Shipping Poke
Shipping Poke
Gives your target a gentle poke with your Courier Glove.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | None |
Metadata
Contained since: | Patch 7.4.0 |
Global ID: | 16140972353306262470 |
Combat log ID: | 4756775064567808 |
FQN: | abl. |
Star Wars name: | Shipping Poke |
Other languages: | Lieferantenklaps Poussée |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16140999496331481847 FQN: abl. daily_ area. ord_ mantell. basilisk_ prototype. mission_ 1. shove/9/1 - 1
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 2
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 3
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16140998396819853482 FQN: abl. daily_ area. ord_ mantell. basilisk_ prototype. mission_ 1. shove/9/2 - 1
- When effect is applied
Perform the following actions:
- Damage
- Damage Type = (int) 1
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 110
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Damage Modifier = (float) 0 - Ballistic Impulse, centered at caster, immediately knockdown, momentum = 1.6, 65° pitch, 0° yaw
- [0s] [not displayed]
Effect #3Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16140997297308225817 FQN: abl. daily_ area. ord_ mantell. basilisk_ prototype. mission_ 1. shove/9/3 - 1
- When effect is applied
Perform the following actions:
- Damage
- Damage Type = (int) 1
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 8
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Damage Modifier = (float) 0