Abilities

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NameCooldownActivationAdded with

10,000,000 Health

FQN: abl.​npc.​ability.​utility.​training_dummy_heal_15mil_health

10,000,000 Health
passive6.0.0

10,000,000 Health

Sets a stronghold or ship Operations or Healing Training Dummy's health to 10,000,000 and temporarily removes any active Guild Perks from your character while you remain in the stronghold or ship. Traveling to a new area will restore your Guild Perks.

FQN: abl.​npc.​ability.​utility.​training_item_15mil_health

10,000,000 Health
5s6.0.0

2,000,000 Health

Sets a stronghold or ship Operations or Healing Training Dummy's health to 2,000,000 and temporarily removes any active Guild Perks from your character while you remain in the stronghold or ship. Traveling to a new area will restore your Guild Perks.

FQN: abl.​npc.​ability.​utility.​training_item_500k_health

2,000,000 Health
5s6.0.0

2,000,000 Health

FQN: abl.​npc.​ability.​utility.​training_dummy_heal_500k_health

2,000,000 Health
passive6.0.0

20,000,000 Health

Sets a stronghold or ship Operations or Healing Training Dummy's health to 20,000,000 and temporarily removes any active Guild Perks from your character while you remain in the stronghold or ship. Traveling to a new area will restore your Guild Perks.

FQN: abl.​npc.​ability.​utility.​training_item_25mil_health

20,000,000 Health
5s6.0.0

20,000,000 Health

FQN: abl.​npc.​ability.​utility.​training_dummy_heal_25mil_health

20,000,000 Health
passive6.0.0

6,000,000 Health

FQN: abl.​npc.​ability.​utility.​training_dummy_heal_1mil_health

6,000,000 Health
passive6.0.0

6,000,000 Health

Sets a stronghold or ship Operations or Healing Training Dummy's health to 6,000,000 and temporarily removes any active Guild Perks from your character while you remain in the stronghold or ship. Traveling to a new area will restore your Guild Perks.

FQN: abl.​npc.​ability.​utility.​training_item_1mil_health

6,000,000 Health
5s6.0.0

A Breath of Fresh Air

Every third Activation of your basic attack restores 10% of your Class Resource.

FQN: abl.​itm.​tactical.​sow.​generic.​offensive.​basic_attack_resource_gen_01

A Breath of Fresh Air
passive6.0.0

A Strange Companion

FQN: abl.​event.​pirate_onslaught.​flavor.​summon_mystery_bird

A Strange Companion
none6.0.0

Abandoned in the Pens

FQN: abl.​operation.​dxun.​boss.​holding_pens.​player.​abandoned_in_the_pens

Abandoned in the Pens
none6.0.0

Absorb Shield

Incoming attacks have a 30% chance to grant an Absorb Shield that protects the wearer from <<3>> damage for up to <<1>> seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​absorb_shield.​rating.​290

Absorb Shield
passive6.0.0

Absorb Shield

Incoming attacks have a 30% chance to grant an Absorb Shield that protects the wearer from <<3>> damage for up to <<1>> seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​absorb_shield.​rating.​280

Absorb Shield
passive6.0.0

Absorb Shield

Incoming attacks have a 30% chance to grant an Absorb Shield that protects the wearer from <<3>> damage for up to <<1>> seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​absorb_shield.​rating.​270

Absorb Shield
passive6.0.0

Absorb Shield

Incoming attacks have a 30% chance to grant an Absorb Shield that protects the user from 5054 damage for <<1>> seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​absorb_shield.​rating.​252

Absorb Shield
passive6.0.0

Absorb Shield

Incoming attacks have a 30% chance to grant an Absorb Shield that protects the user from 5534 damage for <<1>> seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​absorb_shield.​rating.​258

Absorb Shield
passive6.0.0

Absorb Shield

Incoming attacks have a 30% chance to grant an Absorb Shield that protects the wearer from <<3>> damage for up to <<1>> seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​absorb_shield.​rating.​302

Absorb Shield
passive6.0.0

Absorb Shield

Incoming attacks have a 30% chance to grant an Absorb Shield that protects the user from 4734 damage for 6 seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​absorb_shield.​artifact.​ilvl_111

Absorb Shield
passive6.0.0

Absorb Shield

Incoming attacks have a 30% chance to grant an Absorb Shield that protects the wearer from <<3>> damage for up to <<1>> seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​absorb_shield.​rating.​300

Absorb Shield
passive6.0.0

Absorb Shield

Incoming attacks have a 30% chance to grant an Absorb Shield that protects the wearer from <<3>> damage for up to <<1>> seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​absorb_shield.​rating.​294

Absorb Shield
passive6.0.0

Absorb Shield

Incoming attacks have a 30% chance to grant an Absorb Shield that protects the wearer from <<3>> damage for up to <<1>> seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​absorb_shield.​rating.​276

Absorb Shield
passive6.0.0

Absorb Shield

Incoming attacks have a 30% chance to grant an Absorb Shield that protects the wearer from <<3>> damage for up to <<1>> seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​absorb_shield.​rating.​304

Absorb Shield
passive6.0.0

Absorb Shield

Incoming attacks have a 30% chance to grant an Absorb Shield that protects the wearer from <<3>> damage for up to <<1>> seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​absorb_shield.​rating.​272

Absorb Shield
passive6.0.0

Absorb Shield

Incoming attacks have a 30% chance to grant an Absorb Shield that protects the user from 4894 damage for 6 seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​absorb_shield.​legendary.​ilvl_109

Absorb Shield
passive6.0.0

Absorb Shield

Incoming attacks have a 30% chance to grant an Absorb Shield that protects the wearer from <<3>> damage for up to <<1>> seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​absorb_shield.​rating.​268

Absorb Shield
passive6.0.0

Absorb Shield

Incoming attacks have a 30% chance to grant an Absorb Shield that protects the wearer from <<3>> damage for up to <<1>> seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​absorb_shield.​rating.​286

Absorb Shield
passive6.0.0

Absorb Shield

Incoming attacks have a 30% chance to grant an Absorb Shield that protects the wearer from <<3>> damage for up to <<1>> seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​absorb_shield.​rating.​292

Absorb Shield
passive6.0.0

Absorb Shield

Incoming attacks have a 30% chance to grant an Absorb Shield that protects the wearer from <<3>> damage for up to <<1>> seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​absorb_shield.​rating.​278

Absorb Shield
passive6.0.0

Absorb Shield

Incoming attacks have a 30% chance to grant an Absorb Shield that protects the wearer from <<3>> damage for up to <<1>> seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​absorb_shield.​rating.​274

Absorb Shield
passive6.0.0

Absorb Shield

Incoming attacks have a 30% chance to grant an Absorb Shield that protects the user from 4574 damage for 6 seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​absorb_shield.​prototype.​ilvl_114

Absorb Shield
passive6.0.0

Absorb Shield

Incoming attacks have a 30% chance to grant an Absorb Shield that protects the wearer from <<3>> damage for up to <<1>> seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​absorb_shield.​rating.​306

Absorb Shield
passive6.0.0

Absorb Shield

Incoming attacks have a 30% chance to grant an Absorb Shield that protects the wearer from <<3>> damage for up to <<1>> seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​absorb_shield.​rating.​284

Absorb Shield
passive6.0.0

Absorb Shield

Incoming attacks have a 30% chance to grant an Absorb Shield that protects the wearer from <<3>> damage for up to <<1>> seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​absorb_shield.​rating.​282

Absorb Shield
passive6.0.0

Absorb Shield

Incoming attacks have a 30% chance to grant an Absorb Shield that protects the wearer from <<3>> damage for up to <<1>> seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​absorb_shield.​rating.​288

Absorb Shield
passive6.0.0

Absorb Shield

Incoming attacks have a 30% chance to grant an Absorb Shield that protects the wearer from <<3>> damage for up to <<1>> seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​absorb_shield.​rating.​296

Absorb Shield
passive6.0.0

Absorb Shield

Incoming attacks have a 30% chance to grant an Absorb Shield that protects the wearer from <<3>> damage for up to <<1>> seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​absorb_shield.​rating.​298

Absorb Shield
passive6.0.0

AC-5 Broadcast Infiltrator

Activates the AC-5 Broadcast Infiltrator. Movement speed increases based on the rank of your Speeder Piloting skill.Use the Mount Flourish Key binding to activate this mount's flourish. <<1>>

FQN: abl.​player.​mount.​broadcast_infiltrator

AC-5 Broadcast Infiltrator
none6.0.0

AC-PT Walker

Activates your AC-PT Walker, Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​walker.​acpt

AC-PT Walker
none6.0.0

Accelerated Destruction

FQN: abl.​operation.​iokath.​boss.​scyva.​adds.​omega_protocol_droid.​accelerated_destruction

Accelerated Destruction
none6.0.0

Accessing

FQN: abl.​placeables.​uprisings.​access.​push_buttons_high_medium_rak

Accessing
none6.0.0

Accessing Galaxy Map...

FQN: abl.​placeables.​galaxymap.​galaxymap_instant

Accessing Galaxy Map...
none6.0.0

Acid Blast

FQN: abl.​operation.​dxun.​boss.​hybrid_horror.​hybrid_horror.​acid_blast

Acid Blast
15s6.0.0

Acid Blast

FQN: abl.​operation.​dxun.​boss.​hybrid_horror.​hybrid_horror.​acid_blast_impact

Acid Blast
none6.0.0

Acid Deluge

FQN: abl.​operation.​dxun.​boss.​hybrid_horror.​hybrid_horror.​acid_deluge

Acid Deluge
2m 0s6.0.0

Acid Lash

Laceration damage triggers Acid Blade damage and refreshes its duration.

FQN: abl.​itm.​tactical.​sow.​age_smu.​op_sco.​con_scr.​dmg_sust_01

Acid Lash
passive6.0.0

Acidic Jet

FQN: abl.​operation.​dxun.​boss.​the_pack_leader.​red.​acidic_jet

Acidic Jet
30s6.0.0

Acquiring Power Module

FQN: abl.​placeables.​operation.​dxun.​object.​acquire_power_module

Acquiring Power Module
none6.0.0

Activate Combat Support Droid

Signals for deployment of a Combat Support Droid to your location.

FQN: abl.​qtr.​flashpoint.​general.​solo.​revan_part_2.​itm_summon_merc

Activate Combat Support Droid
1s6.0.0

Activate Combat Support Droid

Signals for deployment of a Combat Support Droid to your location.

FQN: abl.​qtr.​flashpoint.​general.​solo.​revan_part_1.​itm_summon_merc

Activate Combat Support Droid
1s6.0.0

Activate Combat Support Droid

Signals for deployment of a Combat Support Droid to your location.

FQN: abl.​qtr.​flashpoint.​general.​solo.​transitionarc.​itm_summon_merc

Activate Combat Support Droid
1s6.0.0

Activate Combat Support Droid

Signals for deployment of a Combat Support Droid to your location.

FQN: abl.​qtr.​flashpoint.​general.​solo.​itm_summon_merc

Activate Combat Support Droid
1s6.0.0

Activate Combat Support Droid

Signals for deployment of a Combat Support Droid to your location.

FQN: abl.​qtr.​flashpoint.​general.​solo.​itm_summon_merc_alliance

Activate Combat Support Droid
1s6.0.0

Activate Combat Support Droid

Signals for deployment of a Combat Support Droid to your location.

FQN: abl.​qtr.​flashpoint.​general.​solo.​level_50.​itm_summon_merc

Activate Combat Support Droid
1s6.0.0

Activate Deflection Field

Activate a powerful shield capable of deflecting the path of focused energy weapons. Ineffective against kinetic weapons.

FQN: abl.​operation.​iokath.​boss.​scyva.​player.​deflection_module_active

Activate Deflection Field
5s6.0.0

Activating Aegis System

FQN: abl.​event.​pirate_onslaught.​pirate.​heroic.​walker.​shield

Activating Aegis System
18s6.0.0

Activating Aegis System

FQN: abl.​flashpoint.​corellia.​republic.​enemy.​boss.​boss_1.​shield

Activating Aegis System
18s6.0.0

Activating Requisition...

Activates your droid operator requisition.

FQN: abl.​mtx.​companion.​droid.​dread_guard.​grant_dread_guard

Activating Requisition...
1s6.0.0

Activating Requisition...

Activates your droid operator requisition.

FQN: abl.​mtx.​companion.​droid.​iokath_tank.​grant_iokath

Activating Requisition...
1s6.0.0

Activating Requisition...

Activates your droid operator requisition.

FQN: abl.​mtx.​companion.​droid.​armed_probe.​grant_armed_probe

Activating Requisition...
1s6.0.0

Activating Requisition...

Activates your droid operator requisition.

FQN: abl.​mtx.​companion.​droid.​peacekeeper.​grant_peacekeeper

Activating Requisition...
1s6.0.0

Activating Requisition...

Activates your droid operator requisition.

FQN: abl.​mtx.​companion.​droid.​iokath_probe.​grant_iokath_rep

Activating Requisition...
1s6.0.0

Activating Requisition...

Activates your droid operator requisition.

FQN: abl.​mtx.​companion.​droid.​iokath_probe.​grant_iokath

Activating Requisition...
1s6.0.0

Activating Requisition...

Activates your droid operator requisition.

FQN: abl.​mtx.​companion.​droid.​c_security.​grant_c8

Activating Requisition...
1s6.0.0

Activating Requisition...

Activates your droid operator requisition.

FQN: abl.​mtx.​companion.​droid.​hunter_probe.​grant_hunter_probe

Activating Requisition...
1s6.0.0

Active Reload

Killing an enemy within 3 seconds of damaging them with Takedown resets the cooldown of Takedown and gives you a 5% damage buff. This stacks up to 3 times and lasts 10 seconds.

FQN: abl.​itm.​setbonus.​sow.​age_smu.​sni_gun.​dmg_aoe_01

Active Reload
passive6.0.0

Active Reload

The energy cost of Takedown is reduced by 3.

FQN: abl.​itm.​setbonus.​sow.​age_smu.​sni_gun.​dmg_aoe_01_4piece

Active Reload
passive6.0.0

Adegan Crystal Powered Shot

FQN: abl.​flashpoint.​copero.​boss_3.​force_powered_snipe

Adegan Crystal Powered Shot
10s6.0.0

Adorned Grefna

Calls your Adorned Grefna mount. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​creature.​grefna.​grefna_a01_v01

Adorned Grefna
none6.0.0

Adrenal Cloud: Ignore Pain

FQN: abl.​daily_area.​ossus.​world_boss.​geonosian_swarm_lord.​adds.​geonosian_medic.​adrenal_cloud

Adrenal Cloud: Ignore Pain
20s6.0.0

Adrenaline Rush

FQN: abl.​operation.​dxun.​boss.​huntmaster.​huntmaster.​adrenaline_rush

Adrenaline Rush
passive6.0.0

Advanced Kolto Pack

FQN: abl.​flashpoint.​copero.​boss_2.​kolto_pack

Advanced Kolto Pack
15s6.0.0

Advanced Kyrprax Command Stim

Increases Presence by 317 for 480 minutes. Only one stimpack can be active at a time. This effect persists through defeat.

FQN: abl.​itm.​potion.​biochem.​stimpack.​presence.​artifact.​grade11

Advanced Kyrprax Command Stim
none6.0.0

Advanced Kyrprax Critical Adrenal

Increases Critical Rating by 1005 for <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​biochem.​adrenal.​critical.​artifact.​grade11

Advanced Kyrprax Critical Adrenal
3m 0s6.0.0

Advanced Kyrprax Efficacy Adrenal

Increases Alacrity by 1005 for <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​biochem.​adrenal.​alacrity.​artifact.​grade11

Advanced Kyrprax Efficacy Adrenal
3m 0s6.0.0

Advanced Kyrprax Fortitude Stim

Increases Endurance by 264 and Defense by 109 for 480 minutes. Only one stimpack can be active at a time. This effect persists through defeat.

FQN: abl.​itm.​potion.​biochem.​stimpack.​endurance.​artifact.​grade11

Advanced Kyrprax Fortitude Stim
none6.0.0

Advanced Kyrprax Med Unit

Restores <<2>> health to you and your companion and an additional <<3>> health over <<1[%d/%d/%d]>> seconds. Only usable once per fight. Health restored scales by level up to level 75.

FQN: abl.​itm.​potion.​biochem.​medpac.​companion.​artifact.​grade11

Advanced Kyrprax Med Unit
1m 30s6.0.0

Advanced Kyrprax Medpac

Restores <<2>> health and an additional <<3>> health over <<1[%d/%d/%d]>> seconds. Only usable once per fight. Health restored scales by level up to level 75.

FQN: abl.​itm.​potion.​biochem.​medpac.​player.​artifact.​grade11

Advanced Kyrprax Medpac
1m 30s6.0.0

Advanced Kyrprax Proficient Stim

Increases Accuracy by 264 and Critical Rating by 109 for 480 minutes. Only one stimpack can be active at a time. This effect persists through defeat.

FQN: abl.​itm.​potion.​biochem.​stimpack.​accuracy.​artifact.​grade11

Advanced Kyrprax Proficient Stim
none6.0.0

Advanced Kyrprax Shield Adrenal

Absorbs 30% of damage up to <<2>> damage for <<1[%d/%d/%d]>> seconds. Damage absorbed scales by level up to level 75.

FQN: abl.​itm.​potion.​biochem.​adrenal.​tank.​artifact.​grade11

Advanced Kyrprax Shield Adrenal
3m 0s6.0.0

Advanced Kyrprax Triage Adrenal

Increases Force Power and Tech Power by 1005 and reduces all damage dealt by 20%. Lasts <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​biochem.​adrenal.​heal.​artifact.​grade11

Advanced Kyrprax Triage Adrenal
3m 0s6.0.0

Advanced Kyrprax Versatile Stim

Increases Mastery by 264 and Power by 109 for 480 minutes. Only one stimpack can be active at a time. This effect persists through defeat.

FQN: abl.​itm.​potion.​biochem.​stimpack.​mastery.​artifact.​grade11

Advanced Kyrprax Versatile Stim
none6.0.0

Advanced Polybiotic Attack Adrenal

Increases Power by 1005 and reduces all healing done by 20%. Lasts <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​biochem.​adrenal.​atk.​artifact.​grade11

Advanced Polybiotic Attack Adrenal
3m 0s6.0.0

Advanced Scanning Platform

FQN: abl.​operation.​iokath.​trash.​preservation_droid.​stealth_detection

Advanced Scanning Platform
passive6.0.0

Affectionate Hairball

Your creature shows its affection by lavishing slobber on the target healing and cleansing it of mental and physical effects for <<1>> for 9 seconds. What an incredible smell!

FQN: abl.​companion.​unique.​mtx.​sleen_lizard.​healer.​single_target_hot

Affectionate Hairball
12s6.0.0

Affectionate Hairball

Your creature shows its affection by lavishing slobber on the target healing and cleansing it of mental and physical effects for <<1>> for 9 seconds. What an incredible smell!

FQN: abl.​companion.​unique.​mtx.​acklay.​healer.​single_target_hot

Affectionate Hairball
12s6.0.0

Affectionate Slobber

Your creature shows its affection by lavishing slobber on the target healing and cleansing it of mental and physical effects for <<1>> for 9 seconds. What an incredible smell!

FQN: abl.​companion.​unique.​mtx.​tauntaun.​healer.​single_target_hot

Affectionate Slobber
12s6.0.0

Affliction

Casts a powerful force affliction upon the target that deals high internal damage over 24 seconds.

FQN: abl.​flashpoint.​corellia.​republic.​enemy.​boss.​boss_bonus.​sorcerer_affliction

Affliction
15s6.0.0

Agree

FQN: abl.​mtx.​polymorph.​hutt.​emote_0

Agree
none6.0.0

Aivela's Grace

FQN: abl.​operation.​iokath.​boss.​tyth.​adds.​healing.​damage_shield

Aivela's Grace
23s6.0.0

Aivela's Grace

FQN: abl.​operation.​iokath.​boss.​tyth.​adds.​healing.​damage_shield_extending

Aivela's Grace
23s6.0.0

Aivela's Restoration

FQN: abl.​operation.​iokath.​boss.​tyth.​adds.​healing.​heal

Aivela's Restoration
none6.0.0

Alacrity Boost

Increases Alacrity Rating by 1926 for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​itm.​relic.​onuse.​dps_alacrity.​rating.​288

Alacrity Boost
2m 0s6.0.0

Alacrity Boost

Increases Alacrity Rating by 1808 for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​itm.​relic.​onuse.​dps_alacrity.​rating.​282

Alacrity Boost
2m 0s6.0.0

Alacrity Boost

Increases Alacrity Rating by 2314 for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​itm.​relic.​onuse.​dps_alacrity.​rating.​306

Alacrity Boost
2m 0s6.0.0

Alacrity Boost

Increases Alacrity Rating by 1734 for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​itm.​relic.​onuse.​dps_alacrity.​rating.​278

Alacrity Boost
2m 0s6.0.0

Alacrity Boost

Increases Alacrity Rating by 1629 for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​itm.​relic.​onuse.​dps_alacrity.​rating.​272

Alacrity Boost
2m 0s6.0.0

Alacrity Boost

Increases Alacrity Rating by 1965 for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​itm.​relic.​onuse.​dps_alacrity.​rating.​290

Alacrity Boost
2m 0s6.0.0

Alacrity Boost

Increases Alacrity Rating by 2006 for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​itm.​relic.​onuse.​dps_alacrity.​rating.​292

Alacrity Boost
2m 0s6.0.0

Alacrity Boost

Increases Alacrity Rating by 2176 for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​itm.​relic.​onuse.​dps_alacrity.​rating.​300

Alacrity Boost
2m 0s6.0.0

Alacrity Boost

Increases Alacrity Rating by 838 for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​itm.​relic.​onuse.​dps_alacrity.​rating.​252

Alacrity Boost
2m 0s6.0.0

Alacrity Boost

Increases Alacrity Rating by 1699 for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​itm.​relic.​onuse.​dps_alacrity.​rating.​276

Alacrity Boost
2m 0s6.0.0

Alacrity Boost

Increases Alacrity Rating by 1885 for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​itm.​relic.​onuse.​dps_alacrity.​rating.​286

Alacrity Boost
2m 0s6.0.0

Alacrity Boost

Increases Alacrity Rating by 1594 for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​itm.​relic.​onuse.​dps_alacrity.​rating.​270

Alacrity Boost
2m 0s6.0.0

Alacrity Boost

Increases Alacrity Rating by 1562 for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​itm.​relic.​onuse.​dps_alacrity.​rating.​268

Alacrity Boost
2m 0s6.0.0

Alacrity Boost

Increases Alacrity Rating by 2048 for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​itm.​relic.​onuse.​dps_alacrity.​rating.​294

Alacrity Boost
2m 0s6.0.0

Alacrity Boost

Increases Alacrity Rating by 919 for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​itm.​relic.​onuse.​dps_alacrity.​rating.​258

Alacrity Boost
2m 0s6.0.0

Alacrity Boost

Increases Alacrity Rating by 2266 for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​itm.​relic.​onuse.​dps_alacrity.​rating.​304

Alacrity Boost
2m 0s6.0.0

Alacrity Boost

Increases Alacrity Rating by 2134 for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​itm.​relic.​onuse.​dps_alacrity.​rating.​298

Alacrity Boost
2m 0s6.0.0

Alacrity Boost

Increases Alacrity Rating by 2090 for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​itm.​relic.​onuse.​dps_alacrity.​rating.​296

Alacrity Boost
2m 0s6.0.0

Alacrity Boost

Increases Alacrity Rating by 757 for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​itm.​relic.​onuse.​dps_alacrity.​prototype.​ilvl_114

Alacrity Boost
2m 0s6.0.0

Alacrity Boost

Increases Alacrity Rating by 1773 for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​itm.​relic.​onuse.​dps_alacrity.​rating.​280

Alacrity Boost
2m 0s6.0.0

Alacrity Boost

Increases Alacrity Rating by 1664 for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​itm.​relic.​onuse.​dps_alacrity.​rating.​274

Alacrity Boost
2m 0s6.0.0

Alacrity Boost

Increases Alacrity Rating by 784 for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​itm.​relic.​onuse.​dps_alacrity.​artifact.​ilvl_111

Alacrity Boost
2m 0s6.0.0

Alacrity Boost

Increases Alacrity Rating by 2221 for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​itm.​relic.​onuse.​dps_alacrity.​rating.​302

Alacrity Boost
2m 0s6.0.0

Alacrity Boost

Increases Alacrity Rating by 811 for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​itm.​relic.​onuse.​dps_alacrity.​legendary.​ilvl_109

Alacrity Boost
2m 0s6.0.0

Alacrity Boost

Increases Alacrity Rating by 1846 for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​itm.​relic.​onuse.​dps_alacrity.​rating.​284

Alacrity Boost
2m 0s6.0.0

All for One

Revivification's pool concludes with a burst of dark Force energy, healing up to 8 allies within it for <<1>> health.

