skill.sharpshooter.mods.tier3.piercing_rounds (+ effects 0-2)
  • abl.test.bbrzowski.group_dps_attack (+ effects 0-2)
  • abl.test.jr.area_effects.shapes.cylinder01 (+ effects 0-1)
  • abl.test.mpucevich.on_pre_dispel (+ effects 0-2)
  • abl.trooper.hold_the_line_vg (+ effects 0-1)
  • abl.trooper.reserved_cables (+ effects 0-2)
  • abl.trooper.skill.assault_specialist.mods.impact_explosives (+ effects 0-1)
  • abl.trooper.skill.plasmatech.mods.passive.elite_vanguard (+ effects 0-3)
  • abl.trooper.skill.plasmatech.mods.passive.reactive_plating (+ effects 0-7)
  • abl.trooper.skill.plasmatech.mods.special.durasteel_armor (+ effects 0-3)
  • abl.trooper.skill.plasmatech.mods.tier1.heavy_plasma_round (+ effects 0-2)
  • abl.trooper.skill.plasmatech.mods.tier1.suppressive_heat (+ effects 0-2)
  • abl.trooper.skill.plasmatech.mods.tier1.tactical_strike (+ effects 0-1)
  • abl.trooper.skill.plasmatech.mods.tier2.blazing_harpoon (+ effects 0-1)
  • abl.trooper.skill.plasmatech.mods.tier3.armor_piercing_round (+ effects 0-2)
  • abl.trooper.skill.plasmatech.mods.tier3.heated_bolt (+ effects 0-3)
  • abl.trooper.skill.plasmatech.mods.tier3.primed_det_packs (+ effects 0-3)
  • abl.trooper.skill.shield_specialist.impact_charge (+ effects 0-7)
  • abl.trooper.skill.shield_specialist.mods.passive.cortosis_weave_armor (+ effect 0)
  • abl.trooper.skill.shield_specialist.mods.passive.reactive_round (+ effect 0)
  • abl.trooper.skill.shield_specialist.mods.special.infused_kolto_packs (+ effects 0-4)
  • abl.trooper.skill.shield_specialist.mods.tier1.defensive_armor (+ effects 0-2)
  • abl.trooper.skill.shield_specialist.mods.tier1.pointman (+ effect 0)
  • abl.trooper.skill.shield_specialist.mods.tier1.pulse_cannon (+ effects 0-8)
  • abl.trooper.skill.shield_specialist.mods.tier2.friendly_harpoon (+ effects 0-9)
  • abl.trooper.skill.shield_specialist.mods.tier3.disruptor_rifle (+ effects 0-5)
  • abl.trooper.skill.shield_specialist.mods.tier3.frontline_solider (+ effects 0-3)
  • abl.trooper.skill.shield_specialist.mods.tier3.high_impact_shot (+ effect 0)
  • abl.trooper.skill.tactics.mods.passive.republic_ranger (+ effects 0-3)
  • abl.trooper.skill.tactics.mods.passive.war_machine (+ effects 0-4)
  • abl.trooper.skill.tactics.mods.special.balmorran_advanced_weaponry (+ effects 0-3)
  • abl.trooper.skill.tactics.mods.tier1.high_yield_explosives (+ effects 0-1)
  • abl.trooper.skill.tactics.mods.tier1.kill_zone (+ effects 0-1)
  • abl.trooper.skill.tactics.mods.tier1.superheated_cells (+ effects 0-1)
  • abl.trooper.skill.tactics.mods.tier3.ricochet_rounds (+ effects 0-1)
  • abl.trooper.skill.tactics.mods.tier3.sandman (+ effects 0-1)
  • abl.trooper.skill.tactics.mods.tier3.tactical_knife (+ effects 0-2)
  • abl.trooper.skill.tactics.powerlode (+ effects 0-1)
  • ach.companion.shared.fen_zeil.defeat_underworld_1
  • ach.companion.shared.fen_zeil.defeat_underworld_2
  • ach.companion.shared.fen_zeil.defeat_underworld_3
  • ach.companion.shared.fen_zeil.influence_50
  • ach.companion.shared.fen_zeil.influence_50_no_compendium
  • ach.companion.shared.fen_zeil.personal_1
  • ach.companion.shared.fen_zeil.personal_2
  • ach.companion.shared.fen_zeil.recruitment
  • ach.galactic_seasons.season_2.achievements.complete_weekly_objectives
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  • ach.galactic_seasons.season_2.achievements.level_100
  • ach.galactic_seasons.season_2.achievements.level_25
  • ach.galactic_seasons.season_2.achievements.level_50
  • ach.galactic_seasons.season_2.achievements.level_75
  • ach.galactic_seasons.season_2.achievements.season_meta
  • ach.galactic_seasons.season_2.achievements.shadow_syndicate
  • apc.agent.operative.concealment_mods
  • apc.agent.operative.lethality_mods
  • apc.agent.operative.medicine_mods
  • apc.agent.sniper.engineering_mods
  • apc.agent.sniper.marksmanship_mods
  • apc.agent.sniper.virulence_mods
  • apc.bounty_hunter.powertech.advanced_prototype_mods
  • apc.bounty_hunter.powertech.shield_tech_mods
  • apc.event.galactic_seasons.decoration.polymorph.gamorrean
  • apc.event.galactic_seasons.decoration.polymorph.syndicate
  • apc.exp.04.manaan.world_arc.imperial.mission_2.cargo_droid
  • apc.exp.04.manaan.world_arc.imperial.mission_2.cargo_droid_crate
  • apc.exp.04.manaan.world_arc.imperial.mission_2.remote_droid
  • apc.exp.04.manaan.world_arc.republic.bonus.m1_a.kolto_probe
  • apc.exp.04.manaan.world_arc.republic.bonus.m3_b.extract_kolto
  • apc.exp.04.manaan.world_arc.republic.bonus.m3_b.kolto_heal
  • apc.exp.04.manaan.world_arc.republic.mission_1.temp_assemble_explosive
  • apc.exp.04.manaan.world_arc.republic.mission_3.temp_blaster
  • apc.exp.04.manaan.world_arc.republic.mission_3.temp_reroute
  • apc.exp.04.manaan.world_arc.republic.mission_4.temp_forceleap
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  • apc.jedi_consular.sage.balance_mods
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  • apc.jedi_consular.shadow.serenity_mods
  • apc.jedi_knight.guardian.defense_mods
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  • apc.jedi_knight.sentinel.combat_mods
  • apc.jedi_knight.sentinel.concentration_mods
  • apc.jedi_knight.sentinel.watchman_mods
  • apc.sith_inquisitor.assassin.darkness_mods
  • apc.sith_inquisitor.assassin.deception_mods
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  • apc.sith_inquisitor.sorcerer.corruption_mods
  • apc.sith_inquisitor.sorcerer.lightning_mods
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  • apc.smuggler.gunslinger.dirty_fighting_mods
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  • apc.smuggler.scoundrel.sawbones_mods
  • apc.smuggler.scoundrel.scrapper_mods
  • apc.trooper.specialist.plasmatech_mods
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  • apc.trooper.specialist.tactics_mods
  • apn.companion.galactic_seasons.fen_zeil
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  • apn.exp.04.manaan.world_arc.republic.quest_4.dosk_boss
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  • apn.flashpoint.elom.boss2.adds.strong.batteldroid
  • apn.flashpoint.elom.boss2.adds_passive
  • apn.flashpoint.elom.boss3.void_zone
  • apn.npc.combat.humanoid.melee.dps.saber.jet_charge_melee_droid
  • apn.pet.scoutdroid.mdr_ch1_passive
  • cdx.lore.lots.manaan.ion_cannon
  • cdx.lore.lots.manaan.progenitor
  • cdx.organizations.exp.04.manaan_warfare_group
  • cdx.persons.exp.04.admiral_rava
  • cdx.persons.exp.04.colonel_gallo
  • cdx.titles.pvp.season14.best_assassins
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  • cdx.titles.pvp.season14.best_powertechs
  • cdx.titles.pvp.season14.best_sages
  • cdx.titles.pvp.season14.best_scoundrels
  • cdx.titles.pvp.season14.best_sentinels
  • cdx.titles.pvp.season14.best_shadows
  • cdx.titles.pvp.season14.best_snipers
  • cdx.titles.pvp.season14.best_sorcerers
  • cdx.titles.pvp.season14.best_vanguards
  • cdx.titles.pvp.season14.bronze
  • cdx.titles.pvp.season14.gold
  • cdx.titles.pvp.season14.silver
  • class.cc.colonel_gallo
  • cnd.abl.bounty_hunter.skill.arsenal.has_tracer_missile
  • cnd.alliance.alerts.companions.adon.summonable_or_joined
  • cnd.alliance.alerts.companions.fen_zeil.interaction_adon_joined_shadow
  • cnd.alliance.alerts.companions.fen_zeil.interaction_adon_not_joined_shadow
  • cnd.alliance.alerts.companions.fen_zeil.interaction_personal1
  • cnd.alliance.alerts.companions.fen_zeil.not_used_compendium
  • cnd.alliance.alerts.companions.fen_zeil.recruited_fen
  • cnd.character.combat_style.can_add_style
  • cnd.exp.04.manaan.world_arc.imperial.mission_4.flirted_with_anri
  • cnd.exp.04.manaan.world_arc.imperial.mission_4.neither_korrd_nor_norok_asset
  • cnd.exp.04.manaan.world_arc.imperial.mission_4.saboteur_sent_kolto_to_odessen
  • cnd.exp.04.manaan.world_arc.republic.mission_3.visibility_mining_transport
  • cnd.galactic_seasons.vendor.kiat.season2.collections.not_has_fen_a01v02_shadow_unlocked
  • cnd.galactic_seasons.vendor.kiat.season2.collections.not_has_fen_a01v02_unlocked
  • cnd.galactic_seasons.vendor.kiat.season2.collections.not_has_fen_a01v03_shadow_unlocked
  • cnd.galactic_seasons.vendor.kiat.season2.collections.not_has_fen_a02v02_shadow_unlocked
  • cnd.galactic_seasons.vendor.kiat.season2.collections.not_has_fen_a02v02_unlocked
  • cnd.galactic_seasons.vendor.kiat.season2.collections.not_has_fen_a02v03_shadow_unlocked
  • cnd.galactic_seasons.vendor.kiat.season2.collections.not_has_fen_a02v03_unlocked
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0152.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0152.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0152.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0152.prototype.armor_head
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  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0155.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0155.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0155.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0155.prototype.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0155.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0155.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0155.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0156.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0156.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0156.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0156.prototype.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0156.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0156.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0156.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0157.premium.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0157.premium.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0157.premium.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0157.premium.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0157.premium.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0157.premium.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0157.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0157.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0157.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0157.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0157.prototype.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0157.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0157.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0157.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0158.premium.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0158.premium.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0158.premium.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0158.premium.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0158.premium.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0158.premium.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0158.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0158.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0158.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0158.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0158.prototype.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0158.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0158.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0158.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0159.premium.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0159.premium.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0159.premium.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0159.premium.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0159.premium.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0159.premium.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0159.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0159.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0159.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0159.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0159.prototype.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0159.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0159.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0159.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0160.premium.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0160.premium.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0160.premium.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0160.premium.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0160.premium.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0160.premium.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0160.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0161.premium.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0161.premium.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0161.premium.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0161.premium.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0161.premium.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0161.premium.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0161.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0162.premium.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0162.premium.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0162.premium.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0162.premium.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0162.premium.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0162.premium.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0162.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0163.premium.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0163.premium.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0163.premium.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0163.premium.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0163.premium.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0163.premium.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.flashpoint.ilvl_0163.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0148.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0148.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0148.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0148.artifact.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0148.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0148.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0148.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0149.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0149.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0149.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0149.artifact.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0149.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0149.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0149.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0150.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0150.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0150.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0150.artifact.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0150.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0150.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0150.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0151.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0151.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0151.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0151.artifact.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0151.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0151.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0151.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0152.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0152.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0152.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0152.artifact.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0152.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0152.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0152.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0152.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0152.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0152.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0152.prototype.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0152.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0152.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0152.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0153.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0153.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0153.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0153.artifact.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0153.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0153.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0153.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0153.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0153.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0153.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0153.prototype.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0153.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0153.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0153.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0154.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0154.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0154.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0154.artifact.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0154.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0154.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0154.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0154.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0154.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0154.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0154.prototype.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0154.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0154.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0154.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0155.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0155.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0155.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0155.artifact.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0155.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0155.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0155.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0155.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0155.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0155.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0155.prototype.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0155.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0155.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0155.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0156.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0156.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0156.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0156.artifact.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0156.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0156.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0156.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0156.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0156.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0156.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0156.prototype.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0156.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0156.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0156.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0157.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0157.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0157.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0157.artifact.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0157.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0157.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0157.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0157.premium.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0157.premium.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0157.premium.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0157.premium.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0157.premium.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0157.premium.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0157.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0157.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0157.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0157.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0157.prototype.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0157.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0157.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0157.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0158.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0158.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0158.artifact.armor_hands
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  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0158.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0158.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0158.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0158.premium.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0158.premium.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0158.premium.armor_hands
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  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0158.premium.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0158.premium.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0158.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0158.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0158.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0158.prototype.armor_hands
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  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0158.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0159.premium.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0159.premium.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0159.premium.armor_hands
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  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0159.premium.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0159.premium.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0159.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0159.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0159.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0159.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0159.prototype.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0159.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0159.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0159.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0160.premium.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0160.premium.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0160.premium.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0160.premium.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0160.premium.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0160.premium.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0160.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0160.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0160.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0160.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0160.prototype.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0160.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0160.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0160.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0161.premium.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0161.premium.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0161.premium.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0161.premium.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0161.premium.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0161.premium.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0161.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0162.premium.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0162.premium.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0162.premium.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0162.premium.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0162.premium.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0162.premium.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0162.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0163.premium.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0163.premium.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0163.premium.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0163.premium.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0163.premium.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0163.premium.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.operation.ilvl_0163.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.pvp.ilvl_0150.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.pvp.ilvl_0150.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.pvp.ilvl_0150.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.pvp.ilvl_0150.artifact.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.pvp.ilvl_0150.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.pvp.ilvl_0150.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.pvp.ilvl_0150.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.pvp.ilvl_0151.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.pvp.ilvl_0151.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.pvp.ilvl_0151.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.pvp.ilvl_0151.artifact.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.pvp.ilvl_0151.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.pvp.ilvl_0151.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.pvp.ilvl_0151.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.pvp.ilvl_0152.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.pvp.ilvl_0152.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.pvp.ilvl_0152.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.pvp.ilvl_0152.prototype.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.pvp.ilvl_0152.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.pvp.ilvl_0152.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.pvp.ilvl_0152.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.pvp.ilvl_0153.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.pvp.ilvl_0153.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.pvp.ilvl_0153.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.pvp.ilvl_0153.prototype.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.pvp.ilvl_0153.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.pvp.ilvl_0153.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.pvp.ilvl_0153.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.pvp.ilvl_0155.premium.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.pvp.ilvl_0155.premium.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.pvp.ilvl_0155.premium.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.pvp.ilvl_0155.premium.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.pvp.ilvl_0155.premium.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.pvp.ilvl_0155.premium.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.pvp.ilvl_0155.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.pvp.ilvl_0156.premium.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.pvp.ilvl_0156.premium.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.pvp.ilvl_0156.premium.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.pvp.ilvl_0156.premium.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.pvp.ilvl_0156.premium.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.pvp.ilvl_0156.premium.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_dps.pvp.ilvl_0156.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0152.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0152.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0152.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0152.prototype.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0152.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0152.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0152.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0153.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0153.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0153.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0153.prototype.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0153.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0153.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0153.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0154.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0154.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0154.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0154.prototype.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0154.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0154.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0154.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0155.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0155.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0155.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0155.prototype.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0155.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0155.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0155.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0156.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0156.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0156.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0156.prototype.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0156.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0156.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0156.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0157.premium.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0157.premium.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0157.premium.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0157.premium.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0157.premium.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0157.premium.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0157.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0157.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0157.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0157.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0157.prototype.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0157.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0157.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0157.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0158.premium.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0158.premium.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0158.premium.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0158.premium.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0158.premium.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0158.premium.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0158.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0158.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0158.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0158.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0158.prototype.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0158.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0158.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0158.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0159.premium.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0159.premium.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0159.premium.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0159.premium.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0159.premium.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0159.premium.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0159.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0159.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0159.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0159.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0159.prototype.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0159.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0159.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0159.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0160.premium.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0160.premium.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0160.premium.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0160.premium.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0160.premium.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0160.premium.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0160.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0161.premium.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0161.premium.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0161.premium.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0161.premium.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0161.premium.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0161.premium.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0161.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0162.premium.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0162.premium.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0162.premium.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0162.premium.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0162.premium.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0162.premium.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0162.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0163.premium.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0163.premium.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0163.premium.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0163.premium.armor_head
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  • cnd.itm.has_item.lots.armor.agnt_smu_heals.flashpoint.ilvl_0163.premium.armor_waist
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  • cnd.itm.has_item.lots.armor.agnt_smu_heals.operation.ilvl_0152.prototype.armor_chest
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  • cnd.itm.has_item.lots.armor.agnt_smu_heals.operation.ilvl_0162.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.operation.ilvl_0163.premium.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.operation.ilvl_0163.premium.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.operation.ilvl_0163.premium.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.operation.ilvl_0163.premium.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.operation.ilvl_0163.premium.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.operation.ilvl_0163.premium.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.operation.ilvl_0163.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.pvp.ilvl_0150.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.pvp.ilvl_0150.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.pvp.ilvl_0150.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.pvp.ilvl_0150.artifact.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.pvp.ilvl_0150.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.pvp.ilvl_0150.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.pvp.ilvl_0150.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.pvp.ilvl_0151.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.pvp.ilvl_0151.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.pvp.ilvl_0151.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.pvp.ilvl_0151.artifact.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.pvp.ilvl_0151.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.pvp.ilvl_0151.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.pvp.ilvl_0151.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.pvp.ilvl_0152.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.pvp.ilvl_0152.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.pvp.ilvl_0152.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.pvp.ilvl_0152.prototype.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.pvp.ilvl_0152.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.pvp.ilvl_0152.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.pvp.ilvl_0152.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.pvp.ilvl_0153.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.pvp.ilvl_0153.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.pvp.ilvl_0153.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.pvp.ilvl_0153.prototype.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.pvp.ilvl_0153.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.pvp.ilvl_0153.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.pvp.ilvl_0153.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.pvp.ilvl_0155.premium.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.pvp.ilvl_0155.premium.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.pvp.ilvl_0155.premium.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.pvp.ilvl_0155.premium.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.pvp.ilvl_0155.premium.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.pvp.ilvl_0155.premium.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.pvp.ilvl_0155.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.pvp.ilvl_0156.premium.armor_chest
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.pvp.ilvl_0156.premium.armor_feet
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.pvp.ilvl_0156.premium.armor_hands
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.pvp.ilvl_0156.premium.armor_head
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.pvp.ilvl_0156.premium.armor_legs
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.pvp.ilvl_0156.premium.armor_waist
