1. Abilities
  2. alliance
  3. desperate_defiance
  4. shared
  5. boss
  6. rikan_kateen
  7. intermission_core_hazards

[intermission_core_hazards]

[intermission_core_hazards]

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
sandwich
[intermission_core_hazards]
2
[intermission_core_hazards]
3
[intermission_core_hazards]
4
[intermission_core_hazards]
5
[intermission_core_hazards]
6
[intermission_core_hazards]
7
[intermission_core_hazards]
8
[intermission_core_hazards]
9
[intermission_core_hazards]
10
[intermission_core_hazards]
11
[intermission_core_hazards]
12
[intermission_core_hazards]
13
[intermission_core_hazards]
14
[intermission_core_hazards]
15
[intermission_core_hazards]
16
[intermission_core_hazards]
17
[intermission_core_hazards]
18
[intermission_core_hazards]
19
[intermission_core_hazards]
20
[intermission_core_hazards]
21
[intermission_core_hazards]
22
[intermission_core_hazards]
  • [hidden] [65s]
    sandwichEffect #1

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 30m

    Only when the following conditions are met:

    Perform the following actions:

    • Teleport To Target
    • Play appearance epp.alliance.desperate_defiance.shared.boss.rikan_kateen.deathblow.deathblow_teleport_anim, dependent on calling effect
  • 2
    • When effect is applied

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 3
    • When effect ticks

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 4
    • When effect is applied

    Perform the following actions:

    • Immobilize and prevent rotation
  • 5
    • When effect is applied

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 6
    • When effect is applied

    Perform the following actions:

    • Add effect #13 to TARGET from CASTER
  • 7
    • When effect is applied

    Perform the following actions:

    • Grant Immunity
      - Tag = (string)
      - Ability Spec = 0
      - Damage Type List = Int(1, 2, 3, 4)
      - Damage Channel List = Int(1)
  • 8
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook intermission_start
  • 9
    • When effect is applied

    Perform the following actions:

    • Mark as neutralized
  • 10
    • Before NPC with this effect takes Kinetic damage (100% chance)

    Perform the following actions:

    • Play appearance epp.alliance.desperate_defiance.shared.boss.rikan_kateen.intermission_core.rikan_immune_shield, dependent on calling effect
  • [0s] [not displayed]
    Effect #2

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If a random chance of 33% is met
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If a random chance of 50% is met
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If a random chance of 100% is met
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
  • 4
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If a random chance of 0% is met
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Add effect #7 to TARGET from CASTER
  • 5
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If a random chance of 0% is met
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Add effect #8 to TARGET from CASTER
  • 6
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If a random chance of 0% is met
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Add effect #9 to TARGET from CASTER
  • [hidden] [65s]
    Effect #3

  • 1
    • When effect ticks

    Perform the following actions:

    • Add effect #11 to TARGET from CASTER
  • [hidden] [3s]
    Effect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Create Area Effect
      - Use Target Bounding Volume = (bool) true
      - Expire On Effect Removal = (bool) false
      - LocalRotation_DisablePitch = (bool) false
      - InitialPosition_Type = (string) aoePositionOptionType_WorldCoordinates
      - InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Type = (string) aoeOrientationOptionType_WorldCoordinates
      - Shape Type = (string) aoeCylinder
      - Target Conditions = (string)
      - InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
      - Radius_ScalarType = (string) aoeScalarType_LiteralValue
      - Height_ScalarType = (string) aoeScalarType_LiteralValue
      - Area Effect Tag = (string)
      - Ability Caster = (string) aoeAbilityCaster_Caster
      - Ability Target = (string) aoeAbilityTarget_Target
      - Looping Vfx = (string) alliance/desperate_defiance/boss/rikan_kateen/fx_boss_abl_rikan_intermission_core_warning_circle
      - On Tick Vfx = (string)
      - LocalRotationType = (string) aoeRotation_None
      - LoopingVfxSource = (string) aoeVfxEntity_AreaEffect
      - LoopingVfxSourceBone = (string)
      - LoopingVfxPlaystyle = (string) aoeVfx_PlayAtPosition
      - OnTickVfxPlaystyle = (string) aoeVfx_None
      - Effect Number = (int) 0
      - Ability Spec =

      [intermission_core_hazard_warning_circle]

      FQN: abl.​alliance.​desperate_defiance.​shared.​boss.​rikan_kateen.​intermission_core_hazard_warning_circle

      [intermission_core_hazard_warning_circle]

      - Min Tick Count = (int) 3
      - Max Tick Count = (int) 3
      - Tick Rate = (float) 1
      - Min Lifespan = (float) 3
      - Max Lifespan = (float) 3
      - InitialPosition_X_Value = (float) -20.2496
      - InitialPosition_Y_Value = (float) 50.057999
      - InitialPosition_Z_Value = (float) 8.0282
      - InitialOrientation_Pitch_Value = (float) 90
      - InitialOrientation_Yaw_Value = (float) 0
      - InitialOrientation_Roll_Value = (float) 0
      - Radius_Value = (float) 1.75
      - Height_Value = (float) 1
      - Min Distance = (float) 0
      - First Tick Delay = (float) 0.1
      - LoopingVfxLocalScale_X = (float) 17.5
      - LoopingVfxLocalScale_Y = (float) 5
      - LoopingVfxLocalScale_Z = (float) 17.5
      - OnTickVfxLocalScale_X = (float) 1
      - OnTickVfxLocalScale_Y = (float) 1
      - OnTickVfxLocalScale_Z = (float) 1
  • 2
    • When effect expires