FQN: abl.​itm.​tactical.​sow.​inq_con.​sorc_sage.​cor_seer.​heal_burst_01

All for One
passive6.0.0

Alliance Consul's Dais

Activates the Alliance Consul's Dais, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​skytrooper.​consuls_dais

Alliance Consul's Dais
none6.0.0

Ally Shield

Whenever you take damage with Energy Shield, a weaker shield is applied to nearby allies for <<1>> seconds.

FQN: abl.​itm.​setbonus.​sow.​bou_tro.​utl_def_01

Ally Shield
passive6.0.0

Alpha Strike

FQN: abl.​daily_area.​iokath.​world.​mob.​colossus.​alpha_strike

Alpha Strike
none6.0.0

Alpha Strike

Increases damage dealt by a percentage equal to the total sum of equipped Alpha Strike amplifiers for the first <<1[%d seconds/%d second/%d seconds]>> after entering combat.

FQN: abl.​amp.​first_strike

Alpha Strike
none6.0.0

Always Ferocious

Ferocity is always active but only gives a 50% armor penetration.

FQN: abl.​itm.​tactical.​sow.​war_kni.​mar_sen.​car_comb.​dmg_sust_02

Always Ferocious
passive6.0.0

Ambush

FQN: abl.​exp.​uprisings.​station256.​trial_and_error.​boss_2.​ambush

Ambush
none6.0.0

Ambush

FQN: abl.​flashpoint.​umbara.​enemy.​trash.​ambush

Ambush
12s6.0.0

Amplification Matrix

Doubles the effect of all your equipped Amplifiers so long as you have no active Set Bonus effect.

FQN: abl.​itm.​tactical.​sow.​generic.​utility.​amplifier_doubling_no_set

Amplification Matrix
passive6.0.0

Amplified

This equipment shell was once enhanced with additional power, but the power has since faded away.

FQN: abl.​itm.​setbonus.​sow.​generic.​utility.​amplified_piece

Amplified
passive6.0.0

Amplified Energy Beam

FQN: abl.​operation.​iokath.​boss.​izax.​amplifier_drone.​scyva_amp_beam

Amplified Energy Beam
5s6.0.0

Amplified Energy Beam

FQN: abl.​operation.​iokath.​boss.​izax.​amplifier_drone.​amplified_beam_izax_processing

Amplified Energy Beam
5s6.0.0

Amplified Energy Beam

FQN: abl.​operation.​iokath.​boss.​izax.​amplifier_drone.​amplified_energy_beam

Amplified Energy Beam
5s6.0.0

Amplified Energy Beam

FQN: abl.​operation.​iokath.​boss.​izax.​amplifier_drone.​scyva_amp_beam_izax_processing

Amplified Energy Beam
5s6.0.0

Amplify Gravity

Increase the influence of gravity for yourself. This effect strongly interacts with inversion of gravity and ballistic force.

FQN: abl.​operation.​iokath.​boss.​scyva.​player.​gravity_amplify_room_passive

Amplify Gravity
3s6.0.0

Amplify Gravity

Increase the influence of gravity for yourself. This effect strongly interacts with inversion of gravity and ballistic force.

FQN: abl.​operation.​iokath.​boss.​scyva.​player.​gravity_amplify_story_mode

Amplify Gravity
3s6.0.0

Amplify Gravity

Increase the influence of gravity for the entire raid.

FQN: abl.​operation.​iokath.​boss.​scyva.​player.​gravity_amplify

Amplify Gravity
3s6.0.0

ANALYSIS: NO CREDIBLE THREATS

FQN: abl.​daily_area.​ossus.​world_boss.​jedi_tank_droid.​r8_x8.​phase_0_no_credible_threat

ANALYSIS: NO CREDIBLE THREATS
none6.0.0

ANALYZING THREAT...

FQN: abl.​daily_area.​ossus.​world_boss.​jedi_tank_droid.​r8_x8.​phase_0_combat_analysis

ANALYZING THREAT...
45s6.0.0

Anchoring Field

FQN: abl.​operation.​iokath.​boss.​izax.​anchor_drone.​anchor_field

Anchoring Field
60m 0s6.0.0

Ancient Animal Fossil

Grants a large amount of reputation points.

FQN: abl.​reputation.​trophy.​onderon.​onderon_trophy_large

Ancient Animal Fossil
none6.0.0

Ancient Corruption

FQN: abl.​exp.​03.​onderon.​world.​datacron.​aoe_death_sphere

Ancient Corruption
none6.0.0

Ancient Guardian Droid

Summons the Ancient Guardian Droid creature mount. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​creature.​dog.​nathema_kell_dragon

Ancient Guardian Droid
none6.0.0

Ancient Madness

FQN: abl.​exp.​uprisings.​makeb.​shaft.​boss_3.​dark_burst

Ancient Madness
30s6.0.0

Annihilate

FQN: abl.​exp.​uprisings.​rakata_prime.​landing.​boss_1.​captain.​annihilate

Annihilate
12s6.0.0

Annihilation Barrage

FQN: abl.​flashpoint.​copero.​boss_1.​ground_target_missile_at_tanks

Annihilation Barrage
none6.0.0

Anomalous Entropy

A stabilization of entropy dramatically enhances durability, reduces alacrity and increases the potency of healing and damage effects.

FQN: abl.​operation.​iokath.​boss.​scyva.​adds.​emergency_purge.​anomalous_entropy_railgun

Anomalous Entropy
none6.0.0

Anomalous Entropy

A stabilization of entropy dramatically enhances maximum health, defense threat generation, casting time, global cooldown delay, increases the potency of healing and damage effects cast by the target. This effect will heal the target for 67% of their maximum health when it is applied and cannot be dispelled prematurely.

FQN: abl.​operation.​iokath.​boss.​scyva.​player.​anomalous_entropy_module_active

Anomalous Entropy
30s6.0.0

Anomalous Entropy

A stabilization of entropy dramatically enhances durability, reduces alacrity and increases the potency of healing and damage effects.

FQN: abl.​operation.​iokath.​boss.​scyva.​adds.​emergency_purge.​anomalous_entropy

Anomalous Entropy
none6.0.0

Anomalous Entropy

A stabilization of entropy dramatically enhances durability, reduces alacrity and increases the potency of healing and damage effects.

FQN: abl.​operation.​iokath.​boss.​scyva.​adds.​emergency_purge.​anomalous_entropy_story

Anomalous Entropy
none6.0.0

Anomalous Entropy Module

Grants you the ability to temporarily place an ally under the protective effects of Amomalous Entropy.

FQN: abl.​operation.​iokath.​boss.​scyva.​player.​anomalous_entropy_module

Anomalous Entropy Module
3s6.0.0

Anti-Personnel Countermeasures

FQN: abl.​daily_area.​ossus.​story.​empire.​boss.​boss_1.​flame_thrower_cone_heroic

Anti-Personnel Countermeasures
12s6.0.0

Anti-Personnel Countermeasures

FQN: abl.​daily_area.​ossus.​story.​empire.​boss.​boss_1.​flame_thrower

Anti-Personnel Countermeasures
12s6.0.0

Anti-Personnel Countermeasures

FQN: abl.​daily_area.​ossus.​story.​empire.​boss.​boss_1.​flame_thrower_cone

Anti-Personnel Countermeasures
12s6.0.0

Anti-personnel Missile

FQN: abl.​exp.​seasons.​02_uprisings.​ord.​encounter_3.​t4_9k.​antipersonnel_missile

Anti-personnel Missile
none6.0.0

AOE Min HP 1%

FQN: abl.​utility.​self_min_health_one_percent_aoe

AOE Min HP 1%
none6.0.0

Apex Predator

The cooldown of Force Camouflage is reduced by 5 seconds. While Force Camouflage is active, you gain a charge of Hidden Savagery every 0.5 seconds. Each charge of Hidden Savagery increases the damage dealt by your next melee attack by 4%. Stacks up to 12 charges and lasts for up to 6 seconds after exiting Force Camouflage.

FQN: abl.​itm.​tactical.​sow.​war_kni.​mar_sen.​utl_def_02

Apex Predator
passive6.0.0

Apply Unlock

Applies the selected unlock to your Guild.

FQN: abl.​mtx.​unlock.​learn_unlock_guild

Apply Unlock
none6.0.0

Apply Unlock (Account)

Applies the selected unlock to all Characters on your Account.

FQN: abl.​mtx.​unlock.​learn_unlock_hexid

Apply Unlock (Account)
none6.0.0

Apply Unlock (Account)

Grants access to the Alliance alert "Arma Rasa" for all characters on your account.

FQN: abl.​mtx.​unlock.​hk_recruit_unlock

Apply Unlock (Account)
none6.0.0

Apply Unlock (Account)

Grants access to the chapter "Shroud of Memory" for all characters on your account.

FQN: abl.​mtx.​unlock.​hk_chapter_unlock

Apply Unlock (Account)
none6.0.0

Aquiring New Target

FQN: abl.​flashpoint.​corellia.​empire.​enemy.​boss.​boss_1.​adds.​turret.​retarget

Aquiring New Target
20s6.0.0

Aratech Ivory

Activates the Aratech Ivory, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​aratech.​ivory

Aratech Ivory
none6.0.0

Arclight Nova

Activates the Arclight Nova, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​arclight.​nova

Arclight Nova
none6.0.0

Arctic Gundark

Calls your Arctic Gundark mount. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​gundark.​arctic

Arctic Gundark
none6.0.0

Arctic Nexu

Summons a small Nexu which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​dog.​nexu_a01_v04

Arctic Nexu
none6.0.0

Ardent Protector

Enhanced medical training that ensures that wounded targets are kept within range.

FQN: abl.​companion.​trait.​healer.​ardent_protector.​passive

Ardent Protector
passive6.0.0

Ardent Protector

Closes the distance the target, healing for <<2>>.

FQN: abl.​companion.​trait.​healer.​ardent_protector.​techsaber

Ardent Protector
4s6.0.0

Ardent Protector

Closes the distance the target, healing for <<2>>.

FQN: abl.​companion.​trait.​healer.​ardent_protector.​lightsaber

Ardent Protector
4s6.0.0

Ardent Protector

Closes the distance the target, healing for <<2>>.

FQN: abl.​companion.​trait.​healer.​ardent_protector.​beast

Ardent Protector
4s6.0.0

Ardent Protector

Closes the distance the target, healing for <<2>>.

FQN: abl.​companion.​trait.​healer.​ardent_protector.​blaster

Ardent Protector
4s6.0.0

Area Purification

FQN: abl.​exp.​uprisings.​makeb.​shaft.​boss_1.​cast_random_aoe

Area Purification
10s6.0.0

Area Purification

FQN: abl.​exp.​uprisings.​makeb.​shaft.​boss_1.​mote_cast_aoe

Area Purification
none6.0.0

Arming Missile Payload

FQN: abl.​flashpoint.​copero.​boss_1.​ground_target_missile_at_tanks_prep

Arming Missile Payload
20s6.0.0

Armor Field

FQN: abl.​flashpoint.​umbara.​enemy.​trash.​armor_field

Armor Field
30s6.0.0

Armor Melt

FQN: abl.​exp.​seasons.​02_uprisings.​portn.​boss_1.​armor_melt

Armor Melt
3s6.0.0

Armor Melt

FQN: abl.​operation.​iokath.​boss.​tyth.​tyth.​armor_melt

Armor Melt
none6.0.0

Armor Piercing Cell

Load your rifle with armor piercing powercell that has a chance to reduce your target's armor. Only one cell can be active at a time.

FQN: abl.​operation.​iokath.​trash.​combat_droid.​armor_piercing_cell

Armor Piercing Cell
60s6.0.0

Armor Piercing Cell

Load your rifle with armor piercing powercell that has a chance to reduce your target's armor. Only one cell can be active at a time.

FQN: abl.​operation.​dxun.​trash.​loading_docks.​trandoshan_sapper.​armor_piercing_cell

Armor Piercing Cell
60s6.0.0

Armor Piercing Rocket Launcher

Fires an Armor Piercing Rocket, doing a high amount of damage to heavy armored hostiles, shrapnel damages all hostiles within the radius of the explosion. Does less damage to softer targets.

FQN: abl.​daily_area.​iokath.​player_abilities.​missile_launcher.​rocket

Armor Piercing Rocket Launcher
15s6.0.0

Armor Piercing Rounds

FQN: abl.​flashpoint.​corellia.​empire.​enemy.​boss.​boss_bonus.​shredding_shots

Armor Piercing Rounds
20s6.0.0

Armor Piercing Rounds

FQN: abl.​flashpoint.​corellia.​empire.​enemy.​boss.​boss_bonus.​shredding_shots_story

Armor Piercing Rounds
20s6.0.0

Armor-Piercing Cannon Burst

Spin up the assault cannon and fire off a quick burst of powerful, charged rounds at the target for high damage.

FQN: abl.​flashpoint.​copero.​boss_1.​charged_bolts

Armor-Piercing Cannon Burst
6.5s6.0.0

Armored Tundra Ice Tromper

Calls your Armored Tundra Ice Tromper mount. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​ice_tromper.​armored_tundra_icetromper

Armored Tundra Ice Tromper
none6.0.0

Armored Vine Cat

Summons the Armored Vine Cat creature mount. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​vine_cat.​a01_v01

Armored Vine Cat
none6.0.0

Artillery

FQN: abl.​flashpoint.​corellia.​empire.​enemy.​boss.​boss_bonus.​artillery_round

Artillery
20s6.0.0

Artillery

FQN: abl.​flashpoint.​corellia.​republic.​enemy.​boss.​boss_2.​artillery_round

Artillery
20s6.0.0

Artillery Barrage

FQN: abl.​flashpoint.​corellia.​republic.​enemy.​boss.​boss_2.​artillery_strike

Artillery Barrage
6s6.0.0

Artillery Strike

FQN: abl.​event.​pirate_onslaught.​republic.​daily_quests.​call_artillery_strike.​artillery_strikes

Artillery Strike
15s6.0.0

Artillery Strike

FQN: abl.​quest.​daily_area.​ossus.​imperial.​artillery_stike

Artillery Strike
9.5s6.0.0

Assassinate

Attempts to assassinate the target, dealing <<1>> weapon damage. Only usable on targets at or below 30% max health.

FQN: abl.​flashpoint.​copero.​boss_2.​assassinate

Assassinate
6s6.0.0

Assault

Duel Wield Flurry replacement for visualization only.

FQN: abl.​flashpoint.​umbara.​enemy.​boss.​assassin.​flurry_only

Assault
2.5s6.0.0

Assault

Duel Wield Flurry replacement for visualization only.

FQN: abl.​exp.​uprisings.​rakata_prime.​landing.​boss_1.​captain.​flurry_only

Assault
none6.0.0

Assault

Duel Wield Flurry replacement for visualization only.

FQN: abl.​exp.​uprisings.​makeb.​shaft.​boss_1.​droids.​melee_flurry

Assault
none6.0.0

Astonished

Display your amazement.

FQN: abl.​mtx.​polymorph.​rishi_bird.​bark_5

Astonished
15s6.0.0

Athiss Revolster

FQN: abl.​flashpoint.​level_sync.​athiss

Athiss Revolster
none6.0.0

Atomic Criticality

FQN: abl.​operation.​iokath.​boss.​scyva.​adds.​emergency_purge.​nightmare_intercept_blue

Atomic Criticality
none6.0.0

Atomic Decoherence

FQN: abl.​operation.​iokath.​boss.​scyva.​adds.​emergency_purge.​nightmare_intercept_red

Atomic Decoherence
none6.0.0

Atomic Instability

FQN: abl.​operation.​iokath.​boss.​scyva.​scyva.​atomic_scattering_vulnerability_nightmare

Atomic Instability
none6.0.0

Atomic Scattering

FQN: abl.​operation.​iokath.​boss.​scyva.​scyva.​p4_atomic_scattering

Atomic Scattering
50s6.0.0

Atomic Scattering

FQN: abl.​operation.​iokath.​boss.​scyva.​scyva.​passive_p5_atomic_scattering_manager

Atomic Scattering
none6.0.0

Atomic Scattering

FQN: abl.​operation.​iokath.​boss.​scyva.​scyva.​passive_atomic_scattering_manager

Atomic Scattering
none6.0.0

Atomic Scattering

FQN: abl.​operation.​iokath.​boss.​scyva.​scyva.​p5_atomic_scattering

Atomic Scattering
15s6.0.0

Atrophic Field

FQN: abl.​operation.​iokath.​boss.​scyva.​adds.​stasis_swarm_droid.​atrophic_field

Atrophic Field
none6.0.0

Attack Me

FQN: abl.​world_design.​utility.​threat.​attack_me_1000000

Attack Me
none6.0.0

Attacking...

FQN: abl.​placeables.​uprisings.​destroy.​attack_set_rak

Attacking...
none6.0.0

Attacking...

FQN: abl.​placeables.​flashpoint.​umbara.​downed_train_use_missile

Attacking...
none6.0.0

Attacking...

FQN: abl.​placeables.​flashpoint.​umbara.​kolto_tanks

Attacking...
none6.0.0

Auto Engage

FQN: abl.​operation.​iokath.​boss.​nahut.​bridge_power_coupling.​induce_combat

Auto Engage
passive6.0.0

Auto-Safeguards

Activates an advanced response system when the user drops below 50% health. Absorbs all incoming direct single target damage for the next <<1[%d seconds/%d second/%d seconds]>>, reflecting 50% of the absorbed damage back at the attacker and healing for 5% of your maximum health each time an attack is absorbed.

FQN: abl.​companion.​trait.​tank.​regeneration

Auto-Safeguards
passive6.0.0

Autocannon

Dealing damage with Shoulder Cannon grants Salvo, increasing Shoulder Cannon damage by 3% for 5 seconds. This effect can stack up to 5 times. In addition, while Shoulder Cannon loads missiles, you vent 2 heat per second.

FQN: abl.​itm.​setbonus.​sow.​bou_tro.​pow_vang.​dmg_sust_01_4piece

Autocannon
passive6.0.0

Autocannon

Each Shoulder Cannon rocket has a 75% chance to trigger an additional rocket. When Shoulder Cannon is put on cooldown, it applies Autocannon to you for 60 seconds, firing a rocket at your current target whenever you deal direct damage. This additional rocket can fire once every 10 seconds.

FQN: abl.​itm.​setbonus.​sow.​bou_tro.​pow_vang.​dmg_sust_01

Autocannon
passive6.0.0

Autorefractive Scattering

FQN: abl.​operation.​iokath.​boss.​aivelesne.​adds.​shared.​autorefractive_shielding

Autorefractive Scattering
passive6.0.0

Avalanche

FQN: abl.​flashpoint.​nathema.​boss.​boss1.​cleave_flurry

Avalanche
5s6.0.0

Avenger

Increases your damage dealt by 3% while you Guard an ally.

FQN: abl.​itm.​setbonus.​sow.​generic.​offensive.​damage_increase_while_guarding

Avenger
passive6.0.0

Avenging Strike

FQN: abl.​daily_area.​ossus.​world_boss.​geonosian_swarm_lord.​adds.​geonosian_warrior.​charge

Avenging Strike
5s6.0.0

Ayhis & Eru

FQN: abl.​operation.​dxun.​boss.​morphing_trandoshans.​greus.​ayhis_eru_flurry

Ayhis & Eru
7s6.0.0

B.U.N.K.E.R Down!

FQN: abl.​event.​pirate_onslaught.​world_boss.​yarvok.​bunker_down

B.U.N.K.E.R Down!
30s6.0.0

Backhand

Smashes the target, dealing low kinetic damage, and stunning the target for 2 seconds.

FQN: abl.​exp.​uprisings.​rakata_prime.​landing.​boss_1.​captain.​backhand

Backhand
30s6.0.0

Backlash

Surrounds the caster with lightning that deals damage to attackers.

FQN: abl.​flashpoint.​nathema.​trash.​backlash

Backlash
30s6.0.0

Backwards Strike

FQN: abl.​flashpoint.​copero.​boss_3.​backwards_strike_target_pulse

Backwards Strike
3s6.0.0

Backwards Strike

FQN: abl.​flashpoint.​copero.​boss_3.​backwards_strike

Backwards Strike
none6.0.0

Bad Breath

FQN: abl.​event.​pirate_onslaught.​pirate.​heroic.​beast_boss.​bad_breath_impact

Bad Breath
none6.0.0

Bad RNG

FQN: abl.​placeables.​operation.​iokath.​boss.​aivelesne.​logic.​bad_rng

Bad RNG
none6.0.0

Barbed Spines

DNT: Channeled AOE which must be LOS, does increasing damage with each tick.

FQN: abl.​operation.​iokath.​trash.​scyvan_matriarch.​spines

Barbed Spines
18s6.0.0

Barbed Spines

FQN: abl.​operation.​iokath.​trash.​scyvan_lurker.​spines

Barbed Spines
18s6.0.0

Basic Attack

(Standard attack for Isotope-5 Droid)

FQN: abl.​exp.​uprisings.​makeb.​shaft.​boss_1.​droids.​dino_flurry

Basic Attack
1.5s6.0.0

Basic Attack

FQN: abl.​exp.​03.​mek_sha.​world_arc.​republic.​quest_4.​lord_tarnux.​flurry

Basic Attack
1.25s6.0.0

Basic Attack

(Standard attack for Isotope-5 Droid)

FQN: abl.​flashpoint.​copero.​bonus_boss.​flurry

Basic Attack
none6.0.0

Basic Attack

(Standard attack for AT-ST)

FQN: abl.​flashpoint.​corellia.​republic.​enemy.​boss.​boss_1.​flurry

Basic Attack
1.5s6.0.0

Bastion

Increases shield and defence chance by 3%.

FQN: abl.​companion.​trait.​tank.​defense_bonus

Bastion
passive6.0.0

Battering Assault

Performs a series of quick melee attacks. Animation requires dual wield melee weapons.

FQN: abl.​flashpoint.​corellia.​republic.​enemy.​boss.​boss_bonus.​marauder_assault

Battering Assault
6s6.0.0

Battering Assault

Performs a series of quick melee attacks. Animation requires dual wield melee weapons.

FQN: abl.​flashpoint.​corellia.​empire.​enemy.​boss.​boss_2.​knight_assault

Battering Assault
3.5s6.0.0

Battery Carrier

FQN: abl.​operation.​dxun.​boss.​hybrid_horror.​battery.​player_carrier

Battery Carrier
none6.0.0

Battery Carrier

FQN: abl.​operation.​dxun.​trash.​main_facility.​player.​player_carrier

Battery Carrier
none6.0.0

Battle of Ilum Revolster

FQN: abl.​flashpoint.​level_sync.​battle_of_ilum

Battle of Ilum Revolster
none6.0.0

Battle of Rishi Revolster

FQN: abl.​flashpoint.​level_sync.​battle_of_rishi

Battle of Rishi Revolster
none6.0.0

Battleworn Holo-Rancor

Summons the Battleworn Holo-Rancor vehicle mount. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​pvp.​season9.​rancor.​holorancor

Battleworn Holo-Rancor
none6.0.0

Beacon: Grace

FQN: abl.​operation.​iokath.​boss.​tyth.​adds.​marker.​mark_heal

Beacon: Grace
none6.0.0

Beacon: Guardian

FQN: abl.​operation.​iokath.​boss.​tyth.​adds.​marker.​mark_dd

Beacon: Guardian
none6.0.0

Beacon: Justice

FQN: abl.​operation.​iokath.​boss.​tyth.​adds.​marker.​mark_pbae

Beacon: Justice
none6.0.0

Beacon: Lance

FQN: abl.​operation.​iokath.​boss.​tyth.​adds.​marker.​mark_line

Beacon: Lance
none6.0.0

Beast Lure

FQN: abl.​exp.​03.​onderon.​world.​collect_beast_parts.​defeat_elites.​lure

Beast Lure
10s6.0.0

Beckon

FQN: abl.​mtx.​polymorph.​hutt.​emote_1

Beckon
none6.0.0

Bellowing Reverie

FQN: abl.​exp.​uprisings.​rakata_prime.​landing.​bonus.​frustration

Bellowing Reverie
60s6.0.0

Berserk

Increases all damage dealt by 3% and all damage taken by 6%.

FQN: abl.​itm.​setbonus.​sow.​generic.​offensive.​beserker_rage_01

Berserk
passive6.0.0

Bestial Slam

Slam the ground, creating a shockwave that deals <<1>> kinetic damage to up to 8 enemies within 5 meters. Stuns weak and standard enemies for <<2[%d seconds/%d second/%d seconds]>>.

FQN: abl.​exp.​uprisings.​station256.​trial_and_error.​polymorph.​tank.​slam

Bestial Slam
6s6.0.0

Biorhythm

Dealing damage increases all healing done, Healing increases all damage done. Stacks up to 5 times. Only one effect can be active at a time.

FQN: abl.​itm.​tactical.​sow.​generic.​offensive.​dmg_increase_on_heal_heal_increase_on_dmg

Biorhythm
passive6.0.0

Bite

FQN: abl.​flashpoint.​copero.​boss_3a.​bite

Bite
15s6.0.0

Bite

FQN: abl.​operation.​dxun.​boss.​holding_pens.​dread_moth.​flurry

Bite
2s6.0.0

Bith Disguise

Put on a Bith disguise.

