Abilities

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872 results found.

NameCooldownActivationAdded with

Absorb

FQN: abl.​creature.​greebeast.​channel_life_steal_friend

Absorb
6s2.4.0

Acidic Claws

Reduces target armor on melee/unarmed hit. Stacks up over the course of the fight.

FQN: abl.​operation.​oricon.​palace.​trash.​dread_seed_hunter.​armor_reduce

Acidic Claws
passive2.4.0

Activating

FQN: abl.​placeables.​operation.​oricon.​fortress.​boss.​gate_puzzle.​gate_5.​gate_5

Activating
none2.4.0

Activating

FQN: abl.​placeables.​operation.​oricon.​fortress.​boss.​gate_puzzle.​gate_3.​gate_3_panel_right

Activating
none2.4.0

Activating

FQN: abl.​placeables.​operation.​oricon.​fortress.​boss.​gate_puzzle.​gate_2.​gate_2_panel

Activating
none2.4.0

Activating

FQN: abl.​placeables.​operation.​oricon.​fortress.​boss.​gate_puzzle.​gate_4.​gate_4_panel_right

Activating
none2.4.0

Activating

FQN: abl.​placeables.​operation.​oricon.​fortress.​boss.​gate_puzzle.​gate_1.​gate_1_panel

Activating
none2.4.0

Activating

FQN: abl.​placeables.​operation.​oricon.​fortress.​boss.​gate_puzzle.​gate_3.​gate_3_panel_left

Activating
none2.4.0

Activating

FQN: abl.​placeables.​operation.​oricon.​palace.​boss.​calphayus.​emergency_exit

Activating
none2.4.0

Activating

FQN: abl.​placeables.​operation.​oricon.​fortress.​boss.​gate_puzzle.​gate_4.​gate_4_panel_left

Activating
none2.4.0

Activating Assassination Mode

FQN: abl.​event.​bounty_hunting.​bounties.​droid_bounty.​bnk_droid_attachments

Activating Assassination Mode
1.5s2.4.0

Adno Windscorpion

Activates the Adno Windscorpion, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​speederbike.​mantis_4

Adno Windscorpion
none2.4.0

Afflict

FQN: abl.​daily_area.​oricon.​shared.​rare.​afflict

Afflict
6s2.4.0

Afflict

FQN: abl.​operation.​oricon.​fortress.​boss.​gate_puzzle.​npc.​wave.​wave_aoe.​flurry

Afflict
none2.4.0

Afflict

FQN: abl.​operation.​oricon.​fortress.​boss.​gate_puzzle.​npc.​wave.​wave_strong.​flurry

Afflict
none2.4.0

Affliction

FQN: abl.​operation.​oricon.​palace.​boss.​tyrans.​random_dot

Affliction
15s2.4.0

Affliction

FQN: abl.​operation.​oricon.​fortress.​boss.​gate_puzzle.​npc.​dreadguard_mini_boss.​random_dot

Affliction
15s2.4.0

Affliction

Casts a powerful force affliction upon the target that deals high internal damage over 24 seconds.

FQN: abl.​operation.​oricon.​palace.​trash.​honor_guard_light.​affliction

Affliction
30s2.4.0

Alacrity Boost

Increases Alacrity Rating by 490 for <<1[%d seconds/%d second/%d seconds]>>. Can not be activated in PvP areas.

FQN: abl.​itm.​relic.​onuse.​dps_alacrity.​artifact.​12x1

Alacrity Boost
2m 0s2.4.0

Always in Motion

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​combat.​present.​kill_not_in_present

Always in Motion
10m 0s2.4.0

Analyzing Enhancers

Analyzes the Bioenergy Enhancers to pinpoint the dark energy source.

FQN: abl.​daily_area.​oricon.​shared.​false_paradise.​bioenergy_enhancer

Analyzing Enhancers
3s2.4.0

Anti-Gravity Field

FQN: abl.​operation.​oricon.​fortress.​boss.​droid_general.​droid_general.​aoe_blast

Anti-Gravity Field
30s2.4.0

Arbiter of Raptus

FQN: abl.​operation.​oricon.​palace.​boss.​raptus.​soul_debuff

Arbiter of Raptus
none2.4.0

Arcing Assault

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​arc

Arcing Assault
10s2.4.0

Arcing Assault

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​arc_precast

Arcing Assault
15s2.4.0

Armor Melt

FQN: abl.​operation.​oricon.​fortress.​trash.​droid_sentry_m.​armor_melt

Armor Melt
15s2.4.0

Assault

FQN: abl.​operation.​oricon.​fortress.​boss.​mecha_rancor.​ugnaught_flurry

Assault
1.5s2.4.0

Assault

Inflicts weapon damage with a series of quick melee attacks.