    Perform the following actions:

    • Create Area Effect
      - Use Target Bounding Volume = (bool) true
      - Expire On Effect Removal = (bool) false
      - LocalRotation_DisablePitch = (bool) false
      - InitialPosition_Type = (string) aoePositionOptionType_WorldCoordinates
      - InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Type = (string) aoeOrientationOptionType_WorldCoordinates
      - Shape Type = (string) aoeCylinder
      - Target Conditions = (string) aoeTargetCondition_IsAlive;aoeTargetCondition_IsPlayer
      - InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
      - Radius_ScalarType = (string) aoeScalarType_LiteralValue
      - Height_ScalarType = (string) aoeScalarType_LiteralValue
      - Area Effect Tag = (string)
      - Ability Caster = (string) aoeAbilityCaster_Caster
      - Ability Target = (string) aoeAbilityTarget_Target
      - Looping Vfx = (string)
      - On Tick Vfx = (string)
      - LocalRotationType = (string) aoeRotation_None
      - LoopingVfxPlaystyle = (string) aoeVfx_None
      - OnTickVfxPlaystyle = (string) aoeVfx_None
      - Effect Number = (int) 0
      - Ability Spec =

      [intermission_core_hazard_damage_circle]

      FQN: abl.​alliance.​desperate_defiance.​shared.​boss.​rikan_kateen.​intermission_core_hazard_damage_circle

      [intermission_core_hazard_damage_circle]

      - Min Tick Count = (int) 1
      - Max Tick Count = (int) 5
      - Tick Rate = (float) 1.5
      - Min Lifespan = (float) 1.5
      - Max Lifespan = (float) 1.5
      - InitialPosition_X_Value = (float) -20.2496
      - InitialPosition_Y_Value = (float) 50.057999
      - InitialPosition_Z_Value = (float) 8.0282
      - InitialOrientation_Pitch_Value = (float) 90
      - InitialOrientation_Yaw_Value = (float) 0
      - InitialOrientation_Roll_Value = (float) 0
      - Radius_Value = (float) 1.75
      - Height_Value = (float) 0.1
      - Min Distance = (float) 0
      - First Tick Delay = (float) 0.1
      - LoopingVfxLocalScale_X = (float) 17.5
      - LoopingVfxLocalScale_Y = (float) 17.5
      - LoopingVfxLocalScale_Z = (float) 17.5
      - OnTickVfxLocalScale_X = (float) 1
      - OnTickVfxLocalScale_Y = (float) 1
      - OnTickVfxLocalScale_Z = (float) 1
    • Play appearance epp.alliance.desperate_defiance.shared.boss.rikan_kateen.intermission_core.core_flash, dependent on calling effect
  • [hidden] [3s]
    Effect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Create Area Effect
      - Use Target Bounding Volume = (bool) true
      - Expire On Effect Removal = (bool) false
      - LocalRotation_DisablePitch = (bool) false
      - InitialPosition_Type = (string) aoePositionOptionType_WorldCoordinates
      - InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Type = (string) aoeOrientationOptionType_WorldCoordinates
      - Shape Type = (string) aoeCylinder
      - Target Conditions = (string)
      - InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
      - Radius_ScalarType = (string) aoeScalarType_LiteralValue
      - Height_ScalarType = (string) aoeScalarType_LiteralValue
      - Area Effect Tag = (string)
      - Ability Caster = (string) aoeAbilityCaster_Caster
      - Ability Target = (string) aoeAbilityTarget_Target
      - Looping Vfx = (string) alliance/desperate_defiance/boss/rikan_kateen/fx_boss_abl_rikan_intermission_core_warning_circle
      - On Tick Vfx = (string)
      - LocalRotationType = (string) aoeRotation_None
      - LoopingVfxSource = (string) aoeVfxEntity_AreaEffect
      - LoopingVfxSourceBone = (string)
      - LoopingVfxPlaystyle = (string) aoeVfx_PlayAtPosition
      - OnTickVfxPlaystyle = (string) aoeVfx_None
      - Effect Number = (int) 0
      - Ability Spec =

      [intermission_core_hazard_warning_circle]

      FQN: abl.​alliance.​desperate_defiance.​shared.​boss.​rikan_kateen.​intermission_core_hazard_warning_circle

      [intermission_core_hazard_warning_circle]

      - Min Tick Count = (int) 3
      - Max Tick Count = (int) 3
      - Tick Rate = (float) 1
      - Min Lifespan = (float) 3
      - Max Lifespan = (float) 3
      - InitialPosition_X_Value = (float) -20.2496
      - InitialPosition_Y_Value = (float) 50.057999
      - InitialPosition_Z_Value = (float) 8.0282
      - InitialOrientation_Pitch_Value = (float) 90
      - InitialOrientation_Yaw_Value = (float) 0
      - InitialOrientation_Roll_Value = (float) 0
      - Radius_Value = (float) 2.25
      - Height_Value = (float) 1
      - Min Distance = (float) 0
      - First Tick Delay = (float) 0.1
      - LoopingVfxLocalScale_X = (float) 22.5
      - LoopingVfxLocalScale_Y = (float) 5
      - LoopingVfxLocalScale_Z = (float) 22.5
      - OnTickVfxLocalScale_X = (float) 1
      - OnTickVfxLocalScale_Y = (float) 1
      - OnTickVfxLocalScale_Z = (float) 1
  • 3
    • When effect expires