FQN: abl.​mtx.​polymorph.​band.​band_01

Bith Disguise
30s6.0.0

Black Talon Revolster

FQN: abl.​flashpoint.​level_sync.​black_talon_esseles

Black Talon Revolster
none6.0.0

Blackout

FQN: abl.​operation.​iokath.​boss.​nahut.​nahut.​blackout

Blackout
60m 0s6.0.0

Blade Storm

FQN: abl.​flashpoint.​nathema.​boss.​boss3.​horizon_guard_bladestorm

Blade Storm
12s6.0.0

Blade Storm

FQN: abl.​flashpoint.​corellia.​empire.​enemy.​boss.​boss_3.​blade_storm_effect

Blade Storm
none6.0.0

Blade Storm

FQN: abl.​flashpoint.​corellia.​empire.​enemy.​boss.​boss_3.​blade_storm

Blade Storm
30s6.0.0

Blast

A powerful, single-target shot that deals <<1>> weapon damage.

FQN: abl.​companion.​unique.​mtx.​iokath_tank.​dps.​single_target_attack

Blast
7s6.0.0

Blaster

FQN: abl.​operation.​iokath.​trash.​deflection_droid_izax.​flurry

Blaster
none6.0.0

Blaster Volley

A short burst of blaster fire that hits up to 5 targets in a cone in front of you for <<1[%d/%d/%d]>> weapon damage.

FQN: abl.​flashpoint.​umbara.​enemy.​trash.​blaster_volley

Blaster Volley
15s6.0.0

Blasting Caps

When Explosive Probe's Cluster Bombs detonate, they deal damage to all enemies around their target.

FQN: abl.​itm.​tactical.​sow.​age_smu.​sni_gun.​eng_sab.​dmg_aoe_01

Blasting Caps
passive6.0.0

Blastwave

Deals minor kinetic damage and knocks back all enemies within 8 meters.

FQN: abl.​exp.​uprisings.​makeb.​shaft.​mob.​warden_droid.​blastwave

Blastwave
15s6.0.0

Blinding Fear

Enemies affected by your Intimidating Roar have their Force and tech accuracy reduced by 70% for 6 seconds after Intimidating Roar wears off.

FQN: abl.​itm.​setbonus.​sow.​war_kni.​utl_acc_01

Blinding Fear
passive6.0.0

Blinding Spray

FQN: abl.​operation.​dxun.​boss.​hybrid_horror.​hybrid_horror.​blinding_spray

Blinding Spray
1m 5s6.0.0

Blinding Toxin

FQN: abl.​operation.​iokath.​trash.​scyvan_matriarch.​blinding_haze

Blinding Toxin
1.5s6.0.0

Blink Strike Surge

Use the Force to move through time and space, appearing at your enemy target and increasing your movement speed by 75% for <<1[%d seconds/%d second/%d seconds]>>. Does not break stealth. Cannot be used against targets in cover. Requires a double-bladed lightsaber or electrostaff.

FQN: abl.​flashpoint.​nathema.​boss.​boss4.​blink_strike_force_rift

Blink Strike Surge
15s6.0.0

Blistering Cold

FQN: abl.​operation.​dxun.​boss.​morphing_trandoshans.​kronissus.​blistering_cold

Blistering Cold
none6.0.0

Blizzard Burst

FQN: abl.​flashpoint.​copero.​boss_3.​blizzard_burst

Blizzard Burst
30s6.0.0

Blocked Shot

FQN: abl.​operation.​iokath.​boss.​nahut.​rail_turret.​swap_agro_random_in_los

Blocked Shot
1.5s6.0.0

Blocked Shot

FQN: abl.​operation.​iokath.​boss.​nahut.​rail_turret.​los_target_swap

Blocked Shot
1s6.0.0

Blood Fury

Furious Strike causes its target to bleed.

FQN: abl.​itm.​tactical.​sow.​war_kni.​mar_sen.​fury_con.​dmg_sust_02

Blood Fury
passive6.0.0

Blood Hunt Revolster

FQN: abl.​flashpoint.​level_sync.​blood_hunt

Blood Hunt Revolster
none6.0.0

Bloodbound Ravager

Ravage deals 5% more damage for each bleed stacked on the target, up to 25%.

FQN: abl.​itm.​tactical.​sow.​war_kni.​mar_sen.​ani_watch.​dmg_burst_02

Bloodbound Ravager
passive6.0.0

Bloodlust

Taunts attacking enemies forcing them to attack your companion and generates a moderate amount of threat.

FQN: abl.​companion.​unique.​ossus.​darth_malgus.​taunt_blood_lust

Bloodlust
15s6.0.0

Bloodthirsty Raptor

Summons the Bloodthirsty Raptor creature mount. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​raptor.​bloodthirsty

Bloodthirsty Raptor
none6.0.0

Bloody Focus

Using Gore causes its target to bleed, dealing <<1>> internal damage over <<2[%d seconds/%d second/%d seconds]>>.

FQN: abl.​itm.​tactical.​sow.​war_kni.​mar_sen.​car_comb.​dmg_sust_01

Bloody Focus
passive6.0.0

Bloody Mayhem

Hemorrhaging Blast applies Bloody Mayhem to the target, which causes <<1>> internal damage the next time the target takes damage from your Shrap Bomb.

FQN: abl.​smuggler.​skill.​dirty_fighting.​bloody_mayhem

Bloody Mayhem
passive6.0.0

Bloody Vengeance

When a bleed tick critically hits, it reduces the cooldown of Vengeful Slam by one second.

FQN: abl.​itm.​tactical.​sow.​war_kni.​jug_guar.​ven_vig.​dmg_aoe_01

Bloody Vengeance
passive6.0.0

Boarding Party / Taral V Revolster

FQN: abl.​flashpoint.​level_sync.​bp_tv

Boarding Party / Taral V Revolster
none6.0.0

Body Slam

Your creature slams into an enemy target, dealing <<1>> kinetic damage to it and up to 4 additional enemy targets within 4 meters.

FQN: abl.​companion.​unique.​mtx.​sleen_lizard.​dps.​aoe_attack

Body Slam
22.5s6.0.0

Body Slam

Your creature slams into an enemy target, dealing <<1>> kinetic damage to it and up to 4 additional enemy targets within 4 meters.

FQN: abl.​companion.​unique.​mtx.​acklay.​dps.​aoe_attack

Body Slam
22.5s6.0.0

Body Slam

FQN: abl.​flashpoint.​nathema.​trash.​body_slam

Body Slam
24s6.0.0

Body Slam

Your creature slams into an enemy target, dealing <<1>> kinetic damage to it and up to 4 additional enemy targets within 4 meters.

FQN: abl.​companion.​unique.​mtx.​tauntaun.​dps.​aoe_attack

Body Slam
22.5s6.0.0

Bog Gladiopod

Summons the Bog Gladiopod creature mount. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​gladiopod.​a01_v01

Bog Gladiopod
none6.0.0

Bolster

Your base stats, gear stats, ability ranks, dps, armor and combat level have all been increased while on Kuat Drive Yards.

FQN: abl.​flashpoint.​bolster.​veteran_flashpoint_t1

Bolster
none6.0.0

Bolster

Your base stats, gear stats, ability ranks, dps, armor and combat level have all been increased while on Kuat Drive Yards.

FQN: abl.​flashpoint.​bolster.​level_75_story_ops_288

Bolster
none6.0.0

Bolster

Your base stats, gear stats, ability ranks, dps, armor and combat level have all been increased while on Kuat Drive Yards.

FQN: abl.​flashpoint.​bolster.​veteran_flashpoint_t2

Bolster
none6.0.0

Bolster

Your base stats, gear stats, ability ranks, dps, armor and combat level have all been increased while on Onderon and Mek-Sha.

FQN: abl.​exp.​03.​bolster.​bolster

Bolster
none6.0.0

Bolster

Your base stats, gear stats, ability ranks, dps, armor and combat level have all been increased while on Dantooine.

FQN: abl.​event.​pirate_onslaught.​bolster.​bolster

Bolster
none6.0.0

Bolsterizer

Your base stats, gear stats, effective skill tree points, ability ranks, dps, armor and combat level have all been increased.

FQN: abl.​placeables.​pvp.​bolsterizer_stronghold

Bolsterizer
none6.0.0

Bombard

Fires a pair of highly explosive missiles at a target location.

FQN: abl.​exp.​seasons.​02_uprisings.​tat.​dust.​boss_2.​mortar

Bombard
6s6.0.0

Bombardment

FQN: abl.​operation.​dxun.​boss.​hybrid_horror.​hybrid_horror.​bombardment

Bombardment
60m 0s6.0.0

Bombing Run

FQN: abl.​flashpoint.​corellia.​republic.​env.​airstrike

Bombing Run
passive6.0.0

Boogie

Strut your stuff!

FQN: abl.​mtx.​polymorph.​cantina_dancer.​dance_1

Boogie
none6.0.0

Boosting

FQN: abl.​placeables.​pts.​guild_level_booster

Boosting
none6.0.0

Bootlegged Remedy

Kolto Pack grants Bootlegged Remedy, increasing the critical chance of your next Emergency Medpac by 100%. This effect can only occur once every 18 seconds.

FQN: abl.​smuggler.​skill.​sawbones.​bootlegged_remedy

Bootlegged Remedy
passive6.0.0

Breaching Blast

FQN: abl.​daily_area.​iokath.​world.​mob.​colossus.​breaching_blast

Breaching Blast
15s6.0.0

Breaching...

FQN: abl.​placeables.​uprisings.​weld.​weld_long

Breaching...
none6.0.0

Breath of Izax

FQN: abl.​flashpoint.​nathema.​boss.​boss4.​breath_of_izax

Breath of Izax
26s6.0.0

Breath of Ossus

FQN: abl.​flashpoint.​corellia.​empire.​enemy.​boss.​boss_3.​breath_of_ossus

Breath of Ossus
2m 0s6.0.0

Bribe the Hutts

Activate this item in the presence of Naborro the Hutt, found in the Outlaws Den on Tatooine, to pay tribute. (For use in specific conquests)

FQN: abl.​qtr.​conquest.​econ.​untraceable_credit_lockbox

Bribe the Hutts
23h 53m 20s6.0.0

Bronze Season 10 Token Grant

Grants 7,500 Ranked PvP Reward Tokens.

FQN: abl.​itm.​loot.​pvp.​season10.​token_grant_bronze

Bronze Season 10 Token Grant
60s6.0.0

Bronze Season 8 Token Grant

Grants 15,000 Ranked Season 8 Tokens.

FQN: abl.​itm.​loot.​pvp.​season8.​token_grant_bronze

Bronze Season 8 Token Grant
60s6.0.0

Bronze Season 9 Token Grant

Grants 25,000 Ranked Season 9 Tokens.

FQN: abl.​itm.​loot.​pvp.​season9.​token_grant_bronze

Bronze Season 9 Token Grant
60s6.0.0

Brutal Fists

FQN: abl.​operation.​dxun.​boss.​morphing_trandoshans.​titax.​flurry

Brutal Fists
none6.0.0

Brutish

Become a brutish rakghoul, supporting your pack with defensive authority and sundering might.

FQN: abl.​exp.​uprisings.​station256.​trial_and_error.​polymorph.​stances.​brutish

Brutish
15s6.0.0

Bulletstorm

FQN: abl.​exp.​seasons.​02_uprisings.​tat.​dust.​boss_4.​droid.​bulletstorm

Bulletstorm
15s6.0.0

Burning Shot

Priming Shot causes its target to burn. Blazing Bolts, Heatseeker Missiles, and Tracer Missile all tick its damage.

FQN: abl.​itm.​tactical.​sow.​bou_tro.​merc_com.​ars_gun.​dmg_sust_01

Burning Shot
passive6.0.0

Burrow

FQN: abl.​flashpoint.​nathema.​boss.​boss1.​burrow_pbaoe

Burrow
30s6.0.0

Burst Wave

FQN: abl.​flashpoint.​copero.​bonus_boss.​stomp

Burst Wave
20s6.0.0

Cademimu Revolster

FQN: abl.​flashpoint.​level_sync.​cademimu

Cademimu Revolster
none6.0.0

Calculated Launch

FQN: abl.​daily_area.​ossus.​story.​empire.​boss.​boss_1.​missile_launch_sequence

Calculated Launch
12s6.0.0

Calculated Precision

Fires a precision shot at a target with less than 30% health, dealing <<1>> weapon damage.

FQN: abl.​companion.​unique.​mtx.​iokath_tank.​dps.​execution_attack

Calculated Precision
20s6.0.0

Calibrating Weapons System

FQN: abl.​flashpoint.​copero.​bonus_boss.​upgrade

Calibrating Weapons System
11s6.0.0

Can Grapple

FQN: abl.​pvp.​warzone.​vandin.​can_grapple_indefinitely

Can Grapple
none6.0.0

Can Grapple

FQN: abl.​pvp.​warzone.​vandin.​dispel_grapple

Can Grapple
none6.0.0

Can Grapple

FQN: abl.​pvp.​warzone.​vandin.​can_grapple

Can Grapple
none6.0.0

Candle

FQN: abl.​operation.​iokath.​boss.​nahut.​players.​candle_holder

Candle
none6.0.0

Candle Pickup

FQN: abl.​placeables.​operation.​iokath.​boss.​nahut.​candle_pickup

Candle Pickup
none6.0.0

Cannon Blast

FQN: abl.​flashpoint.​corellia.​republic.​enemy.​boss.​boss_1.​cannon

Cannon Blast
3s6.0.0

Cannon Blast

FQN: abl.​flashpoint.​copero.​bonus_boss.​cannon

Cannon Blast
3s6.0.0

Cannon Blast

FQN: abl.​event.​pirate_onslaught.​pirate.​heroic.​walker.​cannon

Cannon Blast
3s6.0.0

Cannonball Leap

Leaps to the target, hitting one other nearby enemy on the way (if one is in range). Deals melee damage to both targets.

FQN: abl.​flashpoint.​umbara.​enemy.​trash.​cannonball_tank_adds

Cannonball Leap
9s6.0.0

Cannonball Leap

Leaps to the target, hitting one other nearby enemy on the way (if one is in range). Deals melee damage to both targets.

FQN: abl.​flashpoint.​umbara.​enemy.​trash.​cannonball

Cannonball Leap
9s6.0.0

Cantina Dancer Disguise

Put on a Cantina Dancer disguise.

FQN: abl.​mtx.​polymorph.​cantina_dancer.​apply_morph_f

Cantina Dancer Disguise
30s6.0.0

Cantina Dancer Disguise

Put on a Cantina Dancer disguise.

FQN: abl.​mtx.​polymorph.​cantina_dancer.​apply_morph

Cantina Dancer Disguise
30s6.0.0

Capture

FQN: abl.​operation.​dxun.​trash.​main_facility.​trandoshan_tracker.​no_escape

Capture
12s6.0.0

Carbon Conversion

Carbonize vents 5 heat for each enemy it hits.

FQN: abl.​itm.​setbonus.​sow.​bou_tro.​pow_vang.​utl_regen_01

Carbon Conversion
passive6.0.0

Carbon Conversion

Carbonize's cooldown is reduced by 10 seconds.

FQN: abl.​itm.​setbonus.​sow.​bou_tro.​pow_vang.​utl_regen_01_4piece

Carbon Conversion
passive6.0.0

Carbonite Stream

FQN: abl.​exp.​uprisings.​utility.​player_abilities.​carbonite_flurry

Carbonite Stream
14s6.0.0

Cartel Bazaar Transport

Summons a high-speed shuttle that delivers you directly to the Cartel Bazaar on the fleet.

FQN: abl.​mtx.​fleet_transport.​transport

Cartel Bazaar Transport
2h 13m 20s6.0.0

Cartel Relaxation Skiff

Activates the Cartel Relaxation Skiff, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​hutt_skiff.​huttese_litter_kotet

Cartel Relaxation Skiff
none6.0.0

Cartwheel

You perform a cartwheel.

FQN: abl.​mtx.​emote.​cartwheel

Cartwheel
none6.0.0

Catastrophic Impact

FQN: abl.​operation.​iokath.​boss.​izax.​izax.​p5_truck_impact_aoe

Catastrophic Impact
none6.0.0

Catastrophic Overload

FQN: abl.​operation.​iokath.​boss.​scyva.​adds.​sterilization_array_module.​catastrophic_overload

Catastrophic Overload
6s6.0.0

Catastrophic Power Surge

FQN: abl.​operation.​iokath.​boss.​izax.​player.​tether_to_overload_aoe

Catastrophic Power Surge
none6.0.0

Catastrophically Bad RNG

FQN: abl.​placeables.​operation.​iokath.​boss.​aivelesne.​logic.​catastrophic_rng

Catastrophically Bad RNG
none6.0.0

Caustic Blast

FQN: abl.​operation.​ossus_lair.​boss.​queen.​drone.​caustic_blast

Caustic Blast
none6.0.0

Caustic Plume

FQN: abl.​operation.​dxun.​boss.​morphing_trandoshans.​hissyphis.​caustic_plume

Caustic Plume
30s6.0.0

Caustic Slime

FQN: abl.​exp.​uprisings.​station256.​trial_and_error.​boss_2.​caustic_slime

Caustic Slime
12s6.0.0

CD Reduction

Reduces cooldown of all skills by 5%

FQN: abl.​itm.​setbonus.​sow.​generic.​utility.​skill_cooldown_reduction_01

CD Reduction
passive6.0.0

Ceiling Blast

FQN: abl.​exp.​seasons.​02_uprisings.​hoth.​firefrost.​walker.​ice_fall_missile

Ceiling Blast
14s6.0.0

CFA-Railgun

FQN: abl.​operation.​iokath.​trash.​drainage_room.​precision_shot

CFA-Railgun
6s6.0.0

Chain Lightning

Delivers an arc of lightning that deals moderate damage to up to 3 targets.

FQN: abl.​flashpoint.​corellia.​republic.​enemy.​boss.​boss_bonus.​sorcerer_chain_lightning

Chain Lightning
11s6.0.0

Chain Lightning

Delivers an arc of lightning that deals moderate damage to up to 3 targets.

FQN: abl.​flashpoint.​corellia.​republic.​enemy.​boss.​boss_bonus.​sorcerer_chain_lightning_force

Chain Lightning
11s6.0.0

Channel Manifestations

FQN: abl.​exp.​seasons.​02_uprisings.​imp_ship.​encounter_4.​sith_lord.​summon_manifestations

Channel Manifestations
60m 0s6.0.0

Chaotic Evolution: Caustic Mutagen

FQN: abl.​operation.​dxun.​boss.​morphing_trandoshans.​hissyphis.​chaotic_evolution_acid

Chaotic Evolution: Caustic Mutagen
passive6.0.0

Chaotic Evolution: Ember Mutagen

FQN: abl.​operation.​dxun.​boss.​morphing_trandoshans.​greus.​chaotic_evolution_fire

Chaotic Evolution: Ember Mutagen
passive6.0.0

Chaotic Evolution: Endothermic Mutagen

FQN: abl.​operation.​dxun.​boss.​morphing_trandoshans.​kronissus.​chaotic_evolution_ice

Chaotic Evolution: Endothermic Mutagen
passive6.0.0

Chaotic Evolution: Might Mutagen

FQN: abl.​operation.​dxun.​boss.​morphing_trandoshans.​titax.​chaotic_evolution_might

Chaotic Evolution: Might Mutagen
passive6.0.0

Charge Detonation

FQN: abl.​placeables.​operation.​ossus_lair.​environment.​charge_detonation_gtae

Charge Detonation
none6.0.0

Charge Fire

FQN: abl.​operation.​iokath.​boss.​aivelesne.​adds.​pyramid.​retarget_opp_rnd

Charge Fire
8s6.0.0

Charge Fire

FQN: abl.​operation.​iokath.​boss.​aivelesne.​adds.​pyramid.​charge_fire_opp_rnd

Charge Fire
8s6.0.0

Charge Fire

FQN: abl.​operation.​iokath.​boss.​aivelesne.​adds.​initial_obelisk.​charge_fire

Charge Fire
3s6.0.0

Charge Fire

FQN: abl.​operation.​iokath.​boss.​aivelesne.​adds.​initial_obelisk.​charge_fire_precast

Charge Fire
3s6.0.0

Charge Fire

FQN: abl.​operation.​iokath.​boss.​aivelesne.​adds.​standard_obelisk.​charge_fire_and_forget

Charge Fire
3s6.0.0

Charge Fire

FQN: abl.​operation.​iokath.​boss.​aivelesne.​adds.​pyramid.​charge_fire_opp_rnd_precast

Charge Fire
20s6.0.0

Charge Fire

FQN: abl.​operation.​iokath.​boss.​aivelesne.​adds.​monitor.​charge_fire_and_forget

Charge Fire
4.5s6.0.0

Charge Omnicannon

FQN: abl.​operation.​iokath.​boss.​izax.​izax.​omnicannon_chargeup_a

Charge Omnicannon
none6.0.0

Charge Omnicannon

FQN: abl.​operation.​iokath.​boss.​izax.​izax.​omnicannon_chargeup_b

Charge Omnicannon
none6.0.0

Charge Omnicannon

FQN: abl.​operation.​iokath.​boss.​izax.​izax.​omnicannon_chargeup_d

Charge Omnicannon
none6.0.0

Charge Omnicannon

FQN: abl.​operation.​iokath.​boss.​izax.​izax.​omnicannon_chargeup_c

Charge Omnicannon
none6.0.0

Charge Omnicannon

FQN: abl.​operation.​iokath.​boss.​izax.​izax.​omnicannon_chargeup_e

Charge Omnicannon
none6.0.0

Charge Ram

FQN: abl.​operation.​dxun.​boss.​huntmaster.​beasts.​charger.​deliberate_charge_ram

Charge Ram
none6.0.0

Charge Weapons

Redirects energy into all the walker cannons. Channeling the ability grants use of the "Overcharged Cannons" ability for a short time. Channeling the ability increases the damage of "Overcharged Cannons" for every second it is channeled up to 8 seconds.

FQN: abl.​world_design.​polymorph_abilities.​atst_skeleton.​republic.​charge_weapon

Charge Weapons
20s6.0.0

Charge Weapons

Redirects energy into all the walker cannons. Channeling the ability grants use of the "Overcharged Cannons" ability for a short time. Channeling the ability increases the damage of "Overcharged Cannons" for every second it is channeled up to 5 seconds.

FQN: abl.​daily_area.​iokath.​world.​mission_4.​imperial_walker.​charge_weapon

Charge Weapons
12.5s6.0.0

Charge Weapons

Redirects energy into the all AT-ST cannons doing massive damage to anything between them and the target.

FQN: abl.​creature.​atst.​republic.​full_cannon_charge

Charge Weapons
20s6.0.0

Charge Weapons

Redirects energy into the all AT-ST cannons doing massive damage to anything between them and the target.

FQN: abl.​creature.​atst.​empire.​full_cannon_charge

Charge Weapons
20s6.0.0

Charge Weapons

Redirects energy into all the walker cannons. Channeling the ability grants use of the "Overcharged Cannons" ability for a short time. Channeling the ability increases the damage of "Overcharged Cannons" for every second it is channeled up to 8 seconds.

FQN: abl.​world_design.​polymorph_abilities.​atst_skeleton.​empire.​charge_weapon

Charge Weapons
20s6.0.0

Charge Weapons

Redirects energy into all the walker cannons. Channeling the ability grants use of the "Overcharged Cannons" ability for a short time. Channeling the ability increases the damage of "Overcharged Cannons" for every second it is channeled up to 5 seconds.

FQN: abl.​daily_area.​iokath.​world.​mission_4.​republic_walker.​charge_weapon

Charge Weapons
12.5s6.0.0

Charged Blast

FQN: abl.​daily_area.​iokath.​world.​mob.​colossus.​charged_blast

Charged Blast
9s6.0.0

Charged Bolt

FQN: abl.​flashpoint.​corellia.​republic.​enemy.​boss.​boss_1.​charged_bolt

Charged Bolt
12s6.0.0

Charged Burst

Fires a deadly, charged volley of shots.

FQN: abl.​exp.​uprisings.​denova.​trench_runner.​turret.​burst

Charged Burst
20s6.0.0

Charged Field

FQN: abl.​exp.​03.​onderon.​world_arc.​republic.​quest_4.​savik_charged_field

Charged Field
45s6.0.0

Charged Leap

FQN: abl.​exp.​uprisings.​rakata_prime.​landing.​boss_2.​charged_leap

Charged Leap
30s6.0.0

Charged Rounds

Spin up the assault cannon and fire off a quick burst of powerful, charged rounds at the target for high damage.

FQN: abl.​operation.​iokath.​trash.​combat_droid.​charged_bolts

Charged Rounds
6s6.0.0

Charged Rounds

Spin up the assault cannon and fire off a quick burst of powerful, charged rounds at the target for high damage.

