Fulminating Defense
Fulminating Defense
Endure Pain increases your Elemental and Internal damage reduction by 75% for 3 seconds.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 6.1.0 |
Global ID: | 16141010680193575982 |
Combat log ID: | 4374849392738304 |
FQN: | abl. |
Star Wars name: | Fulminating Defense |
Other languages: | Donnernde Verteidigung Défense fulminante |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 1 Initializers: - Set type to Other, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16140950302176845163 FQN: abl. itm. setbonus. sow. war_ kni. jug_ gua. def_ burst_ 02/13/1 - 1
- After Endure Pain is activated by CASTER
Endure Pain
Temporarily increases your maximum health by 30% for <<1[%d seconds/%d second/%d seconds]>> and removes all cleansable effects. When the effect ends, the health is lost.
FQN: abl.sith_warrior.endure_pain
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- After
- 2
- After Enure is activated by CASTER
Enure
Temporarily increases your maximum health by 30% for <<1[%d seconds/%d second/%d seconds]>> and removes all cleansable effects. When the effect ends, the health is lost.
FQN: abl.jedi_knight.enure
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- After
- [3s]
Fulminating Defense
Elemental and Internal damage reduction increased.Slot: Buff Duration: 3s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140951401688473566 Combat log ID: 4374849392738562 FQN: abl. itm. setbonus. sow. war_ kni. jug_ gua. def_ burst_ 02/13/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat Damage Reduction: Elemental, increase by 0.75
- Modify stat Damage Reduction: Internal, increase by 0.75
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
sith_warrior. , dependent on calling effectfulminating_defense. buff
- [3s]
Fulminating Defense
Elemental and Internal damage reduction increased.Slot: Buff Duration: 3s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140952501200099713 Combat log ID: 4374849392738564 FQN: abl. itm. setbonus. sow. war_ kni. jug_ gua. def_ burst_ 02/13/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat Damage Reduction: Elemental, increase by 0.75
- Modify stat Damage Reduction: Internal, increase by 0.75
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
jedi_knight. , dependent on calling effectfulminating_defense. buff