Acquiring Targets

Acquiring Targets
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 5.0.0 |
Global ID: | 16140905987730015127 |
Combat log ID: | 3939361183760384 |
FQN: | abl. |
Star Wars name: | Acquiring Targets |
Other languages: | Zielfindung Acquisition de cibles |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1
Slot: Buff Duration: instant # occurrences: 0 Conditions: - <
- If TARGET is a player
- If TARGET is alive
- If TARGET is an enemy
Target overrides: - [target override] AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 100m
Global ID: 16141169754864645628 FQN: abl. exp. seasons. 02_ uprisings. portn. enc_ 1. sniper. snipe_ phase_ aquire_ targets/6/1 - <
- [0s] [not displayed]
Effect #2
Slot: Buff Duration: instant # occurrences: 0 Initializers: - Set Reverse
- Is Reverse = (bool) true
Conditions: - Can only be called by other effects
Global ID: 16141166456329760469 FQN: abl. exp. seasons. 02_ uprisings. portn. enc_ 1. sniper. snipe_ phase_ aquire_ targets/6/2 - Set Reverse
- 1
- When effect is applied
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 10,000
- Amount Min = (float) 10,000
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0