FQN: abl.​operation.​dxun.​trash.​loading_docks.​trandoshan_sapper.​charged_bolts

Charged Rounds
2s6.0.0

Charged Warhead

FQN: abl.​exp.​uprisings.​denova.​trench_runner.​boss.​tank_blast

Charged Warhead
18s6.0.0

Charging Alpha Strike

FQN: abl.​daily_area.​iokath.​world.​mob.​colossus.​alpha_strike_cast

Charging Alpha Strike
15s6.0.0

Charging Capacitor

FQN: abl.​operation.​iokath.​boss.​scyva.​adds.​sterilization_array_module.​charging

Charging Capacitor
11s6.0.0

Charging Saber...

FQN: abl.​exp.​03.​onderon.​world_arc.​republic.​quest_4.​savik_charge_saber

Charging Saber...
15s6.0.0

Charging Static Probes

FQN: abl.​flashpoint.​copero.​boss_2.​ground_floor_aoe_precast

Charging Static Probes
30s6.0.0

Chatty

FQN: abl.​mtx.​polymorph.​wookiee.​emote_1

Chatty
none6.0.0

Chiss Talon Interceptor

Activates the Chiss Talon Interceptor, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​chiss.​clawcraft_01

Chiss Talon Interceptor
none6.0.0

Chromatic Miniprobe

Summons a small probe droid which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​probe.​probe_zakuul_a03

Chromatic Miniprobe
none6.0.0

CI-Dark Control Flare

FQN: abl.​operation.​dxun.​boss.​holding_pens.​player.​grant_flare

CI-Dark Control Flare
none6.0.0

CI-Light Flare

FQN: abl.​operation.​dxun.​boss.​huntmaster.​huntmaster.​holdout_flare

CI-Light Flare
60m 0s6.0.0

CI-M Synapse Accelerator Serum

Injects a target with a dose of the experimental CZ-M Synapse Accelerator Serum. When used as directed, this serum grants the user increased runspeed and immunity to movement impairing effects, while also halving tiredness. Injecting a second dose while the first is active will over Overclock and Overload the body. Overclock: Grants a 100% bonus to Accuracy and Critical Chance, and for Tanking disciplines a 100% bonus to Defense Chance. Overload: Reduces maximum health by 25%. Receiving an additional dose while Overloaded is fatal.

FQN: abl.​operation.​dxun.​boss.​holding_pens.​player.​stim_use_story

CI-M Synapse Accelerator Serum
0.8s6.0.0

CI-M Synapse Accelerator Serum

FQN: abl.​operation.​dxun.​boss.​holding_pens.​player.​stim_buff

CI-M Synapse Accelerator Serum
1s6.0.0

CI-M Synapse Accelerator Serum

FQN: abl.​operation.​dxun.​boss.​holding_pens.​player.​stim_grant

CI-M Synapse Accelerator Serum
none6.0.0

CI-M Synapse Accelerator Serum

Injects a target with a dose of the experimental CZ-M Synapse Accelerator Serum. When used as directed, this serum grants the user increased runspeed and immunity to movement impairing effects, while also halving tiredness. Injecting a second dose while the first is active will over Overclock and Overload the body. Overclock: Grants a 100% bonus to Accuracy and Critical Chance, and for Tanking disciplines a 100% bonus to Defense Chance. Overload: Reduces maximum health by 25%. Receiving an additional dose while Overloaded is fatal.

FQN: abl.​operation.​dxun.​boss.​holding_pens.​player.​stim_use

CI-M Synapse Accelerator Serum
0.8s6.0.0

Claw

A series of unarmed swings for a creature.

FQN: abl.​operation.​dxun.​boss.​holding_pens.​lake_crab.​melee_attack

Claw
1.5s6.0.0

Claw Flurry

FQN: abl.​exp.​uprisings.​station256.​trial_and_error.​boss_3.​rak_flurry

Claw Flurry
none6.0.0

Cleanse

Cleanses you of up to 2 negative effects. Cannot be used in PvP or Master Mode Operations.

FQN: abl.​gld.​perk.​cleanse

Cleanse
15m 0s6.0.0

Cleaving Cut

Strikes targets in a cone, dealing <<1>> weapon damage and slowing their movement speed by 50% for 3 seconds.

FQN: abl.​jedi_consular.​cleaving_cut

Cleaving Cut
12s6.0.0

Cleaving Strike

FQN: abl.​flashpoint.​corellia.​republic.​enemy.​boss.​boss_3.​cleave_2

Cleaving Strike
15s6.0.0

Cleaving Strike

FQN: abl.​operation.​ossus_lair.​boss.​queen.​elite_royal_guard.​cone_attack

Cleaving Strike
9s6.0.0

Cleaving Strike

FQN: abl.​flashpoint.​corellia.​republic.​enemy.​boss.​boss_3.​cleave_1

Cleaving Strike
1.5s6.0.0

Cleaving Strike

FQN: abl.​daily_area.​ossus.​story.​empire.​boss.​boss_2.​malgus_cleaving_strike

Cleaving Strike
15s6.0.0

Cleaving Strike

FQN: abl.​flashpoint.​corellia.​republic.​enemy.​boss.​boss_3.​cleave_3

Cleaving Strike
15s6.0.0

Cleaving Strike

FQN: abl.​flashpoint.​corellia.​republic.​enemy.​boss.​boss_3.​adds.​shade_cleave

Cleaving Strike
15s6.0.0

Climbing Stairs

FQN: abl.​operation.​dxun.​utility.​climbing_stairs

Climbing Stairs
none6.0.0

Climbing Stairs Without Air Conditioning

FQN: abl.​operation.​dxun.​utility.​climbing_stairs_without_air_conditioning

Climbing Stairs Without Air Conditioning
none6.0.0

Closing Door...

FQN: abl.​placeables.​operation.​dxun.​boss.​holding_pens.​walkway_to_control_room_door_panel

Closing Door...
none6.0.0

Codex Overload

FQN: abl.​operation.​iokath.​boss.​aivelesne.​adds.​monitor.​codex_feedback

Codex Overload
none6.0.0

Colicoid Wargames Revolster

FQN: abl.​flashpoint.​level_sync.​colicoid_wargames

Colicoid Wargames Revolster
none6.0.0

Collar Kolto Shield

Your creature uses its collar to place a Kolto-powered shield around the target, preventing a moderate amount of damage for up to 20 seconds.

FQN: abl.​companion.​unique.​mtx.​acklay.​healer.​single_target_shield

Collar Kolto Shield
37s6.0.0

Collar Kolto Shield

Your creature uses its collar to place a Kolto-powered shield around the target, preventing a moderate amount of damage for up to 20 seconds.

FQN: abl.​companion.​unique.​mtx.​tauntaun.​healer.​single_target_shield

Collar Kolto Shield
37s6.0.0

Collar Kolto Shield

Your creature uses its collar to place a Kolto-powered shield around the target, preventing a moderate amount of damage for up to 20 seconds.

FQN: abl.​companion.​unique.​mtx.​sleen_lizard.​healer.​single_target_shield

Collar Kolto Shield
37s6.0.0

Collecting Missile Launcher

FQN: abl.​placeables.​flashpoint.​umbara.​use_crate

Collecting Missile Launcher
none6.0.0

Combat End

Ends Combat.

FQN: abl.​stronghold.​rishi_pirate.​training_room.​grant_combat_end

Combat End
5s6.0.0

Combat Medic

Resuscitation Probe becomes an instant cast and Kolto Infusion can be cast while moving.

FQN: abl.​itm.​tactical.​sow.​age_smu.​op_sco.​utl_heal_01

Combat Medic
passive6.0.0

Combat Protocol: Survival

Immune to all forms of incapacitation and taunt. Izax is determined to win at any cost and has overriden all combat systems to operate independently toward a singular goal.

FQN: abl.​operation.​iokath.​boss.​izax.​izax.​p6_immunity_buff

Combat Protocol: Survival
none6.0.0

Combat Stim: Wrath

FQN: abl.​operation.​dxun.​trash.​main_facility.​trandoshan_combat_medic.​launch_combat_stim

Combat Stim: Wrath
4s6.0.0

Combining Components...

Right-click to use this item: Turns 10 Components into a Reinforcement Module.

FQN: abl.​conquest.​gld.​reinforce_component

Combining Components...
none6.0.0

Command Corruptors

FQN: abl.​daily_area.​ossus.​story.​republic.​boss.​boss_1.​command_corruptors

Command Corruptors
25s6.0.0

Command Warriors

FQN: abl.​daily_area.​ossus.​story.​republic.​boss.​boss_1.​command_warriors

Command Warriors
25s6.0.0

Commanding Bronze Battle Flag of Recognition

Target a fallen enemy player in recognition of their skills or of your victory. Awarded for your bronze performance in Season 8.

FQN: abl.​pvp.​ranked.​season8.​flag_bronze

Commanding Bronze Battle Flag of Recognition
60s6.0.0

Commanding Gold Battle Flag of Recognition

Target a fallen enemy player in recognition of their skills or of your victory. Awarded for your golden performance in Season 8.

FQN: abl.​pvp.​ranked.​season8.​flag_gold

Commanding Gold Battle Flag of Recognition
60s6.0.0

Commanding Silver Battle Flag of Recognition

Target a fallen enemy player in recognition of their skills or of your victory. Awarded for your silver performance in Season 8.

FQN: abl.​pvp.​ranked.​season8.​flag_silver

Commanding Silver Battle Flag of Recognition
60s6.0.0

Companion_Limit

FQN: abl.​stronghold.​rishi_pirate.​arena.​companion_limiter

Companion_Limit
none6.0.0

Concentrate

Pause for a moment to hone your concentration. Turns your next Melee Attack into a Staggering Strike.

FQN: abl.​operation.​ossus_lair.​boss.​queen.​elite_royal_guard.​concentrate

Concentrate
45s6.0.0

Concentrated Fire

Activating Supercharged Gas makes your next Rail Shot, Mag Shot, or Emergency Scan critically hit or heal.

FQN: abl.​itm.​setbonus.​sow.​bou_tro.​merc_com.​dmg_sust_01

Concentrated Fire
passive6.0.0

Concussion Beam

FQN: abl.​daily_area.​iokath.​world.​mission_3.​protector_droid.​force_beam

Concussion Beam
2s6.0.0

Concussive Blast

FQN: abl.​flashpoint.​copero.​boss_1.​concussive_blast

Concussive Blast
none6.0.0

Concussive Blast

FQN: abl.​flashpoint.​umbara.​enemy.​boss.​tank.​snipe_knockdown_dualgun

Concussive Blast
12s6.0.0

Concussive Round

FQN: abl.​exp.​uprisings.​coruscant.​divided.​boss.​security_commander.​concussive_round_aoe

Concussive Round
60s6.0.0

Concussive Shockwave

Briefly overcharges the Fortress Bunker, knocking all nearby targets back several meters and dealing heavy kinetic damage. Only usable from Fortress cover.

FQN: abl.​operation.​dxun.​boss.​huntmaster.​huntmaster.​concussive_shockwave

Concussive Shockwave
3s6.0.0

Confused and Infuriated

FQN: abl.​operation.​dxun.​boss.​huntmaster.​beasts.​charger.​confused_and_infuriated

Confused and Infuriated
6s6.0.0

Consuming Flames

Searing Wave causes the next Immolate to deal 30% more damage. In addition, increases the critical chance of Immolate by 10%

FQN: abl.​bounty_hunter.​skill.​firebug.​consuming_flames

Consuming Flames
passive6.0.0

Contagion

FQN: abl.​operation.​dxun.​boss.​hybrid_horror.​hybrid_horror.​contagion

Contagion
30s6.0.0

Contagion

FQN: abl.​operation.​dxun.​boss.​hybrid_horror.​hybrid_horror.​contagion_debuff

Contagion
none6.0.0

Contagion

FQN: abl.​operation.​dxun.​boss.​hybrid_horror.​hybrid_horror.​contagion_tick

Contagion
none6.0.0

Contagion Field

FQN: abl.​operation.​dxun.​boss.​hybrid_horror.​hybrid_horror.​contagion_gtae

Contagion Field
none6.0.0

Containment Destabilization

FQN: abl.​operation.​iokath.​boss.​scyva.​adds.​purge_beam_emitter.​red_beam_unstack

Containment Destabilization
none6.0.0

Containment Shielding

FQN: abl.​operation.​iokath.​boss.​nahut.​singularity_core.​containment_shield

Containment Shielding
none6.0.0

Containment Taser

FQN: abl.​operation.​dxun.​boss.​holding_pens.​warden_droid.​flurry

Containment Taser
3s6.0.0

Continued Restoration

Extends the duration of the Companions heal over time ability by 3 seconds.

FQN: abl.​companion.​trait.​healer.​extended_hot

Continued Restoration
passive6.0.0

Convection Burst

Force Speed grants an additional Convection stack. 3 Convection stacks allow Thundering Blast to be activated instantly, consuming all stacks. Lightning Bolt deals 10% more damage and Thundering Blast deals 20% more damage while Convection is active.

FQN: abl.​itm.​tactical.​sow.​inq_con.​sorc_sage.​lig_tel.​dmg_burst_01

Convection Burst
passive6.0.0

Cool Your Jets

Rocket Out vents 20 heat and immobilizes enemies around you for <<1>> seconds as you leave.

FQN: abl.​itm.​tactical.​sow.​bou_tro.​merc_com.​utl_root_01

Cool Your Jets
passive6.0.0

Coordinated Firepower

FQN: abl.​flashpoint.​corellia.​empire.​enemy.​boss.​boss_bonus.​buff_dps

Coordinated Firepower
15s6.0.0

Coordinated Firepower

FQN: abl.​flashpoint.​corellia.​republic.​enemy.​boss.​boss_2.​buff_dps

Coordinated Firepower
8s6.0.0

Coordinated Strike

FQN: abl.​operation.​iokath.​boss.​scyva.​adds.​omega_protocol_droid.​coordinated_strike

Coordinated Strike
2s6.0.0

Coordination

DNT Increases the damage of nearby allies by 25% for 9s.

FQN: abl.​flashpoint.​umbara.​enemy.​trash.​coordination

Coordination
30s6.0.0

Copero Jubilee Miniprobe

Summons a small probe droid which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​probe.​probe_copero_kite

Copero Jubilee Miniprobe
none6.0.0

Corrosive Blade

FQN: abl.​exp.​uprisings.​station256.​trial_and_error.​boss_3.​poison_blade

Corrosive Blade
7s6.0.0

Corrosive Dart

FQN: abl.​exp.​uprisings.​station256.​trial_and_error.​boss_3.​corrosive_dart

Corrosive Dart
6s6.0.0

Corrosive Followthrough

Corrosive Dart deals more damage and dealing damage with Followthrough and Penetrating Blast refreshes its bleed effect on its target and ticks its damage.

FQN: abl.​itm.​tactical.​sow.​age_smu.​sni_gun.​mark_sharp.​dmg_sust_01

Corrosive Followthrough
passive6.0.0

Corrosive Shots

Toxic Blast does 75% more damage. Whenever Toxic Blast critically hits, it restores 2 energy.

FQN: abl.​itm.​tactical.​sow.​age_smu.​op_sco.​let_ruf.​dmg_sust_01

Corrosive Shots
passive6.0.0

Corrosive Spit

FQN: abl.​exp.​uprisings.​station256.​trial_and_error.​boss_3.​corrosive_spit

Corrosive Spit
15s6.0.0

Corrupted Nexu

Summons the Corrupted Nexu creature mount. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​nexu.​corrupted

Corrupted Nexu
none6.0.0

Corrupted Varactyl

Summons the Corrupted Varactyl creature mount. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​creature.​varactyl.​nathema_a02_v01

Corrupted Varactyl
none6.0.0

Counter Probe

Any enemy who attacks you during Adrenaline Probe is stunned for 2 seconds.

FQN: abl.​itm.​setbonus.​sow.​age_smu.​utl_counter_01

Counter Probe
passive6.0.0

Covert Medic

Reduces all threat generated by the Companion by 30%.

FQN: abl.​companion.​trait.​healer.​threat_reduction

Covert Medic
passive6.0.0

Crimson Slash

Ravage refreshes the duration of Force Scream, Impale and Shatter's bleeds on the target and ticks their damage.

FQN: abl.​itm.​tactical.​sow.​war_kni.​jug_guar.​ven_vig.​dmg_sust_01

Crimson Slash
passive6.0.0

Crippling Toxin

DNT: Melee range volley which snares all targets in its path

FQN: abl.​operation.​iokath.​trash.​scyvan_matriarch.​crippling_toxin

Crippling Toxin
12s6.0.0

Crippling Toxin

FQN: abl.​operation.​iokath.​trash.​scyvan_hunter.​crippling_toxin

Crippling Toxin
12s6.0.0

Crit Chance

+1% Critical Chance

FQN: abl.​itm.​setbonus.​sow.​generic.​stat.​crit.​crit_chance_01

Crit Chance
passive6.0.0

Critical Boost

Increases critical hit chance by 3% for 60 minutes. Does not stack with other similar effects.

FQN: abl.​gld.​perk.​crit_boost_generic

Critical Boost
6s6.0.0

Critical Charge

Damaging an enemy or healing an ally has a 10% chance to generate a stack of Supercharge. Cannot occur more than once every 5 seconds.

FQN: abl.​itm.​setbonus.​sow.​bou_tro.​merc_com.​dmg_sust_01_4piece

Critical Charge
passive6.0.0

Critical Ensnarement

Dealing direct, single-target critical damage slows the target of the damage by a percentage equal to the total sum of the caster's equipped Critical Ensnarement amplifiers for <<1[%d seconds/%d second/%d seconds]>>. This effect cannot occur more than once per second.

FQN: abl.​amp.​critical_ensnarement

Critical Ensnarement
none6.0.0

Critical Focus

Whenever you gain or use a Furious Power ability charge while in combat, your damage is increased by 10% for 10 seconds.

FQN: abl.​itm.​setbonus.​sow.​war_kni.​dmg_burst_01_4piece

Critical Focus
passive6.0.0

Critical Focus

Dealing damage has a 10% chance to build a Furious Power ability charge. Can only occur once every 5 seconds.

FQN: abl.​itm.​setbonus.​sow.​war_kni.​dmg_burst_01

Critical Focus
passive6.0.0

Critical Heart Stab

Your creature sensing the target's weakend state goes for the heart and stabs at it multiple times, dealing <<1>> internal damage. Can only be used on targets with less than 30% health.

FQN: abl.​companion.​unique.​mtx.​acklay.​dps.​execution_attack

Critical Heart Stab
20s6.0.0

Critical Movement

Dealing direct, single-target critical damage or critical healing increases your movement speed by a percentage equal to the total sum of your equipped Critical Movement amplifiers for <<1[%d seconds/%d second/%d seconds]>>. This effect cannot occur more than once per second.

FQN: abl.​amp.​critical_movement

Critical Movement
none6.0.0

Critical Surge

Healing an ally or damaging an enemy has a 30% chance to grant 2408 Critical Rating for <<1>> seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​dps_critrating.​rating.​288

Critical Surge
passive6.0.0

Critical Surge

Healing an ally or damaging an enemy has a 30% chance to grant 2260 Critical Rating for <<1>> seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​dps_critrating.​rating.​282

Critical Surge
passive6.0.0

Critical Surge

Healing an ally or damaging an enemy has a 30% chance to grant 2168 Critical Rating for <<1>> seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​dps_critrating.​rating.​278

Critical Surge
passive6.0.0

Critical Surge

Healing an ally or damaging an enemy has a 30% chance to grant 2036 Critical Rating for <<1>> seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​dps_critrating.​rating.​272

Critical Surge
passive6.0.0

Critical Surge

Healing an ally or damaging an enemy has a 30% chance to grant 2560 Critical Rating for <<1>> seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​dps_critrating.​rating.​294

Critical Surge
passive6.0.0

Critical Surge

Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 1221 Critical Rating for <<1>> seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​dps_critrating.​legendary.​ilvl_109

Critical Surge
passive6.0.0

Critical Surge

Healing an ally or damaging an enemy has a 30% chance to grant 2124 Critical Rating for <<1>> seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​dps_critrating.​rating.​276

Critical Surge
passive6.0.0

Critical Surge

Healing an ally or damaging an enemy has a 30% chance to grant 1261 Critical Rating for <<1>> seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​dps_critrating.​rating.​252

Critical Surge
passive6.0.0

Critical Surge

Healing an ally or damaging an enemy has a 30% chance to grant 2456 Critical Rating for <<1>> seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​dps_critrating.​rating.​290

Critical Surge
passive6.0.0

Critical Surge

Healing an ally or damaging an enemy has a 30% chance to grant 2832 Critical Rating for <<1>> seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​dps_critrating.​rating.​304

Critical Surge
passive6.0.0

Critical Surge

Healing an ally or damaging an enemy has a 30% chance to grant 2668 Critical Rating for <<1>> seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​dps_critrating.​rating.​298

Critical Surge
passive6.0.0

Critical Surge

Healing an ally or damaging an enemy has a 30% chance to grant 2612 Critical Rating for <<1>> seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​dps_critrating.​rating.​296

Critical Surge
passive6.0.0

Critical Surge

Healing an ally or damaging an enemy has a 30% chance to grant 1381 Critical Rating for <<1>> seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​dps_critrating.​rating.​258

Critical Surge
passive6.0.0

Critical Surge

Healing an ally or damaging an enemy has a 30% chance to grant 1992 Critical Rating for <<1>> seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​dps_critrating.​rating.​270

Critical Surge
passive6.0.0

Critical Surge

Healing an ally or damaging an enemy has a 30% chance to grant 2892 Critical Rating for <<1>> seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​dps_critrating.​rating.​306

Critical Surge
passive6.0.0

Critical Surge

Healing an ally or damaging an enemy has a 30% chance to grant 2216 Critical Rating for <<1>> seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​dps_critrating.​rating.​280

Critical Surge
passive6.0.0

Critical Surge

Healing an ally or damaging an enemy has a 30% chance to grant 2308 Critical Rating for <<1>> seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​dps_critrating.​rating.​284

Critical Surge
passive6.0.0

Critical Surge

Healing an ally or damaging an enemy has a 30% chance to grant 1952 Critical Rating for <<1>> seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​dps_critrating.​rating.​268

Critical Surge
passive6.0.0

Critical Surge

Healing an ally or damaging an enemy has a 30% chance to grant 2720 Critical Rating for <<1>> seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​dps_critrating.​rating.​300

Critical Surge
passive6.0.0

Critical Surge

Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 1181 Critical Rating for <<1>> seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​dps_critrating.​artifact.​ilvl_111

Critical Surge
passive6.0.0

Critical Surge

Healing an ally or damaging an enemy has a 30% chance to grant 2356 Critical Rating for <<1>> seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​dps_critrating.​rating.​286

Critical Surge
passive6.0.0

Critical Surge

Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 1141 Critical Rating for <<1>> seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​dps_critrating.​prototype.​ilvl_114

Critical Surge
passive6.0.0

Critical Surge

Healing an ally or damaging an enemy has a 30% chance to grant 2776 Critical Rating for <<1>> seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​dps_critrating.​rating.​302

Critical Surge
passive6.0.0

Critical Surge

Healing an ally or damaging an enemy has a 30% chance to grant 2080 Critical Rating for <<1>> seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​dps_critrating.​rating.​274

Critical Surge
passive6.0.0

Critical Surge

Healing an ally or damaging an enemy has a 30% chance to grant 2508 Critical Rating for <<1>> seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​dps_critrating.​rating.​292

Critical Surge
passive6.0.0

Critical Surgery

Surgical Probe always critically heals targets below 50% health.

FQN: abl.​itm.​tactical.​sow.​age_smu.​op_sco.​med_saw.​heal_burst_01

Critical Surgery
passive6.0.0

Crooning

FQN: abl.​placeables.​event.​nar_nightlife.​mic_stand.​on_use

Crooning
none6.0.0

Crush the Weak

FQN: abl.​operation.​dxun.​boss.​morphing_trandoshans.​titax.​crush_the_weak

Crush the Weak
40s6.0.0

Crushing Bite

Your creature bites the target, causing it to bleed for <<1>> internal damage over <<2[%d seconds/%d second/%d seconds]>>.

FQN: abl.​companion.​unique.​mtx.​tauntaun.​dps.​single_target_dot

Crushing Bite
12s6.0.0

Crushing Blow

FQN: abl.​exp.​uprisings.​makeb.​shaft.​mob.​sentinel.​crushing_blow

Crushing Blow
20s6.0.0

Crushing Darkness

Summons a dark cloud of energy to crush the target, instantly dealing kinetic damage and additional kinetic damage over time.

FQN: abl.​flashpoint.​umbara.​enemy.​trash.​affliction_cast_time

Crushing Darkness
30s6.0.0

Crushing Defense

Crushing Blow generates stacks of Crushing Defense for every enemy it hits, granting 2.5% increased damage reduction per stack for 10 seconds. Stacks up to 8 times.

