1. Abilities
  2. daily_area
  3. oricon
  4. shared
  5. preemptive_strike
  6. dread_commander
  7. attract_and_impale

Attract and Impale

whirlwind

Attract and Impale

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.daily_area.oricon.shared.preemptive_strike.dread_commander

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
levitated
Punished
2
thrown
Repel
3
whirlwind
Attract and Impale
  • [does not expire]
    levitatedPunished

  • 1
    • Just before this effect is removed

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​daily_area.​oricon.​shared.​preemptive_strike.​dread_commander.​attract_and_impale_channel
  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.daily_area.oricon.shared.preemptive_strike.dread_commander.attract_and_impale_cast, dependent on calling effect
    • Add effect #2 to TARGET from CASTER
  • 3
    • When channel finished

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [2.5s]
    thrownRepel

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Play appearance epp.daily_area.oricon.shared.preemptive_strike.dread_commander.attract_and_impale_stun, dependent on calling effect
  • 2
    • When effect ticks the 1st time

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.18
      - Standard Health Percent Min = (float) 0.15
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Ballistic To Caster
      - Knockdown = (int) 1
      - Height = (float) 0
  • [0s] [not displayed]
    whirlwindEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.2
      - Standard Health Percent Min = (float) 0.18
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Play appearance epp.daily_area.oricon.shared.preemptive_strike.dread_commander.attract_and_impale_end, dependent on calling effect