[shield_damage_preventer]
[shield_damage_preventer]
Attributes
| Type: | active |
| Activation time: | instant |
| Target type: | Self |
| AI type: | None |
Metadata
| Contained since: | Patch 7.6.0 |
| Global ID: | 16141019206482951970 |
| Combat log ID: | 4835811052748800 |
| FQN: | abl. |
| Star Wars name: | [shield_damage_preventer] |
| Other languages: | [shield_damage_preventer] [shield_damage_preventer] |
| Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [30s]
Amplified Shielding
Heat shields active!Slot: Debuff Duration: 30s On death: Effect is removed Initial stacks: 1 Max stacks: 50 # occurrences: 1 Tags: tag. abl. dynamic_ events. hoth. glacial_ fissure. trial_ by_ fire. minigame_ dispel Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Area Restricted
- Is Area Restricted = (bool) true - Set type to Negative, cannot toggle off
- Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 30s
- Max Duration = (time) 30s
Global ID: 16140905289925363303 Combat log ID: 4835811052749058 FQN: abl. dynamic_ events. hoth. glacial_ fissure. trial_ by_ fire. suit_ minigame. shield_ damage_ preventer/7/1 - Set Stack Limit
- 1
- Before NPC with this effect takes Elemental damage with tags tag.
abl. dynamic_events. hoth. glacial_fissure. trial_by_fire. minigame_heat_level
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 3
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 1
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Max Damage Absorbed = (float) 0
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Modify Charges
- Tag = (string)
- Ability Spec =[shield_damage_preventer][shield_damage_preventer]
FQN: abl.dynamic_events.hoth.glacial_fissure.trial_by_fire.suit_minigame.shield_damage_preventer
- Amount Max = (float) -1
- Amount Min = (float) -1
- Amount Percent = (float) 0
- Before NPC with this effect takes Elemental damage with tags tag.
- 2
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Modify Charges
- Tag = (string)
- Ability Spec =[shield_damage_preventer][shield_damage_preventer]
FQN: abl.dynamic_events.hoth.glacial_fissure.trial_by_fire.suit_minigame.shield_damage_preventer
- Amount Max = (float) 4
- Amount Min = (float) 4
- Amount Percent = (float) 0