Alpha Taunt

Alpha Taunt
Taunts the target, forcing it to attack your creature for 6 seconds. Also reinforces your creature by placing an absorb shield that absorbs a moderate amount of damage.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 4.6.0 |
Global ID: | 16140908015791951700 |
Combat log ID: | 3894637689307136 |
FQN: | abl.companion.unique.mtx.bogstalker.tank.single_target_taunt |
Star Wars name: | Alpha Taunt |
Other languages: | Alpha-Spott Provocation alpha |
Other sites: | TORCommunity |
Used by
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [6s]
Alpha Taunt
Forced to attack the taunter.Slot: Debuff Duration: 6s Tick rate: does not tick # occurrences: 1 Conditions: - <
- If PRIMARY TARGET is alive
- If PRIMARY TARGET is not a player
- <
- On Apply
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0 - Taunt
- Duration = (time) 6s - Play appearance epp . companion . unique . mtx . bogstalker . single_target_taunt, dependent on calling effect
- [6s]
Alpha Taunt
Absorbs damage.Slot: Buff Duration: 6s Tick rate: 1s # occurrences: 1 Conditions: - Can only by called by other effects
Error message: IfCalledByEffect
- Can only by called by other effects
- On Pre Damage TakenIgnore Redirected Damage = ???Tags = ???Tag Exclusions = ???Actor = ???Damage Type = ???Weapon Mode = ???Spell Type = ???Proc Chance Percent = ???Rate Limit Interval = ???Initial Delay = ???
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 1
- Standard Health Percent Max = (float) 0.05
- Standard Health Percent Min = (float) 0.05
- Max Damage Absorbed = (float) 0
- Healing Power Coefficient = (float) 1 - Play appearance epp . sith_inquisitor . mind_control . taunt, dependent on calling effect