FQN: abl.​operation.​oricon.​palace.​boss.​bestia.​bestia.​melee_flurry

Assault
none2.4.0

Attract and Impale

FQN: abl.​daily_area.​oricon.​shared.​preemptive_strike.​dread_commander.​attract_and_impale

Attract and Impale
30s2.4.0

Attracted Raklings

FQN: abl.​event.​rakghoul.​quest_2.​rakling_pet

Attracted Raklings
none2.4.0

Attune

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​tentacles.​large_tentacle.​execute_transition_story

Attune
4s2.4.0

Attune

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​tentacles.​large_tentacle.​execute_transition

Attune
4s2.4.0

Backlash

FQN: abl.​operation.​oricon.​fortress.​boss.​gate_puzzle.​npc.​wave.​wave_aoe.​passive

Backlash
passive2.4.0

Barrel Roll

Rolls the ship 360-degrees while speeding forward, increasing evasion from direct-fire weapons by 24% and preventing missile locks for <<1>> seconds. Evades lock-on missiles when activated.

FQN: abl.​spvp.​engine.​barrel_roll

Barrel Roll
30s2.4.0

Battering Assault

FQN: abl.​operation.​oricon.​fortress.​boss.​mecha_rancor.​dual_wield_assault

Battering Assault
4.5s2.4.0

Beam Volley

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​flurry_quad_rail_shot

Beam Volley
2s2.4.0

Bioamplification

FQN: abl.​creature.​rakghoulboss.​power_growth

Bioamplification
15s2.4.0

Biochem Holotrainer

Places a holographic image of Fez Burba at the targeted location. The Fez Burba statue acts as a crew skills abilitiy trainer for all classes. (Cooldown: 1 minute)

FQN: abl.​mtx.​toy.​holo_trainer.​biochem

Biochem Holotrainer
60s2.4.0

Bolster

Your base stats, gear stats, effective Discipline Path skills, ability ranks, dps, armor and combat level have all been increased for this Warzone Arena match.

FQN: abl.​pvp.​arena.​bolster

Bolster
none2.4.0

Bombardment

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​droids.​assault_droid.​orbital_strike

Bombardment
30s2.4.0

Booster Recharge

Regenerates 5% engine power per second for <<1>> seconds.

FQN: abl.​spvp.​engine.​boost_recharge

Booster Recharge
60s2.4.0

Bulwark

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​tentacles.​shield_tentacle.​bulwark

Bulwark
5s2.4.0

Burning Force

Damaging attacks have a 30% chance to deal <<1>> additional elemental Force damage to the target. This effect can only occur once every 4.5 seconds, and shares this limit with similar damage-dealing effects. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​dps_damage_elemental.​artifact.​12x1

Burning Force
passive2.4.0

Burrow

Tunnel to and bite a distant target for weapon damage. The target is immobilized while the caster tunnels.

FQN: abl.​operation.​oricon.​palace.​boss.​bestia.​larva.​burrow

Burrow
6s2.4.0

Burrow

FQN: abl.​creature.​tentacle.​burrow_to_target

Burrow
15s2.4.0

Burst Laser Cannon

FQN: abl.​spvp.​laser.​burst_laser.​damage

Burst Laser Cannon
none2.4.0

Burst Laser Cannon

FQN: abl.​spvp.​laser.​mag_cannon.​damage

Burst Laser Cannon
none2.4.0

Bypass

Increases shield piercing on all weapons by 18% for <<1>> seconds.

FQN: abl.​spvp.​crew.​active.​bypass

Bypass
60s2.4.0

Calling Airstrike

FQN: abl.​daily_area.​oricon.​shared.​bonus.​preempted_signals.​boss.​airstrike

Calling Airstrike
20s2.4.0

Certain Future

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​combat.​future.​invuln_shield

Certain Future
none2.4.0

Chain Lightning

Delivers an arc of lightning that deals moderate damage to up to 3 targets.

FQN: abl.​operation.​oricon.​palace.​trash.​honor_guard_light.​chain_lightning

Chain Lightning
15s2.4.0

Charge

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​tentacles.​phase5_large_tentacle.​charge

Charge
60m 0s2.4.0

Charge

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​corrupted_clone.​laser_blast_charge

Charge
60m 0s2.4.0

Charged Charge

FQN: abl.​daily_area.​oricon.​shared.​bonus.​watchtower_watchers.​elite.​charged_charge

Charged Charge
15s2.4.0

Charged Followthrough...

FQN: abl.​daily_area.​oricon.​shared.​bonus.​watchtower_watchers.​elite.​charged_followthrough

Charged Followthrough...
3s2.4.0

Charged Plating

Hull damage reduction increased by 60% for <<1>> seconds.