    Perform the following actions:

    • Create Area Effect
      - Use Target Bounding Volume = (bool) true
      - Expire On Effect Removal = (bool) false
      - LocalRotation_DisablePitch = (bool) false
      - InitialPosition_Type = (string) aoePositionOptionType_WorldCoordinates
      - InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Type = (string) aoeOrientationOptionType_WorldCoordinates
      - Shape Type = (string) aoeCylinder
      - Target Conditions = (string) aoeTargetCondition_IsAlive;aoeTargetCondition_IsPlayer
      - InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
      - Radius_ScalarType = (string) aoeScalarType_LiteralValue
      - Height_ScalarType = (string) aoeScalarType_LiteralValue
      - Area Effect Tag = (string)
      - Ability Caster = (string) aoeAbilityCaster_Caster
      - Ability Target = (string) aoeAbilityTarget_Target
      - Looping Vfx = (string)
      - On Tick Vfx = (string)
      - LocalRotationType = (string) aoeRotation_None
      - LoopingVfxPlaystyle = (string) aoeVfx_None
      - OnTickVfxPlaystyle = (string) aoeVfx_None
      - Effect Number = (int) 0
      - Ability Spec =

      [intermission_core_hazard_damage_circle]

      FQN: abl.​alliance.​desperate_defiance.​shared.​boss.​rikan_kateen.​intermission_core_hazard_damage_circle

      [intermission_core_hazard_damage_circle]

      - Min Tick Count = (int) 1
      - Max Tick Count = (int) 5
      - Tick Rate = (float) 1.5
      - Min Lifespan = (float) 1.5
      - Max Lifespan = (float) 1.5
      - InitialPosition_X_Value = (float) -20.2496
      - InitialPosition_Y_Value = (float) 50.057999
      - InitialPosition_Z_Value = (float) 8.0282
      - InitialOrientation_Pitch_Value = (float) 90
      - InitialOrientation_Yaw_Value = (float) 0
      - InitialOrientation_Roll_Value = (float) 0
      - Radius_Value = (float) 2.25
      - Height_Value = (float) 0.2
      - Min Distance = (float) 0
      - First Tick Delay = (float) 0.1
      - LoopingVfxLocalScale_X = (float) 22.5
      - LoopingVfxLocalScale_Y = (float) 22.5
      - LoopingVfxLocalScale_Z = (float) 22.5
      - OnTickVfxLocalScale_X = (float) 1
      - OnTickVfxLocalScale_Y = (float) 1
      - OnTickVfxLocalScale_Z = (float) 1
    • Play appearance epp.alliance.desperate_defiance.shared.boss.rikan_kateen.intermission_core.core_flash_med, dependent on calling effect
  • [hidden] [3s]
    Effect #6

  • 1
    • When effect is applied

    Perform the following actions:

    • Create Area Effect
      - Use Target Bounding Volume = (bool) true
      - Expire On Effect Removal = (bool) false
      - LocalRotation_DisablePitch = (bool) false
      - InitialPosition_Type = (string) aoePositionOptionType_WorldCoordinates
      - InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Type = (string) aoeOrientationOptionType_WorldCoordinates
      - Shape Type = (string) aoeCylinder
      - Target Conditions = (string)
      - InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
      - Radius_ScalarType = (string) aoeScalarType_LiteralValue
      - Height_ScalarType = (string) aoeScalarType_LiteralValue
      - Area Effect Tag = (string)
      - Ability Caster = (string) aoeAbilityCaster_Caster
      - Ability Target = (string) aoeAbilityTarget_Target
      - Looping Vfx = (string) alliance/desperate_defiance/boss/rikan_kateen/fx_boss_abl_rikan_intermission_core_warning_circle
      - On Tick Vfx = (string)
      - LocalRotationType = (string) aoeRotation_None
      - LoopingVfxSource = (string) aoeVfxEntity_AreaEffect
      - LoopingVfxSourceBone = (string)
      - LoopingVfxPlaystyle = (string) aoeVfx_PlayAtPosition
      - OnTickVfxPlaystyle = (string) aoeVfx_None
      - Effect Number = (int) 0
      - Ability Spec =

      [intermission_core_hazard_warning_circle]

      FQN: abl.​alliance.​desperate_defiance.​shared.​boss.​rikan_kateen.​intermission_core_hazard_warning_circle

      [intermission_core_hazard_warning_circle]

      - Min Tick Count = (int) 3
      - Max Tick Count = (int) 3
      - Tick Rate = (float) 1
      - Min Lifespan = (float) 3
      - Max Lifespan = (float) 3
      - InitialPosition_X_Value = (float) -20.2496
      - InitialPosition_Y_Value = (float) 50.057999
      - InitialPosition_Z_Value = (float) 8.0282
      - InitialOrientation_Pitch_Value = (float) 90
      - InitialOrientation_Yaw_Value = (float) 0
      - InitialOrientation_Roll_Value = (float) 0
      - Radius_Value = (float) 2.75
      - Height_Value = (float) 0.1
      - Min Distance = (float) 0
      - First Tick Delay = (float) 0.1
      - LoopingVfxLocalScale_X = (float) 27.5
      - LoopingVfxLocalScale_Y = (float) 5
      - LoopingVfxLocalScale_Z = (float) 27.5
      - OnTickVfxLocalScale_X = (float) 1
      - OnTickVfxLocalScale_Y = (float) 1
      - OnTickVfxLocalScale_Z = (float) 1
  • 3
    • When effect expires