  • cnd.itm.has_item.lots.armor.agnt_smu_heals.pvp.ilvl_0156.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0152.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0152.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0152.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0152.prototype.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0152.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0152.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0152.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0153.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0153.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0153.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0153.prototype.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0153.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0153.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0153.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0154.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0154.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0154.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0154.prototype.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0154.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0154.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0154.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0155.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0155.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0155.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0155.prototype.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0155.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0155.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0155.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0156.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0156.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0156.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0156.prototype.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0156.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0156.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0156.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0157.premium.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0157.premium.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0157.premium.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0157.premium.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0157.premium.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0157.premium.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0157.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0157.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0157.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0157.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0157.prototype.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0157.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0157.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0157.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0158.premium.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0158.premium.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0158.premium.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0158.premium.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0158.premium.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0158.premium.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0158.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0158.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0158.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0158.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0158.prototype.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0158.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0158.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0158.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0159.premium.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0159.premium.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0159.premium.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0159.premium.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0159.premium.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0159.premium.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0159.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0159.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0159.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0159.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0159.prototype.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0159.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0159.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0159.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0160.premium.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0160.premium.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0160.premium.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0160.premium.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0160.premium.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0160.premium.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0160.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0161.premium.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0161.premium.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0161.premium.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0161.premium.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0161.premium.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0161.premium.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0161.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0162.premium.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0162.premium.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0162.premium.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0162.premium.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0162.premium.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0162.premium.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0162.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0163.premium.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0163.premium.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0163.premium.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0163.premium.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0163.premium.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0163.premium.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_dps.flashpoint.ilvl_0163.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0148.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0148.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0148.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0148.artifact.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0148.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0148.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0148.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0149.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0149.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0149.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0149.artifact.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0149.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0149.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0149.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0150.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0150.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0150.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0150.artifact.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0150.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0150.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0150.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0151.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0151.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0151.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0151.artifact.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0151.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0151.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0151.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0152.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0152.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0152.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0152.artifact.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0152.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0152.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0152.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0152.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0152.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0152.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0152.prototype.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0152.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0152.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0152.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0153.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0153.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0153.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0153.artifact.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0153.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0153.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0153.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0153.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0153.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0153.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0153.prototype.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0153.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0153.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0153.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0154.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0154.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0154.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0154.artifact.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0154.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0154.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0154.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0154.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0154.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0154.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0154.prototype.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0154.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0154.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0154.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0155.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0155.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0155.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0155.artifact.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0155.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0155.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0155.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0155.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0155.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0155.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0155.prototype.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0155.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0155.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0155.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0156.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0156.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0156.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0156.artifact.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0156.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0156.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0156.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0156.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0156.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0156.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0156.prototype.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0156.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0156.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0156.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0157.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0157.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0157.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0157.artifact.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0157.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0157.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0157.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0157.premium.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0157.premium.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0157.premium.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0157.premium.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0157.premium.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0157.premium.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0157.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0157.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0157.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0157.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0157.prototype.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0157.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0157.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0157.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0158.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0158.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0158.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0158.artifact.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0158.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0158.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0158.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0158.premium.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0158.premium.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0158.premium.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0158.premium.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0158.premium.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0158.premium.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0158.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0158.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0158.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0158.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0158.prototype.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0158.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0158.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0158.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0159.premium.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0159.premium.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0159.premium.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0159.premium.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0159.premium.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0159.premium.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0159.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0159.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0159.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0159.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0159.prototype.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0159.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0159.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0159.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0160.premium.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0160.premium.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0160.premium.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0160.premium.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0160.premium.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0160.premium.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0160.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0160.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0160.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0160.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0160.prototype.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0160.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0160.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0160.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0161.premium.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0161.premium.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0161.premium.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0161.premium.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0161.premium.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0161.premium.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0161.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0162.premium.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0162.premium.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0162.premium.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0162.premium.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0162.premium.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0162.premium.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0162.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0163.premium.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0163.premium.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0163.premium.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0163.premium.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0163.premium.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0163.premium.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_dps.operation.ilvl_0163.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_dps.pvp.ilvl_0150.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_dps.pvp.ilvl_0150.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_dps.pvp.ilvl_0150.artifact.armor_hands
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  • cnd.itm.has_item.lots.armor.bh_tro_dps.pvp.ilvl_0150.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_dps.pvp.ilvl_0150.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_dps.pvp.ilvl_0150.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_dps.pvp.ilvl_0151.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_dps.pvp.ilvl_0151.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_dps.pvp.ilvl_0151.artifact.armor_hands
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  • cnd.itm.has_item.lots.armor.bh_tro_dps.pvp.ilvl_0151.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_dps.pvp.ilvl_0151.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_dps.pvp.ilvl_0151.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_dps.pvp.ilvl_0152.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_dps.pvp.ilvl_0152.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_dps.pvp.ilvl_0152.prototype.armor_hands
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  • cnd.itm.has_item.lots.armor.bh_tro_dps.pvp.ilvl_0152.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_dps.pvp.ilvl_0152.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_dps.pvp.ilvl_0152.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_dps.pvp.ilvl_0153.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_dps.pvp.ilvl_0153.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_dps.pvp.ilvl_0153.prototype.armor_hands
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  • cnd.itm.has_item.lots.armor.bh_tro_dps.pvp.ilvl_0153.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_dps.pvp.ilvl_0153.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_dps.pvp.ilvl_0153.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_dps.pvp.ilvl_0155.premium.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_dps.pvp.ilvl_0155.premium.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_dps.pvp.ilvl_0155.premium.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_dps.pvp.ilvl_0155.premium.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_dps.pvp.ilvl_0155.premium.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_dps.pvp.ilvl_0155.premium.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_dps.pvp.ilvl_0155.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_dps.pvp.ilvl_0156.premium.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_dps.pvp.ilvl_0156.premium.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_dps.pvp.ilvl_0156.premium.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_dps.pvp.ilvl_0156.premium.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_dps.pvp.ilvl_0156.premium.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_dps.pvp.ilvl_0156.premium.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_dps.pvp.ilvl_0156.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0152.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0152.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0152.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0152.prototype.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0152.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0152.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0152.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0153.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0153.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0153.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0153.prototype.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0153.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0153.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0153.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0154.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0154.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0154.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0154.prototype.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0154.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0154.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0154.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0155.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0155.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0155.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0155.prototype.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0155.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0155.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0155.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0156.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0156.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0156.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0156.prototype.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0156.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0156.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0156.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0157.premium.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0157.premium.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0157.premium.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0157.premium.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0157.premium.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0157.premium.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0157.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0157.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0157.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0157.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0157.prototype.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0157.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0157.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0157.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0158.premium.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0158.premium.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0158.premium.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0158.premium.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0158.premium.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0158.premium.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0158.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0158.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0158.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0158.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0158.prototype.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0158.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0158.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0158.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0159.premium.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0159.premium.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0159.premium.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0159.premium.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0159.premium.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0159.premium.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0159.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0159.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0159.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0159.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0159.prototype.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0159.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0159.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0159.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0160.premium.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0160.premium.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0160.premium.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0160.premium.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0160.premium.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0160.premium.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0160.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0161.premium.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0161.premium.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0161.premium.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0161.premium.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0161.premium.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0161.premium.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0161.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0162.premium.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0162.premium.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0162.premium.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0162.premium.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0162.premium.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0162.premium.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0162.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0163.premium.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0163.premium.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0163.premium.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0163.premium.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0163.premium.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0163.premium.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_heals.flashpoint.ilvl_0163.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0148.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0148.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0148.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0148.artifact.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0148.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0148.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0148.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0149.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0149.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0149.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0149.artifact.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0149.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0149.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0149.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0150.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0150.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0150.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0150.artifact.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0150.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0150.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0150.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0151.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0151.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0151.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0151.artifact.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0151.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0151.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0151.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0152.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0152.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0152.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0152.artifact.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0152.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0152.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0152.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0152.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0152.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0152.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0152.prototype.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0152.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0152.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0152.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0153.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0153.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0153.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0153.artifact.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0153.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0153.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0153.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0153.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0153.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0153.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0153.prototype.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0153.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0153.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0153.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0154.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0154.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0154.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0154.artifact.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0154.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0154.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0154.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0154.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0154.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0154.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0154.prototype.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0154.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0154.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0154.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0155.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0155.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0155.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0155.artifact.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0155.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0155.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0155.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0155.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0155.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0155.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0155.prototype.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0155.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0155.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0155.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0156.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0156.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0156.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0156.artifact.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0156.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0156.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0156.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0156.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0156.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0156.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0156.prototype.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0156.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0156.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0156.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0157.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0157.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0157.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0157.artifact.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0157.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0157.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0157.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0157.premium.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0157.premium.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0157.premium.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0157.premium.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0157.premium.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0157.premium.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0157.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0157.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0157.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0157.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0157.prototype.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0157.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0157.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0157.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0158.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0158.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0158.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0158.artifact.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0158.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0158.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0158.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0158.premium.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0158.premium.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0158.premium.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0158.premium.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0158.premium.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0158.premium.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0158.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0158.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0158.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0158.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0158.prototype.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0158.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0158.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0158.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0159.premium.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0159.premium.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0159.premium.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0159.premium.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0159.premium.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0159.premium.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0159.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0159.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0159.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0159.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0159.prototype.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0159.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0159.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0159.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0160.premium.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0160.premium.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0160.premium.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0160.premium.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0160.premium.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0160.premium.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0160.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0160.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0160.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0160.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0160.prototype.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0160.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0160.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0160.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0161.premium.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0161.premium.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0161.premium.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0161.premium.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0161.premium.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0161.premium.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0161.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0162.premium.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0162.premium.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0162.premium.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0162.premium.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0162.premium.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0162.premium.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0162.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0163.premium.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0163.premium.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0163.premium.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0163.premium.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0163.premium.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0163.premium.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_heals.operation.ilvl_0163.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_heals.pvp.ilvl_0150.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_heals.pvp.ilvl_0150.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_heals.pvp.ilvl_0150.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_heals.pvp.ilvl_0150.artifact.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_heals.pvp.ilvl_0150.