[buff_controller_new]

[buff_controller_new]
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16141056730118313964 |
Combat log ID: | 4196681264398336 |
FQN: | abl.companion.buff_controller_new |
Star Wars name: | [buff_controller_new] |
Other languages: | [buff_controller_new] [buff_controller_new] |
Other sites: | TORCommunity |
Used by
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1
Slot: EffectOther Duration: passive Tick rate: does not tick # occurrences: 1 - When effect is applied
- [target override] Master
- Pet = (int) 2
Only when the following conditions are met:
- If Faction
- Negated = (bool) false
- Factions = (string)
- Actor = (int) 3
- Factions = Int(16591463407040943397)
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- When effect is applied
- [target override] Master
- Pet = (int) 2
Only when the following conditions are met:
- If Faction
- Negated = (bool) false
- Factions = (string)
- Actor = (int) 3
- Factions = Int(1086966210362573345)
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [0s] [not displayed]
Effect #2
Slot: Buff Duration: 0s Tick rate: does not tick # occurrences: 0 Conditions: - Can only by called by other effects
- On Apply
- [target override] Master
- Pet = (int) 2
Only when the following conditions are met:
- If TARGET has an effect with the tag tag.abl.buff.class_sm_ia
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- On Apply
- [target override] Master
- Pet = (int) 2
Only when the following conditions are met:
- If TARGET has an effect with the tag tag.abl.buff.class_jk_sw
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- On Apply
- [target override] Master
- Pet = (int) 2
Only when the following conditions are met:
- If TARGET has an effect with the tag tag.abl.buff.class_jc_si
Perform the following actions:
- Add effect #6 to TARGET from CASTER
- On Apply
- [target override] Master
- Pet = (int) 2
Only when the following conditions are met:
- If TARGET has an effect with the tag tag.abl.buff.class_tr_bh
Perform the following actions:
- Add effect #7 to TARGET from CASTER
- [0s] [not displayed]
Effect #3
Slot: Buff Duration: 0s Tick rate: does not tick # occurrences: 0 Conditions: - Can only by called by other effects
- On Apply
- [target override] Master
- Pet = (int) 2
Only when the following conditions are met:
- If TARGET has an effect with the tag tag.abl.buff.class_sm_ia
Perform the following actions:
- Add effect #8 to TARGET from CASTER
- On Apply
- [target override] Master
- Pet = (int) 2
Only when the following conditions are met:
- If TARGET has an effect with the tag tag.abl.buff.class_jk_sw
Perform the following actions:
- Add effect #9 to TARGET from CASTER
- On Apply
- [target override] Master
- Pet = (int) 2
Only when the following conditions are met:
- If TARGET has an effect with the tag tag.abl.buff.class_jc_si
Perform the following actions:
- Add effect #10 to TARGET from CASTER
- On Apply
- [target override] Master
- Pet = (int) 2
Only when the following conditions are met:
- If TARGET has an effect with the tag tag.abl.buff.class_tr_bh
Perform the following actions:
- Add effect #11 to TARGET from CASTER
- [does not expire]
Coordination
Critical strike chance increased by 5%.Slot: Buff Duration: passive Tick rate: does not tick # occurrences: 1 Tags: tag.abl.buff.class_sm_ia Conditions: - Can only by called by other effects
Target overrides: - [target override] Caster
- On Apply
Perform the following actions:
- Modify stat Tech Critical Chance, increase by 0.05
- Modify stat Ranged Critical Chance, increase by 0.05
- Modify stat Melee Critical Chance, increase by 0.05
- Modify stat Force Critical Chance, increase by 0.05
- [does not expire]
Unnatural Might
Melee, Ranged, Force, and Tech bonus damage and healing increased by 5%.Slot: Buff Duration: passive Tick rate: does not tick # occurrences: 1 Tags: tag.abl.buff.class_jk_sw Conditions: - Can only by called by other effects
Target overrides: - [target override] Caster
- On Apply
Perform the following actions:
- Modify stat Force Damage Bonus, set to 5%
- Modify stat Melee Damage Bonus, set to 5%
- Modify stat Ranged Damage Bonus, set to 5%
- Modify stat Tech Damage Bonus, set to 5%
- Modify stat Healing Power: Force, set to 5%
- Modify stat Healing Power: Tech, set to 5%
- [does not expire]
Mark of Power
Mastery increased by 5%. Internal and elemental damage reduction increased by 10%.Slot: Buff Duration: passive Tick rate: does not tick # occurrences: 1 Tags: tag.abl.buff.class_jc_si Conditions: - Can only by called by other effects
Target overrides: - [target override] Caster
- On Apply
Perform the following actions:
- Modify stat Mastery, set to 5%
- Modify stat Damage Reduction: Internal, increase by 0.1
- Modify stat Damage Reduction: Elemental, increase by 0.1
- [does not expire]
Hunter's Boon
Endurance increased by 5%.Slot: Buff Duration: passive Tick rate: does not tick # occurrences: 1 Tags: tag.abl.buff.class_tr_bh Conditions: - Can only by called by other effects
Target overrides: - [target override] Caster
- [does not expire]
Lucky Shots
Critical strike chance increased by 5%.Slot: Buff Duration: passive Tick rate: does not tick # occurrences: 1 Tags: tag.abl.buff.class_sm_ia Conditions: - Can only by called by other effects
Target overrides: - [target override] Caster
- On Apply
Perform the following actions:
- Modify stat Tech Critical Chance, increase by 0.05
- Modify stat Ranged Critical Chance, increase by 0.05
- Modify stat Melee Critical Chance, increase by 0.05
- Modify stat Force Critical Chance, increase by 0.05
- [does not expire]
Force Might
Melee, Ranged, Force, and Tech bonus damage and healing increased by 5%.Slot: Buff Duration: passive Tick rate: does not tick # occurrences: 1 Tags: tag.abl.buff.class_jk_sw Conditions: - Can only by called by other effects
Target overrides: - [target override] Caster
- On Apply
Perform the following actions:
- Modify stat Force Damage Bonus, set to 5%
- Modify stat Melee Damage Bonus, set to 5%
- Modify stat Ranged Damage Bonus, set to 5%
- Modify stat Tech Damage Bonus, set to 5%
- Modify stat Healing Power: Force, set to 5%
- Modify stat Healing Power: Tech, set to 5%
- [does not expire]
Force Valor
Mastery increased by 5%. Internal and elemental damage reduction increased by 10%.Slot: Buff Duration: passive Tick rate: does not tick # occurrences: 1 Tags: tag.abl.buff.class_jc_si Conditions: - Can only by called by other effects
Target overrides: - [target override] Caster
- On Apply
Perform the following actions:
- Modify stat Mastery, set to 5%
- Modify stat Damage Reduction: Internal, increase by 0.1
- Modify stat Damage Reduction: Elemental, increase by 0.1
- [does not expire]
Fortification
Endurance increased by 5%.Slot: Buff Duration: passive Tick rate: does not tick # occurrences: 1 Tags: tag.abl.buff.class_tr_bh Conditions: - Can only by called by other effects
Target overrides: - [target override] Caster