    Perform the following actions:

    • Create Area Effect
      - Use Target Bounding Volume = (bool) true
      - Expire On Effect Removal = (bool) false
      - LocalRotation_DisablePitch = (bool) false
      - InitialPosition_Type = (string) aoePositionOptionType_WorldCoordinates
      - InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Type = (string) aoeOrientationOptionType_WorldCoordinates
      - Shape Type = (string) aoeCylinder
      - Target Conditions = (string) aoeTargetCondition_IsAlive;aoeTargetCondition_IsPlayer
      - InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
      - Radius_ScalarType = (string) aoeScalarType_LiteralValue
      - Height_ScalarType = (string) aoeScalarType_LiteralValue
      - Area Effect Tag = (string)
      - Ability Caster = (string) aoeAbilityCaster_Caster
      - Ability Target = (string) aoeAbilityTarget_Target
      - Looping Vfx = (string)
      - On Tick Vfx = (string)
      - LocalRotationType = (string) aoeRotation_None
      - LoopingVfxPlaystyle = (string) aoeVfx_None
      - OnTickVfxPlaystyle = (string) aoeVfx_None
      - Effect Number = (int) 0
      - Ability Spec =

      [intermission_core_hazard_damage_circle]

      FQN: abl.​alliance.​desperate_defiance.​shared.​boss.​rikan_kateen.​intermission_core_hazard_damage_circle

      [intermission_core_hazard_damage_circle]

      - Min Tick Count = (int) 1
      - Max Tick Count = (int) 5
      - Tick Rate = (float) 1.5
      - Min Lifespan = (float) 1.5
      - Max Lifespan = (float) 1.5
      - InitialPosition_X_Value = (float) -20.2496
      - InitialPosition_Y_Value = (float) 50.057999
      - InitialPosition_Z_Value = (float) 8.0282
      - InitialOrientation_Pitch_Value = (float) 90
      - InitialOrientation_Yaw_Value = (float) 0
      - InitialOrientation_Roll_Value = (float) 0
      - Radius_Value = (float) 2.75
      - Height_Value = (float) 0.1
      - Min Distance = (float) 0
      - First Tick Delay = (float) 0.1
      - LoopingVfxLocalScale_X = (float) 27.5
      - LoopingVfxLocalScale_Y = (float) 27.5
      - LoopingVfxLocalScale_Z = (float) 27.5
      - OnTickVfxLocalScale_X = (float) 1
      - OnTickVfxLocalScale_Y = (float) 1
      - OnTickVfxLocalScale_Z = (float) 1
    • Play appearance epp.alliance.desperate_defiance.shared.boss.rikan_kateen.intermission_core.core_flash_lg, dependent on calling effect
  • [hidden] [3s]
    Effect #7

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.alliance.desperate_defiance.shared.boss.rikan_kateen.intermission_core.core_ring_small_and_large, dependent on calling effect
  • 2
    • When effect expires

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 10m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #10 to TARGET from CASTER
  • 3
    • When effect expires

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 40m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        AND
        • If CASTER is positioned 20m to 40m to melee distance of TARGET
        >

    Perform the following actions:

    • Add effect #10 to TARGET from CASTER
  • [hidden] [3s]
    Effect #8

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.alliance.desperate_defiance.shared.boss.rikan_kateen.intermission_core.core_ring_middle_and_large, dependent on calling effect
  • 2
    • When effect expires

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 40m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        AND
        • If CASTER is positioned 10m to 40m to melee distance of TARGET
        >

    Perform the following actions:

    • Add effect #10 to TARGET from CASTER
  • [hidden] [3s]
    Effect #9

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.alliance.desperate_defiance.shared.boss.rikan_kateen.intermission_core.core_ring_small_and_middle, dependent on calling effect
  • 2
    • When effect expires

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 20m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #10 to TARGET from CASTER
  • [0s] [not displayed]
    Effect #10

  • 1
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.1
      - Standard Health Percent Min = (float) 0.1
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [hidden] [2s]
    Effect #12

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.alliance.desperate_defiance.shared.boss.rikan_kateen.intermission_core.electric_bolt_warning, dependent on calling effect
  • 2
    • When effect expires

    Perform the following actions:

    • Play appearance epp.alliance.desperate_defiance.shared.boss.rikan_kateen.intermission_core.electric_bolt_lightning_strike, dependent on calling effect
  • 3
    • When effect expires

    Perform the following actions:

    • Create Area Effect
      - Use Target Bounding Volume = (bool) true
      - Expire On Effect Removal = (bool) false
      - InitialPositionOffsetRelative = (bool) false
      - LocalRotation_DisablePitch = (bool) false
      - InitialPosition_Type = (string) aoePositionOptionType_Entity
      - InitialPosition_EntityType = (string) aoeTarget_Target
      - InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Type = (string) aoeOrientationOptionType_WorldCoordinates
      - Shape Type = (string) aoeCylinder
      - Target Conditions = (string) aoeTargetCondition_IsPlayer;aoeTargetCondition_IsAlive
      - InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
      - Radius_ScalarType = (string) aoeScalarType_LiteralValue
      - Height_ScalarType = (string) aoeScalarType_LiteralValue
      - Area Effect Tag = (string)
      - Ability Caster = (string) aoeAbilityCaster_Caster
      - Ability Target = (string) aoeAbilityTarget_Target
      - Looping Vfx = (string)
      - On Tick Vfx = (string)
      - LocalRotationType = (string) aoeRotation_None
      - LoopingVfxPlaystyle = (string) aoeVfx_None
      - OnTickVfxPlaystyle = (string) aoeVfx_None
      - Effect Number = (int) 0
      - Ability Spec =

      [intermission_core_hazard_damage_circle]

      FQN: abl.​alliance.​desperate_defiance.​shared.​boss.​rikan_kateen.​intermission_core_hazard_damage_circle

      [intermission_core_hazard_damage_circle]

      - Min Tick Count = (int) 1
      - Max Tick Count = (int) 1
      - Tick Rate = (float) 0.5
      - Min Lifespan = (float) 0.5
      - Max Lifespan = (float) 0.5
      - InitialPosition_X_Value = (float) 0
      - InitialPosition_Y_Value = (float) 0
      - InitialPosition_Z_Value = (float) 0
      - InitialOrientation_Pitch_Value = (float) 90
      - InitialOrientation_Yaw_Value = (float) 0
      - InitialOrientation_Roll_Value = (float) 0
      - Radius_Value = (float) 0.325
      - Height_Value = (float) 0.1
      - Min Distance = (float) 0
      - First Tick Delay = (float) 0.1
      - LoopingVfxLocalScale_X = (float) 1
      - LoopingVfxLocalScale_Y = (float) 1
      - LoopingVfxLocalScale_Z = (float) 1
      - OnTickVfxLocalScale_X = (float) 1
      - OnTickVfxLocalScale_Y = (float) 1
      - OnTickVfxLocalScale_Z = (float) 1
  • [hidden] [15s]
    Effect #13

  • 1
    • When effect ticks the 1st time

    Perform the following actions:

    • Execute hydra hook rikan_sahar_1
    • Create Area Effect
      - Use Target Bounding Volume = (bool) true
      - Expire On Effect Removal = (bool) false
      - LoopingVfxSynchronizeMovementUpdates = (bool) true
      - LoopingVfxSynchronizeRotationUpdates = (bool) true
      - LoopingVfxSynchronizeScalingUpdates = (bool) false
      - LocalRotation_DisablePitch = (bool) false
      - InitialPosition_Type = (string) aoePositionOptionType_WorldCoordinates
      - InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Type = (string) aoeOrientationOptionType_WorldCoordinates
      - Shape Type = (string) aoeCone
      - Target Conditions = (string) aoeTargetCondition_IsAlive;aoeTargetCondition_IsPlayer
      - InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
      - Height_ScalarType = (string) aoeScalarType_LiteralValue
      - Area Effect Tag = (string)
      - Ability Caster = (string) aoeAbilityCaster_Caster
      - Ability Target = (string) aoeAbilityTarget_Target
      - Looping Vfx = (string) alliance/desperate_defiance/boss/rikan_kateen/fx_boss_abl_rikan_intermission_core_warning_wedge
      - On Tick Vfx = (string)
      - AngularWidth_ScalarType = (string) aoeScalarType_LiteralValue
      - LocalRotationType = (string) aoeRotation_None
      - LoopingVfxSource = (string) aoeVfxEntity_AreaEffect
      - LoopingVfxPlaystyle = (string) aoeVfx_AttachToAreaEffect
      - OnTickVfxPlaystyle = (string) aoeVfx_None
      - Effect Number = (int) 0
      - Ability Spec =

      [intermission_core_hazard_warning_circle]

      FQN: abl.​alliance.​desperate_defiance.​shared.​boss.​rikan_kateen.​intermission_core_hazard_warning_circle

      [intermission_core_hazard_warning_circle]

      - Min Tick Count = (int) 1
      - Max Tick Count = (int) 120
      - Tick Rate = (float) 1
      - Min Lifespan = (float) 10.5
      - Max Lifespan = (float) 10.5
      - InitialPosition_X_Value = (float) -20.2496
      - InitialPosition_Y_Value = (float) 50.139198
      - InitialPosition_Z_Value = (float) 8.0282
      - InitialOrientation_Pitch_Value = (float) 0
      - InitialOrientation_Yaw_Value = (float) -90.049202
      - InitialOrientation_Roll_Value = (float) 0
      - Height_Value = (float) 34
      - Min Distance = (float) 0
      - First Tick Delay = (float) 0.1
      - AngularWidth_Value = (float) 90
      - LoopingVfxLocalScale_X = (float) 1
      - LoopingVfxLocalScale_Y = (float) 1
      - LoopingVfxLocalScale_Z = (float) 1
      - OnTickVfxLocalScale_X = (float) 1
      - OnTickVfxLocalScale_Y = (float) 1
      - OnTickVfxLocalScale_Z = (float) 1
  • 2
    • When effect expires