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_heals.pvp.ilvl_0150.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_heals.pvp.ilvl_0150.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_heals.pvp.ilvl_0151.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_heals.pvp.ilvl_0151.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_heals.pvp.ilvl_0151.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_heals.pvp.ilvl_0151.artifact.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_heals.pvp.ilvl_0151.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_heals.pvp.ilvl_0151.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_heals.pvp.ilvl_0151.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_heals.pvp.ilvl_0152.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_heals.pvp.ilvl_0152.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_heals.pvp.ilvl_0152.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_heals.pvp.ilvl_0152.prototype.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_heals.pvp.ilvl_0152.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_heals.pvp.ilvl_0152.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_heals.pvp.ilvl_0152.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_heals.pvp.ilvl_0153.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_heals.pvp.ilvl_0153.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_heals.pvp.ilvl_0153.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_heals.pvp.ilvl_0153.prototype.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_heals.pvp.ilvl_0153.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_heals.pvp.ilvl_0153.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_heals.pvp.ilvl_0153.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_heals.pvp.ilvl_0155.premium.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_heals.pvp.ilvl_0155.premium.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_heals.pvp.ilvl_0155.premium.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_heals.pvp.ilvl_0155.premium.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_heals.pvp.ilvl_0155.premium.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_heals.pvp.ilvl_0155.premium.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_heals.pvp.ilvl_0155.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_heals.pvp.ilvl_0156.premium.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_heals.pvp.ilvl_0156.premium.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_heals.pvp.ilvl_0156.premium.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_heals.pvp.ilvl_0156.premium.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_heals.pvp.ilvl_0156.premium.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_heals.pvp.ilvl_0156.premium.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_heals.pvp.ilvl_0156.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0152.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0152.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0152.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0152.prototype.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0152.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0152.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0152.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0153.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0153.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0153.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0153.prototype.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0153.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0153.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0153.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0154.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0154.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0154.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0154.prototype.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0154.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0154.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0154.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0155.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0155.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0155.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0155.prototype.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0155.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0155.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0155.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0156.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0156.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0156.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0156.prototype.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0156.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0156.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0156.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0157.premium.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0157.premium.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0157.premium.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0157.premium.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0157.premium.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0157.premium.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0157.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0157.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0157.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0157.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0157.prototype.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0157.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0157.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0157.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0158.premium.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0158.premium.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0158.premium.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0158.premium.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0158.premium.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0158.premium.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0158.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0158.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0158.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0158.prototype.armor_hands
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  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0158.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0158.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0158.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0159.premium.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0159.premium.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0159.premium.armor_hands
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  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0159.premium.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0159.premium.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0159.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0159.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0159.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0159.prototype.armor_hands
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  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0159.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0159.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0159.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0160.premium.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0160.premium.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0160.premium.armor_hands
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  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0160.premium.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0160.premium.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0160.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0161.premium.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0161.premium.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0161.premium.armor_hands
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  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0161.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0162.premium.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0162.premium.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0162.premium.armor_hands
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  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0162.premium.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0162.premium.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0162.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0163.premium.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0163.premium.armor_feet
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  • cnd.itm.has_item.lots.armor.bh_tro_tank.flashpoint.ilvl_0163.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0148.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0148.artifact.armor_feet
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  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0149.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0149.artifact.armor_feet
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  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0150.artifact.armor_chest
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  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0151.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0151.artifact.armor_feet
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  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0151.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0152.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0152.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0152.artifact.armor_hands
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  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0152.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0152.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0152.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0152.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0152.prototype.armor_feet
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  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0152.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0153.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0153.artifact.armor_feet
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  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0153.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0153.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0153.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0153.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0153.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0153.prototype.armor_hands
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  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0153.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0154.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0154.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0154.artifact.armor_hands
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  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0154.artifact.armor_legs
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  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0154.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0154.prototype.armor_feet
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  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0155.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0155.artifact.armor_feet
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  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0155.prototype.armor_chest
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  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0156.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0156.artifact.armor_feet
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  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0156.prototype.armor_chest
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  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0157.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0157.artifact.armor_feet
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  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0157.premium.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0157.premium.armor_feet
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  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0157.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0157.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0157.prototype.armor_feet
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  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0157.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0157.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0158.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0158.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0158.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0158.artifact.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0158.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0158.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0158.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0158.premium.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0158.premium.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0158.premium.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0158.premium.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0158.premium.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0158.premium.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0158.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0158.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0158.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0158.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0158.prototype.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0158.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0158.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0158.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0159.premium.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0159.premium.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0159.premium.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0159.premium.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0159.premium.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0159.premium.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0159.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0159.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0159.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0159.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0159.prototype.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0159.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0159.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0159.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0160.premium.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0160.premium.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0160.premium.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0160.premium.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0160.premium.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0160.premium.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0160.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0160.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0160.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0160.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0160.prototype.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0160.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0160.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0160.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0161.premium.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0161.premium.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0161.premium.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0161.premium.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0161.premium.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0161.premium.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0161.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0162.premium.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0162.premium.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0162.premium.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0162.premium.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0162.premium.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0162.premium.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0162.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0163.premium.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0163.premium.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0163.premium.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0163.premium.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0163.premium.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0163.premium.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_tank.operation.ilvl_0163.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_tank.pvp.ilvl_0150.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_tank.pvp.ilvl_0150.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_tank.pvp.ilvl_0150.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_tank.pvp.ilvl_0150.artifact.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_tank.pvp.ilvl_0150.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_tank.pvp.ilvl_0150.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_tank.pvp.ilvl_0150.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_tank.pvp.ilvl_0151.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_tank.pvp.ilvl_0151.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_tank.pvp.ilvl_0151.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_tank.pvp.ilvl_0151.artifact.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_tank.pvp.ilvl_0151.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_tank.pvp.ilvl_0151.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_tank.pvp.ilvl_0151.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_tank.pvp.ilvl_0152.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_tank.pvp.ilvl_0152.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_tank.pvp.ilvl_0152.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_tank.pvp.ilvl_0152.prototype.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_tank.pvp.ilvl_0152.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_tank.pvp.ilvl_0152.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_tank.pvp.ilvl_0152.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_tank.pvp.ilvl_0153.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_tank.pvp.ilvl_0153.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_tank.pvp.ilvl_0153.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_tank.pvp.ilvl_0153.prototype.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_tank.pvp.ilvl_0153.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_tank.pvp.ilvl_0153.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_tank.pvp.ilvl_0153.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_tank.pvp.ilvl_0155.premium.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_tank.pvp.ilvl_0155.premium.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_tank.pvp.ilvl_0155.premium.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_tank.pvp.ilvl_0155.premium.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_tank.pvp.ilvl_0155.premium.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_tank.pvp.ilvl_0155.premium.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_tank.pvp.ilvl_0155.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.bh_tro_tank.pvp.ilvl_0156.premium.armor_chest
  • cnd.itm.has_item.lots.armor.bh_tro_tank.pvp.ilvl_0156.premium.armor_feet
  • cnd.itm.has_item.lots.armor.bh_tro_tank.pvp.ilvl_0156.premium.armor_hands
  • cnd.itm.has_item.lots.armor.bh_tro_tank.pvp.ilvl_0156.premium.armor_head
  • cnd.itm.has_item.lots.armor.bh_tro_tank.pvp.ilvl_0156.premium.armor_legs
  • cnd.itm.has_item.lots.armor.bh_tro_tank.pvp.ilvl_0156.premium.armor_waist
  • cnd.itm.has_item.lots.armor.bh_tro_tank.pvp.ilvl_0156.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0152.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0152.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0152.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0152.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0152.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0152.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0152.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0153.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0153.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0153.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0153.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0153.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0153.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0153.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0154.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0154.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0154.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0154.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0154.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0154.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0154.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0155.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0155.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0155.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0155.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0155.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0155.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0155.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0156.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0156.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0156.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0156.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0156.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0156.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0156.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0157.premium.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0157.premium.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0157.premium.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0157.premium.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0157.premium.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0157.premium.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0157.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0157.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0157.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0157.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0157.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0157.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0157.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0157.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0158.premium.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0158.premium.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0158.premium.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0158.premium.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0158.premium.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0158.premium.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0158.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0158.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0158.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0158.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0158.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0158.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0158.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0158.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0159.premium.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0159.premium.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0159.premium.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0159.premium.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0159.premium.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0159.premium.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0159.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0159.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0159.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0159.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0159.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0159.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0159.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0159.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0160.premium.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0160.premium.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0160.premium.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0160.premium.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0160.premium.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0160.premium.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0160.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0161.premium.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0161.premium.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0161.premium.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0161.premium.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0161.premium.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0161.premium.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0161.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0162.premium.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0162.premium.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0162.premium.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0162.premium.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0162.premium.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0162.premium.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0162.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0163.premium.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0163.premium.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0163.premium.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0163.premium.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0163.premium.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0163.premium.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_dps.flashpoint.ilvl_0163.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0148.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0148.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0148.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0148.artifact.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0148.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0148.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0148.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0149.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0149.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0149.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0149.artifact.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0149.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0149.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0149.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0150.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0150.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0150.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0150.artifact.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0150.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0150.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0150.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0151.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0151.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0151.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0151.artifact.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0151.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0151.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0151.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0152.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0152.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0152.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0152.artifact.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0152.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0152.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0152.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0152.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0152.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0152.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0152.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0152.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0152.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0152.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0153.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0153.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0153.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0153.artifact.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0153.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0153.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0153.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0153.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0153.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0153.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0153.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0153.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0153.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0153.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0154.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0154.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0154.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0154.artifact.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0154.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0154.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0154.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0154.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0154.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0154.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0154.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0154.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0154.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0154.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0155.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0155.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0155.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0155.artifact.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0155.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0155.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0155.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0155.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0155.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0155.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0155.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0155.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0155.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0155.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0156.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0156.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0156.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0156.artifact.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0156.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0156.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0156.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0156.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0156.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0156.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0156.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0156.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0156.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0156.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0157.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0157.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0157.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0157.artifact.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0157.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0157.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0157.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0157.premium.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0157.premium.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0157.premium.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0157.premium.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0157.premium.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0157.premium.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0157.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0157.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0157.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0157.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0157.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0157.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0157.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0157.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0158.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0158.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0158.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0158.artifact.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0158.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0158.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0158.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0158.premium.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0158.premium.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0158.premium.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0158.premium.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0158.premium.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0158.premium.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0158.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0158.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0158.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0158.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0158.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0158.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0158.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0158.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0159.premium.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0159.premium.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0159.premium.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0159.premium.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0159.premium.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0159.premium.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0159.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0159.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0159.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0159.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0159.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0159.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0159.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0159.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0160.premium.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0160.premium.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0160.premium.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0160.premium.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0160.premium.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0160.premium.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0160.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0160.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0160.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0160.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0160.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0160.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0160.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0160.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0161.premium.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0161.premium.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0161.premium.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0161.premium.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0161.premium.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0161.premium.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0161.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0162.premium.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0162.premium.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0162.premium.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0162.premium.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0162.premium.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0162.premium.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0162.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0163.premium.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0163.premium.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0163.premium.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0163.premium.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0163.premium.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0163.premium.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_dps.operation.ilvl_0163.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_dps.pvp.ilvl_0150.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_dps.pvp.ilvl_0150.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_dps.pvp.ilvl_0150.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_dps.pvp.ilvl_0150.artifact.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_dps.pvp.ilvl_0150.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_dps.pvp.ilvl_0150.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_dps.pvp.ilvl_0150.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_dps.pvp.ilvl_0151.