FQN: abl.​itm.​tactical.​sow.​war_kni.​jug_guar.​imm_def.​def_aoe_01

Crushing Defense
passive6.0.0

Cryo Grenade

FQN: abl.​operation.​ossus_lair.​boss.​trash.​warden.​cryo_gernade

Cryo Grenade
30s6.0.0

Cryo Grenade

FQN: abl.​operation.​ossus_lair.​boss.​trash.​warden.​cryo_gernade_gtaoe

Cryo Grenade
24s6.0.0

Cryo Grenade

FQN: abl.​exp.​uprisings.​coruscant.​divided.​boss.​security_commander.​cryo_grenade_high

Cryo Grenade
30s6.0.0

Cryo Grenade

FQN: abl.​flashpoint.​umbara.​enemy.​trash.​cryo_grenade_random

Cryo Grenade
24s6.0.0

Cryo Grenade

FQN: abl.​flashpoint.​umbara.​enemy.​trash.​cryo_grenade_gtaoe

Cryo Grenade
24s6.0.0

Cryo Grenade

FQN: abl.​exp.​uprisings.​coruscant.​divided.​boss.​security_commander.​cryo_grenade

Cryo Grenade
30s6.0.0

Cryo Gun

FQN: abl.​flashpoint.​corellia.​republic.​enemy.​boss.​boss_1.​cryo_beam

Cryo Gun
15s6.0.0

Crystalcrag Monolith

Summons the Crystalcrag Monolith creature mount. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​rancor.​crystalcrag_monolith

Crystalcrag Monolith
none6.0.0

Cuff Overcharge

Your voreclaw's cuffs overcharge, unleashing an electric discharge dealing <<1>> internal damage to up to 5 enemies 5 meters around the impact. Generates a moderate amount of threat and reduces incoming damage by 50% for 10 seconds. Does not hit sleeping, lifted, or incapacitated enemies.

FQN: abl.​companion.​unique.​mtx.​rancor.​tank.​aoe_attack

Cuff Overcharge
15s6.0.0

Cuff Overcharge

Your voreclaw's cuffs overcharge, unleashing an electric discharge dealing <<1>> internal damage to up to 5 enemies 5 meters around the impact. Generates a moderate amount of threat and reduces incoming damage by 50% for 10 seconds. Does not hit sleeping, lifted, or incapacitated enemies.

FQN: abl.​companion.​unique.​mtx.​nathema_voreclaw.​tank.​aoe_attack

Cuff Overcharge
15s6.0.0

Cull the Weak

FQN: abl.​operation.​dxun.​trash.​main_facility.​trandoshan_tracker.​enter_stealth

Cull the Weak
20s6.0.0

Culling Shot

FQN: abl.​operation.​dxun.​boss.​huntmaster.​huntmaster.​culling_shot

Culling Shot
none6.0.0

Culling Shots

Weakening Blast deals 50% more damage. Dealing damage with Lethal Shot causes the target to take <<1>> poison damage over <<2>> seconds.

FQN: abl.​itm.​tactical.​sow.​age_smu.​sni_gun.​vir_dir.​dmg_sust_01

Culling Shots
passive6.0.0

Culminating Darkness

FQN: abl.​exp.​seasons.​02_uprisings.​ord.​encounter_1.​sith_theurgist.​culminating_darkness

Culminating Darkness
passive6.0.0

Curative Agent

Countermeasures grants Curative Agent, causing your next Kolto Probe on a new target to immediately grant two stacks. Additionally, Countermeasures heals you for 1% of your maximum health every second for 10 seconds and Kolto Infusion now initially restores <<1>> health and then additionally restores <<2>> health over <<3>> seconds.

FQN: abl.​agent.​skill.​utility.​curative_agent

Curative Agent
passive6.0.0

Curative Jolt

Kolto Infusion grants Curative Jolt, increasing the critical chance of your next Surgical Probe by 100%. This effect can only occur once every 18 seconds.

FQN: abl.​agent.​skill.​medic.​curative_jolt

Curative Jolt
passive6.0.0

Cutting Swipe

Your voreclaw cuts the target by dealing <<1>> internal damage over a 10 second duration.

FQN: abl.​companion.​unique.​mtx.​nathema_voreclaw.​dps.​single_target_dot

Cutting Swipe
12s6.0.0

Cutting Swipe

Your creature cuts the target, causing it to bleed for <<1>> internal damage over <<2[%d seconds/%d second/%d seconds]>>.

FQN: abl.​companion.​unique.​mtx.​sleen_lizard.​dps.​single_target_dot

Cutting Swipe
12s6.0.0

Cutting Swipe

Your voreclaw cuts the target by dealing <<1>> internal damage over a 10 second duration.

FQN: abl.​companion.​unique.​mtx.​rancor.​dps.​single_target_dot

Cutting Swipe
12s6.0.0

Cutting Swipe

Your creature cuts the target, causing it to bleed for <<1>> internal damage over <<2[%d seconds/%d second/%d seconds]>>.

FQN: abl.​companion.​unique.​mtx.​acklay.​dps.​single_target_dot

Cutting Swipe
12s6.0.0

Cybernetic Varactyl

Summons the Cybernetic Varactyl vehicle mount. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​creature.​varactyl.​izactyl

Cybernetic Varactyl
none6.0.0

Cyclone Strike

FQN: abl.​operation.​dxun.​boss.​huntmaster.​huntmaster.​melee_aoe

Cyclone Strike
6s6.0.0

Czerka Bobber

Activates the Czerka Bobber, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​czerka.​veh_pl_mt_infinity_01

Czerka Bobber
none6.0.0

Czerka Core Meltdown Revolster

FQN: abl.​flashpoint.​level_sync.​czerka_core_meltdown

Czerka Core Meltdown Revolster
none6.0.0

Czerka T-18 Tactical Throne

Activates the Czerka T-18 Tactical Throne, increasing movement speed based on the rank of your Speeder Piloting skill. Use the Mount Flourish Key binding to activate this mount's flourish. <<1>>

FQN: abl.​player.​mount.​mtx.​throne.​meditation_throne_v01

Czerka T-18 Tactical Throne
none6.0.0

Dagger Rush

Kaliyo storms the target with a hidden knife, leaping to the target. Deals low damage and immobilizes the target for <<1[%d/%d/%d]>> seconds. Cannot be used against targets in cover.

FQN: abl.​companion.​unique.​kotet.​twilek_pirate.​tank.​unique_single_target_attack_storm

Dagger Rush
15s6.0.0

Dagger Rush

Storms the target with a hidden knife, leaping to the target, dealing <<1>> damage, generating a moderate amount of threat, and immobilizing the target for <<2[%d seconds/%d second/%d seconds]>>.

FQN: abl.​companion.​unique.​kotet.​twilek_pirate.​tank.​unique_single_target_attack

Dagger Rush
7.5s6.0.0

Daily Transport

This pass allows you to travel to the Daily Mission hub on Iokath.

FQN: abl.​exp.​activities.​heroic_daily.​iokath.​daily_activities_shared

Daily Transport
30m 0s6.0.0

Damaged Deflector Shield

FQN: abl.​operation.​iokath.​boss.​izax.​izax.​deflector_shield_damaged_p3

Damaged Deflector Shield
60m 0s6.0.0

Dance of the Rishii

Show off the dance of your people.

FQN: abl.​mtx.​polymorph.​rishi_bird.​bark_7

Dance of the Rishii
15s6.0.0

Dark Call

FQN: abl.​exp.​uprisings.​makeb.​shaft.​boss_x.​summon_adds

Dark Call
45s6.0.0

Dark Canticle

FQN: abl.​exp.​uprisings.​makeb.​shaft.​mob.​pontifex.​dark_bolt

Dark Canticle
0.5s6.0.0

Dark Cleanse

Consuming Darkness lowers the cooldown of Expunge by 3 seconds.

FQN: abl.​itm.​tactical.​sow.​inq_con.​sorc_sage.​utl_cleanse_01

Dark Cleanse
passive6.0.0

Dark Echo

Targets hit by Death Field have a 50% chance to emit a Dark Echo, damaging itself and up to 7 targets within 5 meters for <<1>> internal damage. Death Brand slows targets by 50% for 6 seconds. Targets affected by this have a 30% chance to have the slow reapplied and suffer internal damage.

FQN: abl.​sith_inquisitor.​skill.​madness.​dark_echo

Dark Echo
passive6.0.0

Dark Heal

Heals a friendly target for a moderate amount of health.

FQN: abl.​flashpoint.​nathema.​trash.​dark_heal

Dark Heal
24s6.0.0

Dark Return

Returning to your Phase Walk marker causes a Force explosion around you, dealing damage to any enemies around.

FQN: abl.​itm.​tactical.​sow.​inq_con.​sorc_sage.​utl_aoe_01

Dark Return
passive6.0.0

Dark Ritual

Deals <<1>> energy damage to the target and heals the caster. Also slows the movement speed of the target by 50% and immobilizes weak and standard enemies.

FQN: abl.​flashpoint.​corellia.​republic.​enemy.​boss.​boss_bonus.​sorcerer_dark_ritual

Dark Ritual
24s6.0.0

Dark Side Hssiss

Summons the Dark Side Hssiss creature mount. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​creature.​hssiss.​sith_dragon

Dark Side Hssiss
none6.0.0

Dark Side Manifestation

FQN: abl.​exp.​seasons.​02_uprisings.​imp_ship.​encounter_4.​dark_manifestation.​buff_manifestation_aura

Dark Side Manifestation
passive6.0.0

Dark Side Shield

FQN: abl.​exp.​seasons.​02_uprisings.​imp_ship.​encounter_4.​sith_lord.​dark_shield

Dark Side Shield
5m 0s6.0.0

Dark Surge

Your voreclaw bellows a restorative roar, healing the target for <<1>>.

FQN: abl.​companion.​unique.​mtx.​nathema_voreclaw.​healer.​single_target_heal

Dark Surge
10s6.0.0

Dark Surge

Your voreclaw bellows a restorative roar, healing the target for <<1>>.

FQN: abl.​companion.​unique.​mtx.​rancor.​healer.​single_target_heal

Dark Surge
8s6.0.0

Dark Whispers

FQN: abl.​exp.​uprisings.​makeb.​shaft.​dark_whispers

Dark Whispers
none6.0.0

Darkness Overdrive

FQN: abl.​operation.​dxun.​boss.​hybrid_horror.​hybrid_horror.​darkness_overdrive

Darkness Overdrive
none6.0.0

Darkside

Generates a disturbance in the force which devours the life energy from nearby enemies and returns the damage dealt as health to Malgus and his allies.

FQN: abl.​companion.​unique.​ossus.​darth_malgus.​drain_darkside

Darkside
13s6.0.0

Darkside

Generates a disturbance in the force which devours the life energy from nearby enemies and returns the damage dealt as health to Malgus and his allies.

FQN: abl.​flashpoint.​corellia.​republic.​enemy.​boss.​boss_3.​darkside_drain

Darkside
18s6.0.0

Dasta Kronos

Activates the Dasta Kronos, increasing movement speed. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​dasta.​kronos

Dasta Kronos
none6.0.0

Data Blast

FQN: abl.​flashpoint.​nathema.​boss.​boss3.​flurry

Data Blast
3s6.0.0

Data Lock

FQN: abl.​operation.​dxun.​boss.​holding_pens.​warden_droid.​passive_data_lock_1

Data Lock
none6.0.0

Data Lock

FQN: abl.​operation.​dxun.​boss.​holding_pens.​warden_droid.​passive_data_lock_3

Data Lock
none6.0.0

Data Lock

FQN: abl.​operation.​dxun.​boss.​holding_pens.​warden_droid.​passive_data_lock_2

Data Lock
none6.0.0

Data Processing

FQN: abl.​operation.​iokath.​boss.​aivelesne.​adds.​monitor.​data_processing_channel

Data Processing
none6.0.0

Datapad of a Dark Lord

Grants a very large amount of reputation points.

FQN: abl.​reputation.​trophy.​onderon.​onderon_trophy_extra_large

Datapad of a Dark Lord
none6.0.0

Dauntless Marksman

Cannot be leapt to and is immune to interrupts.

FQN: abl.​exp.​uprisings.​station256.​trial_and_error.​boss_2.​dauntless_marksman

Dauntless Marksman
passive6.0.0

Dauntless Monstrosity

Immune to interrupts and melee and ranged defense chance increased.

FQN: abl.​exp.​uprisings.​station256.​trial_and_error.​boss_2.​dauntless_monstrosity

Dauntless Monstrosity
passive6.0.0

Deadly Onslaught

Unleashes a rapid onslaught of ordnance dealing <<1>> kinetic damage and <<2>> elemental damage to up to 8 enemies in the targeted area while generating 30 heat over the duration of the channel. Standard and weak targets are knocked down by the blasts. Can be used while moving.

FQN: abl.​bounty_hunter.​deadly_onslaught

Deadly Onslaught
20s6.0.0

Deafening Roar

Your creature unleashes a mighty roar that dazes the target for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by Deafening Roar once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health.

FQN: abl.​companion.​unique.​mtx.​sleen_lizard.​healer.​single_target_mez

Deafening Roar
45s6.0.0

Deafening Roar

Your voreclaw unleashes a mighty roar that dazes the target for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by Deafening Roar once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health.

FQN: abl.​companion.​unique.​mtx.​nathema_voreclaw.​healer.​single_target_mez

Deafening Roar
45s6.0.0

Deafening Roar

Your voreclaw unleashes a mighty roar that dazes the target for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by Deafening Roar once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health.

FQN: abl.​companion.​unique.​mtx.​rancor.​healer.​single_target_mez

Deafening Roar
45s6.0.0

Deafening Roar

Your creature unleashes a mighty roar that dazes the target for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by Deafening Roar once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health.

FQN: abl.​companion.​unique.​mtx.​tauntaun.​healer.​single_target_mez

Deafening Roar
45s6.0.0

Deafening Roar

Your creature unleashes a mighty roar that dazes the target for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by Deafening Roar once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health.

FQN: abl.​companion.​unique.​mtx.​acklay.​healer.​single_target_mez

Deafening Roar
45s6.0.0

Death Channel

Forked Darkness now has a greater chance to activate on Crushing Darkness and Crushing Darkness deals more damage each time it ticks.

FQN: abl.​itm.​tactical.​sow.​inq_con.​sorc_sage.​lig_tel.​dmg_sust_01

Death Channel
passive6.0.0

Death Field

DNT - AOE Damage + Negative Status

FQN: abl.​flashpoint.​corellia.​republic.​enemy.​boss.​boss_bonus.​sorcerer_death_field

Death Field
12s6.0.0

Death Field

DNT - AOE Damage + Negative Status

FQN: abl.​flashpoint.​nathema.​trash.​death_field

Death Field
12s6.0.0

Death From Above

FQN: abl.​flashpoint.​corellia.​republic.​enemy.​boss.​boss_2.​death_from_above

Death From Above
36s6.0.0

Death Knell

Reduces the cooldown of Overcharge Saber by 20 seconds.

FQN: abl.​itm.​setbonus.​sow.​inq_con.​sin_shad.​dps_burst_03_4piece

Death Knell
passive6.0.0

Death Knell

Killing an enemy during Overcharge Saber refreshes the duration of Overcharge Saber. Can occur up to 5 times during one Overcharge Saber.

FQN: abl.​itm.​setbonus.​sow.​inq_con.​sin_shad.​dps_burst_03

Death Knell
passive6.0.0

Death Pact

FQN: abl.​operation.​dxun.​boss.​morphing_trandoshans.​shared.​death_pact

Death Pact
passive6.0.0

Death's Embrace

Capture a random enemies of elite toughness or lower within 30m every second in a murderous grasp, incapacitating them and dealing heavy damage over 4 seconds. Has a chance to instantly kill enemies of standard or lower toughness.

FQN: abl.​companion.​unique.​ossus.​darth_malgus.​aoe_deaths_embrace

Death's Embrace
2m 0s6.0.0

Debilitator

Debilitate gets two ability charges.

FQN: abl.​itm.​setbonus.​sow.​age_smu.​ope_sco.​utl_stun_01

Debilitator
passive6.0.0

Debilitator

Exfiltrate's recharge time is reduced by 2 seconds.

FQN: abl.​itm.​setbonus.​sow.​age_smu.​ope_sco.​utl_stun_01_4piece

Debilitator
passive6.0.0

Debris Armor

FQN: abl.​flashpoint.​copero.​boss_3.​temple_armor_melee

Debris Armor
24s6.0.0

Debris Armor

FQN: abl.​flashpoint.​copero.​boss_3.​temple_armor

Debris Armor
24s6.0.0

Decelerate

Force Slow now has 2 charges. Using Force Slow on an enemy already under the effect of Force Slow slows them by an additional 20% and extends the duration.

FQN: abl.​itm.​setbonus.​sow.​inq_con.​utl_slow_01

Decelerate
passive6.0.0

Decelerate Beam

FQN: abl.​flashpoint.​corellia.​republic.​enemy.​mobs.​electro_harpoon

Decelerate Beam
25s6.0.0

Decimation Protocol

FQN: abl.​flashpoint.​nathema.​boss.​boss2.​guardian_spin_attack

Decimation Protocol
30s6.0.0

Deciphering...

Right-click to use this item: Combine the data of 5 incomplete maps.

FQN: abl.​daily_area.​ossus.​shared.​treasure_map_grant_location

Deciphering...
none6.0.0

Deciphering...

Right-click to use this item: Combine the data of 5 incomplete maps.

FQN: abl.​daily_area.​ossus.​shared.​combine_treasure_map

Deciphering...
none6.0.0

Deconstruct

FQN: abl.​operation.​iokath.​boss.​scyva.​scyva.​p4_deconstruct

Deconstruct
none6.0.0

Deconstruction

FQN: abl.​operation.​iokath.​trash.​preservation_droid.​hostile_repair_function

Deconstruction
6s6.0.0

Decrypting...

FQN: abl.​placeables.​decrypt.​decrypt_10s_mid_drainage_room

Decrypting...
none6.0.0

Decrypting...

FQN: abl.​placeables.​decrypt.​decrypt_10s_mid

Decrypting...
none6.0.0

Decrypting...

FQN: abl.​operation.​iokath.​trash.​drainage_room.​solution_dispel_shield_trigger

Decrypting...
none6.0.0

Deepstalker Acklay

Summons the Deepstalker Acklay creature mount. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​acklay.​a01_v03

Deepstalker Acklay
none6.0.0

Defense Boost

Increases Defense Rating by 1773 for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​itm.​relic.​onuse.​tank_defense.​rating.​280

Defense Boost
2m 0s6.0.0

Defense Boost

Increases Defense Rating by 784 for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​itm.​relic.​onuse.​tank_defense.​artifact.​ilvl_111

Defense Boost
2m 0s6.0.0

Defense Boost

Increases Defense Rating by 2176 for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​itm.​relic.​onuse.​tank_defense.​rating.​300

Defense Boost
2m 0s6.0.0

Defense Boost

Increases Defense Rating by 1562 for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​itm.​relic.​onuse.​tank_defense.​rating.​268

Defense Boost
2m 0s6.0.0

Defense Boost

Increases Defense Rating by 2006 for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​itm.​relic.​onuse.​tank_defense.​rating.​292

Defense Boost
2m 0s6.0.0

Defense Boost

Increases Defense Rating by 2314 for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​itm.​relic.​onuse.​tank_defense.​rating.​306

Defense Boost
2m 0s6.0.0

Defense Boost

Increases Defense Rating by 2134 for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​itm.​relic.​onuse.​tank_defense.​rating.​298

Defense Boost
2m 0s6.0.0

Defense Boost

Increases Defense Rating by 1664 for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​itm.​relic.​onuse.​tank_defense.​rating.​274

Defense Boost
2m 0s6.0.0

Defense Boost

Increases Defense Rating by 2266 for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​itm.​relic.​onuse.​tank_defense.​rating.​304

Defense Boost
2m 0s6.0.0

Defense Boost

Increases Defense Rating by 2090 for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​itm.​relic.​onuse.​tank_defense.​rating.​296

Defense Boost
2m 0s6.0.0

Defense Boost

Increases Defense Rating by 1594 for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​itm.​relic.​onuse.​tank_defense.​rating.​270

Defense Boost
2m 0s6.0.0

Defense Boost

Creates a temporary barrier that protects against incoming damage.

FQN: abl.​event.​pirate_onslaught.​republic.​daily_quests.​defend_republic_supplies.​shield

Defense Boost
15s6.0.0

Defense Boost

Increases Defense Rating by 1885 for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​itm.​relic.​onuse.​tank_defense.​rating.​286

Defense Boost
2m 0s6.0.0

Defense Boost

Increases Defense Rating by 1734 for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​itm.​relic.​onuse.​tank_defense.​rating.​278

Defense Boost
2m 0s6.0.0

Defense Boost

Increases Defense Rating by 1699 for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​itm.​relic.​onuse.​tank_defense.​rating.​276

Defense Boost
2m 0s6.0.0

Defense Boost

Increases Defense Rating by 838 for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​itm.​relic.​onuse.​tank_defense.​rating.​252

Defense Boost
2m 0s6.0.0

Defense Boost

Increases Defense Rating by 1926 for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​itm.​relic.​onuse.​tank_defense.​rating.​288

Defense Boost
2m 0s6.0.0

Defense Boost

Increases Defense Rating by 1808 for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​itm.​relic.​onuse.​tank_defense.​rating.​282

Defense Boost
2m 0s6.0.0

Defense Boost

Increases Defense Rating by 1965 for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​itm.​relic.​onuse.​tank_defense.​rating.​290

Defense Boost
2m 0s6.0.0

Defense Boost

Increases Defense Rating by 2048 for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​itm.​relic.​onuse.​tank_defense.​rating.​294

Defense Boost
2m 0s6.0.0

Defense Boost

Increases Defense Rating by 811 for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​itm.​relic.​onuse.​tank_defense.​legendary.​ilvl_109

Defense Boost
2m 0s6.0.0

Defense Boost

Increases Defense Rating by 1846 for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​itm.​relic.​onuse.​tank_defense.​rating.​284

Defense Boost
2m 0s6.0.0

Defense Boost

Increases Defense Rating by 1629 for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​itm.​relic.​onuse.​tank_defense.​rating.​272

Defense Boost
2m 0s6.0.0

Defense Boost

Increases Defense Rating by 757 for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​itm.​relic.​onuse.​tank_defense.​prototype.​ilvl_114

Defense Boost
2m 0s6.0.0

Defense Boost

Increases Defense Rating by 919 for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​itm.​relic.​onuse.​tank_defense.​rating.​258

Defense Boost
2m 0s6.0.0

Defense Boost

Increases Defense Rating by 2221 for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​itm.​relic.​onuse.​tank_defense.​rating.​302

Defense Boost
2m 0s6.0.0

Defense Protocol 01

FQN: abl.​operation.​iokath.​boss.​aivelesne.​adds.​monitor.​defense_protocol_1

Defense Protocol 01
60m 0s6.0.0

Defense Protocol 03

FQN: abl.​operation.​iokath.​boss.​aivelesne.​adds.​monitor.​defense_protocol_3

Defense Protocol 03
60m 0s6.0.0

Defensive Healing

Activating a self-targeted defensive cooldown ability heals you for a percentage of your maximum health equal to the total sum of your equipped Defensive Healing amplifiers.

FQN: abl.​amp.​defensive_healing

Defensive Healing
none6.0.0

Defensive Tactics

FQN: abl.​flashpoint.​corellia.​empire.​enemy.​boss.​boss_bonus.​adds.​armsmaster_defensive_tactics

Defensive Tactics
15s6.0.0

Definitely Not Stolen Missile Launcher

FQN: abl.​event.​pirate_onslaught.​pirate.​heroic.​walker.​player_abilities.​grant_anti_walker_rocket

Definitely Not Stolen Missile Launcher
none6.0.0

Definitely Not Stolen Missile Launcher

FQN: abl.​flashpoint.​corellia.​republic.​enemy.​boss.​boss_1.​player_grant_rocket

Definitely Not Stolen Missile Launcher
none6.0.0

Deflected Beam

FQN: abl.​operation.​iokath.​trash.​deflection_droid_izax.​deflected_shot_test

Deflected Beam
none6.0.0

Deflected Beam

FQN: abl.​operation.​iokath.​trash.​deflection_droid_izax.​deflected_shot

Deflected Beam
none6.0.0

Deflected Beam

FQN: abl.​operation.​iokath.​boss.​izax.​amplifier_drone.​amplified_beam_impact

Deflected Beam
none6.0.0

Deflected Blast

FQN: abl.​operation.​iokath.​boss.​scyva.​adds.​sterilization_array_module.​deflected_blast

Deflected Blast
none6.0.0

Deflected Blast

FQN: abl.​operation.​iokath.​boss.​scyva.​adds.​sterilization_array_module.​deflected_blast_story

Deflected Blast
none6.0.0

Deflecting Slashes

Each target hit by Severing Slash extends Deflection's duration by 1 second.

