1. Abilities
  2. exp
  3. seasons
  4. 01_dailies
  5. the_arena
  6. round_06
  7. boss_brawler
  8. call_target

Get 'Em Boys!

Get 'Em Boys!

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
Get 'Em Boys!
2
Get 'Em Boys! – The Breaktown Brawler has marked you as the target of a beat down!
3
Get 'Em Boys!
4
Taunt Immunity – Immune to taunts.
5
Get 'Em Boys!
  • [0s] [not displayed]
    Effect #1

  • 1
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) false
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • Add effect #5 to TARGET from TARGET
  • [hidden] [2s]
    Effect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Taunt
      - Duration = (time) 2s
  • [20s]
    Taunt Immunity
    Immune to taunts.

  • 1
    • When effect is applied

    Perform the following actions:

    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.taunt
  • [hidden] [2s]
    Effect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook broadcast_beatdown