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_dps.pvp.ilvl_0151.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_dps.pvp.ilvl_0151.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_dps.pvp.ilvl_0151.artifact.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_dps.pvp.ilvl_0151.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_dps.pvp.ilvl_0151.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_dps.pvp.ilvl_0151.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_dps.pvp.ilvl_0152.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_dps.pvp.ilvl_0152.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_dps.pvp.ilvl_0152.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_dps.pvp.ilvl_0152.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_dps.pvp.ilvl_0152.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_dps.pvp.ilvl_0152.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_dps.pvp.ilvl_0152.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_dps.pvp.ilvl_0153.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_dps.pvp.ilvl_0153.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_dps.pvp.ilvl_0153.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_dps.pvp.ilvl_0153.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_dps.pvp.ilvl_0153.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_dps.pvp.ilvl_0153.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_dps.pvp.ilvl_0153.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_dps.pvp.ilvl_0155.premium.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_dps.pvp.ilvl_0155.premium.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_dps.pvp.ilvl_0155.premium.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_dps.pvp.ilvl_0155.premium.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_dps.pvp.ilvl_0155.premium.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_dps.pvp.ilvl_0155.premium.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_dps.pvp.ilvl_0155.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_dps.pvp.ilvl_0156.premium.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_dps.pvp.ilvl_0156.premium.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_dps.pvp.ilvl_0156.premium.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_dps.pvp.ilvl_0156.premium.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_dps.pvp.ilvl_0156.premium.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_dps.pvp.ilvl_0156.premium.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_dps.pvp.ilvl_0156.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0152.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0152.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0152.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0152.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0152.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0152.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0152.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0153.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0153.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0153.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0153.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0153.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0153.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0153.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0154.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0154.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0154.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0154.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0154.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0154.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0154.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0155.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0155.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0155.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0155.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0155.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0155.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0155.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0156.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0156.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0156.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0156.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0156.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0156.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0156.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0157.premium.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0157.premium.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0157.premium.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0157.premium.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0157.premium.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0157.premium.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0157.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0157.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0157.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0157.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0157.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0157.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0157.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0157.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0158.premium.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0158.premium.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0158.premium.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0158.premium.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0158.premium.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0158.premium.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0158.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0158.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0158.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0158.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0158.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0158.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0158.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0158.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0159.premium.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0159.premium.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0159.premium.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0159.premium.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0159.premium.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0159.premium.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0159.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0159.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0159.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0159.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0159.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0159.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0159.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0159.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0160.premium.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0160.premium.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0160.premium.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0160.premium.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0160.premium.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0160.premium.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0160.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0161.premium.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0161.premium.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0161.premium.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0161.premium.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0161.premium.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0161.premium.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0161.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0162.premium.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0162.premium.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0162.premium.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0162.premium.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0162.premium.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0162.premium.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0162.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0163.premium.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0163.premium.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0163.premium.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0163.premium.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0163.premium.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0163.premium.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_heals.flashpoint.ilvl_0163.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0148.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0148.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0148.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0148.artifact.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0148.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0148.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0148.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0149.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0149.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0149.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0149.artifact.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0149.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0149.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0149.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0150.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0150.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0150.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0150.artifact.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0150.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0150.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0150.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0151.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0151.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0151.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0151.artifact.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0151.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0151.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0151.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0152.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0152.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0152.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0152.artifact.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0152.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0152.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0152.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0152.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0152.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0152.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0152.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0152.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0152.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0152.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0153.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0153.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0153.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0153.artifact.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0153.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0153.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0153.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0153.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0153.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0153.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0153.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0153.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0153.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0153.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0154.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0154.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0154.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0154.artifact.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0154.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0154.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0154.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0154.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0154.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0154.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0154.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0154.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0154.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0154.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0155.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0155.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0155.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0155.artifact.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0155.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0155.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0155.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0155.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0155.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0155.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0155.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0155.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0155.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0155.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0156.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0156.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0156.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0156.artifact.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0156.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0156.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0156.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0156.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0156.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0156.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0156.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0156.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0156.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0156.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0157.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0157.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0157.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0157.artifact.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0157.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0157.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0157.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0157.premium.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0157.premium.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0157.premium.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0157.premium.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0157.premium.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0157.premium.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0157.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0157.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0157.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0157.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0157.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0157.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0157.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0157.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0158.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0158.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0158.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0158.artifact.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0158.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0158.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0158.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0158.premium.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0158.premium.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0158.premium.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0158.premium.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0158.premium.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0158.premium.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0158.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0158.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0158.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0158.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0158.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0158.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0158.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0158.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0159.premium.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0159.premium.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0159.premium.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0159.premium.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0159.premium.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0159.premium.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0159.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0159.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0159.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0159.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0159.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0159.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0159.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0159.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0160.premium.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0160.premium.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0160.premium.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0160.premium.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0160.premium.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0160.premium.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0160.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0160.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0160.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0160.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0160.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0160.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0160.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0160.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0161.premium.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0161.premium.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0161.premium.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0161.premium.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0161.premium.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0161.premium.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0161.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0162.premium.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0162.premium.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0162.premium.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0162.premium.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0162.premium.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0162.premium.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0162.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0163.premium.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0163.premium.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0163.premium.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0163.premium.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0163.premium.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0163.premium.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_heals.operation.ilvl_0163.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_heals.pvp.ilvl_0150.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_heals.pvp.ilvl_0150.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_heals.pvp.ilvl_0150.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_heals.pvp.ilvl_0150.artifact.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_heals.pvp.ilvl_0150.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_heals.pvp.ilvl_0150.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_heals.pvp.ilvl_0150.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_heals.pvp.ilvl_0151.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_heals.pvp.ilvl_0151.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_heals.pvp.ilvl_0151.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_heals.pvp.ilvl_0151.artifact.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_heals.pvp.ilvl_0151.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_heals.pvp.ilvl_0151.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_heals.pvp.ilvl_0151.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_heals.pvp.ilvl_0152.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_heals.pvp.ilvl_0152.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_heals.pvp.ilvl_0152.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_heals.pvp.ilvl_0152.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_heals.pvp.ilvl_0152.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_heals.pvp.ilvl_0152.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_heals.pvp.ilvl_0152.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_heals.pvp.ilvl_0153.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_heals.pvp.ilvl_0153.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_heals.pvp.ilvl_0153.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_heals.pvp.ilvl_0153.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_heals.pvp.ilvl_0153.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_heals.pvp.ilvl_0153.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_heals.pvp.ilvl_0153.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_heals.pvp.ilvl_0155.premium.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_heals.pvp.ilvl_0155.premium.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_heals.pvp.ilvl_0155.premium.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_heals.pvp.ilvl_0155.premium.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_heals.pvp.ilvl_0155.premium.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_heals.pvp.ilvl_0155.premium.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_heals.pvp.ilvl_0155.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_heals.pvp.ilvl_0156.premium.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_heals.pvp.ilvl_0156.premium.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_heals.pvp.ilvl_0156.premium.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_heals.pvp.ilvl_0156.premium.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_heals.pvp.ilvl_0156.premium.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_heals.pvp.ilvl_0156.premium.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_heals.pvp.ilvl_0156.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0152.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0152.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0152.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0152.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0152.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0152.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0152.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0153.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0153.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0153.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0153.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0153.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0153.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0153.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0154.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0154.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0154.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0154.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0154.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0154.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0154.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0155.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0155.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0155.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0155.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0155.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0155.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0155.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0156.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0156.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0156.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0156.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0156.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0156.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0156.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0157.premium.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0157.premium.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0157.premium.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0157.premium.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0157.premium.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0157.premium.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0157.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0157.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0157.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0157.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0157.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0157.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0157.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0157.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0158.premium.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0158.premium.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0158.premium.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0158.premium.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0158.premium.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0158.premium.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0158.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0158.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0158.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0158.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0158.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0158.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0158.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0158.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0159.premium.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0159.premium.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0159.premium.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0159.premium.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0159.premium.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0159.premium.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0159.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0159.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0159.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0159.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0159.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0159.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0159.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0159.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0160.premium.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0160.premium.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0160.premium.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0160.premium.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0160.premium.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0160.premium.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0160.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0161.premium.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0161.premium.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0161.premium.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0161.premium.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0161.premium.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0161.premium.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0161.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0162.premium.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0162.premium.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0162.premium.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0162.premium.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0162.premium.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0162.premium.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0162.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0163.premium.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0163.premium.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0163.premium.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0163.premium.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0163.premium.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0163.premium.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_tank.flashpoint.ilvl_0163.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0148.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0148.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0148.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0148.artifact.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0148.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0148.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0148.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0149.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0149.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0149.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0149.artifact.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0149.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0149.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0149.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0150.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0150.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0150.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0150.artifact.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0150.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0150.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0150.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0151.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0151.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0151.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0151.artifact.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0151.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0151.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0151.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0152.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0152.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0152.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0152.artifact.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0152.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0152.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0152.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0152.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0152.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0152.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0152.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0152.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0152.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0152.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0153.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0153.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0153.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0153.artifact.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0153.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0153.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0153.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0153.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0153.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0153.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0153.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0153.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0153.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0153.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0154.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0154.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0154.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0154.artifact.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0154.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0154.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0154.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0154.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0154.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0154.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0154.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0154.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0154.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0154.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0155.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0155.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0155.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0155.artifact.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0155.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0155.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0155.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0155.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0155.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0155.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0155.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0155.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0155.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0155.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0156.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0156.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0156.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0156.artifact.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0156.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0156.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0156.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0156.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0156.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0156.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0156.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0156.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0156.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0156.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0157.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0157.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0157.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0157.artifact.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0157.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0157.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0157.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0157.premium.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0157.premium.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0157.premium.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0157.premium.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0157.premium.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0157.premium.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0157.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0157.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0157.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0157.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0157.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0157.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0157.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0157.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0158.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0158.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0158.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0158.artifact.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0158.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0158.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0158.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0158.premium.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0158.premium.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0158.premium.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0158.premium.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0158.premium.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0158.premium.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0158.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0158.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0158.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0158.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0158.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0158.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0158.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0158.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0159.premium.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0159.premium.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0159.premium.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0159.premium.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0159.premium.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0159.premium.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0159.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0159.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0159.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0159.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0159.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0159.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0159.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0159.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0160.premium.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0160.premium.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0160.premium.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0160.premium.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0160.premium.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0160.premium.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0160.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0160.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0160.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0160.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0160.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0160.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0160.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0160.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0161.premium.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0161.premium.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0161.premium.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0161.premium.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0161.premium.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0161.premium.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0161.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0162.premium.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0162.premium.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0162.premium.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0162.premium.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0162.premium.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0162.premium.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0162.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0163.premium.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0163.premium.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0163.premium.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0163.premium.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0163.premium.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0163.premium.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_tank.operation.ilvl_0163.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_tank.pvp.ilvl_0150.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_tank.pvp.ilvl_0150.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_tank.pvp.ilvl_0150.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_tank.pvp.ilvl_0150.artifact.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_tank.pvp.ilvl_0150.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_tank.pvp.ilvl_0150.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_tank.pvp.ilvl_0150.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_tank.pvp.ilvl_0151.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_tank.pvp.ilvl_0151.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_tank.pvp.ilvl_0151.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_tank.pvp.ilvl_0151.artifact.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_tank.pvp.ilvl_0151.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_tank.pvp.ilvl_0151.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_tank.pvp.ilvl_0151.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_tank.pvp.ilvl_0152.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_tank.pvp.ilvl_0152.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_tank.pvp.ilvl_0152.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_tank.pvp.ilvl_0152.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_tank.pvp.ilvl_0152.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_tank.pvp.ilvl_0152.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_tank.pvp.ilvl_0152.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_tank.pvp.ilvl_0153.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_tank.pvp.ilvl_0153.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_tank.pvp.ilvl_0153.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_tank.pvp.ilvl_0153.prototype.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_tank.pvp.ilvl_0153.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_tank.pvp.ilvl_0153.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_tank.pvp.ilvl_0153.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_tank.pvp.ilvl_0155.premium.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_tank.pvp.ilvl_0155.premium.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_tank.pvp.ilvl_0155.premium.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_tank.pvp.ilvl_0155.premium.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_tank.pvp.ilvl_0155.premium.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_tank.pvp.ilvl_0155.premium.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_tank.pvp.ilvl_0155.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.inq_jco_tank.pvp.ilvl_0156.premium.armor_chest
