Repair Mode
Repair Mode
Put up a defensive shield preventing all damage while repair systems restore internal functionality.
Attributes
Type: | active |
Activation time: | 5s channel |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 5.0.0 |
Global ID: | 16141004558800052706 |
Combat log ID: | 3986425435389952 |
FQN: | abl. |
Star Wars name: | Repair Mode |
Other languages: | Reparaturmodus Mode réparation |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [does not expire]
Effect #1Slot: Buff Duration: during channel (5s) On death: Effect is removed Tick rate: 0.5s (10 ticks) # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16140983156868565175 FQN: abl. exp. seasons. 02. ep_ 05. colossus_ droid_ player. repair_ mode/5/1 - Set Stack Limit
- 1
- When effect ticks
Perform the following actions:
- Heal the TARGET for 1*BonusHeal + (7% of its HP), causing no threat
- 2
- Before NPC with this effect takes damage
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 100
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Max Damage Absorbed = (float) 0
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0