FQN: abl.​itm.​setbonus.​sow.​inq_con.​sin_shad.​def_sust_01

Deflecting Slashes
passive6.0.0

Deflecting Slashes

Each target hit by Severing Slash reduces the cooldown of Mind Control and Mass Mind Control by 1 second.

FQN: abl.​itm.​setbonus.​sow.​inq_con.​sin_shad.​def_sust_01_4piece

Deflecting Slashes
passive6.0.0

Deflection Array

FQN: abl.​operation.​iokath.​trash.​deflection_droid_izax.​deflection_node_1

Deflection Array
none6.0.0

Deflection Array

FQN: abl.​operation.​iokath.​trash.​deflection_droid_izax.​passive

Deflection Array
passive6.0.0

Deflection Array

FQN: abl.​operation.​iokath.​trash.​beam_emitter_node.​passive_emitter

Deflection Array
passive6.0.0

Deflection Array

FQN: abl.​operation.​iokath.​trash.​electro_tether_droid.​passive

Deflection Array
passive6.0.0

Deflection Field Module

Grants your the ability to activate the Deflection Field used by the Omega Protocol Droid. You may be able to use this to interrupt power feeding the Emergency Purge Core or partially negate other beam weapons.

FQN: abl.​operation.​iokath.​boss.​scyva.​player.​deflection_module

Deflection Field Module
3s6.0.0

Deflection Field Module

Ground target effect which grants the Deflection Field Module to the first player to touch it.

FQN: abl.​operation.​iokath.​boss.​scyva.​player.​deflection_module_on_ground

Deflection Field Module
3s6.0.0

Deflector Pulse

FQN: abl.​operation.​iokath.​boss.​izax.​izax.​deflector_shield_power_cycle

Deflector Pulse
60m 0s6.0.0

Deflector Shield

FQN: abl.​operation.​iokath.​boss.​izax.​izax.​deflector_shield_outside

Deflector Shield
60m 0s6.0.0

Deflector Shield

FQN: abl.​operation.​iokath.​boss.​izax.​izax.​deflector_shield_dual_sided

Deflector Shield
60m 0s6.0.0

Deflector Shield

FQN: abl.​operation.​iokath.​boss.​izax.​izax.​deflector_shield_inside

Deflector Shield
passive6.0.0

Deliberate Charge

FQN: abl.​operation.​dxun.​boss.​huntmaster.​beasts.​charger.​deliberate_charge

Deliberate Charge
none6.0.0

Deploy

FQN: abl.​operation.​iokath.​boss.​izax.​energy_drone.​scyva_deploy

Deploy
60m 0s6.0.0

Deploy Mounted Turret

Deploy a mountable turret at your current location. Turret does a high amount of damage and grants the user a 50% defensive boost and immuity to all control effects. Lasts until the user dismounts or is killed.

FQN: abl.​daily_area.​iokath.​player_abilities.​mounted_turret.​imperial.​mount_turret

Deploy Mounted Turret
3s6.0.0

Deploy Pheromones

FQN: abl.​daily_area.​ossus.​story.​republic.​boss.​boss_2.​malora_summon_adds

Deploy Pheromones
16m 39s6.0.0

Deployable Shield

FQN: abl.​flashpoint.​corellia.​empire.​enemy.​boss.​boss_bonus.​shield_mode

Deployable Shield
28s6.0.0

Deploying Combat Mines

FQN: abl.​operation.​iokath.​boss.​izax.​izax.​p5_deploy_mines

Deploying Combat Mines
25s6.0.0

Deploying Energy Drone

FQN: abl.​operation.​iokath.​boss.​izax.​izax.​p5_deploy_energy_drones

Deploying Energy Drone
40s6.0.0

Depths of Manaan

FQN: abl.​flashpoint.​level_sync.​depths_of_manaan

Depths of Manaan
none6.0.0

Designate Target

FQN: abl.​operation.​iokath.​boss.​aivelesne.​aivelesne.​designate_target

Designate Target
24s6.0.0

Designated Scanning Site

FQN: abl.​daily_area.​ossus.​story.​empire.​quest.​mission_1_revoke_scan_probes

Designated Scanning Site
none6.0.0

Designated Scanning Site

FQN: abl.​daily_area.​ossus.​story.​empire.​quest.​mission_1_grant_scan_probes

Designated Scanning Site
none6.0.0

Destabilizing Field

FQN: abl.​operation.​iokath.​boss.​scyva.​logic.​p1_aoe_damage

Destabilizing Field
2h 46m 39s6.0.0

Destroy

Unleash a massive blast of energy directed at your current target every second for the duration of the channel.

FQN: abl.​daily_area.​iokath.​player_abilities.​scyva.​destroy

Destroy
4s6.0.0

Destroy

FQN: abl.​operation.​iokath.​boss.​scyva.​scyva.​p5_destroy

Destroy
none6.0.0

Destroying

FQN: abl.​placeables.​event.​pirate_onslaught.​event_off.​republic.​sabotage_serum

Destroying
none6.0.0

Destroying

FQN: abl.​placeables.​exp.​03.​mek_sha.​world.​republic.​breaking_the_yoke.​destroy_console

Destroying
none6.0.0

Detonate

Raging Burst and Smash detonate Force Crush, dealing Force Crush's remaining damage to up to 8 enemies in an area around the primary target.

FQN: abl.​itm.​tactical.​sow.​war_kni.​mar_sen.​fury_con.​dmg_aoe_01

Detonate
passive6.0.0

Detonate

FQN: abl.​operation.​iokath.​boss.​izax.​scyva_mine.​attempt_detonation

Detonate
none6.0.0

Detonate

FQN: abl.​operation.​iokath.​trash.​stealth_mine.​detonate_armored_mine_nightmare

Detonate
5s6.0.0

Detonate

FQN: abl.​operation.​iokath.​trash.​stealth_mine.​detonate_hardonly

Detonate
5s6.0.0

Detonate

FQN: abl.​operation.​iokath.​trash.​stealth_mine.​detonate

Detonate
5s6.0.0

Detonation Probe

FQN: abl.​exp.​uprisings.​station256.​trial_and_error.​boss_3.​detonation_probe

Detonation Probe
5s6.0.0

Devastating Blow

Your creature rams into a target with less than 30% health, dealing <<1>> kinetic damage.

FQN: abl.​companion.​unique.​mtx.​tauntaun.​dps.​execution_attack

Devastating Blow
20s6.0.0

Devious Creep

Summons a small blurrg which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​blurrg.​blurrg_creep_a01v01

Devious Creep
none6.0.0

Devour

FQN: abl.​operation.​dxun.​boss.​holding_pens.​felshade_reaper.​flurry_in_dark

Devour
2s6.0.0

Devour

FQN: abl.​operation.​dxun.​boss.​holding_pens.​felshade.​flurry_in_dark

Devour
2s6.0.0

Dewback Steak Sandwich

Increases out-of-combat health regeneration by 245 health per second. Lasts 30 minutes.

FQN: abl.​itm.​potion.​cantina.​ooc_regen_grade11

Dewback Steak Sandwich
none6.0.0

Directive 7 Revolster

FQN: abl.​flashpoint.​level_sync.​directive_7

Directive 7 Revolster
none6.0.0

Directive Override

Imperial military developed splicing tool. It is designed to quickly override droid programming and grant user control over the droid. Can be used from medium range.

FQN: abl.​quest.​daily_area.​ossus.​imperial.​droid_hack

Directive Override
10s6.0.0

Disagree

FQN: abl.​mtx.​polymorph.​wookiee.​emote_4

Disagree
none6.0.0

Disagree

FQN: abl.​mtx.​polymorph.​hutt.​emote_3

Disagree
none6.0.0

Disarming...

FQN: abl.​exp.​03.​onderon.​world_arc.​republic.​quest_2.​disarm_crate_trap

Disarming...
none6.0.0

Discharge

FQN: abl.​operation.​iokath.​boss.​nahut.​nahut.​discharge

Discharge
60m 0s6.0.0

Discharge Overload

FQN: abl.​operation.​iokath.​boss.​izax.​izax.​p3_discharge_overload

Discharge Overload
none6.0.0

Discharging Voltage

Gaining a stack of Voltage causes your next Discharge to arc to multiple targets.

FQN: abl.​itm.​tactical.​sow.​inq_con.​sin_shad.​dec_inf.​dmg_aoe_01

Discharging Voltage
passive6.0.0

Discipline Stat Package

FQN: abl.​player.​level_lock.​stat_modifier_package

Discipline Stat Package
none6.0.0

Disconnect

Disconnect the Observation Droid remote control.

FQN: abl.​stronghold.​rishi_pirate.​arena.​observation_droid.​disconnect_rep

Disconnect
1.5s6.0.0

Disconnect

Disconnect the Mouse Droid remote control.

FQN: abl.​event.​pirate_onslaught.​imperial.​daily_quests.​scout_rep_base.​disconnect

Disconnect
1.5s6.0.0

Disconnect

Disconnect from the AIVELA weapon platform. This will cause the weapon platform to self destruct.

FQN: abl.​daily_area.​iokath.​player_abilities.​aivela.​disconnect_aivela

Disconnect
none6.0.0

Disconnect

Disconnect from the NAHUT weapon platform. This will cause the weapon platform to self destruct.

FQN: abl.​daily_area.​iokath.​player_abilities.​nahut.​disconnect_nahut

Disconnect
none6.0.0

Disconnect

Disconnect the Mouse Droid remote control.

FQN: abl.​daily_area.​iokath.​player_abilities.​mouse_droid.​disconnect_rep

Disconnect
1.5s6.0.0

Disconnect

Disconnects the controller from the Factory Remote.

FQN: abl.​world_design.​polymorph_abilities.​iokath_remote.​ball_disconnect

Disconnect
none6.0.0

Disconnect

End communication with the remote and return to the station.

FQN: abl.​daily_area.​iokath.​player_abilities.​strange_remote.​disconnect_rep

Disconnect
none6.0.0

Disconnect

Disconnect from the SCYVA weapon platform. This will cause the weapon platform to self destruct.

FQN: abl.​daily_area.​iokath.​player_abilities.​scyva.​disconnect_scyva

Disconnect
none6.0.0

Disconnect

Disconnect the Observation Droid remote control.

FQN: abl.​stronghold.​rishi_pirate.​arena.​observation_droid.​disconnect_upper

Disconnect
1.5s6.0.0

Disconnect

Disconnect the Observation Droid remote control.

FQN: abl.​stronghold.​rishi_pirate.​arena.​observation_droid.​disconnect_upper_rep

Disconnect
1.5s6.0.0

Disconnect

Disconnect the Observation Droid remote control.

FQN: abl.​stronghold.​rishi_pirate.​arena.​observation_droid.​disconnect

Disconnect
1.5s6.0.0

Disconnect

Disconnect the Mouse Droid remote control.

FQN: abl.​daily_area.​iokath.​player_abilities.​mouse_droid.​disconnect

Disconnect
1.5s6.0.0

Disconnect

End communication with the remote and return to the station.

FQN: abl.​daily_area.​iokath.​player_abilities.​strange_remote.​disconnect

Disconnect
none6.0.0

Disconnect

Disconnect from the Tyth weapon platform. This will cause the weapon platform to self destruct.

FQN: abl.​daily_area.​iokath.​player_abilities.​tyth.​disconnect

Disconnect
none6.0.0

Disconnect

Disconnect from the ESNE weapon platform. This will cause the weapon platform to self destruct.

FQN: abl.​daily_area.​iokath.​player_abilities.​aivela.​disconnect_esne

Disconnect
none6.0.0

Disintegrate

FQN: abl.​flashpoint.​nathema.​boss.​boss3.​tank_target_beam

Disintegrate
15s6.0.0

Disintegrate

FQN: abl.​flashpoint.​nathema.​boss.​boss3.​random_target_beam_clone

Disintegrate
20s6.0.0

Disintegrate

FQN: abl.​operation.​iokath.​boss.​scyva.​adds.​sterilization_array_module.​disintegrate_offset

Disintegrate
none6.0.0

Disintegrate

FQN: abl.​operation.​iokath.​boss.​scyva.​adds.​sterilization_array_module.​disintegrate

Disintegrate
8s6.0.0

Dismember

FQN: abl.​operation.​dxun.​boss.​holding_pens.​shadow_walker.​dismember

Dismember
24s6.0.0

Dismount

Dismount from the turret.

FQN: abl.​daily_area.​iokath.​player_abilities.​mounted_turret.​imperial.​eject

Dismount
none6.0.0

Dispatcher

Activating Dual Saber Throw grants Dispatcher's Challenge, making your next Vicious Throw critically hit. This effect can't occur more than once every 30 seconds.

FQN: abl.​itm.​setbonus.​sow.​war_kni.​mar_sen.​dmg_burst_01_4piece

Dispatcher
passive6.0.0

Dispatcher

Using Dual Saber Throw with Furious Power active grants Dispatcher, finishing the cooldown of Force Charge and Vicious Throw and making your next Vicious Throw usable on any target.

FQN: abl.​itm.​setbonus.​sow.​war_kni.​mar_sen.​dmg_burst_01

Dispatcher
passive6.0.0

Dispel

FQN: abl.​exp.​uprisings.​makeb.​shaft.​boss_1.​immunity_shield_remove

Dispel
none6.0.0

Dispel AOE Pin Health

FQN: abl.​utility.​self_min_health_one_percent_aoe_dispel

Dispel AOE Pin Health
none6.0.0

Dispersion Wave

Deals minor energy damage and knocks back all enemies within 8 meters.

FQN: abl.​exp.​uprisings.​station256.​trial_and_error.​unique.​ex_426.​dispersion_wave

Dispersion Wave
15s6.0.0

Disrupton Pulse

Interrupts and strips most beneficial effects from a target with an active Empowered Shield. Stuns targets not already under the effects of Overdrive.

FQN: abl.​operation.​iokath.​boss.​aivelesne.​players.​disruption_pulse

Disrupton Pulse
24s6.0.0

Disruptor Module

FQN: abl.​operation.​iokath.​boss.​aivelesne.​players.​disruptor_module

Disruptor Module
none6.0.0

Disruptor Pickup

FQN: abl.​placeables.​operation.​iokath.​boss.​aievlesne.​disruptor_pickup

Disruptor Pickup
none6.0.0

Distance Looter

Increases the range in which you pick up additional loot while looting.

FQN: abl.​gld.​perk.​increase_loot_range

Distance Looter
passive6.0.0

Distortion Mine

FQN: abl.​operation.​iokath.​boss.​nahut.​stealth_mine.​executed_mine_debuff

Distortion Mine
passive6.0.0

Distortion Mine

FQN: abl.​operation.​iokath.​boss.​nahut.​stealth_mine.​mine_trigger

Distortion Mine
none6.0.0

Disturbance

Fires a blast of telekinetic energy at the target, dealing moderate kinetic damage.

FQN: abl.​flashpoint.​corellia.​empire.​enemy.​boss.​boss_2.​consular_disturbance

Disturbance
0.2s6.0.0

Dive Slash

Leaps to the target, hitting one other nearby enemy on the way (if one is in range). Deals melee damage to both targets.

FQN: abl.​operation.​iokath.​boss.​nahut.​extermination_droid.​dive_slash

Dive Slash
9s6.0.0

Donating War Supplies

Right-click to use this item: Consumes 10 War Supplies: Invasion to donate them to the war effort on behalf of your faction. (Conquest Objective)

FQN: abl.​conquest.​invasion_supplies

Donating War Supplies
none6.0.0

Double Cloak

Force Cloak has 2 charges.

FQN: abl.​itm.​tactical.​sow.​inq_con.​sin_shad.​utl_def_02

Double Cloak
passive6.0.0

Doublecharge

Jet Charge's range is increased by 5m.

FQN: abl.​itm.​setbonus.​sow.​bou_tro.​pow_vang.​utl_move_01_4piece

Doublecharge
passive6.0.0

Doublecharge

Jet Charge gets 2 charges.

FQN: abl.​itm.​setbonus.​sow.​bou_tro.​pow_vang.​utl_move_01

Doublecharge
passive6.0.0

Downloading...

Uses the placeable and triggers the "On Use" hook.

FQN: abl.​placeables.​download.​download_mid_default_ooc

Downloading...
none6.0.0

Draw Rifle

FQN: abl.​mtx.​polymorph.​imperial_trooper.​emote_0

Draw Rifle
none6.0.0

Drawing Power...

FQN: abl.​exp.​03.​onderon.​world_arc.​republic.​quest_4.​savik_draw_power

Drawing Power...
none6.0.0

Dread Fortress Level Sync

FQN: abl.​operation.​level_sync.​dread_fortress

Dread Fortress Level Sync
none6.0.0

Dread Palace Level Sync

FQN: abl.​operation.​level_sync.​dread_palace

Dread Palace Level Sync
none6.0.0

Drone Launch

FQN: abl.​operation.​iokath.​boss.​izax.​izax.​p4_hull_cutters

Drone Launch
21s6.0.0

Drone Launch

FQN: abl.​operation.​iokath.​boss.​izax.​izax.​p2_drone_launch_reposition

Drone Launch
60m 0s6.0.0

Drone Launch

FQN: abl.​operation.​iokath.​boss.​izax.​izax.​p2_hull_cutters

Drone Launch
30s6.0.0

Drop Battery

Drops the battery at your feet, allowing others to pick it up. You can pick up your own dropped battery once it has been on the ground for at least 5 seconds.

FQN: abl.​operation.​dxun.​trash.​main_facility.​player.​player_drop_battery_failsafe

Drop Battery
none6.0.0

Drop Battery

Drops the battery at your feet, allowing others to pick it up. You can pick up your own dropped battery once it has been on the ground for at least 5 seconds.

FQN: abl.​operation.​dxun.​boss.​hybrid_horror.​battery.​player_drop_battery

Drop Battery
none6.0.0

Drop Battery

Drops the battery at your feet, allowing others to pick it up. You can pick up your own dropped battery once it has been on the ground for at least 5 seconds.

FQN: abl.​operation.​dxun.​trash.​main_facility.​player.​player_drop_battery

Drop Battery
none6.0.0

Drop Candle

Drops the candle at your feet, allowing others to pick it up. You can pick up your own dropped candle once it has been on the ground for at least 5 seconds.

FQN: abl.​operation.​iokath.​boss.​nahut.​players.​candle_drop

Drop Candle
none6.0.0

Dropped CI-M Synapse Accelerator Stim

FQN: abl.​operation.​dxun.​boss.​holding_pens.​player.​stim_drop

Dropped CI-M Synapse Accelerator Stim
3s6.0.0

Dropped Magnetic Tether

Pull a tethered target to your position.

FQN: abl.​operation.​iokath.​trash.​electro_tether_droid.​grant_electro_tether

Dropped Magnetic Tether
none6.0.0

Dropped Magnetic Tether

Pull a tethered target to your position.

FQN: abl.​operation.​iokath.​boss.​izax.​tether_droid.​grant_tether_gtae

Dropped Magnetic Tether
none6.0.0

Drums

FQN: abl.​mtx.​polymorph.​band.​emote_1

Drums
none6.0.0

Dual Railguns

FQN: abl.​exp.​uprisings.​station256.​trial_and_error.​unique.​ex_426.​dual_railguns

Dual Railguns
8s6.0.0

Dunewalker Nexu

Summons a small Nexu which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​dog.​nexu_a01_v02

Dunewalker Nexu
none6.0.0

Durasteel Wall

Successfully parrying, deflecting or dodging an attack while under 80% health increases your damage reduction by 1% for 5 seconds. Stacks up to 3 times.

FQN: abl.​itm.​tactical.​sow.​generic.​defensive.​shld_on_damage_taken_01

Durasteel Wall
passive6.0.0

Dying Precision 1

Increases critical rating by 3% while health is below 50%.

FQN: abl.​itm.​setbonus.​sow.​generic.​offensive.​crit_when_low_health_01

Dying Precision 1
passive6.0.0

Dying Precision 2

Increases critical rating by 5% while health is below 50%.

FQN: abl.​itm.​setbonus.​sow.​generic.​offensive.​crit_when_low_health_02

Dying Precision 2
passive6.0.0

Dying Precision 3

Increases critical rating by 10% while health is below 50%.

FQN: abl.​itm.​setbonus.​sow.​generic.​offensive.​crit_when_low_health_03

Dying Precision 3
passive6.0.0

E-95 Dread Behemoth

Activates the E-95 Dread Behemoth, increasing movement speed based on the rank of your Speeder Piloting skill. Use the Mount Flourish Key binding to activate this mount's flourish. <<1>>

FQN: abl.​player.​mount.​mtx.​tank.​dread_behemoth

E-95 Dread Behemoth
none6.0.0

Early Ignition

Mag Shot and Power Shot cause targets with a primed Thermal Detonator to combust early, dealing an additional <<1>> damage as burn over <<2>> seconds.

FQN: abl.​bounty_hunter.​skill.​innovative_ordnance.​early_ignition

Early Ignition
passive6.0.0

Earthquake

((AOE "Channel" causing damage and snare))

FQN: abl.​exp.​uprisings.​coruscant.​divided.​boss.​cthon.​earthquake

Earthquake
1m 30s6.0.0

Echo of the Void

FQN: abl.​exp.​uprisings.​makeb.​shaft.​boss_2.​unstable.​passive

Echo of the Void
passive6.0.0

Ecological Sample

Grants a medium amount of reputation points.

FQN: abl.​reputation.​trophy.​ossus.​ossus_trophy_medium

Ecological Sample
none6.0.0

Eject

Sets the walker to self-destruct and ejects the pilot.

FQN: abl.​world_design.​polymorph_abilities.​atst_skeleton.​eject_rep

Eject
none6.0.0

Eject

Sets the walker to self-destruct and ejects the pilot.

FQN: abl.​world_design.​polymorph_abilities.​atst_skeleton.​eject

Eject
none6.0.0

Electric Discharge

FQN: abl.​exp.​uprisings.​station256.​trial_and_error.​boss_2.​trap_shock

Electric Discharge
none6.0.0

Electric Pulse

Drains the target by dealing <<1>> energy damage over a 10 second duration and causing the target to become sundered. Sundered targets have their armor reduced by 20% for <<2[%d seconds/%d second/%d seconds]>>.

FQN: abl.​companion.​unique.​mtx.​dread_guard.​dps.​single_target_dot

Electric Pulse
12s6.0.0

Electric Trap Shock

FQN: abl.​pvp.​warzone.​vandin.​electrictrap_master_damage_area

Electric Trap Shock
none6.0.0

Electrical Overload

FQN: abl.​operation.​iokath.​boss.​izax.​arena.​arena_handle_electrified_roof_aoe_effect

Electrical Overload
none6.0.0

Electrical Overload

FQN: abl.​operation.​iokath.​boss.​izax.​arena.​arena_handle_electrified_roof

Electrical Overload
none6.0.0

Electrified Conduit

When EMP Discharge damages a target, Electrified Conduit deals <<1>> additional energy damage per stack of Electrified Railgun on the target. Additionally, EMP Discharge harms up to 7 other enemy targets within 5 meters if the primary target is affected by your Electrified Railgun.

FQN: abl.​agent.​skill.​engineering.​electrified_conduit

Electrified Conduit
passive6.0.0

Electrified Floor

FQN: abl.​operation.​iokath.​boss.​tyth.​logic.​electrified_floor

Electrified Floor
passive6.0.0

Electrified Floor

FQN: abl.​operation.​iokath.​boss.​nahut.​electrified_floor.​passive

Electrified Floor
passive6.0.0

Electrified Floor

FQN: abl.​operation.​iokath.​boss.​aivelesne.​logic.​electrified_floor

Electrified Floor
passive6.0.0

Electrified Floor

FQN: abl.​operation.​iokath.​boss.​nahut.​electrified_floor.​electrified_floor_aoe

Electrified Floor
passive6.0.0

Electrified Floor

FQN: abl.​operation.​iokath.​boss.​aivelesne.​adds.​combat_placeholder.​platform_murder_impact

Electrified Floor
none6.0.0

Electrifying Bolts

When Ball Lightning deals damage, it causes its target to become electrified, dealing <<1>> energy damage over <<2>> seconds.

FQN: abl.​itm.​tactical.​sow.​inq_con.​sin_shad.​dec_inf.​dmg_sust_01

Electrifying Bolts
passive6.0.0

Electro Dart

Fires an electro dart stunning the target for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​companion.​unique.​mtx.​iokath_tank.​dps.​single_stun

Electro Dart
45s6.0.0

Electro Dart

Fires an electro dart stunning the target for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​companion.​unique.​mtx.​dread_guard.​dps.​single_stun

Electro Dart
45s6.0.0

Electro Shiv

Hurl a vibroknife with debilitating precision, dealing <<2>> energy damage and stunning the target for <<1[%d/%d/%d]>> seconds.

FQN: abl.​companion.​unique.​kotet.​twilek_pirate.​dps.​unique_single_target_stun

Electro Shiv
30s6.0.0

Electro-Harpoon

FQN: abl.​flashpoint.​corellia.​republic.​enemy.​boss.​boss_2.​adds.​jumptrooper_electro_harpoon

Electro-Harpoon
35s6.0.0

Electro-Magnetic Charge

FQN: abl.​flashpoint.​copero.​boss_2.​emp_virus

Electro-Magnetic Charge
10s6.0.0

Electro-Stasis

Binds the target in a stasis field for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by Electro-Stasis once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health.

