Riot Punch
Riot Punch
Attributes
Type: | active |
Activation time: | instant |
Target type: | Any |
AI type: | Buff |
Metadata
Contained since: | Patch 2.9.0 |
Global ID: | 16140996258669573964 |
Combat log ID: | 3356611431104512 |
FQN: | abl. |
Star Wars name: | Riot Punch |
Other languages: | Aufstandsschlag Coup anti-émeute |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16140916994296202212 FQN: abl. flashpoint. manaan. boss. sairisi. security_ droid. security_ punch/19/1 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 100m
Only when the following conditions are met:
- If TARGET has an effect with the tag tag.abl.flashpoint.manaan.boss.sairisi.security_droid.grapple_target applied by CASTER
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 2
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Dispel all effects from tags tag.abl.flashpoint.manaan.boss.sairisi.security_droid.grapple_taunt_immunity
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16140920292831085821 FQN: abl. flashpoint. manaan. boss. sairisi. security_ droid. security_ punch/19/2 - 1
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Play appearance epp.
bounty_hunter. , dependent on calling effectrocket_punch. rocket_punch_cast - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.1
- Standard Health Percent Min = (float) 0.1
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER
- 2
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- [1.5s]
Riot Punch
Hit by a Riot Punch. Knocked airborne.Slot: Debuff Duration: 1.5s On death: Effect is removed # occurrences: 0 Tags: tag. abl. debuff. physics Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1.5s
- Max Duration = (time) 1.5s - Set type to Negative, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16140919193319458370 FQN: abl. flashpoint. manaan. boss. sairisi. security_ droid. security_ punch/19/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at target, never knockdown, momentum = 2, 90° pitch, 0° yaw
- Stun the TARGET
- [3s]
Riot Punch
Hit by a Riot Punch. Knocked airborne.Slot: Debuff Duration: 3s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s - Set type to Negative, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16140922491854343003 FQN: abl. flashpoint. manaan. boss. sairisi. security_ droid. security_ punch/19/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at target, immediately knockdown, momentum = 2.5, 90° pitch, 0° yaw
- Stun the TARGET
- [0s] [not displayed]
Effect #5Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16140921392342713640 FQN: abl. flashpoint. manaan. boss. sairisi. security_ droid. security_ punch/19/5 - 1
- When effect is applied
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.2
- Standard Health Percent Min = (float) 0.2
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0