    Perform the following actions:

    • Execute hydra hook first_lash
    • Add effect #14 to TARGET from CASTER
  • [hidden] [3s]
    Effect #14

  • 1
    • When effect ticks the 2nd time

    Perform the following actions:

    • Play appearance epp.alliance.desperate_defiance.shared.boss.rikan_kateen.intermission_core.ground_slam, dependent on calling effect
  • 2
    • When effect expires

    Perform the following actions:

    • Create Area Effect
      - Use Target Bounding Volume = (bool) true
      - Expire On Effect Removal = (bool) false
      - LocalRotation_DisablePitch = (bool) false
      - InitialPosition_Type = (string) aoePositionOptionType_WorldCoordinates
      - InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Type = (string) aoeOrientationOptionType_WorldCoordinates
      - Shape Type = (string) aoeCone
      - Target Conditions = (string) aoeTargetCondition_IsAlive;aoeTargetCondition_IsPlayer
      - InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
      - Height_ScalarType = (string) aoeScalarType_LiteralValue
      - Area Effect Tag = (string)
      - Ability Caster = (string) aoeAbilityCaster_Caster
      - Ability Target = (string) aoeAbilityTarget_Target
      - Looping Vfx = (string)
      - On Tick Vfx = (string)
      - AngularWidth_ScalarType = (string) aoeScalarType_LiteralValue
      - LocalRotationType = (string) aoeRotation_None
      - LoopingVfxPlaystyle = (string) aoeVfx_None
      - OnTickVfxPlaystyle = (string) aoeVfx_None
      - Effect Number = (int) 0
      - Ability Spec =

      [intermission_core_hazard_warning_circle]

      FQN: abl.​alliance.​desperate_defiance.​shared.​boss.​rikan_kateen.​intermission_core_hazard_warning_circle

      [intermission_core_hazard_warning_circle]

      - Min Tick Count = (int) 1
      - Max Tick Count = (int) 120
      - Tick Rate = (float) 1
      - Min Lifespan = (float) 120
      - Max Lifespan = (float) 120
      - InitialPosition_X_Value = (float) -20.2496
      - InitialPosition_Y_Value = (float) 50.139198
      - InitialPosition_Z_Value = (float) 8.0282
      - InitialOrientation_Pitch_Value = (float) 0
      - InitialOrientation_Yaw_Value = (float) -90.049202
      - InitialOrientation_Roll_Value = (float) 0
      - Height_Value = (float) 3.4
      - Min Distance = (float) 0
      - First Tick Delay = (float) 0.1
      - AngularWidth_Value = (float) 90
      - LoopingVfxLocalScale_X = (float) 1
      - LoopingVfxLocalScale_Y = (float) 1
      - LoopingVfxLocalScale_Z = (float) 1
      - OnTickVfxLocalScale_X = (float) 1
      - OnTickVfxLocalScale_Y = (float) 1
      - OnTickVfxLocalScale_Z = (float) 1
  • 3
    • When effect expires

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 40m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #20 to TARGET from TARGET
  • 4
    • When effect is applied

    Perform the following actions:

    • Add effect #15 to TARGET from CASTER
  • [hidden] [15s]
    Effect #15

  • 1
    • When effect ticks the 1st time

    Perform the following actions:

    • Execute hydra hook rikan_sahar_2
    • Create Area Effect
      - Use Target Bounding Volume = (bool) true
      - Expire On Effect Removal = (bool) false
      - LoopingVfxSynchronizeMovementUpdates = (bool) true
      - LoopingVfxSynchronizeRotationUpdates = (bool) true
      - LoopingVfxSynchronizeScalingUpdates = (bool) false
      - LocalRotation_DisablePitch = (bool) false
      - InitialPosition_Type = (string) aoePositionOptionType_WorldCoordinates
      - InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Type = (string) aoeOrientationOptionType_WorldCoordinates
      - Shape Type = (string) aoeCone
      - Target Conditions = (string) aoeTargetCondition_IsAlive;aoeTargetCondition_IsPlayer
      - InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
      - Height_ScalarType = (string) aoeScalarType_LiteralValue
      - Area Effect Tag = (string)
      - Ability Caster = (string) aoeAbilityCaster_Caster
      - Ability Target = (string) aoeAbilityTarget_Target
      - Looping Vfx = (string) alliance/desperate_defiance/boss/rikan_kateen/fx_boss_abl_rikan_intermission_core_warning_wedge
      - On Tick Vfx = (string)
      - AngularWidth_ScalarType = (string) aoeScalarType_LiteralValue
      - LocalRotationType = (string) aoeRotation_None
      - LoopingVfxSource = (string) aoeVfxEntity_AreaEffect
      - LoopingVfxPlaystyle = (string) aoeVfx_AttachToAreaEffect
      - OnTickVfxPlaystyle = (string) aoeVfx_None
      - Effect Number = (int) 0
      - Ability Spec =

      [intermission_core_hazard_warning_circle]

      FQN: abl.​alliance.​desperate_defiance.​shared.​boss.​rikan_kateen.​intermission_core_hazard_warning_circle

      [intermission_core_hazard_warning_circle]