FQN: abl.​companion.​unique.​mtx.​dread_guard.​healer.​single_target_mez

Electro-Stasis
45s6.0.0

Electro-Stasis

Binds the target in a stasis field for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by Electro-Stasis once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health.

FQN: abl.​companion.​weapon_set.​iokath_droid.​healer.​single_target_mez

Electro-Stasis
45s6.0.0

Electro-Stasis

Binds the target in a stasis field for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by Electro-Stasis once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health.

FQN: abl.​companion.​unique.​mtx.​iokath_tank.​healer.​single_target_mez

Electro-Stasis
45s6.0.0

Electro-Tether Module

FQN: abl.​operation.​iokath.​boss.​izax.​scyva_tether_droid.​passive

Electro-Tether Module
passive6.0.0

Electro-Tether Module

FQN: abl.​operation.​iokath.​boss.​izax.​tether_droid.​passive

Electro-Tether Module
passive6.0.0

Electromagnetic Pulse

Disables up to 10 mechanical units within 6 meters for 3 seconds.

FQN: abl.​daily_area.​iokath.​player_abilities.​mouse_droid.​emp

Electromagnetic Pulse
5s6.0.0

Electronet Volley

FQN: abl.​daily_area.​ossus.​story.​empire.​boss.​boss_1.​electronet_volley_tick

Electronet Volley
none6.0.0

Electronet Volley

FQN: abl.​daily_area.​ossus.​story.​empire.​boss.​boss_1.​electronet_volley

Electronet Volley
10s6.0.0

Electronics Overload

Activates an explosive that deals <<1>> kinetic damage to up to 5 enemies 5m around the user. Generates a moderate amount of threat and reduces incoming damage by 50% for 10 seconds. Does not hit sleeping, lifted, or incapacitated enemies.

FQN: abl.​companion.​weapon_set.​iokath_droid.​tank.​aoe_attack

Electronics Overload
15s6.0.0

Electronics Overload

Activates an explosive that deals <<1>> energy damage to up to 5 enemies within 4 meters of the companion. Generates a moderate amount of additional threat and reduces incoming damage by 50% for <<2[%d seconds/%d second/%d seconds]>>. Does not hit sleeping, lifted, or incapacitated enemies.

FQN: abl.​companion.​unique.​mtx.​iokath_tank.​tank.​aoe_attack

Electronics Overload
15s6.0.0

Electrostatic Mine

FQN: abl.​exp.​seasons.​02_uprisings.​imp_ship.​encounter_4.​cipher_agent.​exhaustion_shock_tile

Electrostatic Mine
none6.0.0

Elusive

FQN: abl.​operation.​dxun.​boss.​holding_pens.​living_smoke.​passive

Elusive
passive6.0.0

Ember Makrin

Summons the Ember Makrin creature mount. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​makrin.​ember

Ember Makrin
none6.0.0

Emerald Mantorr

Calls your Emerald Mantorr mount. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​taun.​tauntaun_mantorr_mount_a01_v01

Emerald Mantorr
none6.0.0

Emerald-Scale Mantorr

Calls your Emerald-Scale Mantorr mount. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​taun.​tauntaun_mantorr_mount_a01_v01_vfx

Emerald-Scale Mantorr
none6.0.0

Emergency Deflection Shield

FQN: abl.​operation.​iokath.​boss.​scyva.​adds.​omega_protocol_droid.​emergency_deflection_field

Emergency Deflection Shield
none6.0.0

Emergency Measures

Activated when a friendly target drops below 30% health. Increases all healing done for <<1>> seconds.

FQN: abl.​companion.​trait.​healer.​emergency_tactics

Emergency Measures
2m 0s6.0.0

Emergency Override

FQN: abl.​operation.​iokath.​boss.​scyva.​scyva.​p1_emergency_override

Emergency Override
none6.0.0

Emergency Override: Fire Omnicannon

FQN: abl.​operation.​iokath.​boss.​izax.​izax.​p6_omnicannon_chargeup

Emergency Override: Fire Omnicannon
none6.0.0

Emergency Purge Protocol

FQN: abl.​operation.​iokath.​boss.​scyva.​adds.​emergency_purge.​passive

Emergency Purge Protocol
passive6.0.0

Emergency Shielding

FQN: abl.​operation.​iokath.​boss.​aivelesne.​adds.​monitor.​emergency_shielding

Emergency Shielding
none6.0.0

Emergency Shields

Absorbs 100% of incoming damage for 10 seconds, grants immunity to interrupts, movement impairing effects, physics, stun effects, and disables all other abilities.

FQN: abl.​daily_area.​iokath.​player_abilities.​strange_remote.​shield

Emergency Shields
1m 40s6.0.0

EMP Missile

Fires a Republic EMP Missile that can disable shields

FQN: abl.​event.​pirate_onslaught.​pirate.​heroic.​walker.​player_abilities.​anti_walker_rocket

EMP Missile
23.5s6.0.0

Empowered

FQN: abl.​exp.​uprisings.​makeb.​shaft.​boss_2.​enrage

Empowered
2h 30m 0s6.0.0

Empowered Restoration

Static Barrier applies Empowered Restoration to its target, restoring <<1>> health over <<2[%d seconds/%d second/%d seconds]>>.

FQN: abl.​itm.​setbonus.​sow.​inq_con.​sorc_sage.​heal_burst_01_4piece

Empowered Restoration
passive6.0.0

Empowered Restore

Surrounding a target with Static Barrier immediately heals it for <<1>> health.

FQN: abl.​itm.​setbonus.​sow.​inq_con.​sorc_sage.​heal_burst_01

Empowered Restore
passive6.0.0

Empowered Shield

Deploys an Empowered Shield, which grants immunity to all incoming damage for a short period.

FQN: abl.​daily_area.​iokath.​player_abilities.​aivela.​empowered_shield

Empowered Shield
60s6.0.0

Empowered Shield

FQN: abl.​operation.​iokath.​boss.​aivelesne.​aivelesne.​empowered_shield

Empowered Shield
60m 0s6.0.0

En Garde

Reduces damage taken by a percentage equal to the total sum of equipped En Garde amplifiers for the first <<1[%d seconds/%d second/%d seconds]>> after entering combat.

FQN: abl.​amp.​en_garde

En Garde
none6.0.0

Encrypted Data Disk

Grants a very large amount of reputation points.

FQN: abl.​reputation.​trophy.​ossus.​ossus_trophy_extra_large

Encrypted Data Disk
none6.0.0

Encrypted Data Disk

Grants a large amount of reputation points.

FQN: abl.​reputation.​trophy.​ossus.​ossus_trophy_large

Encrypted Data Disk
none6.0.0

End Combat

Signal that you wish to leave combat with the Training Dummy.

FQN: abl.​stronghold.​rishi_pirate.​training_room.​combat_end

End Combat
3s6.0.0

Endothermic Blast

FQN: abl.​operation.​dxun.​boss.​morphing_trandoshans.​kronissus.​endothermic_blast

Endothermic Blast
12s6.0.0

Endurance Supplement

Increase Endurance by 3% for 60 minutes. Does not stack with other similar effects.

FQN: abl.​gld.​perk.​endurance_boost_generic

Endurance Supplement
6s6.0.0

Enemy Decloak

Decloaks stealthed enemies within a short radius.

FQN: abl.​event.​pirate_onslaught.​republic.​daily_quests.​scan_for_stealth.​enemy_decloak

Enemy Decloak
7s6.0.0

Energized Grapple

FQN: abl.​exp.​uprisings.​coruscant.​divided.​boss.​security_commander.​pull_in

Energized Grapple
5s6.0.0

Energized Regeneration

Restores or generates your primary combat resource over <<1[%d seconds/%d second/%d seconds]>>. Cannot be used in PvP or Master Mode Operations.

FQN: abl.​gld.​perk.​energy_regeneration

Energized Regeneration
15m 0s6.0.0

Energized Slice

Channel energy through your wrist blade and slash in front of you. Deals <<1>> energy damage to up to 8 enemies within 15m in a 120 degree cone. Using this ability will suppress your stealth for the channel duration.

FQN: abl.​daily_area.​iokath.​player_abilities.​nahut.​energized_slice

Energized Slice
12s6.0.0

Energized Slice

FQN: abl.​operation.​iokath.​boss.​nahut.​nahut.​energized_slice

Energized Slice
12s6.0.0

Energized Vambrace

Gaining an Energy Lode stack increases Retractable Blade's bleed and Magnetic Blast's damage by 5% for 10 seconds. Stacks up to 4 times.

FQN: abl.​itm.​tactical.​sow.​bou_tro.​pow_vang.​ap_tact.​dmg_sust_01

Energized Vambrace
passive6.0.0

Energizer

The durations of Innovative Ordnance's Supercharged Gas and Supercharged Burn are doubled, and their effectiveness is improved.

FQN: abl.​itm.​tactical.​sow.​bou_tro.​merc_com.​io_aspec.​dmg_sust_01

Energizer
passive6.0.0

Energizing Speed

Volt Rush deals 10% more damage, and if applicable, healing.

FQN: abl.​itm.​setbonus.​sow.​inq_con.​sorc_sage.​dmg_burst_02_4piece

Energizing Speed
passive6.0.0

Energizing Speed

Energized now stacks up to 3 times. Force Speed immediately recharges two Volt Rush ability charges.

FQN: abl.​itm.​setbonus.​sow.​inq_con.​sorc_sage.​dmg_burst_02

Energizing Speed
passive6.0.0

Energy Ball

FQN: abl.​operation.​iokath.​boss.​izax.​energy_drone.​p5_energy_ball

Energy Ball
none6.0.0

Energy Ball

FQN: abl.​operation.​iokath.​boss.​izax.​energy_drone.​energy_ball

Energy Ball
none6.0.0

Energy Beam

FQN: abl.​operation.​iokath.​boss.​izax.​energy_drone.​energy_beam_impact

Energy Beam
none6.0.0

Energy Beam

FQN: abl.​operation.​iokath.​boss.​izax.​energy_drone.​scyva_energy_beam

Energy Beam
8s6.0.0

Energy Beam

FQN: abl.​operation.​iokath.​boss.​izax.​energy_drone.​p5_energy_ball_impact

Energy Beam
none6.0.0

Energy Beam

FQN: abl.​operation.​iokath.​boss.​izax.​energy_drone.​energy_beam

Energy Beam
8s6.0.0

Energy Burst

FQN: abl.​operation.​iokath.​boss.​nahut.​extermination_droid.​energy_burst

Energy Burst
18s6.0.0

Energy Burst

FQN: abl.​operation.​iokath.​boss.​aivelesne.​aivelesne.​shared_energy_burst

Energy Burst
none6.0.0

Energy Burst Charging

FQN: abl.​operation.​iokath.​boss.​nahut.​extermination_droid.​energy_burst_cooldown

Energy Burst Charging
none6.0.0

Energy Charge

FQN: abl.​operation.​iokath.​boss.​izax.​amplifier_drone.​energy_charge

Energy Charge
passive6.0.0

Energy Charge

FQN: abl.​operation.​iokath.​boss.​izax.​augment_droid.​energy_charge

Energy Charge
passive6.0.0

Energy Lance

FQN: abl.​operation.​iokath.​boss.​tyth.​adds.​beam.​beam_fire

Energy Lance
3s6.0.0

Energy Lance

FQN: abl.​operation.​iokath.​boss.​tyth.​adds.​beam.​beam_fire_powerup

Energy Lance
3s6.0.0

Energy Lance

FQN: abl.​operation.​iokath.​boss.​tyth.​adds.​beam.​beam_precast

Energy Lance
3s6.0.0

Energy Pulse

FQN: abl.​operation.​iokath.​boss.​tyth.​adds.​pbae.​charge_field

Energy Pulse
none6.0.0

Energy Source Amplification

FQN: abl.​flashpoint.​nathema.​boss.​boss3.​buff_clones

Energy Source Amplification
12s6.0.0

Energy Wave

Overcharge your weapon while raking it across the ground, sending out a wave of energy. Deals <<1>> energy damage to all targets in front of you in a line that is 60 meters long and 10 to 16 meters wide (depending on rage).

FQN: abl.​daily_area.​iokath.​player_abilities.​tyth.​energy_wave

Energy Wave
12s6.0.0

Energy Wave

FQN: abl.​operation.​iokath.​boss.​tyth.​tyth.​energy_wave_expanding

Energy Wave
12s6.0.0

Energy Wave

FQN: abl.​operation.​iokath.​boss.​tyth.​tyth.​energy_wave

Energy Wave
12s6.0.0

Enfeebling Strike

Strike the target with your lightsaber, dealing <<1>> weapon damage and immobilizing it for 3 seconds. When the immobilization effect ends, the target is slowed by 50% for 6 seconds. Replaces Saber Strike.

FQN: abl.​sith_inquisitor.​skill.​utility.​enfeebling_strike

Enfeebling Strike
15s6.0.0

Engage

Engaging Immolation protocol.

FQN: abl.​operation.​iokath.​trash.​fire_droid.​powerup

Engage
20s6.0.0

Engage Repulsors

All targets within 3m are knocked away and stunned for 1.5 seconds.

FQN: abl.​daily_area.​iokath.​player_abilities.​mounted_turret.​imperial.​knockback

Engage Repulsors
15s6.0.0

Enhanced Perception

FQN: abl.​operation.​ossus_lair.​boss.​trash.​shared.​enhanced_perception

Enhanced Perception
passive6.0.0

Enjoying Libation

FQN: abl.​placeables.​event.​nar_nightlife.​cantina_bar.​on_use

Enjoying Libation
none6.0.0

Enrage

FQN: abl.​exp.​uprisings.​rakata_prime.​landing.​bonus.​enrage

Enrage
passive6.0.0

Enrage

FQN: abl.​operation.​iokath.​boss.​nahut.​nahut.​passive_enrage

Enrage
none6.0.0

Enrage

FQN: abl.​operation.​iokath.​boss.​tyth.​tyth.​passive_enrage

Enrage
none6.0.0

Enrage

FQN: abl.​operation.​ossus_lair.​boss.​queen.​elite_royal_guard.​passive_enrage

Enrage
none6.0.0

Enraged Pounding

FQN: abl.​flashpoint.​umbara.​enemy.​boss.​rancor.​ground_pound_end

Enraged Pounding
9s6.0.0

Ensnared by the Dark

FQN: abl.​exp.​uprisings.​makeb.​shaft.​mob.​call_of_gethul

Ensnared by the Dark
passive6.0.0

Enthusiastic Guitar

FQN: abl.​mtx.​polymorph.​band.​emote_5

Enthusiastic Guitar
none6.0.0

Entrenched Offense

While Entrenched, you build stacks of Entrenched Offense, increasing damage by 3% per stack while you remain Entrenched. Stacks up to 5 times. Breaking cover or Entrench being removed removes this.

FQN: abl.​itm.​setbonus.​sow.​age_smu.​sni_gun.​dmg_sust_01

Entrenched Offense
passive6.0.0

Entrenched Offense

The cooldown of Entrench is reduced by 10 seconds. You gain 2 energy per second while Entrench is active.

FQN: abl.​itm.​setbonus.​sow.​age_smu.​sni_gun.​dmg_sust_01_4piece

Entrenched Offense
passive6.0.0

Envenomed Bite

FQN: abl.​operation.​dxun.​boss.​holding_pens.​crimson_stalker.​flurry

Envenomed Bite
1.5s6.0.0

Envenomed Bite

FQN: abl.​operation.​dxun.​boss.​the_pack_leader.​venomous_stalker.​flurry

Envenomed Bite
1s6.0.0

Envenomed Bite

FQN: abl.​operation.​dxun.​trash.​entrance_jungle.​flesh_eating_shriek.​flurry

Envenomed Bite
1s6.0.0

Envenomed Bite

FQN: abl.​operation.​dxun.​trash.​entrance_jungle.​venomous_stalker.​flurry

Envenomed Bite
1s6.0.0

Envenomed Strike

DNT: Basic melee attack

FQN: abl.​operation.​iokath.​trash.​scyvan_matriarch.​melee_attack

Envenomed Strike
1.5s6.0.0

Envenomed Strike

FQN: abl.​operation.​iokath.​trash.​scyvan_hunter.​melee_attack

Envenomed Strike
1.5s6.0.0

Envenomed Strike

FQN: abl.​operation.​dxun.​boss.​morphing_trandoshans.​hissyphis.​envenomed_strike

Envenomed Strike
2s6.0.0

Envenomed Strike

FQN: abl.​operation.​iokath.​trash.​scyvan_lurker.​melee_attack

Envenomed Strike
1s6.0.0

Erupt

Kamikaze attack where the droid runs into melee range and blows up, doing extreme damage to nearby targets and destroying itself. WARNING - DO NOT GIVE THIS ABILITY TO NON-DROIDS

FQN: abl.​exp.​uprisings.​makeb.​shaft.​boss_2.​unstable.​self_destruct

Erupt
60m 0s6.0.0

Escape

FQN: abl.​flashpoint.​copero.​trash.​stealth_escape

Escape
3m 0s6.0.0

Escape Plan

Flash Bang now heals any allies nearby for a small amount and resets the cooldown of Countermeasures.

FQN: abl.​itm.​setbonus.​sow.​age_smu.​utl_heal_01

Escape Plan
passive6.0.0

Escape Velocity

FQN: abl.​operation.​iokath.​boss.​scyva.​player.​gravity_reduce_room_passive

Escape Velocity
3s6.0.0

Eternal Championship Revolster

FQN: abl.​flashpoint.​level_sync.​eternal_championship

Eternal Championship Revolster
none6.0.0

Eternity Vault Level Sync

FQN: abl.​operation.​level_sync.​eternity_vault

Eternity Vault Level Sync
none6.0.0

Evasive Maneuvers

FQN: abl.​operation.​iokath.​boss.​scyva.​adds.​omega_protocol_droid.​evasive_maneuvers

Evasive Maneuvers
passive6.0.0

Evasive Maneuvers

FQN: abl.​operation.​dxun.​boss.​morphing_trandoshans.​shared.​evasive_maneuvers

Evasive Maneuvers
passive6.0.0

Everglade Zakkeg

Summons the Everglade Zakkeg creature mount. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​zakkeg.​a01v02

Everglade Zakkeg
none6.0.0

Eviscerate

FQN: abl.​operation.​dxun.​boss.​the_pack_leader.​red.​flurry

Eviscerate
2s6.0.0

Examining

Grant this Crew Skill mission. One time use.

FQN: abl.​player.​learn_mission

Examining
none6.0.0

Examining Model XS Freighter...

FQN: abl.​placeables.​alliance.​nar_shaddaa.​corso_risha.​using_ship

Examining Model XS Freighter...
none6.0.0

Execute

FQN: abl.​exp.​03.​mek_sha.​world_arc.​republic.​quest_4.​lord_tarnux.​execute_low

Execute
24s6.0.0

Execute

Only usable on stunned targets. Take advantage of your target's helpless state to deliver a lethal blow. Deals massive absolute damage to the target, most likely killing it outright.

FQN: abl.​operation.​ossus_lair.​boss.​queen.​elite_royal_guard.​execute

Execute
6s6.0.0

Execute

FQN: abl.​operation.​iokath.​trash.​extermination_droid.​heart_seeker

Execute
12s6.0.0

Execute

FQN: abl.​exp.​03.​mek_sha.​world_arc.​republic.​quest_4.​lord_tarnux.​execute

Execute
12s6.0.0

Executioner

FQN: abl.​operation.​ossus_lair.​boss.​queen.​elite_royal_guard.​executioner_passive

Executioner
passive6.0.0

Exit Flashpoint

Teleports you out of your current flashpoint when the object is clicked.

FQN: abl.​placeables.​flashpoint.​exit_flashpoint_out_of_combat

Exit Flashpoint
none6.0.0

Exit Strategy

FQN: abl.​exp.​uprisings.​station256.​trial_and_error.​boss_2.​disappear_passive_nyris

Exit Strategy
passive6.0.0

Exit Strategy

FQN: abl.​exp.​uprisings.​station256.​trial_and_error.​boss_2.​disappear_passive_icarr

Exit Strategy
passive6.0.0

Expeditionary Seeker

Activates the Expeditionary Seeker, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​seeker.​uprising_rakata

Expeditionary Seeker
none6.0.0

Experience

Increases experience gained by 25%

FQN: abl.​itm.​setbonus.​sow.​generic.​stat.​exp.​exp_04

Experience
passive6.0.0

Experience

Increases Rested experience accrual rate by 50%

FQN: abl.​itm.​setbonus.​sow.​generic.​stat.​exp.​rested_01

Experience
passive6.0.0

Experience

Increases experience gained by 5%

FQN: abl.​itm.​setbonus.​sow.​generic.​stat.​exp.​exp_01

Experience
passive6.0.0

Experience

Increases experience gained by 10%

FQN: abl.​itm.​setbonus.​sow.​generic.​stat.​exp.​exp_02

Experience
passive6.0.0

Experience

Increases experience gained by 15%

FQN: abl.​itm.​setbonus.​sow.​generic.​stat.​exp.​exp_03

Experience
passive6.0.0

Experience Focus

Increases all experience gained by 15% for 1 hour.

FQN: abl.​gld.​perk.​xp_boost_generic

Experience Focus
6h 0m 0s6.0.0

Experimental Nexu

Summons a small Nexu which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​dog.​nexu_a02_v01

Experimental Nexu
none6.0.0

Explosion

FQN: abl.​operation.​iokath.​boss.​izax.​scyva_mine.​explosion

Explosion
none6.0.0

Explosion

FQN: abl.​operation.​iokath.​trash.​stealth_mine.​explosion_nightmare

Explosion
none6.0.0

Explosion

FQN: abl.​operation.​iokath.​trash.​stealth_mine.​explosion

Explosion
none6.0.0

Explosion

FQN: abl.​operation.​iokath.​boss.​scyva.​adds.​explosive_swarm_droid.​explode

Explosion
none6.0.0

Explosive Canister

FQN: abl.​flashpoint.​umbara.​enemy.​trash.​destructible_canister_passive

Explosive Canister
passive6.0.0

Explosive Conflict Level Sync

FQN: abl.​operation.​level_sync.​lair.​isotope_boss

Explosive Conflict Level Sync
none6.0.0

Explosive Conflict Level Sync

FQN: abl.​operation.​level_sync.​explosive_conflict

Explosive Conflict Level Sync
none6.0.0

Explosive Conflict Level Sync

FQN: abl.​operation.​level_sync.​lair.​monolith

Explosive Conflict Level Sync
none6.0.0

Explosive Conflict Level Sync

FQN: abl.​operation.​level_sync.​lair.​the_eyeless

Explosive Conflict Level Sync
none6.0.0

Explosive Conflict Level Sync

FQN: abl.​operation.​level_sync.​lair.​xenoanalyst_ii

Explosive Conflict Level Sync
none6.0.0

Explosive Force

Erupts with explosive force that knocks enemies within 8m away.

FQN: abl.​operation.​iokath.​boss.​scyva.​adds.​omega_protocol_droid.​explosive_force

Explosive Force
25s6.0.0

Explosive Probe

FQN: abl.​flashpoint.​copero.​trash.​explosive_probe

Explosive Probe
30s6.0.0

Explosive Round

Fires an explosive round from the rifle that deals high damage to the primary target and low damage to other targets within 5m.

FQN: abl.​operation.​iokath.​trash.​scour_droid.​plasma_cutter_launch_ground_target

Explosive Round
6s6.0.0

Explosive Round

Fires an explosive round from the rifle that deals high damage to the primary target and low damage to other targets within 5m.

FQN: abl.​exp.​uprisings.​coruscant.​divided.​boss.​security_lieutenant.​explosive_round

Explosive Round
20s6.0.0

Explosive Rounds

Deals damage around the target

FQN: abl.​flashpoint.​nathema.​trash.​skytrooper_heavy_flurry

Explosive Rounds
5s6.0.0

Explosive Shot

FQN: abl.​flashpoint.​corellia.​empire.​enemy.​boss.​boss_1.​explosive_shot_aoe

Explosive Shot
16s6.0.0

Explosive Shot

FQN: abl.​flashpoint.​corellia.​empire.​enemy.​boss.​boss_1.​explosive_shot_aoe_story

Explosive Shot
16s6.0.0

Explosive Shot

FQN: abl.​flashpoint.​corellia.​empire.​enemy.​boss.​boss_1.​explosive_shot

Explosive Shot
6s6.0.0

Explosive Surge

FQN: abl.​exp.​uprisings.​coruscant.​divided.​boss.​security_commander.​explosive_surge

Explosive Surge
12s6.0.0

Explosive Trigger

Explosive Probe now only triggers from EMP Discharge and deals 50% more damage.