  • cnd.itm.has_item.lots.armor.inq_jco_tank.pvp.ilvl_0156.premium.armor_feet
  • cnd.itm.has_item.lots.armor.inq_jco_tank.pvp.ilvl_0156.premium.armor_hands
  • cnd.itm.has_item.lots.armor.inq_jco_tank.pvp.ilvl_0156.premium.armor_head
  • cnd.itm.has_item.lots.armor.inq_jco_tank.pvp.ilvl_0156.premium.armor_legs
  • cnd.itm.has_item.lots.armor.inq_jco_tank.pvp.ilvl_0156.premium.armor_waist
  • cnd.itm.has_item.lots.armor.inq_jco_tank.pvp.ilvl_0156.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0152.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0152.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0152.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0152.prototype.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0152.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0152.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0152.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0153.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0153.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0153.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0153.prototype.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0153.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0153.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0153.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0154.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0154.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0154.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0154.prototype.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0154.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0154.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0154.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0155.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0155.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0155.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0155.prototype.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0155.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0155.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0155.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0156.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0156.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0156.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0156.prototype.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0156.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0156.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0156.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0157.premium.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0157.premium.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0157.premium.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0157.premium.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0157.premium.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0157.premium.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0157.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0157.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0157.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0157.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0157.prototype.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0157.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0157.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0157.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0158.premium.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0158.premium.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0158.premium.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0158.premium.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0158.premium.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0158.premium.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0158.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0158.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0158.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0158.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0158.prototype.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0158.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0158.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0158.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0159.premium.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0159.premium.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0159.premium.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0159.premium.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0159.premium.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0159.premium.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0159.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0159.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0159.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0159.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0159.prototype.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0159.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0159.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0159.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0160.premium.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0160.premium.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0160.premium.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0160.premium.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0160.premium.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0160.premium.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0160.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0161.premium.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0161.premium.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0161.premium.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0161.premium.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0161.premium.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0161.premium.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0161.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0162.premium.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0162.premium.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0162.premium.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0162.premium.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0162.premium.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0162.premium.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0162.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0163.premium.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0163.premium.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0163.premium.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0163.premium.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0163.premium.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0163.premium.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_dps.flashpoint.ilvl_0163.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0148.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0148.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0148.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0148.artifact.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0148.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0148.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0148.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0149.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0149.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0149.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0149.artifact.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0149.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0149.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0149.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0150.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0150.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0150.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0150.artifact.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0150.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0150.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0150.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0151.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0151.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0151.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0151.artifact.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0151.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0151.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0151.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0152.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0152.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0152.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0152.artifact.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0152.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0152.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0152.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0152.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0152.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0152.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0152.prototype.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0152.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0152.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0152.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0153.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0153.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0153.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0153.artifact.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0153.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0153.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0153.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0153.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0153.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0153.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0153.prototype.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0153.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0153.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0153.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0154.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0154.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0154.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0154.artifact.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0154.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0154.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0154.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0154.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0154.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0154.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0154.prototype.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0154.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0154.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0154.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0155.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0155.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0155.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0155.artifact.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0155.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0155.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0155.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0155.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0155.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0155.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0155.prototype.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0155.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0155.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0155.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0156.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0156.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0156.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0156.artifact.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0156.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0156.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0156.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0156.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0156.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0156.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0156.prototype.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0156.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0156.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0156.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0157.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0157.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0157.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0157.artifact.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0157.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0157.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0157.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0157.premium.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0157.premium.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0157.premium.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0157.premium.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0157.premium.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0157.premium.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0157.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0157.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0157.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0157.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0157.prototype.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0157.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0157.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0157.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0158.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0158.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0158.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0158.artifact.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0158.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0158.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0158.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0158.premium.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0158.premium.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0158.premium.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0158.premium.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0158.premium.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0158.premium.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0158.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0158.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0158.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0158.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0158.prototype.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0158.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0158.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0158.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0159.premium.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0159.premium.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0159.premium.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0159.premium.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0159.premium.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0159.premium.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0159.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0159.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0159.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0159.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0159.prototype.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0159.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0159.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0159.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0160.premium.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0160.premium.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0160.premium.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0160.premium.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0160.premium.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0160.premium.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0160.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0160.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0160.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0160.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0160.prototype.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0160.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0160.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0160.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0161.premium.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0161.premium.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0161.premium.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0161.premium.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0161.premium.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0161.premium.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0161.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0162.premium.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0162.premium.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0162.premium.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0162.premium.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0162.premium.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0162.premium.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0162.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0163.premium.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0163.premium.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0163.premium.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0163.premium.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0163.premium.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0163.premium.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_dps.operation.ilvl_0163.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_dps.pvp.ilvl_0150.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_dps.pvp.ilvl_0150.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_dps.pvp.ilvl_0150.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_dps.pvp.ilvl_0150.artifact.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_dps.pvp.ilvl_0150.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_dps.pvp.ilvl_0150.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_dps.pvp.ilvl_0150.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_dps.pvp.ilvl_0151.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_dps.pvp.ilvl_0151.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_dps.pvp.ilvl_0151.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_dps.pvp.ilvl_0151.artifact.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_dps.pvp.ilvl_0151.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_dps.pvp.ilvl_0151.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_dps.pvp.ilvl_0151.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_dps.pvp.ilvl_0152.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_dps.pvp.ilvl_0152.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_dps.pvp.ilvl_0152.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_dps.pvp.ilvl_0152.prototype.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_dps.pvp.ilvl_0152.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_dps.pvp.ilvl_0152.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_dps.pvp.ilvl_0152.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_dps.pvp.ilvl_0153.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_dps.pvp.ilvl_0153.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_dps.pvp.ilvl_0153.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_dps.pvp.ilvl_0153.prototype.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_dps.pvp.ilvl_0153.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_dps.pvp.ilvl_0153.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_dps.pvp.ilvl_0153.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_dps.pvp.ilvl_0155.premium.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_dps.pvp.ilvl_0155.premium.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_dps.pvp.ilvl_0155.premium.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_dps.pvp.ilvl_0155.premium.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_dps.pvp.ilvl_0155.premium.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_dps.pvp.ilvl_0155.premium.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_dps.pvp.ilvl_0155.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_dps.pvp.ilvl_0156.premium.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_dps.pvp.ilvl_0156.premium.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_dps.pvp.ilvl_0156.premium.armor_hands
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  • cnd.itm.has_item.lots.armor.war_kni_dps.pvp.ilvl_0156.premium.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_dps.pvp.ilvl_0156.premium.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_dps.pvp.ilvl_0156.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0152.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0152.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0152.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0152.prototype.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0152.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0152.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0152.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0153.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0153.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0153.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0153.prototype.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0153.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0153.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0153.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0154.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0154.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0154.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0154.prototype.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0154.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0154.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0154.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0155.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0155.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0155.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0155.prototype.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0155.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0155.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0155.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0156.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0156.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0156.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0156.prototype.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0156.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0156.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0156.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0157.premium.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0157.premium.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0157.premium.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0157.premium.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0157.premium.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0157.premium.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0157.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0157.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0157.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0157.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0157.prototype.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0157.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0157.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0157.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0158.premium.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0158.premium.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0158.premium.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0158.premium.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0158.premium.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0158.premium.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0158.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0158.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0158.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0158.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0158.prototype.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0158.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0158.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0158.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0159.premium.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0159.premium.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0159.premium.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0159.premium.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0159.premium.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0159.premium.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0159.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0159.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0159.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0159.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0159.prototype.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0159.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0159.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0159.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0160.premium.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0160.premium.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0160.premium.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0160.premium.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0160.premium.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0160.premium.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0160.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0161.premium.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0161.premium.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0161.premium.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0161.premium.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0161.premium.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0161.premium.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0161.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0162.premium.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0162.premium.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0162.premium.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0162.premium.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0162.premium.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0162.premium.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0162.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0163.premium.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0163.premium.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0163.premium.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0163.premium.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0163.premium.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0163.premium.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_tank.flashpoint.ilvl_0163.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0148.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0148.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0148.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0148.artifact.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0148.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0148.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0148.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0149.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0149.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0149.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0149.artifact.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0149.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0149.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0149.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0150.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0150.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0150.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0150.artifact.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0150.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0150.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0150.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0151.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0151.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0151.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0151.artifact.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0151.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0151.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0151.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0152.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0152.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0152.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0152.artifact.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0152.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0152.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0152.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0152.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0152.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0152.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0152.prototype.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0152.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0152.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0152.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0153.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0153.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0153.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0153.artifact.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0153.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0153.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0153.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0153.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0153.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0153.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0153.prototype.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0153.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0153.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0153.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0154.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0154.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0154.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0154.artifact.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0154.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0154.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0154.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0154.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0154.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0154.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0154.prototype.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0154.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0154.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0154.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0155.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0155.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0155.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0155.artifact.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0155.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0155.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0155.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0155.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0155.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0155.prototype.armor_hands
