1. Objekte
  2. operation
  3. dxun
  4. boss
  5. hybrid_horror
  6. battery_location

[battery_location]

Eigenschaften

Developer comment

Start = Player held. State1=Center of room State2=EMP, State3=Flares, State4=Ventilation, State5=Stims, State6=Scrubber, State7=Destroyed

Interaction

Metadaten

Appearance

dyn.location.flashpoint.generic.logic.state_machine