FQN: abl.​itm.​tactical.​sow.​age_smu.​sni_gun.​eng_sab.​dmg_burst_01

Explosive Trigger
passive6.0.0

Explosive Weaponry

While Explosive Fuel is active Flaming Fist, Flame Burst and Immolate do damage to all nearby targets and Searing Wave hits twice.

FQN: abl.​itm.​tactical.​sow.​bou_tro.​pow_vang.​pyro_plas.​dmg_aoe_01

Explosive Weaponry
passive6.0.0

Explosive Yield

Explosive Fuel increases damage done by 20% while Ion Gas Cylinder is being utilized and increases damage reduction by 10% while Ion Gas Cylinder is not being utilized.

FQN: abl.​itm.​setbonus.​sow.​bou_tro.​pow_vang.​dmg_burst_01_4piece

Explosive Yield
passive6.0.0

Explosive Yield

Each time you take damage while under Power Yield, Thermal Yield, or Energy Yield the cooldown of Explosive Fuel is reduced by 3 seconds.

FQN: abl.​itm.​setbonus.​sow.​bou_tro.​pow_vang.​dmg_burst_01

Explosive Yield
passive6.0.0

Extending Roar

Increases the range of Force Scream to 30 meters, but Force Scream deals reduced damage beyond 10 meters. Additionally, Force Push deals 20% more damage and grants Extending Roar, allowing your next Force Scream to deal full damage regardless of the distance from the target.

FQN: abl.​sith_warrior.​skill.​utility.​extending_roar

Extending Roar
passive6.0.0

Exterminate

FQN: abl.​exp.​uprisings.​station256.​trial_and_error.​boss_2.​snipe_telegraph

Exterminate
8s6.0.0

Exterminator

Annihilate automatically kills standard and weak enemies with less than 30% health. Killing an enemy this way resets the cooldown of Annihilate.

FQN: abl.​itm.​tactical.​sow.​war_kni.​mar_sen.​ani_watch.​dmg_aoe_01

Exterminator
passive6.0.0

Extinction Protocol

FQN: abl.​operation.​iokath.​boss.​scyva.​scyva.​p5_extinction_protocol_transition

Extinction Protocol
none6.0.0

Extinction Protocol

FQN: abl.​operation.​iokath.​boss.​scyva.​scyva.​p5_extinction_protocol

Extinction Protocol
5s6.0.0

Extinguishing Flames

FQN: abl.​placeables.​fire.​extinguish_no_facing

Extinguishing Flames
none6.0.0

Extra Mend

Roaming Mend can now heal up to 5 targets instead of 4.

FQN: abl.​itm.​tactical.​sow.​inq_con.​sorc_sage.​cor_seer.​heal_sust_01

Extra Mend
passive6.0.0

Extract

FQN: abl.​exp.​uprisings.​makeb.​shaft.​boss_x.​life_drain

Extract
60s6.0.0

Extraordinarily Flammable

FQN: abl.​daily_area.​ossus.​world_boss.​jedi_tank_droid.​hypergolic_fuel_cell.​passive

Extraordinarily Flammable
passive6.0.0

False Emperor Revolster

FQN: abl.​flashpoint.​level_sync.​false_emperor

False Emperor Revolster
none6.0.0

Farm Prevention

FQN: abl.​utility.​farming_prevention

Farm Prevention
passive6.0.0

Fashion Check

Summons a mirror to check yourself out. Looking good! You regenerate health and your class' energy pool while primping yourself.

FQN: abl.​mtx.​toy.​primp_droid

Fashion Check
none6.0.0

Fast Capture

Capture control points twice as fast.

FQN: abl.​pvp.​warzone.​yavin.​powerups.​fastcap

Fast Capture
3s6.0.0

Fatigue

FQN: abl.​operation.​dxun.​utility.​stair_fatigue

Fatigue
none6.0.0

Feedback Overload

FQN: abl.​operation.​iokath.​boss.​izax.​izax.​p2_vulnerability

Feedback Overload
none6.0.0

Feirocian Cruiser

Activates the Feirocian Cruiser, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​landspeeder.​feirocian_v01

Feirocian Cruiser
none6.0.0

Field Surgeon's Blade

FQN: abl.​daily_area.​ossus.​world_boss.​geonosian_swarm_lord.​adds.​geonosian_medic.​flurry

Field Surgeon's Blade
1s6.0.0

Fierce Swipe

FQN: abl.​flashpoint.​umbara.​enemy.​boss.​rancor.​aoe_swipe

Fierce Swipe
15s6.0.0

Fierce Thuvasaur

Calls your Fierce Thuvasaur mount. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​thuvasaur.​thuvasaur_mount_a01_v01

Fierce Thuvasaur
none6.0.0

Fiery Fury

FQN: abl.​exp.​uprisings.​station256.​trial_and_error.​boss_1.​fiery_fury

Fiery Fury
none6.0.0

Fiery Grophet

Summons a small Tropical Grophet which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​dog.​grophet_a01v05

Fiery Grophet
none6.0.0

Final Breath 1

Reduces damage taken by 2% while health is below 50%.

FQN: abl.​itm.​setbonus.​sow.​generic.​defensive.​defense_when_low_health_01

Final Breath 1
passive6.0.0

Final Breath 2

Reduces damage taken by 3% while health is below 50%.

FQN: abl.​itm.​setbonus.​sow.​generic.​defensive.​defense_when_low_health_02

Final Breath 2
passive6.0.0

Final Breath 3

Increases defense rating by 10% while health is below 50%.

FQN: abl.​itm.​setbonus.​sow.​generic.​defensive.​defense_when_low_health_03

Final Breath 3
passive6.0.0

Final Harvest

FQN: abl.​flashpoint.​nathema.​boss.​boss4.​final_harvest

Final Harvest
none6.0.0

Finishing Strike

A precision strike to a target with less than 30% health, dealing <<1>> weapon damage.

FQN: abl.​companion.​unique.​mtx.​dread_guard.​dps.​execution_attack

Finishing Strike
20s6.0.0

Fire Blast

FQN: abl.​operation.​dxun.​boss.​morphing_trandoshans.​greus.​fiery_breath

Fire Blast
16s6.0.0

Fire Bomb

FQN: abl.​exp.​uprisings.​denova.​trench_runner.​boss.​tank_firebomb_master

Fire Bomb
6s6.0.0

Fire Bomb

FQN: abl.​flashpoint.​corellia.​republic.​enemy.​mobs.​firebomb

Fire Bomb
12s6.0.0

Fire Bomb

FQN: abl.​flashpoint.​corellia.​empire.​enemy.​mobs.​grenadier_firebomb

Fire Bomb
12s6.0.0

Fire Bomb

FQN: abl.​exp.​uprisings.​denova.​trench_runner.​boss.​tank_firebomb

Fire Bomb
10s6.0.0

Fire Bomb

FQN: abl.​exp.​uprisings.​denova.​trench_runner.​mini_bosses.​demolition_gtaoe_grenade

Fire Bomb
10s6.0.0

Fire Bomb

FQN: abl.​flashpoint.​umbara.​enemy.​trash.​fire_bomb_ground_target

Fire Bomb
12s6.0.0

Fire Bomb

FQN: abl.​flashpoint.​corellia.​empire.​enemy.​boss.​boss_1.​adds.​soldiers.​grenadier_firebomb

Fire Bomb
12s6.0.0

Fire Trap Burn

FQN: abl.​pvp.​warzone.​vandin.​side_fire_trap_damage

Fire Trap Burn
none6.0.0

Fire Weapon

FQN: abl.​mtx.​polymorph.​imperial_trooper.​emote_3

Fire Weapon
6.5s6.0.0

Firestorm Grenade

Throws an incendiary grenade at the primary target's location. Creates a large patch of immolated ground at the impact site, which deals continual elemental damage to all enemies within the area.

FQN: abl.​operation.​dxun.​boss.​huntmaster.​huntmaster.​incendiary_grenade_gtae

Firestorm Grenade
20s6.0.0

Firestorm Grenade

Throws an incendiary grenade at the primary target's location. Creates a large patch of immolated ground at the impact site, which deals continual elemental damage to all enemies within the area.

FQN: abl.​operation.​dxun.​boss.​huntmaster.​huntmaster.​incendiary_grenade_tick

Firestorm Grenade
20s6.0.0

Firestorm Grenade

Throws an incendiary grenade at the primary target's location. Creates a large patch of immolated ground at the impact site, which deals continual elemental damage to all enemies within the area.

FQN: abl.​operation.​dxun.​boss.​huntmaster.​huntmaster.​incendiary_grenade

Firestorm Grenade
32s6.0.0

Firestorm Grenade

Throws an incendiary grenade at the primary target's location. Creates a large patch of immolated ground at the impact site, which deals continual elemental damage to all enemies within the area.

FQN: abl.​operation.​dxun.​boss.​huntmaster.​huntmaster.​incendiary_grenade_at_feet

Firestorm Grenade
60s6.0.0

Flame Burst

Fires a burst of flame at the target that deals <<1>> elemental damage.

FQN: abl.​operation.​iokath.​trash.​fire_droid.​flame_burst

Flame Burst
4s6.0.0

Flame Burst

Deals elemental damage to all nearby targets.

FQN: abl.​flashpoint.​copero.​trash.​flame_burst

Flame Burst
18s6.0.0

Flame Detonation

Dealing damage with Flame Sweep to a target affected by a pre-exploded Thermal Detonator causes it to explode, creating a large explosion that deals damage to all nearby enemies.

FQN: abl.​itm.​tactical.​sow.​bou_tro.​pow_vang.​ap_tact.​dmg_aoe_01

Flame Detonation
passive6.0.0

Flame Dissipation

When Superheated Flamethrower reaches or refreshes to 2 stacks, it applies Flame Dissipation to you, lowering the cost Searing Wave by 3 heat. Stacks up to 5 times, and is consumed by Searing Wave at 5 stacks. When consumed, Flame Dissipation increases your flame attack damage by 10% for <<1>> seconds.

FQN: abl.​itm.​tactical.​sow.​bou_tro.​pow_vang.​pyro_plas.​dmg_sust_01

Flame Dissipation
passive6.0.0

Flame Spitter

FQN: abl.​flashpoint.​copero.​boss_1.​hail_of_bolts

Flame Spitter
20s6.0.0

Flame Sweep

FQN: abl.​flashpoint.​corellia.​republic.​enemy.​boss.​boss_2.​flame_sweep

Flame Sweep
12s6.0.0

Flame Thrower

FQN: abl.​flashpoint.​copero.​trash.​flame_thrower

Flame Thrower
15s6.0.0

Flame Thrower

(Special attack for Isotope-5 Droid)

FQN: abl.​exp.​uprisings.​makeb.​shaft.​boss_1.​droids.​dino_blaze

Flame Thrower
20s6.0.0

Flame Thrower

Sends out a cone of searing heat, doing a high amount of damage to all targets in the effected area and setting them ablaze.

FQN: abl.​daily_area.​iokath.​player_abilities.​mounted_turret.​imperial.​flame_thrower

Flame Thrower
none6.0.0

Flame Thrower

Torches everything in a 10-meter cone with a flamethrower, dealing elemental damage to up to 8 targets

FQN: abl.​flashpoint.​umbara.​generic.​flamethrower.​flame_ability

Flame Thrower
20s6.0.0

Flamethrower

FQN: abl.​flashpoint.​corellia.​republic.​enemy.​boss.​boss_2.​flamecone

Flamethrower
20s6.0.0

Flamethrower

FQN: abl.​flashpoint.​corellia.​republic.​enemy.​boss.​boss_2.​flamestream

Flamethrower
9s6.0.0

Flash Bang

FQN: abl.​flashpoint.​copero.​trash.​flashbang

Flash Bang
60s6.0.0

Flashlight

FQN: abl.​daily_area.​ossus.​shared.​exhaustion_light_probe

Flashlight
passive6.0.0

Flashpoint Adrenal Rush I

Decreases the cooldown of Adrenals in Flashpoints by 5%.

FQN: abl.​gld.​perk.​flashpoint_decreased_adrenal_cooldown_1

Flashpoint Adrenal Rush I
passive6.0.0

Flashpoint Adrenal Rush II

Decreases the cooldown of Adrenals in Flashpoints by 10%.

FQN: abl.​gld.​perk.​flashpoint_decreased_adrenal_cooldown_2

Flashpoint Adrenal Rush II
passive6.0.0

Flashpoint Adrenal Rush III

Decreases the cooldown of Adrenals in Flashpoints by 15%.

FQN: abl.​gld.​perk.​flashpoint_decreased_adrenal_cooldown_3

Flashpoint Adrenal Rush III
passive6.0.0

Flashpoint Biochemist I

Increases the duration of Adrenals in Flashpoints by 10%.

FQN: abl.​gld.​perk.​flashpoint_increased_adrenal_duration_1

Flashpoint Biochemist I
passive6.0.0

Flashpoint Biochemist II

Increases the duration of Adrenals in Flashpoints by 20%.

FQN: abl.​gld.​perk.​flashpoint_increased_adrenal_duration_2

Flashpoint Biochemist II
passive6.0.0

Flashpoint Biochemist III

Increases the duration of Adrenals in Flashpoints by 30%.

FQN: abl.​gld.​perk.​flashpoint_increased_adrenal_duration_3

Flashpoint Biochemist III
passive6.0.0

Flashpoint Fortitude I

Increases Endurance when in Flashpoints by 6%.

FQN: abl.​gld.​perk.​flashpoint_increase_endurance_1

Flashpoint Fortitude I
passive6.0.0

Flashpoint Fortitude II

Increases Endurance when in Flashpoints by 9%.

FQN: abl.​gld.​perk.​flashpoint_increase_endurance_2

Flashpoint Fortitude II
passive6.0.0

Flashpoint Fortitude III

Increases Endurance when in Flashpoints by 12%.

FQN: abl.​gld.​perk.​flashpoint_increase_endurance_3

Flashpoint Fortitude III
passive6.0.0

Flashpoint Looter I

Grants a chance to drop a Small Satchel of Crafting Materials from Flashpoint bosses while in a Guild Group.

FQN: abl.​gld.​perk.​flashpoint_increase_drop_rates_1

Flashpoint Looter I
passive6.0.0

Flashpoint Looter II

Grants a chance to drop a Medium Satchel of Crafting Materials from Flashpoint bosses while in a Guild Group.

FQN: abl.​gld.​perk.​flashpoint_increase_drop_rates_2

Flashpoint Looter II
passive6.0.0

Flashpoint Looter III

Grants a chance to drop a Large Satchel of Crafting Materials from Flashpoint bosses while in a Guild Group.

FQN: abl.​gld.​perk.​flashpoint_increase_drop_rates_3

Flashpoint Looter III
passive6.0.0

Flashpoint Mastery I

Increases Mastery when in Flashpoints by 4%.

FQN: abl.​gld.​perk.​flashpoint_increase_stats_1

Flashpoint Mastery I
passive6.0.0

Flashpoint Mastery II

Increases Mastery when in Flashpoints by 6%.

FQN: abl.​gld.​perk.​flashpoint_increase_stats_2

Flashpoint Mastery II
passive6.0.0

Flashpoint Mastery III

Increases Mastery when in Flashpoints by 8%.

FQN: abl.​gld.​perk.​flashpoint_increase_stats_3

Flashpoint Mastery III
passive6.0.0

Flashpoint Profiteer I

Increases XP and Reputation rewards from Flashpoints by 5%.

FQN: abl.​gld.​perk.​flashpoint_reward_increase_1

Flashpoint Profiteer I
passive6.0.0

Flashpoint Profiteer II

Increases XP and Reputation rewards from Flashpoints by 7%.

FQN: abl.​gld.​perk.​flashpoint_reward_increase_2

Flashpoint Profiteer II
passive6.0.0

Flashpoint Profiteer III

Increases XP and Reputation rewards from Flashpoints by 9%.

FQN: abl.​gld.​perk.​flashpoint_reward_increase_3

Flashpoint Profiteer III
passive6.0.0

Flirron

Summons a small flirron which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​manta.​flirron

Flirron
none6.0.0

Floor Vents

FQN: abl.​exp.​uprisings.​coruscant.​divided.​boss.​security_commander.​floor_vents

Floor Vents
10s6.0.0

Floor Vents

FQN: abl.​exp.​uprisings.​coruscant.​divided.​boss.​security_commander.​activate_floor_vents_ground_target

Floor Vents
none6.0.0

Flurry

Standard attack for AT-ST.

FQN: abl.​creature.​atst.​empire.​flurry

Flurry
2.5s6.0.0

Flurry

Standard attack for AT-ST.

FQN: abl.​world_design.​polymorph_abilities.​atst_skeleton.​empire.​flurry

Flurry
2.5s6.0.0

Flurry

FQN: abl.​exp.​seasons.​02_uprisings.​imp_ship.​encounter_4.​dark_manifestation.​flurry

Flurry
2s6.0.0

Flurry

FQN: abl.​daily_area.​ossus.​world_boss.​geonosian_swarm_lord.​swarm_lord.​flurry

Flurry
2s6.0.0

Flurry

Standard attack.

FQN: abl.​companion.​unique.​mtx.​iokath_probe.​flurry

Flurry
1.5s6.0.0

Flurry

FQN: abl.​daily_area.​ossus.​story.​republic.​boss.​boss_2.​malora_flurry

Flurry
none6.0.0

Flurry

Standard attack for AT-ST.

FQN: abl.​world_design.​polymorph_abilities.​atst_skeleton.​republic.​flurry

Flurry
2.5s6.0.0

Flurry

Standard attack for AT-ST.

FQN: abl.​creature.​atst.​republic.​flurry

Flurry
2.5s6.0.0

Flurry

FQN: abl.​daily_area.​ossus.​world_boss.​geonosian_swarm_lord.​adds.​geonosian_slave.​flurry

Flurry
none6.0.0

Flurry

FQN: abl.​flashpoint.​copero.​boss_2.​boss_2_filler_no_dmg

Flurry
none6.0.0

Flurry

FQN: abl.​npc.​ability.​droid.​acklay.​cannon_flurry

Flurry
1s6.0.0

Flurry

Standard attack for AT-ST.

FQN: abl.​exp.​uprisings.​denova.​trench_runner.​walker.​flurry

Flurry
1.5s6.0.0

Flurry

FQN: abl.​daily_area.​ossus.​world_boss.​geonosian_swarm_lord.​adds.​geonosian_warrior.​flurry

Flurry
none6.0.0

Flurry of Bolts

A flurry of bolts shot from your blaster.

FQN: abl.​exp.​uprisings.​makeb.​shaft.​boss_1.​droids.​pistol_flurry

Flurry of Bolts
4.5s6.0.0

Focus on the Present

FQN: abl.​operation.​ossus_lair.​boss.​queen.​elite_royal_guard.​passive_focused_on_the_present

Focus on the Present
passive6.0.0

Focused Defense

Incoming attacks have a 30% chance to grant 1221 Defense Rating for <<1>> seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​tank_defense.​legendary.​ilvl_109

Focused Defense
passive6.0.0

Focused Defense

Incoming attacks have a 30% chance to grant 1381 Defense Rating for <<1>> seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​tank_defense.​rating.​258

Focused Defense
passive6.0.0

Focused Defense

Incoming attacks have a 30% chance to grant 1181 Defense Rating for <<1>> seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​tank_defense.​artifact.​ilvl_111

Focused Defense
passive6.0.0

Focused Defense

Incoming attacks have a 30% chance to grant 1141 Defense Rating for <<1>> seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​tank_defense.​prototype.​ilvl_114

Focused Defense
passive6.0.0

Focused Defense

Incoming attacks have a 30% chance to grant 1261 Defense Rating for <<1>> seconds. This effect can only occur once every <<2>> seconds.

FQN: abl.​itm.​relic.​onhit.​tank_defense.​rating.​252

Focused Defense
passive6.0.0

Focused Fire

This NPC ability sprays a cone of fire in front of the caster dealing damage to up to 3 targets.

FQN: abl.​flashpoint.​copero.​boss_3.​focus_fire

Focused Fire
12s6.0.0

Focused Hatred

FQN: abl.​exp.​seasons.​02_uprisings.​ord.​encounter_1.​darth_wrad.​focused_hatred

Focused Hatred
18s6.0.0

Focused Revelation

Engage the Candle's active disruption mode. While channeling, you exchange your Passive Revelation ability to disrupt your target's ability to stealth.

FQN: abl.​operation.​iokath.​boss.​nahut.​players.​stealth_reveal_channel

Focused Revelation
none6.0.0

Focused Suppression Mode

Requires an active power cell. Toggles the Candle's Focused Suppression mode on and off. In focused suppression mode, instead of providing stealth detection for the holder, the Candle disrupts the stealth of all enemies in a 45-degree wide, 30 meter long forward-facing cone.

FQN: abl.​operation.​iokath.​boss.​nahut.​players.​stealth_reveal_cone_impact

Focused Suppression Mode
60s6.0.0

Focused Suppression Mode

Activates the Candle's Focused Suppression mode. In focused suppression mode, instead of providing stealth detection for the holder, the Candle disrupts the stealth of all enemies within a 30m, 45 degree forward cone for up to 20 seconds.

FQN: abl.​operation.​iokath.​boss.​nahut.​players.​stealth_reveal_cone

Focused Suppression Mode
60s6.0.0

Focusing Strength

FQN: abl.​flashpoint.​corellia.​empire.​enemy.​boss.​boss_3.​adds.​sage_power_aura

Focusing Strength
38s6.0.0

Focusing Strength

FQN: abl.​flashpoint.​corellia.​empire.​enemy.​mobs.​consular_power_aura

Focusing Strength
18s6.0.0

Focusing Will

FQN: abl.​flashpoint.​corellia.​empire.​enemy.​boss.​boss_3.​adds.​sage_reinforcing_aura

Focusing Will
38s6.0.0

Force Augment

FQN: abl.​flashpoint.​corellia.​empire.​enemy.​boss.​boss_2.​consular_shield

Force Augment
24s6.0.0

Force Augment

FQN: abl.​flashpoint.​corellia.​empire.​enemy.​mobs.​knight_absorb_buff

Force Augment
24s6.0.0

Force Barrage

FQN: abl.​daily_area.​ossus.​story.​empire.​boss.​boss_2.​force_barrage

Force Barrage
30s6.0.0

Force Barrage

FQN: abl.​flashpoint.​corellia.​empire.​enemy.​boss.​boss_2.​consular_force_barrage

Force Barrage
12s6.0.0

Force Barrage

FQN: abl.​flashpoint.​corellia.​republic.​enemy.​boss.​boss_3.​debris_heave

Force Barrage
30s6.0.0

Force Barrage

FQN: abl.​daily_area.​ossus.​story.​empire.​boss.​boss_2.​force_throw_pillar

Force Barrage
none6.0.0

Force Barrage

FQN: abl.​daily_area.​ossus.​story.​empire.​boss.​boss_2.​force_barrage_impact

Force Barrage
none6.0.0

Force Barrier

Projects a Force Barrier around you, granting immunity to all control, damage, and negative effects while channeled. This ability does not respect the global cooldown and can be used while controlled.

FQN: abl.​flashpoint.​nathema.​trash.​force_barrier

Force Barrier
3m 0s6.0.0

Force Barrier

Projects a Force Barrier around you, granting immunity to all control, damage, and negative effects while channeled. This ability does not respect the global cooldown and can be used while controlled.

FQN: abl.​flashpoint.​umbara.​enemy.​trash.​force_barrier

Force Barrier
3m 0s6.0.0

Force Barter

Furious Strike refunds one additional rage after it hits, but refunds all its rage if you would have fallen to zero.

FQN: abl.​itm.​tactical.​sow.​war_kni.​mar_sen.​fury_con.​dmg_sust_01

Force Barter
passive6.0.0

Force Blast

FQN: abl.​flashpoint.​nathema.​boss.​boss4.​force_blast_precast

Force Blast
17s6.0.0

Force Blast

FQN: abl.​flashpoint.​nathema.​trash.​force_push

Force Blast
30s6.0.0

Force Blast

FQN: abl.​exp.​uprisings.​rakata_prime.​landing.​boss_2.​force_push

Force Blast
30s6.0.0

Force Blast

Fires a concentrated burst of force energy in a direction, which impacts the first creature hit. The impacted target takes heavy kinetic damage and is knocked back a considerable distance.

FQN: abl.​flashpoint.​nathema.​boss.​boss4.​force_blast

Force Blast
17s6.0.0

Force Charge

Charges the enemy, immobilizing it for 1.5 seconds and dealing low damage.

FQN: abl.​flashpoint.​corellia.​republic.​enemy.​boss.​boss_3.​force_charge

Force Charge
30s6.0.0

Force Choke

Chokes a target, leaving them suspended in the air while the Warrior channels the ability. The target is stunned and takes kinetic damage over 6 seconds. NOTE - Balanced for Caster NPCs

FQN: abl.​flashpoint.​nathema.​trash.​force_choke

Force Choke
30s6.0.0

Force Choke

FQN: abl.​exp.​seasons.​02_uprisings.​imp_ship.​encounter_4.​sith_lord.​force_choke_aoe

Force Choke
30s6.0.0