      - Min Tick Count = (int) 1
      - Max Tick Count = (int) 120
      - Tick Rate = (float) 1
      - Min Lifespan = (float) 10.5
      - Max Lifespan = (float) 10.5
      - InitialPosition_X_Value = (float) -20.2496
      - InitialPosition_Y_Value = (float) 50.139198
      - InitialPosition_Z_Value = (float) 8.0282
      - InitialOrientation_Pitch_Value = (float) 0
      - InitialOrientation_Yaw_Value = (float) -2.397
      - InitialOrientation_Roll_Value = (float) 0
      - Height_Value = (float) 34
      - Min Distance = (float) 0
      - First Tick Delay = (float) 0.1
      - AngularWidth_Value = (float) 90
      - LoopingVfxLocalScale_X = (float) 1
      - LoopingVfxLocalScale_Y = (float) 1
      - LoopingVfxLocalScale_Z = (float) 1
      - OnTickVfxLocalScale_X = (float) 1
      - OnTickVfxLocalScale_Y = (float) 1
      - OnTickVfxLocalScale_Z = (float) 1
  • 2
    • When effect expires

    Perform the following actions:

    • Execute hydra hook second_lash
    • Add effect #16 to TARGET from CASTER
  • [hidden] [3s]
    Effect #16

  • 1
    • When effect ticks the 2nd time

    Perform the following actions:

    • Play appearance epp.alliance.desperate_defiance.shared.boss.rikan_kateen.intermission_core.ground_slam, dependent on calling effect
  • 2
    • When effect expires

    Perform the following actions:

    • Create Area Effect
      - Use Target Bounding Volume = (bool) true
      - Expire On Effect Removal = (bool) false
      - LocalRotation_DisablePitch = (bool) false
      - InitialPosition_Type = (string) aoePositionOptionType_WorldCoordinates
      - InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Type = (string) aoeOrientationOptionType_WorldCoordinates
      - Shape Type = (string) aoeCone
      - Target Conditions = (string) aoeTargetCondition_IsAlive;aoeTargetCondition_IsPlayer
      - InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
      - Height_ScalarType = (string) aoeScalarType_LiteralValue
      - Area Effect Tag = (string)
      - Ability Caster = (string) aoeAbilityCaster_Caster
      - Ability Target = (string) aoeAbilityTarget_Target
      - Looping Vfx = (string)
      - On Tick Vfx = (string)
      - AngularWidth_ScalarType = (string) aoeScalarType_LiteralValue
      - LocalRotationType = (string) aoeRotation_None
      - LoopingVfxPlaystyle = (string) aoeVfx_None
      - OnTickVfxPlaystyle = (string) aoeVfx_None
      - Effect Number = (int) 0
      - Ability Spec =

      [intermission_core_hazard_damage_cone]

      FQN: abl.​alliance.​desperate_defiance.​shared.​boss.​rikan_kateen.​intermission_core_hazard_damage_cone

      [intermission_core_hazard_damage_cone]

      - Min Tick Count = (int) 1
      - Max Tick Count = (int) 120
      - Tick Rate = (float) 1
      - Min Lifespan = (float) 120
      - Max Lifespan = (float) 120
      - InitialPosition_X_Value = (float) -20.2496
      - InitialPosition_Y_Value = (float) 50.139198
      - InitialPosition_Z_Value = (float) 8.0282
      - InitialOrientation_Pitch_Value = (float) 0
      - InitialOrientation_Yaw_Value = (float) -2.39697
      - InitialOrientation_Roll_Value = (float) 0
      - Height_Value = (float) 3.4
      - Min Distance = (float) 0
      - First Tick Delay = (float) 1
      - AngularWidth_Value = (float) 90
      - LoopingVfxLocalScale_X = (float) 1
      - LoopingVfxLocalScale_Y = (float) 1
      - LoopingVfxLocalScale_Z = (float) 1
      - OnTickVfxLocalScale_X = (float) 1
      - OnTickVfxLocalScale_Y = (float) 1
      - OnTickVfxLocalScale_Z = (float) 1
  • 3
    • When effect expires

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 40m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #21 to TARGET from TARGET
  • 4
    • When effect is applied

    Perform the following actions:

    • Add effect #17 to TARGET from CASTER
  • [hidden] [15s]
    Effect #17

  • 1
    • When effect ticks the 1st time

    Perform the following actions:

    • Execute hydra hook rikan_sahar_3
    • Create Area Effect
      - Use Target Bounding Volume = (bool) true
      - Expire On Effect Removal = (bool) false
      - LoopingVfxSynchronizeMovementUpdates = (bool) true
      - LoopingVfxSynchronizeRotationUpdates = (bool) true
      - LoopingVfxSynchronizeScalingUpdates = (bool) false
      - LocalRotation_DisablePitch = (bool) false
      - InitialPosition_Type = (string) aoePositionOptionType_WorldCoordinates
      - InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Type = (string) aoeOrientationOptionType_WorldCoordinates
      - Shape Type = (string) aoeCone
      - Target Conditions = (string) aoeTargetCondition_IsAlive;aoeTargetCondition_IsPlayer
      - InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
      - Height_ScalarType = (string) aoeScalarType_LiteralValue
      - Area Effect Tag = (string)
      - Ability Caster = (string) aoeAbilityCaster_Caster
      - Ability Target = (string) aoeAbilityTarget_Target
      - Looping Vfx = (string) alliance/desperate_defiance/boss/rikan_kateen/fx_boss_abl_rikan_intermission_core_warning_wedge
      - On Tick Vfx = (string)
      - AngularWidth_ScalarType = (string) aoeScalarType_LiteralValue
      - LocalRotationType = (string) aoeRotation_None
      - LoopingVfxSource = (string) aoeVfxEntity_AreaEffect
      - LoopingVfxPlaystyle = (string) aoeVfx_AttachToAreaEffect
      - OnTickVfxPlaystyle = (string) aoeVfx_None
      - Effect Number = (int) 0
      - Ability Spec =

      [intermission_core_hazard_warning_circle]

      FQN: abl.​alliance.​desperate_defiance.​shared.​boss.​rikan_kateen.​intermission_core_hazard_warning_circle

      [intermission_core_hazard_warning_circle]

      - Min Tick Count = (int) 1
      - Max Tick Count = (int) 120
      - Tick Rate = (float) 1
      - Min Lifespan = (float) 10.5
      - Max Lifespan = (float) 10.5
      - InitialPosition_X_Value = (float) -20.2496
      - InitialPosition_Y_Value = (float) 50.139198
      - InitialPosition_Z_Value = (float) 8.0282
      - InitialOrientation_Pitch_Value = (float) 0
      - InitialOrientation_Yaw_Value = (float) 90.049202
      - InitialOrientation_Roll_Value = (float) 0
      - Height_Value = (float) 34
      - Min Distance = (float) 0
      - First Tick Delay = (float) 0.1
      - AngularWidth_Value = (float) 90
      - LoopingVfxLocalScale_X = (float) 1
      - LoopingVfxLocalScale_Y = (float) 1
      - LoopingVfxLocalScale_Z = (float) 1
      - OnTickVfxLocalScale_X = (float) 1
      - OnTickVfxLocalScale_Y = (float) 1
      - OnTickVfxLocalScale_Z = (float) 1
  • 2
    • When effect expires

    Perform the following actions:

    • Add effect #18 to TARGET from CASTER
    • Execute hydra hook third_lash
  • [hidden] [3s]
    Effect #18

  • 1
    • When effect ticks the 2nd time

    Perform the following actions:

    • Play appearance epp.alliance.desperate_defiance.shared.boss.rikan_kateen.intermission_core.ground_slam, dependent on calling effect
  • 2
    • When effect expires

    Perform the following actions:

    • Create Area Effect
      - Use Target Bounding Volume = (bool) true
      - Expire On Effect Removal = (bool) false
      - LocalRotation_DisablePitch = (bool) false
      - InitialPosition_Type = (string) aoePositionOptionType_WorldCoordinates
      - InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Type = (string) aoeOrientationOptionType_WorldCoordinates
      - Shape Type = (string) aoeCone
      - Target Conditions = (string) aoeTargetCondition_IsAlive;aoeTargetCondition_IsPlayer
      - InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
      - Height_ScalarType = (string) aoeScalarType_LiteralValue
      - Area Effect Tag = (string)
      - Ability Caster = (string) aoeAbilityCaster_Caster
      - Ability Target = (string) aoeAbilityTarget_Target
      - Looping Vfx = (string)
      - On Tick Vfx = (string)
      - AngularWidth_ScalarType = (string) aoeScalarType_LiteralValue
      - LocalRotationType = (string) aoeRotation_None
      - LoopingVfxPlaystyle = (string) aoeVfx_None
      - OnTickVfxPlaystyle = (string) aoeVfx_None
      - Effect Number = (int) 0
      - Ability Spec =

      [intermission_core_hazard_damage_cone]

      FQN: abl.​alliance.​desperate_defiance.​shared.​boss.​rikan_kateen.​intermission_core_hazard_damage_cone

      [intermission_core_hazard_damage_cone]

      - Min Tick Count = (int) 1
      - Max Tick Count = (int) 120
      - Tick Rate = (float) 1
      - Min Lifespan = (float) 120
      - Max Lifespan = (float) 120
      - InitialPosition_X_Value = (float) -20.2496
      - InitialPosition_Y_Value = (float) 50.139198
      - InitialPosition_Z_Value = (float) 8.0282
      - InitialOrientation_Pitch_Value = (float) 0
      - InitialOrientation_Yaw_Value = (float) 90.010597
      - InitialOrientation_Roll_Value = (float) 0
      - Height_Value = (float) 3.4
      - Min Distance = (float) 0
      - First Tick Delay = (float) 1
      - AngularWidth_Value = (float) 90
      - LoopingVfxLocalScale_X = (float) 1
      - LoopingVfxLocalScale_Y = (float) 1
      - LoopingVfxLocalScale_Z = (float) 1
      - OnTickVfxLocalScale_X = (float) 1
      - OnTickVfxLocalScale_Y = (float) 1
      - OnTickVfxLocalScale_Z = (float) 1
  • 3
    • When effect expires

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 40m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #22 to TARGET from CASTER
  • 4
    • When effect expires

    Perform the following actions:

    • Add effect #19 to TARGET from CASTER
  • [hidden] [5s]
    Effect #20

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook first_room_damage
  • [hidden] [5s]
    Effect #21

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook second_room_damage
  • [hidden] [5s]
    Effect #22

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook third_room_damage