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  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0155.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0155.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0155.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0156.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0156.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0156.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0156.artifact.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0156.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0156.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0156.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0156.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0156.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0156.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0156.prototype.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0156.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0156.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0156.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0157.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0157.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0157.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0157.artifact.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0157.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0157.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0157.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0157.premium.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0157.premium.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0157.premium.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0157.premium.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0157.premium.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0157.premium.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0157.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0157.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0157.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0157.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0157.prototype.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0157.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0157.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0157.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0158.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0158.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0158.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0158.artifact.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0158.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0158.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0158.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0158.premium.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0158.premium.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0158.premium.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0158.premium.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0158.premium.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0158.premium.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0158.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0158.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0158.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0158.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0158.prototype.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0158.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0158.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0158.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0159.premium.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0159.premium.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0159.premium.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0159.premium.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0159.premium.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0159.premium.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0159.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0159.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0159.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0159.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0159.prototype.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0159.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0159.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0159.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0160.premium.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0160.premium.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0160.premium.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0160.premium.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0160.premium.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0160.premium.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0160.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0160.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0160.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0160.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0160.prototype.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0160.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0160.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0160.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0161.premium.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0161.premium.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0161.premium.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0161.premium.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0161.premium.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0161.premium.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0161.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0162.premium.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0162.premium.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0162.premium.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0162.premium.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0162.premium.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0162.premium.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0162.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0163.premium.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0163.premium.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0163.premium.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0163.premium.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0163.premium.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0163.premium.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_tank.operation.ilvl_0163.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_tank.pvp.ilvl_0150.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_tank.pvp.ilvl_0150.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_tank.pvp.ilvl_0150.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_tank.pvp.ilvl_0150.artifact.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_tank.pvp.ilvl_0150.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_tank.pvp.ilvl_0150.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_tank.pvp.ilvl_0150.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_tank.pvp.ilvl_0151.artifact.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_tank.pvp.ilvl_0151.artifact.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_tank.pvp.ilvl_0151.artifact.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_tank.pvp.ilvl_0151.artifact.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_tank.pvp.ilvl_0151.artifact.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_tank.pvp.ilvl_0151.artifact.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_tank.pvp.ilvl_0151.artifact.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_tank.pvp.ilvl_0152.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_tank.pvp.ilvl_0152.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_tank.pvp.ilvl_0152.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_tank.pvp.ilvl_0152.prototype.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_tank.pvp.ilvl_0152.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_tank.pvp.ilvl_0152.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_tank.pvp.ilvl_0152.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_tank.pvp.ilvl_0153.prototype.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_tank.pvp.ilvl_0153.prototype.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_tank.pvp.ilvl_0153.prototype.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_tank.pvp.ilvl_0153.prototype.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_tank.pvp.ilvl_0153.prototype.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_tank.pvp.ilvl_0153.prototype.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_tank.pvp.ilvl_0153.prototype.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_tank.pvp.ilvl_0155.premium.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_tank.pvp.ilvl_0155.premium.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_tank.pvp.ilvl_0155.premium.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_tank.pvp.ilvl_0155.premium.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_tank.pvp.ilvl_0155.premium.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_tank.pvp.ilvl_0155.premium.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_tank.pvp.ilvl_0155.premium.armor_wrists
  • cnd.itm.has_item.lots.armor.war_kni_tank.pvp.ilvl_0156.premium.armor_chest
  • cnd.itm.has_item.lots.armor.war_kni_tank.pvp.ilvl_0156.premium.armor_feet
  • cnd.itm.has_item.lots.armor.war_kni_tank.pvp.ilvl_0156.premium.armor_hands
  • cnd.itm.has_item.lots.armor.war_kni_tank.pvp.ilvl_0156.premium.armor_head
  • cnd.itm.has_item.lots.armor.war_kni_tank.pvp.ilvl_0156.premium.armor_legs
  • cnd.itm.has_item.lots.armor.war_kni_tank.pvp.ilvl_0156.premium.armor_waist
  • cnd.itm.has_item.lots.armor.war_kni_tank.pvp.ilvl_0156.premium.armor_wrists
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0157.premium.fixed.relic_crit_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0157.premium.fixed.relic_defense_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0157.premium.fixed.relic_dps_alacrity_onuse
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0157.premium.fixed.relic_dps_power_onuse
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0157.premium.fixed.relic_heal_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0157.premium.fixed.relic_power_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0157.premium.fixed.relic_primary_stat_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0157.premium.fixed.relic_static_shield_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0157.premium.fixed.relic_tank_defense_onuse
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0157.premium.fixed.relic_tank_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0157.premium.fixed.relic_tank_shield_onuse
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0158.premium.fixed.relic_crit_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0158.premium.fixed.relic_defense_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0158.premium.fixed.relic_dps_alacrity_onuse
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0158.premium.fixed.relic_dps_power_onuse
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0158.premium.fixed.relic_heal_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0158.premium.fixed.relic_power_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0158.premium.fixed.relic_primary_stat_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0158.premium.fixed.relic_static_shield_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0158.premium.fixed.relic_tank_defense_onuse
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0158.premium.fixed.relic_tank_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0158.premium.fixed.relic_tank_shield_onuse
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0159.premium.fixed.relic_crit_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0159.premium.fixed.relic_defense_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0159.premium.fixed.relic_dps_alacrity_onuse
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0159.premium.fixed.relic_dps_power_onuse
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0159.premium.fixed.relic_heal_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0159.premium.fixed.relic_power_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0159.premium.fixed.relic_primary_stat_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0159.premium.fixed.relic_static_shield_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0159.premium.fixed.relic_tank_defense_onuse
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0159.premium.fixed.relic_tank_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0159.premium.fixed.relic_tank_shield_onuse
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0160.premium.fixed.relic_crit_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0160.premium.fixed.relic_defense_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0160.premium.fixed.relic_dps_alacrity_onuse
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0160.premium.fixed.relic_dps_power_onuse
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0160.premium.fixed.relic_heal_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0160.premium.fixed.relic_power_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0160.premium.fixed.relic_primary_stat_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0160.premium.fixed.relic_static_shield_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0160.premium.fixed.relic_tank_defense_onuse
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0160.premium.fixed.relic_tank_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0160.premium.fixed.relic_tank_shield_onuse
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0161.premium.fixed.relic_crit_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0161.premium.fixed.relic_defense_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0161.premium.fixed.relic_dps_alacrity_onuse
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0161.premium.fixed.relic_dps_power_onuse
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0161.premium.fixed.relic_heal_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0161.premium.fixed.relic_power_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0161.premium.fixed.relic_primary_stat_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0161.premium.fixed.relic_static_shield_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0161.premium.fixed.relic_tank_defense_onuse
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0161.premium.fixed.relic_tank_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0161.premium.fixed.relic_tank_shield_onuse
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0162.premium.fixed.relic_crit_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0162.premium.fixed.relic_defense_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0162.premium.fixed.relic_dps_alacrity_onuse
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0162.premium.fixed.relic_dps_power_onuse
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0162.premium.fixed.relic_heal_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0162.premium.fixed.relic_power_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0162.premium.fixed.relic_primary_stat_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0162.premium.fixed.relic_static_shield_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0162.premium.fixed.relic_tank_defense_onuse
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0162.premium.fixed.relic_tank_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0162.premium.fixed.relic_tank_shield_onuse
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0163.premium.fixed.relic_crit_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0163.premium.fixed.relic_defense_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0163.premium.fixed.relic_dps_alacrity_onuse
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0163.premium.fixed.relic_dps_power_onuse
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0163.premium.fixed.relic_heal_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0163.premium.fixed.relic_power_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0163.premium.fixed.relic_primary_stat_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0163.premium.fixed.relic_static_shield_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0163.premium.fixed.relic_tank_defense_onuse
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0163.premium.fixed.relic_tank_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0163.premium.fixed.relic_tank_shield_onuse
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0164.premium.fixed.relic_crit_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0164.premium.fixed.relic_defense_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0164.premium.fixed.relic_dps_alacrity_onuse
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0164.premium.fixed.relic_dps_power_onuse
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0164.premium.fixed.relic_heal_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0164.premium.fixed.relic_power_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0164.premium.fixed.relic_primary_stat_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0164.premium.fixed.relic_static_shield_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0164.premium.fixed.relic_tank_defense_onuse
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0164.premium.fixed.relic_tank_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0164.premium.fixed.relic_tank_shield_onuse
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0165.premium.fixed.relic_crit_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0165.premium.fixed.relic_defense_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0165.premium.fixed.relic_dps_alacrity_onuse
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0165.premium.fixed.relic_dps_power_onuse
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0165.premium.fixed.relic_heal_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0165.premium.fixed.relic_power_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0165.premium.fixed.relic_primary_stat_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0165.premium.fixed.relic_static_shield_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0165.premium.fixed.relic_tank_defense_onuse
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0165.premium.fixed.relic_tank_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0165.premium.fixed.relic_tank_shield_onuse
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0166.premium.fixed.relic_crit_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0166.premium.fixed.relic_defense_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0166.premium.fixed.relic_dps_alacrity_onuse
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0166.premium.fixed.relic_dps_power_onuse
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0166.premium.fixed.relic_heal_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0166.premium.fixed.relic_power_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0166.premium.fixed.relic_primary_stat_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0166.premium.fixed.relic_static_shield_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0166.premium.fixed.relic_tank_defense_onuse
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0166.premium.fixed.relic_tank_proc
  • cnd.itm.has_item.lots.relics.conquest.ilvl_0166.premium.fixed.relic_tank_shield_onuse
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0152.prototype.fixed.relic_crit_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0152.prototype.fixed.relic_defense_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0152.prototype.fixed.relic_dps_alacrity_onuse
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0152.prototype.fixed.relic_dps_power_onuse
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0152.prototype.fixed.relic_heal_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0152.prototype.fixed.relic_power_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0152.prototype.fixed.relic_primary_stat_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0152.prototype.fixed.relic_static_shield_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0152.prototype.fixed.relic_tank_defense_onuse
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0152.prototype.fixed.relic_tank_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0152.prototype.fixed.relic_tank_shield_onuse
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0153.prototype.fixed.relic_crit_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0153.prototype.fixed.relic_defense_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0153.prototype.fixed.relic_dps_alacrity_onuse
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0153.prototype.fixed.relic_dps_power_onuse
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0153.prototype.fixed.relic_heal_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0153.prototype.fixed.relic_power_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0153.prototype.fixed.relic_primary_stat_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0153.prototype.fixed.relic_static_shield_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0153.prototype.fixed.relic_tank_defense_onuse
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0153.prototype.fixed.relic_tank_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0153.prototype.fixed.relic_tank_shield_onuse
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0154.prototype.fixed.relic_crit_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0154.prototype.fixed.relic_defense_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0154.prototype.fixed.relic_dps_alacrity_onuse
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0154.prototype.fixed.relic_dps_power_onuse
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0154.prototype.fixed.relic_heal_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0154.prototype.fixed.relic_power_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0154.prototype.fixed.relic_primary_stat_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0154.prototype.fixed.relic_static_shield_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0154.prototype.fixed.relic_tank_defense_onuse
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0154.prototype.fixed.relic_tank_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0154.prototype.fixed.relic_tank_shield_onuse
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0155.prototype.fixed.relic_crit_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0155.prototype.fixed.relic_defense_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0155.prototype.fixed.relic_dps_alacrity_onuse
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0155.prototype.fixed.relic_dps_power_onuse
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0155.prototype.fixed.relic_heal_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0155.prototype.fixed.relic_power_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0155.prototype.fixed.relic_primary_stat_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0155.prototype.fixed.relic_static_shield_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0155.prototype.fixed.relic_tank_defense_onuse
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0155.prototype.fixed.relic_tank_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0155.prototype.fixed.relic_tank_shield_onuse
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0156.prototype.fixed.relic_crit_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0156.prototype.fixed.relic_defense_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0156.prototype.fixed.relic_dps_alacrity_onuse
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0156.prototype.fixed.relic_dps_power_onuse
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0156.prototype.fixed.relic_heal_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0156.prototype.fixed.relic_power_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0156.prototype.fixed.relic_primary_stat_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0156.prototype.fixed.relic_static_shield_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0156.prototype.fixed.relic_tank_defense_onuse
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0156.prototype.fixed.relic_tank_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0156.prototype.fixed.relic_tank_shield_onuse
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0157.prototype.fixed.relic_crit_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0157.prototype.fixed.relic_defense_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0157.prototype.fixed.relic_dps_alacrity_onuse
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0157.prototype.fixed.relic_dps_power_onuse
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0157.prototype.fixed.relic_heal_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0157.prototype.fixed.relic_power_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0157.prototype.fixed.relic_primary_stat_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0157.prototype.fixed.relic_static_shield_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0157.prototype.fixed.relic_tank_defense_onuse
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0157.prototype.fixed.relic_tank_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0157.prototype.fixed.relic_tank_shield_onuse
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0158.prototype.fixed.relic_crit_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0158.prototype.fixed.relic_defense_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0158.prototype.fixed.relic_dps_alacrity_onuse
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0158.prototype.fixed.relic_dps_power_onuse
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0158.prototype.fixed.relic_heal_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0158.prototype.fixed.relic_power_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0158.prototype.fixed.relic_primary_stat_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0158.prototype.fixed.relic_static_shield_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0158.prototype.fixed.relic_tank_defense_onuse
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0158.prototype.fixed.relic_tank_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0158.prototype.fixed.relic_tank_shield_onuse
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0159.prototype.fixed.relic_crit_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0159.prototype.fixed.relic_defense_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0159.prototype.fixed.relic_dps_alacrity_onuse
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0159.prototype.fixed.relic_dps_power_onuse
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0159.prototype.fixed.relic_heal_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0159.prototype.fixed.relic_power_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0159.prototype.fixed.relic_primary_stat_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0159.prototype.fixed.relic_static_shield_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0159.prototype.fixed.relic_tank_defense_onuse
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0159.prototype.fixed.relic_tank_proc
  • cnd.itm.has_item.lots.relics.flashpoint.ilvl_0159.prototype.fixed.relic_tank_shield_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0148.artifact.fixed.relic_crit_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0148.artifact.fixed.relic_defense_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0148.artifact.fixed.relic_dps_alacrity_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0148.artifact.fixed.relic_dps_power_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0148.artifact.fixed.relic_heal_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0148.artifact.fixed.relic_power_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0148.artifact.fixed.relic_primary_stat_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0148.artifact.fixed.relic_static_shield_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0148.artifact.fixed.relic_tank_defense_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0148.artifact.fixed.relic_tank_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0148.artifact.fixed.relic_tank_shield_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0149.artifact.fixed.relic_crit_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0149.artifact.fixed.relic_defense_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0149.artifact.fixed.relic_dps_alacrity_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0149.artifact.fixed.relic_dps_power_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0149.artifact.fixed.relic_heal_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0149.artifact.fixed.relic_power_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0149.artifact.fixed.relic_primary_stat_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0149.artifact.fixed.relic_static_shield_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0149.artifact.fixed.relic_tank_defense_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0149.artifact.fixed.relic_tank_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0149.artifact.fixed.relic_tank_shield_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0150.artifact.fixed.relic_crit_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0150.artifact.fixed.relic_defense_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0150.artifact.fixed.relic_dps_alacrity_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0150.artifact.fixed.relic_dps_power_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0150.artifact.fixed.relic_heal_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0150.artifact.fixed.relic_power_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0150.artifact.fixed.relic_primary_stat_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0150.artifact.fixed.relic_static_shield_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0150.artifact.fixed.relic_tank_defense_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0150.artifact.fixed.relic_tank_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0150.artifact.fixed.relic_tank_shield_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0151.artifact.fixed.relic_crit_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0151.artifact.fixed.relic_defense_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0151.artifact.fixed.relic_dps_alacrity_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0151.artifact.fixed.relic_dps_power_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0151.artifact.fixed.relic_heal_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0151.artifact.fixed.relic_power_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0151.artifact.fixed.relic_primary_stat_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0151.artifact.fixed.relic_static_shield_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0151.artifact.fixed.relic_tank_defense_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0151.artifact.fixed.relic_tank_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0151.artifact.fixed.relic_tank_shield_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0152.artifact.fixed.relic_crit_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0152.artifact.fixed.relic_defense_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0152.artifact.fixed.relic_dps_alacrity_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0152.artifact.fixed.relic_dps_power_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0152.artifact.fixed.relic_heal_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0152.artifact.fixed.relic_power_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0152.artifact.fixed.relic_primary_stat_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0152.artifact.fixed.relic_static_shield_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0152.artifact.fixed.relic_tank_defense_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0152.artifact.fixed.relic_tank_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0152.artifact.fixed.relic_tank_shield_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0152.prototype.fixed.relic_crit_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0152.prototype.fixed.relic_defense_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0152.prototype.fixed.relic_dps_alacrity_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0152.prototype.fixed.relic_dps_power_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0152.prototype.fixed.relic_heal_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0152.prototype.fixed.relic_power_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0152.prototype.fixed.relic_primary_stat_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0152.prototype.fixed.relic_static_shield_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0152.prototype.fixed.relic_tank_defense_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0152.prototype.fixed.relic_tank_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0152.prototype.fixed.relic_tank_shield_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0153.artifact.fixed.relic_crit_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0153.artifact.fixed.relic_defense_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0153.artifact.fixed.relic_dps_alacrity_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0153.artifact.fixed.relic_dps_power_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0153.artifact.fixed.relic_heal_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0153.artifact.fixed.relic_power_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0153.artifact.fixed.relic_primary_stat_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0153.artifact.fixed.relic_static_shield_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0153.artifact.fixed.relic_tank_defense_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0153.artifact.fixed.relic_tank_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0153.artifact.fixed.relic_tank_shield_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0153.prototype.fixed.relic_crit_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0153.prototype.fixed.relic_defense_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0153.prototype.fixed.relic_dps_alacrity_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0153.prototype.fixed.relic_dps_power_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0153.prototype.fixed.relic_heal_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0153.prototype.fixed.relic_power_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0153.prototype.fixed.relic_primary_stat_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0153.prototype.fixed.relic_static_shield_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0153.prototype.fixed.relic_tank_defense_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0153.prototype.fixed.relic_tank_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0153.prototype.fixed.relic_tank_shield_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0154.artifact.fixed.relic_crit_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0154.artifact.fixed.relic_defense_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0154.artifact.fixed.relic_dps_alacrity_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0154.artifact.fixed.relic_dps_power_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0154.artifact.fixed.relic_heal_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0154.artifact.fixed.relic_power_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0154.artifact.fixed.relic_primary_stat_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0154.artifact.fixed.relic_static_shield_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0154.artifact.fixed.relic_tank_defense_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0154.artifact.fixed.relic_tank_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0154.artifact.fixed.relic_tank_shield_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0154.prototype.fixed.relic_crit_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0154.prototype.fixed.relic_defense_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0154.prototype.fixed.relic_dps_alacrity_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0154.prototype.fixed.relic_dps_power_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0154.prototype.fixed.relic_heal_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0154.prototype.fixed.relic_power_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0154.prototype.fixed.relic_primary_stat_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0154.prototype.fixed.relic_static_shield_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0154.prototype.fixed.relic_tank_defense_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0154.prototype.fixed.relic_tank_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0154.prototype.fixed.relic_tank_shield_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0155.artifact.fixed.relic_crit_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0155.artifact.fixed.relic_defense_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0155.artifact.fixed.relic_dps_alacrity_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0155.artifact.fixed.relic_dps_power_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0155.artifact.fixed.relic_heal_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0155.artifact.fixed.relic_power_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0155.artifact.fixed.relic_primary_stat_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0155.artifact.fixed.relic_static_shield_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0155.artifact.fixed.relic_tank_defense_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0155.artifact.fixed.relic_tank_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0155.artifact.fixed.relic_tank_shield_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0155.prototype.fixed.relic_crit_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0155.prototype.fixed.relic_defense_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0155.prototype.fixed.relic_dps_alacrity_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0155.prototype.fixed.relic_dps_power_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0155.prototype.fixed.relic_heal_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0155.prototype.fixed.relic_power_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0155.prototype.fixed.relic_primary_stat_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0155.prototype.fixed.relic_static_shield_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0155.prototype.fixed.relic_tank_defense_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0155.prototype.fixed.relic_tank_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0155.prototype.fixed.relic_tank_shield_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0156.artifact.fixed.relic_crit_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0156.artifact.fixed.relic_defense_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0156.artifact.fixed.relic_dps_alacrity_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0156.artifact.fixed.relic_dps_power_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0156.artifact.fixed.relic_heal_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0156.artifact.fixed.relic_power_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0156.artifact.fixed.relic_primary_stat_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0156.artifact.fixed.relic_static_shield_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0156.artifact.fixed.relic_tank_defense_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0156.artifact.fixed.relic_tank_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0156.artifact.fixed.relic_tank_shield_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0156.prototype.fixed.relic_crit_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0156.prototype.fixed.relic_defense_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0156.prototype.fixed.relic_dps_alacrity_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0156.prototype.fixed.relic_dps_power_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0156.prototype.fixed.relic_heal_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0156.prototype.fixed.relic_power_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0156.prototype.fixed.relic_primary_stat_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0156.prototype.fixed.relic_static_shield_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0156.prototype.fixed.relic_tank_defense_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0156.prototype.fixed.relic_tank_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0156.prototype.fixed.relic_tank_shield_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0157.artifact.fixed.relic_crit_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0157.artifact.fixed.relic_defense_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0157.artifact.fixed.relic_dps_alacrity_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0157.artifact.fixed.relic_dps_power_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0157.artifact.fixed.relic_heal_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0157.artifact.fixed.relic_power_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0157.artifact.fixed.relic_primary_stat_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0157.artifact.fixed.relic_static_shield_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0157.artifact.fixed.relic_tank_defense_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0157.artifact.fixed.relic_tank_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0157.artifact.fixed.relic_tank_shield_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0157.premium.fixed.relic_crit_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0157.premium.fixed.relic_defense_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0157.premium.fixed.relic_dps_alacrity_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0157.premium.fixed.relic_dps_power_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0157.premium.fixed.relic_heal_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0157.premium.fixed.relic_power_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0157.premium.fixed.relic_primary_stat_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0157.premium.fixed.relic_static_shield_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0157.premium.fixed.relic_tank_defense_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0157.premium.fixed.relic_tank_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0157.premium.fixed.relic_tank_shield_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0157.prototype.fixed.relic_crit_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0157.prototype.fixed.relic_defense_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0157.prototype.fixed.relic_dps_alacrity_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0157.prototype.fixed.relic_dps_power_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0157.prototype.fixed.relic_heal_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0157.prototype.fixed.relic_power_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0157.prototype.fixed.relic_primary_stat_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0157.prototype.fixed.relic_static_shield_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0157.prototype.fixed.relic_tank_defense_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0157.prototype.fixed.relic_tank_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0157.prototype.fixed.relic_tank_shield_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0158.artifact.fixed.relic_crit_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0158.artifact.fixed.relic_defense_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0158.artifact.fixed.relic_dps_alacrity_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0158.artifact.fixed.relic_dps_power_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0158.artifact.fixed.relic_heal_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0158.artifact.fixed.relic_power_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0158.artifact.fixed.relic_primary_stat_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0158.artifact.fixed.relic_static_shield_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0158.artifact.fixed.relic_tank_defense_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0158.artifact.fixed.relic_tank_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0158.artifact.fixed.relic_tank_shield_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0158.premium.fixed.relic_crit_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0158.premium.fixed.relic_defense_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0158.premium.fixed.relic_dps_alacrity_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0158.premium.fixed.relic_dps_power_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0158.premium.fixed.relic_heal_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0158.premium.fixed.relic_power_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0158.premium.fixed.relic_primary_stat_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0158.premium.fixed.relic_static_shield_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0158.premium.fixed.relic_tank_defense_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0158.premium.fixed.relic_tank_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0158.premium.fixed.relic_tank_shield_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0158.prototype.fixed.relic_crit_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0158.prototype.fixed.relic_defense_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0158.prototype.fixed.relic_dps_alacrity_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0158.prototype.fixed.relic_dps_power_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0158.prototype.fixed.relic_heal_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0158.prototype.fixed.relic_power_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0158.prototype.fixed.relic_primary_stat_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0158.prototype.fixed.relic_static_shield_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0158.prototype.fixed.relic_tank_defense_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0158.prototype.fixed.relic_tank_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0158.prototype.fixed.relic_tank_shield_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0159.premium.fixed.relic_crit_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0159.premium.fixed.relic_defense_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0159.premium.fixed.relic_dps_alacrity_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0159.premium.fixed.relic_dps_power_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0159.premium.fixed.relic_heal_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0159.premium.fixed.relic_power_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0159.premium.fixed.relic_primary_stat_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0159.premium.fixed.relic_static_shield_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0159.premium.fixed.relic_tank_defense_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0159.premium.fixed.relic_tank_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0159.premium.fixed.relic_tank_shield_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0159.prototype.fixed.relic_crit_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0159.prototype.fixed.relic_defense_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0159.prototype.fixed.relic_dps_alacrity_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0159.prototype.fixed.relic_dps_power_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0159.prototype.fixed.relic_heal_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0159.prototype.fixed.relic_power_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0159.prototype.fixed.relic_primary_stat_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0159.prototype.fixed.relic_static_shield_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0159.prototype.fixed.relic_tank_defense_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0159.prototype.fixed.relic_tank_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0159.prototype.fixed.relic_tank_shield_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0160.premium.fixed.relic_crit_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0160.premium.fixed.relic_defense_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0160.premium.fixed.relic_dps_alacrity_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0160.premium.fixed.relic_dps_power_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0160.premium.fixed.relic_heal_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0160.premium.fixed.relic_power_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0160.premium.fixed.relic_primary_stat_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0160.premium.fixed.relic_static_shield_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0160.premium.fixed.relic_tank_defense_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0160.premium.fixed.relic_tank_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0160.premium.fixed.relic_tank_shield_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0160.prototype.fixed.relic_crit_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0160.prototype.fixed.relic_defense_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0160.prototype.fixed.relic_dps_alacrity_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0160.prototype.fixed.relic_dps_power_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0160.prototype.fixed.relic_heal_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0160.prototype.fixed.relic_power_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0160.prototype.fixed.relic_primary_stat_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0160.prototype.fixed.relic_static_shield_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0160.prototype.fixed.relic_tank_defense_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0160.prototype.fixed.relic_tank_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0160.prototype.fixed.relic_tank_shield_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0161.premium.fixed.relic_crit_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0161.premium.fixed.relic_defense_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0161.premium.fixed.relic_dps_alacrity_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0161.premium.fixed.relic_dps_power_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0161.premium.fixed.relic_heal_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0161.premium.fixed.relic_power_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0161.premium.fixed.relic_primary_stat_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0161.premium.fixed.relic_static_shield_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0161.premium.fixed.relic_tank_defense_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0161.premium.fixed.relic_tank_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0161.premium.fixed.relic_tank_shield_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0162.premium.fixed.relic_crit_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0162.premium.fixed.relic_defense_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0162.premium.fixed.relic_dps_alacrity_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0162.premium.fixed.relic_dps_power_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0162.premium.fixed.relic_heal_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0162.premium.fixed.relic_power_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0162.premium.fixed.relic_primary_stat_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0162.premium.fixed.relic_static_shield_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0162.premium.fixed.relic_tank_defense_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0162.premium.fixed.relic_tank_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0162.premium.fixed.relic_tank_shield_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0163.premium.fixed.relic_crit_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0163.premium.fixed.relic_defense_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0163.premium.fixed.relic_dps_alacrity_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0163.premium.fixed.relic_dps_power_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0163.premium.fixed.relic_heal_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0163.premium.fixed.relic_power_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0163.premium.fixed.relic_primary_stat_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0163.premium.fixed.relic_static_shield_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0163.premium.fixed.relic_tank_defense_onuse
  • cnd.itm.has_item.lots.relics.operation.ilvl_0163.premium.fixed.relic_tank_proc
  • cnd.itm.has_item.lots.relics.operation.ilvl_0163.premium.fixed.relic_tank_shield_onuse
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0150.artifact.fixed.relic_crit_proc
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0150.artifact.fixed.relic_defense_proc
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0150.artifact.fixed.relic_dps_alacrity_onuse
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0150.artifact.fixed.relic_dps_power_onuse
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0150.artifact.fixed.relic_heal_proc
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0150.artifact.fixed.relic_power_proc
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0150.artifact.fixed.relic_primary_stat_proc
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0150.artifact.fixed.relic_static_shield_proc
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0150.artifact.fixed.relic_tank_defense_onuse
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0150.artifact.fixed.relic_tank_proc
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0150.artifact.fixed.relic_tank_shield_onuse
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0151.artifact.fixed.relic_crit_proc
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0151.artifact.fixed.relic_defense_proc
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0151.artifact.fixed.relic_dps_alacrity_onuse
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0151.artifact.fixed.relic_dps_power_onuse
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0151.artifact.fixed.relic_heal_proc
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0151.artifact.fixed.relic_power_proc
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0151.artifact.fixed.relic_primary_stat_proc
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0151.artifact.fixed.relic_static_shield_proc
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0151.artifact.fixed.relic_tank_defense_onuse
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0151.artifact.fixed.relic_tank_proc
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0151.artifact.fixed.relic_tank_shield_onuse
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0152.prototype.fixed.relic_crit_proc
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0152.prototype.fixed.relic_defense_proc
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0152.prototype.fixed.relic_dps_alacrity_onuse
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0152.prototype.fixed.relic_dps_power_onuse
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0152.prototype.fixed.relic_heal_proc
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0152.prototype.fixed.relic_power_proc
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0152.prototype.fixed.relic_primary_stat_proc
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0152.prototype.fixed.relic_static_shield_proc
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0152.prototype.fixed.relic_tank_defense_onuse
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0152.prototype.fixed.relic_tank_proc
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0152.prototype.fixed.relic_tank_shield_onuse
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0153.prototype.fixed.relic_crit_proc
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0153.prototype.fixed.relic_defense_proc
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0153.prototype.fixed.relic_dps_alacrity_onuse
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0153.prototype.fixed.relic_dps_power_onuse
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0153.prototype.fixed.relic_heal_proc
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0153.prototype.fixed.relic_power_proc
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0153.prototype.fixed.relic_primary_stat_proc
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0153.prototype.fixed.relic_static_shield_proc
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0153.prototype.fixed.relic_tank_defense_onuse
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0153.prototype.fixed.relic_tank_proc
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0153.prototype.fixed.relic_tank_shield_onuse
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0155.premium.fixed.relic_crit_proc
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0155.premium.fixed.relic_defense_proc
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0155.premium.fixed.relic_dps_alacrity_onuse
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0155.premium.fixed.relic_dps_power_onuse
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0155.premium.fixed.relic_heal_proc
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0155.premium.fixed.relic_power_proc
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0155.premium.fixed.relic_primary_stat_proc
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0155.premium.fixed.relic_static_shield_proc
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0155.premium.fixed.relic_tank_defense_onuse
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0155.premium.fixed.relic_tank_proc
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0155.premium.fixed.relic_tank_shield_onuse
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0156.premium.fixed.relic_crit_proc
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0156.premium.fixed.relic_defense_proc
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0156.premium.fixed.relic_dps_alacrity_onuse
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0156.premium.fixed.relic_dps_power_onuse
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0156.premium.fixed.relic_heal_proc
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0156.premium.fixed.relic_power_proc
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0156.premium.fixed.relic_primary_stat_proc
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0156.premium.fixed.relic_static_shield_proc
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0156.premium.fixed.relic_tank_defense_onuse
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0156.premium.fixed.relic_tank_proc
  • cnd.itm.has_item.lots.relics.pvp.ilvl_0156.premium.fixed.relic_tank_shield_onuse
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0157.premium.fixed.trinket_earpiece_abs
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0157.premium.fixed.trinket_earpiece_acc
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0157.premium.fixed.trinket_earpiece_alac
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0157.premium.fixed.trinket_earpiece_crit
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0157.premium.fixed.trinket_earpiece_shld
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0157.premium.fixed.trinket_implant_abs
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0157.premium.fixed.trinket_implant_acc
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0157.premium.fixed.trinket_implant_alac
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0157.premium.fixed.trinket_implant_crit
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0157.premium.fixed.trinket_implant_shld
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0158.premium.fixed.trinket_earpiece_abs
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0158.premium.fixed.trinket_earpiece_acc
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0158.premium.fixed.trinket_earpiece_alac
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0158.premium.fixed.trinket_earpiece_crit
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0158.premium.fixed.trinket_earpiece_shld
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0158.premium.fixed.trinket_implant_abs
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0158.premium.fixed.trinket_implant_acc
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0158.premium.fixed.trinket_implant_alac
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0158.premium.fixed.trinket_implant_crit
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0158.premium.fixed.trinket_implant_shld
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0159.premium.fixed.trinket_earpiece_abs
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0159.premium.fixed.trinket_earpiece_acc
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0159.premium.fixed.trinket_earpiece_alac
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0159.premium.fixed.trinket_earpiece_crit
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0159.premium.fixed.trinket_earpiece_shld
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0159.premium.fixed.trinket_implant_abs
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0159.premium.fixed.trinket_implant_acc
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0159.premium.fixed.trinket_implant_alac
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0159.premium.fixed.trinket_implant_crit
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0159.premium.fixed.trinket_implant_shld
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0160.premium.fixed.trinket_earpiece_abs
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0160.premium.fixed.trinket_earpiece_acc
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0160.premium.fixed.trinket_earpiece_alac
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0160.premium.fixed.trinket_earpiece_crit
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0160.premium.fixed.trinket_earpiece_shld
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0160.premium.fixed.trinket_implant_abs
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0160.premium.fixed.trinket_implant_acc
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0160.premium.fixed.trinket_implant_alac
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0160.premium.fixed.trinket_implant_crit
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0160.premium.fixed.trinket_implant_shld
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0161.premium.fixed.trinket_earpiece_abs
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0161.premium.fixed.trinket_earpiece_acc
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0161.premium.fixed.trinket_earpiece_alac
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0161.premium.fixed.trinket_earpiece_crit
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0161.premium.fixed.trinket_earpiece_shld
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0161.premium.fixed.trinket_implant_abs
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0161.premium.fixed.trinket_implant_acc
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0161.premium.fixed.trinket_implant_alac
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0161.premium.fixed.trinket_implant_crit
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0161.premium.fixed.trinket_implant_shld
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0162.premium.fixed.trinket_earpiece_abs
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0162.premium.fixed.trinket_earpiece_acc
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0162.premium.fixed.trinket_earpiece_alac
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0162.premium.fixed.trinket_earpiece_crit
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0162.premium.fixed.trinket_earpiece_shld
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0162.premium.fixed.trinket_implant_abs
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0162.premium.fixed.trinket_implant_acc
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0162.premium.fixed.trinket_implant_alac
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0162.premium.fixed.trinket_implant_crit
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0162.premium.fixed.trinket_implant_shld
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0163.premium.fixed.trinket_earpiece_abs
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0163.premium.fixed.trinket_earpiece_acc
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0163.premium.fixed.trinket_earpiece_alac
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0163.premium.fixed.trinket_earpiece_crit
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0163.premium.fixed.trinket_earpiece_shld
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0163.premium.fixed.trinket_implant_abs
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0163.premium.fixed.trinket_implant_acc
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0163.premium.fixed.trinket_implant_alac
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0163.premium.fixed.trinket_implant_crit
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0163.premium.fixed.trinket_implant_shld
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0164.premium.fixed.trinket_earpiece_abs
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0164.premium.fixed.trinket_earpiece_acc
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0164.premium.fixed.trinket_earpiece_alac
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0164.premium.fixed.trinket_earpiece_crit
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0164.premium.fixed.trinket_earpiece_shld
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0164.premium.fixed.trinket_implant_abs
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0164.premium.fixed.trinket_implant_acc
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0164.premium.fixed.trinket_implant_alac
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0164.premium.fixed.trinket_implant_crit
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0164.premium.fixed.trinket_implant_shld
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0165.premium.fixed.trinket_earpiece_abs
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0165.premium.fixed.trinket_earpiece_acc
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0165.premium.fixed.trinket_earpiece_alac
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0165.premium.fixed.trinket_earpiece_crit
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0165.premium.fixed.trinket_earpiece_shld
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0165.premium.fixed.trinket_implant_abs
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0165.premium.fixed.trinket_implant_acc
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0165.premium.fixed.trinket_implant_alac
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0165.premium.fixed.trinket_implant_crit
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0165.premium.fixed.trinket_implant_shld
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0166.premium.fixed.trinket_earpiece_abs
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0166.premium.fixed.trinket_earpiece_acc
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0166.premium.fixed.trinket_earpiece_alac
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0166.premium.fixed.trinket_earpiece_crit
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0166.premium.fixed.trinket_earpiece_shld
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0166.premium.fixed.trinket_implant_abs
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0166.premium.fixed.trinket_implant_acc
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0166.premium.fixed.trinket_implant_alac
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0166.premium.fixed.trinket_implant_crit
  • cnd.itm.has_item.lots.trinkets.conquest.ilvl_0166.premium.fixed.trinket_implant_shld
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0152.prototype.fixed.trinket_earpiece_abs
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0152.prototype.fixed.trinket_earpiece_acc
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0152.prototype.fixed.trinket_earpiece_alac
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0152.prototype.fixed.trinket_earpiece_crit
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0152.prototype.fixed.trinket_earpiece_shld
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0152.prototype.fixed.trinket_implant_abs
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0152.prototype.fixed.trinket_implant_acc
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0152.prototype.fixed.trinket_implant_alac
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0152.prototype.fixed.trinket_implant_crit
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0152.prototype.fixed.trinket_implant_shld
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0153.prototype.fixed.trinket_earpiece_abs
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0153.prototype.fixed.trinket_earpiece_acc
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0153.prototype.fixed.trinket_earpiece_alac
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0153.prototype.fixed.trinket_earpiece_crit
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0153.prototype.fixed.trinket_earpiece_shld
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0153.prototype.fixed.trinket_implant_abs
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0153.prototype.fixed.trinket_implant_acc
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0153.prototype.fixed.trinket_implant_alac
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0153.prototype.fixed.trinket_implant_crit
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0153.prototype.fixed.trinket_implant_shld
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0154.prototype.fixed.trinket_earpiece_abs
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0154.prototype.fixed.trinket_earpiece_acc
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0154.prototype.fixed.trinket_earpiece_alac
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0154.prototype.fixed.trinket_earpiece_crit
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0154.prototype.fixed.trinket_earpiece_shld
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0154.prototype.fixed.trinket_implant_abs
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0154.prototype.fixed.trinket_implant_acc
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0154.prototype.fixed.trinket_implant_alac
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0154.prototype.fixed.trinket_implant_crit
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0154.prototype.fixed.trinket_implant_shld
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0155.prototype.fixed.trinket_earpiece_abs
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0155.prototype.fixed.trinket_earpiece_acc
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0155.prototype.fixed.trinket_earpiece_alac
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0155.prototype.fixed.trinket_earpiece_crit
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0155.prototype.fixed.trinket_earpiece_shld
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0155.prototype.fixed.trinket_implant_abs
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0155.prototype.fixed.trinket_implant_acc
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0155.prototype.fixed.trinket_implant_alac
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0155.prototype.fixed.trinket_implant_crit
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0155.prototype.fixed.trinket_implant_shld
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0156.prototype.fixed.trinket_earpiece_abs
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0156.prototype.fixed.trinket_earpiece_acc
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0156.prototype.fixed.trinket_earpiece_alac
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0156.prototype.fixed.trinket_earpiece_crit
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0156.prototype.fixed.trinket_earpiece_shld
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0156.prototype.fixed.trinket_implant_abs
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0156.prototype.fixed.trinket_implant_acc
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0156.prototype.fixed.trinket_implant_alac
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0156.prototype.fixed.trinket_implant_crit
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0156.prototype.fixed.trinket_implant_shld
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0157.prototype.fixed.trinket_earpiece_abs
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0157.prototype.fixed.trinket_earpiece_acc
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0157.prototype.fixed.trinket_earpiece_alac
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0157.prototype.fixed.trinket_earpiece_crit
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0157.prototype.fixed.trinket_earpiece_shld
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0157.prototype.fixed.trinket_implant_abs
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0157.prototype.fixed.trinket_implant_acc
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0157.prototype.fixed.trinket_implant_alac
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0157.prototype.fixed.trinket_implant_crit
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0157.prototype.fixed.trinket_implant_shld
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0158.prototype.fixed.trinket_earpiece_abs
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0158.prototype.fixed.trinket_earpiece_acc
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0158.prototype.fixed.trinket_earpiece_alac
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0158.prototype.fixed.trinket_earpiece_crit
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0158.prototype.fixed.trinket_earpiece_shld
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0158.prototype.fixed.trinket_implant_abs
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0158.prototype.fixed.trinket_implant_acc
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0158.prototype.fixed.trinket_implant_alac
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0158.prototype.fixed.trinket_implant_crit
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0158.prototype.fixed.trinket_implant_shld
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0159.prototype.fixed.trinket_earpiece_abs
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0159.prototype.fixed.trinket_earpiece_acc
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0159.prototype.fixed.trinket_earpiece_alac
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0159.prototype.fixed.trinket_earpiece_crit
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0159.prototype.fixed.trinket_earpiece_shld
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0159.prototype.fixed.trinket_implant_abs
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0159.prototype.fixed.trinket_implant_acc
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0159.prototype.fixed.trinket_implant_alac
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0159.prototype.fixed.trinket_implant_crit
