Absorb Shield

Absorb Shield
Incoming attacks have a 30% chance to grant an Absorb Shield that protects the user from 4894 damage for 6 seconds. This effect can only occur once every <<2>> seconds.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Initializers: |
|
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16141075187469962372 |
Combat log ID: | 4103600733159424 |
FQN: | abl. |
Star Wars name: | Absorb Shield |
Other languages: | Absorptionsschild Bouclier absorbant |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1
Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 1 Tags: tag. abl. , tag.itm. is_ relic abl. , tag.itm. relic. onhit_ proc_ absorbshield abl. itm. relic. on_ hit Initializers: - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. itm. relic. onhit_ proc_ absorbshield
- Max Stack Count = (int) 1
Global ID: 16141089062656179604 FQN: abl. itm. relic. onhit. absorb_ shield. legendary. ilvl_ 109/6/1 - Set Stack Limit
- 1
- Before NPC with this effect takes damage, not more than every 20s (30% chance), delayed by 30s
Only when the following conditions are met:
- <
- If TARGET is alive
- If CASTER does not have 1 or more effects with the tag tag.abl.itm.relic.lockout.absorb_shield applied by CASTER
Perform the following actions:
- [6s]
Absorb Shield
Absorbing damage.Slot: Buff Duration: 6s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.itm. is_ relic abl. itm. relic. on_ hit Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141087963144552385 FQN: abl. itm. relic. onhit. absorb_ shield. legendary. ilvl_ 109/6/2 - Set Duration
- 1
- Before NPC with this effect takes damage
Only when the following conditions are met:
- Passes Conditional
- Negated = (bool) true
- Actor = (int) 3
- Conditional = (int) 16141076893472545460
Perform the following actions:
- Play appearance epp.
itm. , dependent on calling effectrelic. onhit. tank_defense. light - Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 4,894
- Amount Min = (float) 4,894
- Amount Percent = (float) 1
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Max Damage Absorbed = (float) 4,894
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- Before NPC with this effect takes damage
Only when the following conditions are met:
- Passes Conditional
- Negated = (bool) false
- Actor = (int) 3
- Conditional = (int) 16141076893472545460
Perform the following actions:
- Play appearance epp.
itm. , dependent on calling effectrelic. onhit. tank_defense. light - Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 1
- Standard Health Percent Max = (float) 0.19
- Standard Health Percent Min = (float) 0.19
- Max Damage Absorbed = (float) 0
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [hidden] [40s]
Effect #3
Slot: Other (not visible) Duration: 40s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.itm. is_ relic abl. , tag.itm. relic. lockout. absorb_ shield abl. itm. relic. on_ hit Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 40s
- Max Duration = (time) 40s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. itm. relic. lockout. absorb_ shield
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141086863632922994 FQN: abl. itm. relic. onhit. absorb_ shield. legendary. ilvl_ 109/6/3 - Set Duration