  • cnd.itm.has_item.lots.trinkets.flashpoint.ilvl_0159.prototype.fixed.trinket_implant_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0148.artifact.fixed.trinket_earpiece_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0148.artifact.fixed.trinket_earpiece_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0148.artifact.fixed.trinket_earpiece_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0148.artifact.fixed.trinket_earpiece_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0148.artifact.fixed.trinket_earpiece_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0148.artifact.fixed.trinket_implant_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0148.artifact.fixed.trinket_implant_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0148.artifact.fixed.trinket_implant_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0148.artifact.fixed.trinket_implant_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0148.artifact.fixed.trinket_implant_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0149.artifact.fixed.trinket_earpiece_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0149.artifact.fixed.trinket_earpiece_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0149.artifact.fixed.trinket_earpiece_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0149.artifact.fixed.trinket_earpiece_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0149.artifact.fixed.trinket_earpiece_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0149.artifact.fixed.trinket_implant_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0149.artifact.fixed.trinket_implant_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0149.artifact.fixed.trinket_implant_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0149.artifact.fixed.trinket_implant_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0149.artifact.fixed.trinket_implant_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0150.artifact.fixed.trinket_earpiece_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0150.artifact.fixed.trinket_earpiece_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0150.artifact.fixed.trinket_earpiece_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0150.artifact.fixed.trinket_earpiece_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0150.artifact.fixed.trinket_earpiece_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0150.artifact.fixed.trinket_implant_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0150.artifact.fixed.trinket_implant_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0150.artifact.fixed.trinket_implant_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0150.artifact.fixed.trinket_implant_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0150.artifact.fixed.trinket_implant_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0151.artifact.fixed.trinket_earpiece_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0151.artifact.fixed.trinket_earpiece_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0151.artifact.fixed.trinket_earpiece_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0151.artifact.fixed.trinket_earpiece_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0151.artifact.fixed.trinket_earpiece_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0151.artifact.fixed.trinket_implant_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0151.artifact.fixed.trinket_implant_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0151.artifact.fixed.trinket_implant_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0151.artifact.fixed.trinket_implant_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0151.artifact.fixed.trinket_implant_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0152.artifact.fixed.trinket_earpiece_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0152.artifact.fixed.trinket_earpiece_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0152.artifact.fixed.trinket_earpiece_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0152.artifact.fixed.trinket_earpiece_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0152.artifact.fixed.trinket_earpiece_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0152.artifact.fixed.trinket_implant_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0152.artifact.fixed.trinket_implant_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0152.artifact.fixed.trinket_implant_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0152.artifact.fixed.trinket_implant_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0152.artifact.fixed.trinket_implant_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0152.prototype.fixed.trinket_earpiece_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0152.prototype.fixed.trinket_earpiece_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0152.prototype.fixed.trinket_earpiece_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0152.prototype.fixed.trinket_earpiece_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0152.prototype.fixed.trinket_earpiece_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0152.prototype.fixed.trinket_implant_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0152.prototype.fixed.trinket_implant_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0152.prototype.fixed.trinket_implant_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0152.prototype.fixed.trinket_implant_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0152.prototype.fixed.trinket_implant_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0153.artifact.fixed.trinket_earpiece_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0153.artifact.fixed.trinket_earpiece_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0153.artifact.fixed.trinket_earpiece_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0153.artifact.fixed.trinket_earpiece_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0153.artifact.fixed.trinket_earpiece_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0153.artifact.fixed.trinket_implant_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0153.artifact.fixed.trinket_implant_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0153.artifact.fixed.trinket_implant_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0153.artifact.fixed.trinket_implant_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0153.artifact.fixed.trinket_implant_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0153.prototype.fixed.trinket_earpiece_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0153.prototype.fixed.trinket_earpiece_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0153.prototype.fixed.trinket_earpiece_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0153.prototype.fixed.trinket_earpiece_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0153.prototype.fixed.trinket_earpiece_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0153.prototype.fixed.trinket_implant_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0153.prototype.fixed.trinket_implant_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0153.prototype.fixed.trinket_implant_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0153.prototype.fixed.trinket_implant_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0153.prototype.fixed.trinket_implant_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0154.artifact.fixed.trinket_earpiece_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0154.artifact.fixed.trinket_earpiece_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0154.artifact.fixed.trinket_earpiece_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0154.artifact.fixed.trinket_earpiece_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0154.artifact.fixed.trinket_earpiece_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0154.artifact.fixed.trinket_implant_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0154.artifact.fixed.trinket_implant_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0154.artifact.fixed.trinket_implant_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0154.artifact.fixed.trinket_implant_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0154.artifact.fixed.trinket_implant_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0154.prototype.fixed.trinket_earpiece_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0154.prototype.fixed.trinket_earpiece_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0154.prototype.fixed.trinket_earpiece_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0154.prototype.fixed.trinket_earpiece_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0154.prototype.fixed.trinket_earpiece_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0154.prototype.fixed.trinket_implant_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0154.prototype.fixed.trinket_implant_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0154.prototype.fixed.trinket_implant_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0154.prototype.fixed.trinket_implant_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0154.prototype.fixed.trinket_implant_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0155.artifact.fixed.trinket_earpiece_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0155.artifact.fixed.trinket_earpiece_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0155.artifact.fixed.trinket_earpiece_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0155.artifact.fixed.trinket_earpiece_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0155.artifact.fixed.trinket_earpiece_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0155.artifact.fixed.trinket_implant_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0155.artifact.fixed.trinket_implant_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0155.artifact.fixed.trinket_implant_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0155.artifact.fixed.trinket_implant_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0155.artifact.fixed.trinket_implant_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0155.prototype.fixed.trinket_earpiece_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0155.prototype.fixed.trinket_earpiece_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0155.prototype.fixed.trinket_earpiece_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0155.prototype.fixed.trinket_earpiece_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0155.prototype.fixed.trinket_earpiece_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0155.prototype.fixed.trinket_implant_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0155.prototype.fixed.trinket_implant_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0155.prototype.fixed.trinket_implant_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0155.prototype.fixed.trinket_implant_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0155.prototype.fixed.trinket_implant_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0156.artifact.fixed.trinket_earpiece_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0156.artifact.fixed.trinket_earpiece_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0156.artifact.fixed.trinket_earpiece_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0156.artifact.fixed.trinket_earpiece_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0156.artifact.fixed.trinket_earpiece_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0156.artifact.fixed.trinket_implant_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0156.artifact.fixed.trinket_implant_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0156.artifact.fixed.trinket_implant_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0156.artifact.fixed.trinket_implant_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0156.artifact.fixed.trinket_implant_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0156.prototype.fixed.trinket_earpiece_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0156.prototype.fixed.trinket_earpiece_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0156.prototype.fixed.trinket_earpiece_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0156.prototype.fixed.trinket_earpiece_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0156.prototype.fixed.trinket_earpiece_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0156.prototype.fixed.trinket_implant_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0156.prototype.fixed.trinket_implant_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0156.prototype.fixed.trinket_implant_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0156.prototype.fixed.trinket_implant_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0156.prototype.fixed.trinket_implant_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0157.artifact.fixed.trinket_earpiece_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0157.artifact.fixed.trinket_earpiece_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0157.artifact.fixed.trinket_earpiece_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0157.artifact.fixed.trinket_earpiece_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0157.artifact.fixed.trinket_earpiece_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0157.artifact.fixed.trinket_implant_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0157.artifact.fixed.trinket_implant_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0157.artifact.fixed.trinket_implant_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0157.artifact.fixed.trinket_implant_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0157.artifact.fixed.trinket_implant_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0157.premium.fixed.trinket_earpiece_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0157.premium.fixed.trinket_earpiece_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0157.premium.fixed.trinket_earpiece_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0157.premium.fixed.trinket_earpiece_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0157.premium.fixed.trinket_earpiece_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0157.premium.fixed.trinket_implant_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0157.premium.fixed.trinket_implant_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0157.premium.fixed.trinket_implant_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0157.premium.fixed.trinket_implant_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0157.premium.fixed.trinket_implant_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0157.prototype.fixed.trinket_earpiece_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0157.prototype.fixed.trinket_earpiece_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0157.prototype.fixed.trinket_earpiece_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0157.prototype.fixed.trinket_earpiece_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0157.prototype.fixed.trinket_earpiece_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0157.prototype.fixed.trinket_implant_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0157.prototype.fixed.trinket_implant_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0157.prototype.fixed.trinket_implant_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0157.prototype.fixed.trinket_implant_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0157.prototype.fixed.trinket_implant_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0158.artifact.fixed.trinket_earpiece_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0158.artifact.fixed.trinket_earpiece_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0158.artifact.fixed.trinket_earpiece_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0158.artifact.fixed.trinket_earpiece_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0158.artifact.fixed.trinket_earpiece_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0158.artifact.fixed.trinket_implant_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0158.artifact.fixed.trinket_implant_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0158.artifact.fixed.trinket_implant_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0158.artifact.fixed.trinket_implant_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0158.artifact.fixed.trinket_implant_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0158.premium.fixed.trinket_earpiece_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0158.premium.fixed.trinket_earpiece_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0158.premium.fixed.trinket_earpiece_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0158.premium.fixed.trinket_earpiece_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0158.premium.fixed.trinket_earpiece_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0158.premium.fixed.trinket_implant_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0158.premium.fixed.trinket_implant_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0158.premium.fixed.trinket_implant_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0158.premium.fixed.trinket_implant_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0158.premium.fixed.trinket_implant_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0158.prototype.fixed.trinket_earpiece_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0158.prototype.fixed.trinket_earpiece_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0158.prototype.fixed.trinket_earpiece_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0158.prototype.fixed.trinket_earpiece_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0158.prototype.fixed.trinket_earpiece_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0158.prototype.fixed.trinket_implant_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0158.prototype.fixed.trinket_implant_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0158.prototype.fixed.trinket_implant_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0158.prototype.fixed.trinket_implant_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0158.prototype.fixed.trinket_implant_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0159.premium.fixed.trinket_earpiece_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0159.premium.fixed.trinket_earpiece_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0159.premium.fixed.trinket_earpiece_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0159.premium.fixed.trinket_earpiece_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0159.premium.fixed.trinket_earpiece_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0159.premium.fixed.trinket_implant_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0159.premium.fixed.trinket_implant_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0159.premium.fixed.trinket_implant_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0159.premium.fixed.trinket_implant_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0159.premium.fixed.trinket_implant_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0159.prototype.fixed.trinket_earpiece_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0159.prototype.fixed.trinket_earpiece_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0159.prototype.fixed.trinket_earpiece_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0159.prototype.fixed.trinket_earpiece_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0159.prototype.fixed.trinket_earpiece_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0159.prototype.fixed.trinket_implant_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0159.prototype.fixed.trinket_implant_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0159.prototype.fixed.trinket_implant_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0159.prototype.fixed.trinket_implant_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0159.prototype.fixed.trinket_implant_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0160.premium.fixed.trinket_earpiece_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0160.premium.fixed.trinket_earpiece_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0160.premium.fixed.trinket_earpiece_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0160.premium.fixed.trinket_earpiece_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0160.premium.fixed.trinket_earpiece_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0160.premium.fixed.trinket_implant_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0160.premium.fixed.trinket_implant_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0160.premium.fixed.trinket_implant_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0160.premium.fixed.trinket_implant_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0160.premium.fixed.trinket_implant_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0160.prototype.fixed.trinket_earpiece_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0160.prototype.fixed.trinket_earpiece_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0160.prototype.fixed.trinket_earpiece_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0160.prototype.fixed.trinket_earpiece_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0160.prototype.fixed.trinket_earpiece_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0160.prototype.fixed.trinket_implant_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0160.prototype.fixed.trinket_implant_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0160.prototype.fixed.trinket_implant_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0160.prototype.fixed.trinket_implant_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0160.prototype.fixed.trinket_implant_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0161.premium.fixed.trinket_earpiece_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0161.premium.fixed.trinket_earpiece_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0161.premium.fixed.trinket_earpiece_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0161.premium.fixed.trinket_earpiece_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0161.premium.fixed.trinket_earpiece_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0161.premium.fixed.trinket_implant_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0161.premium.fixed.trinket_implant_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0161.premium.fixed.trinket_implant_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0161.premium.fixed.trinket_implant_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0161.premium.fixed.trinket_implant_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0162.premium.fixed.trinket_earpiece_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0162.premium.fixed.trinket_earpiece_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0162.premium.fixed.trinket_earpiece_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0162.premium.fixed.trinket_earpiece_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0162.premium.fixed.trinket_earpiece_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0162.premium.fixed.trinket_implant_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0162.premium.fixed.trinket_implant_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0162.premium.fixed.trinket_implant_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0162.premium.fixed.trinket_implant_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0162.premium.fixed.trinket_implant_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0163.premium.fixed.trinket_earpiece_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0163.premium.fixed.trinket_earpiece_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0163.premium.fixed.trinket_earpiece_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0163.premium.fixed.trinket_earpiece_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0163.premium.fixed.trinket_earpiece_shld
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0163.premium.fixed.trinket_implant_abs
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0163.premium.fixed.trinket_implant_acc
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0163.premium.fixed.trinket_implant_alac
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0163.premium.fixed.trinket_implant_crit
  • cnd.itm.has_item.lots.trinkets.operation.ilvl_0163.premium.fixed.trinket_implant_shld
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0150.artifact.fixed.trinket_earpiece_abs
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0150.artifact.fixed.trinket_earpiece_acc
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0150.artifact.fixed.trinket_earpiece_alac
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0150.artifact.fixed.trinket_earpiece_crit
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0150.artifact.fixed.trinket_earpiece_shld
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0150.artifact.fixed.trinket_implant_abs
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0150.artifact.fixed.trinket_implant_acc
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0150.artifact.fixed.trinket_implant_alac
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0150.artifact.fixed.trinket_implant_crit
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0150.artifact.fixed.trinket_implant_shld
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0151.artifact.fixed.trinket_earpiece_abs
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0151.artifact.fixed.trinket_earpiece_acc
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0151.artifact.fixed.trinket_earpiece_alac
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0151.artifact.fixed.trinket_earpiece_crit
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0151.artifact.fixed.trinket_earpiece_shld
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0151.artifact.fixed.trinket_implant_abs
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0151.artifact.fixed.trinket_implant_acc
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0151.artifact.fixed.trinket_implant_alac
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0151.artifact.fixed.trinket_implant_crit
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0151.artifact.fixed.trinket_implant_shld
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0152.prototype.fixed.trinket_earpiece_abs
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0152.prototype.fixed.trinket_earpiece_acc
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0152.prototype.fixed.trinket_earpiece_alac
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0152.prototype.fixed.trinket_earpiece_crit
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0152.prototype.fixed.trinket_earpiece_shld
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0152.prototype.fixed.trinket_implant_abs
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0152.prototype.fixed.trinket_implant_acc
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0152.prototype.fixed.trinket_implant_alac
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0152.prototype.fixed.trinket_implant_crit
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0152.prototype.fixed.trinket_implant_shld
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0153.prototype.fixed.trinket_earpiece_abs
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0153.prototype.fixed.trinket_earpiece_acc
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0153.prototype.fixed.trinket_earpiece_alac
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0153.prototype.fixed.trinket_earpiece_crit
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0153.prototype.fixed.trinket_earpiece_shld
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0153.prototype.fixed.trinket_implant_abs
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0153.prototype.fixed.trinket_implant_acc
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0153.prototype.fixed.trinket_implant_alac
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0153.prototype.fixed.trinket_implant_crit
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0153.prototype.fixed.trinket_implant_shld
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0155.premium.fixed.trinket_earpiece_abs
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0155.premium.fixed.trinket_earpiece_acc
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0155.premium.fixed.trinket_earpiece_alac
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0155.premium.fixed.trinket_earpiece_crit
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0155.premium.fixed.trinket_earpiece_shld
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0155.premium.fixed.trinket_implant_abs
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0155.premium.fixed.trinket_implant_acc
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0155.premium.fixed.trinket_implant_alac
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0155.premium.fixed.trinket_implant_crit
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0155.premium.fixed.trinket_implant_shld
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0156.premium.fixed.trinket_earpiece_abs
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0156.premium.fixed.trinket_earpiece_acc
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0156.premium.fixed.trinket_earpiece_alac
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0156.premium.fixed.trinket_earpiece_crit
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0156.premium.fixed.trinket_earpiece_shld
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0156.premium.fixed.trinket_implant_abs
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0156.premium.fixed.trinket_implant_acc
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0156.premium.fixed.trinket_implant_alac
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0156.premium.fixed.trinket_implant_crit
  • cnd.itm.has_item.lots.trinkets.pvp.ilvl_0156.premium.fixed.trinket_implant_shld
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0157.premium.mainhand_blaster
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0157.premium.mainhand_rifle
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0157.premium.mainhand_rifle_sniper
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0157.premium.offhand_blaster
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0157.premium.offhand_shotgun
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0157.premium.offhand_vibroknife
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0158.premium.mainhand_blaster
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0158.premium.mainhand_rifle
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0158.premium.mainhand_rifle_sniper
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0158.premium.offhand_blaster
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0158.premium.offhand_shotgun
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0158.premium.offhand_vibroknife
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0159.premium.mainhand_blaster
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0159.premium.mainhand_rifle
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0159.premium.mainhand_rifle_sniper
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0159.premium.offhand_blaster
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0159.premium.offhand_shotgun
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0159.premium.offhand_vibroknife
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0160.premium.mainhand_blaster
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0160.premium.mainhand_rifle
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0160.premium.mainhand_rifle_sniper
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0160.premium.offhand_blaster
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0160.premium.offhand_shotgun
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0160.premium.offhand_vibroknife
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0161.premium.mainhand_blaster
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0161.premium.mainhand_rifle
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0161.premium.mainhand_rifle_sniper
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0161.premium.offhand_blaster
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0161.premium.offhand_shotgun
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0161.premium.offhand_vibroknife
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0162.premium.mainhand_blaster
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0162.premium.mainhand_rifle
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0162.premium.mainhand_rifle_sniper
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0162.premium.offhand_blaster
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0162.premium.offhand_shotgun
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0162.premium.offhand_vibroknife
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0163.premium.mainhand_blaster
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0163.premium.mainhand_rifle
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0163.premium.mainhand_rifle_sniper
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0163.premium.offhand_blaster
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0163.premium.offhand_shotgun
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0163.premium.offhand_vibroknife
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0164.premium.mainhand_blaster
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0164.premium.mainhand_rifle
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0164.premium.mainhand_rifle_sniper
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0164.premium.offhand_blaster
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0164.premium.offhand_shotgun
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0164.premium.offhand_vibroknife
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0165.premium.mainhand_blaster
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0165.premium.mainhand_rifle
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0165.premium.mainhand_rifle_sniper
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0165.premium.offhand_blaster
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0165.premium.offhand_shotgun
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0165.premium.offhand_vibroknife
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0166.premium.mainhand_blaster
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0166.premium.mainhand_rifle
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0166.premium.mainhand_rifle_sniper
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0166.premium.offhand_blaster
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0166.premium.offhand_shotgun
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.conquest.ilvl_0166.premium.offhand_vibroknife
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.flashpoint.ilvl_0152.prototype.mainhand_blaster
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.flashpoint.ilvl_0152.prototype.mainhand_rifle
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.flashpoint.ilvl_0152.prototype.mainhand_rifle_sniper
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.flashpoint.ilvl_0152.prototype.offhand_blaster
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.flashpoint.ilvl_0152.prototype.offhand_shotgun
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.flashpoint.ilvl_0152.prototype.offhand_vibroknife
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.flashpoint.ilvl_0153.prototype.mainhand_blaster
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.flashpoint.ilvl_0153.prototype.mainhand_rifle
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.flashpoint.ilvl_0153.prototype.mainhand_rifle_sniper
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.flashpoint.ilvl_0153.prototype.offhand_blaster
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.flashpoint.ilvl_0153.prototype.offhand_shotgun
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.flashpoint.ilvl_0153.prototype.offhand_vibroknife
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.flashpoint.ilvl_0154.prototype.mainhand_blaster
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.flashpoint.ilvl_0154.prototype.mainhand_rifle
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.flashpoint.ilvl_0154.prototype.mainhand_rifle_sniper
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.flashpoint.ilvl_0154.prototype.offhand_blaster
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.flashpoint.ilvl_0154.prototype.offhand_shotgun
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.flashpoint.ilvl_0154.prototype.offhand_vibroknife
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.flashpoint.ilvl_0155.prototype.mainhand_blaster
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.flashpoint.ilvl_0155.prototype.mainhand_rifle
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.flashpoint.ilvl_0155.prototype.mainhand_rifle_sniper
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.flashpoint.ilvl_0155.prototype.offhand_blaster
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.flashpoint.ilvl_0155.prototype.offhand_shotgun
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.flashpoint.ilvl_0155.prototype.offhand_vibroknife
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.flashpoint.ilvl_0156.prototype.mainhand_blaster
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.flashpoint.ilvl_0156.prototype.mainhand_rifle
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.flashpoint.ilvl_0156.prototype.mainhand_rifle_sniper
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.flashpoint.ilvl_0156.prototype.offhand_blaster
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.flashpoint.ilvl_0156.prototype.offhand_shotgun
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.flashpoint.ilvl_0156.prototype.offhand_vibroknife
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.flashpoint.ilvl_0157.premium.mainhand_blaster
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.flashpoint.ilvl_0157.premium.mainhand_rifle
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.flashpoint.ilvl_0157.premium.mainhand_rifle_sniper
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.flashpoint.ilvl_0157.premium.offhand_blaster
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.flashpoint.ilvl_0157.premium.offhand_shotgun
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.flashpoint.ilvl_0157.premium.offhand_vibroknife
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.flashpoint.ilvl_0157.prototype.mainhand_blaster
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.flashpoint.ilvl_0157.prototype.mainhand_rifle
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.flashpoint.ilvl_0157.prototype.mainhand_rifle_sniper
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.flashpoint.ilvl_0157.prototype.offhand_blaster
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.flashpoint.ilvl_0157.prototype.offhand_shotgun
  • cnd.itm.has_item.lots.weapon.agnt_smu_dps.flashpoint.ilvl_0157.prototype.offhand_vibroknife
  • 9.593 more nodes not shown.

Dateien (111)

NameÄnderungGrößeMD5-Prüfsumme
Assets/assets_swtor_test_main_version.txtGeändert77 Ba7a01825b96b3a462d20527740f0a468
Assets/swtor_test_main_anim_creature_a_1.torGeändert24 MB9b35de229e6b4ac434d7eebee8ae4d47
Assets/swtor_test_main_anim_creature_b_1.torUnverändert166 MBf00d27d8004aa26a4544acb868676127
Assets/swtor_test_main_anim_creature_c_1.torUnverändert184 MBe884137a6f700d8ab71167f6334aa2fb
Assets/swtor_test_main_anim_creature_npc_a_1.torUnverändert330 MBcf8cd7a50b3f9d8ee2e0c2c020732260
Assets/swtor_test_main_anim_creature_npc_b_1.torUnverändert158 MB888c549ab498ed24aabe809d0343af46
Assets/swtor_test_main_anim_humanoid_bfab_1.torGeändert552 MBecb32414edc963f43e413683fc2927c7
Assets/swtor_test_main_anim_humanoid_bfns_1.torGeändert548 MB8b46384d3944ad2c69243154e66faab1
Assets/swtor_test_main_anim_humanoid_bmaf_1.torGeändert544 MBc7663abf40e10a935b069e6fb6ad17f5
Assets/swtor_test_main_anim_humanoid_bmns_1.torGeändert543 MB12ca018abf0a512c3eae57c0387a135f
Assets/swtor_test_main_anim_misc_1.torGeändert8 MBe17559fab5b2af917a5c5a649cbd967d
Assets/swtor_test_main_areadat_1.torGeändert730 MBd4aed6457c3bc487ab784272df5b7755
Assets/swtor_test_main_areadat_b_1.torGeändert693 MB88dc78bda213a7ade2a3d69945b6e92a
Assets/swtor_test_main_areadat_c_1.torGeändert578 MB545fecf783aee291a3473aee8b4c7121
Assets/swtor_test_main_areadat_epsilon_1.torGeändert31 MBdc2611062d94de60905f71aa64fbded4
Assets/swtor_test_main_area_alderaan_1.torUnverändert205 MBabe10370d6fb2cc5e08b1cad3225a729
Assets/swtor_test_main_area_balmorra_1.torUnverändert102 MBf9a4636ab5ba750358fa564e960b5f60
Assets/swtor_test_main_area_belsavisdaily_1.torUnverändert6 MBdf784b42499011f6af8c072007ea2f2d
Assets/swtor_test_main_area_belsavis_1.torUnverändert176 MB2cbf2dc0f1093cb4647016d701825082
Assets/swtor_test_main_area_corellia_1.torGeändert204 MB8ad69604fd33c1a4c9c8deaedcec06a9
Assets/swtor_test_main_area_coruscant_1.torUnverändert93 MBd108a0f531513d94e165d9f686f6fb35
Assets/swtor_test_main_area_dromund_kaas_1.torGeändert139 MBf83487db90f24753690422ea93471b69
Assets/swtor_test_main_area_epsilon_1.torUnverändert1 MB1236b94aa148f975aa24e62c1e152672
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