FQN: abl.​spvp.​shield.​charged_plating

Charged Plating
30s2.4.0

Chest Laser

FQN: abl.​operation.​oricon.​fortress.​boss.​droid_general.​droid_general.​chest_beam

Chest Laser
15s2.4.0

Chocolate Lobel

Summons a small lobel which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​wraid.​lobel_a01v05

Chocolate Lobel
none2.4.0

Claiming Throne

FQN: abl.​placeables.​operation.​oricon.​palace.​boss.​council.​claim_throne

Claiming Throne
none2.4.0

Cluster Missiles

Fires a swarm of short-range lock-on missiles that deal 650 damage to the target.

FQN: abl.​spvp.​missile.​cluster_missiles.​on_fire

Cluster Missiles
none2.4.0

Coastal Varactyl

Summons the Coastal Varactyl creature mount. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​creature.​varactyl.​varactyl_v04

Coastal Varactyl
none2.4.0

Combat Command

Increases primary weapon accuracy of all allied ships within 5500 meters by 10% for <<1>> seconds, decreases the power draw of primary weapons by 10% for the duration, and restores 5 points of their weapon power every 4 seconds. Additionally, duration based movement or power regeneration effects from ion weapons are dispelled on all allied ships effected when this ability is fired.

FQN: abl.​spvp.​systems.​aoe_offensive_boost

Combat Command
1m 15s2.4.0

Combusting Seed

Bestia plants a corrupted seed in the soul of the target which erupts after a few seconds, dealing internal damage to the carrier and all nearby allies.

FQN: abl.​operation.​oricon.​palace.​boss.​bestia.​bestia.​ranged_aoe_attack

Combusting Seed
10s2.4.0

Concentrated Fire

Primary weapon attacks have a 36% increased chance to do critical damage for the next <<1>> seconds. Secondary weapon attacks have a 16% increased chance to do critical damage for the next <<1>> seconds.

FQN: abl.​spvp.​crew.​active.​concentrated_fire

Concentrated Fire
60s2.4.0

Concussion Mine

FQN: abl.​operation.​oricon.​fortress.​boss.​droid_general.​droid_general.​aoe_attached

Concussion Mine
20s2.4.0

Concussion Missile

Fires a medium-range lock-on missile that does 1055 damage to the target, with 20% of the damage bypassing the target's shield.

FQN: abl.​spvp.​missile.​concussion_missiles.​on_fire

Concussion Missile
none2.4.0

Concussion Missile

FQN: abl.​spvp.​drone.​sentry_missile.​missile

Concussion Missile
12s2.4.0

Conducted Force Lightning

FQN: abl.​daily_area.​oricon.​shared.​bonus.​preempted_signals.​boss.​saber_impale_shock

Conducted Force Lightning
12s2.4.0

Corrosive Grenade

FQN: abl.​operation.​oricon.​fortress.​boss.​gate_puzzle.​npc.​gate_commander.​toxic_grenade

Corrosive Grenade
15s2.4.0

Corrupted

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​bestia.​corrupt

Corrupted
10s2.4.0

Corrupted Biosample

Grants a medium amount of reputation points.

FQN: abl.​reputation.​trophy.​oricon.​oricon_trophy_medium

Corrupted Biosample
none2.4.0

Corrupted Nanites

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​corrupted_clone.​degenerative_nanites

Corrupted Nanites
none2.4.0

Corruption

FQN: abl.​creature.​universal.​all.​empowered_aura

Corruption
passive2.4.0

Corruption

FQN: abl.​creature.​universal.​all.​empowered_aura_02

Corruption
passive2.4.0

Corruption

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​bestia.​corruption_aura

Corruption
passive2.4.0

Cracked Power Core

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​droids.​unshielded_assault_droid.​volatile_core

Cracked Power Core
passive2.4.0

Critical Surge

Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 424 Critical Rating for <<1>> seconds. This effect can only occur once every 20 seconds.

FQN: abl.​itm.​relic.​onhit.​dps_critrating.​artifact.​12x2_pvp

Critical Surge
passive2.4.0

Critical Surge

Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 352 Critical Rating for <<1>> seconds. This effect can only occur once every 20 seconds.

FQN: abl.​itm.​relic.​onhit.​dps_critrating.​artifact.​11x2_pvp

Critical Surge
passive2.4.0

Critical Surge

Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 412 Critical Rating for <<1>> seconds. This effect can only occur once every 20 seconds.

FQN: abl.​itm.​relic.​onhit.​dps_critrating.​artifact.​12x1_pvp

Critical Surge
passive2.4.0

Critical Surge

Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 376 Critical Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​dps_critrating.​artifact.​10x3

Critical Surge
passive2.4.0

Critical Surge

Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 448 Critical Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​dps_critrating.​artifact.​12x1

Critical Surge
passive2.4.0

Crushing Challenge

FQN: abl.​daily_area.​oricon.​shared.​the_towers_core.​boss.​choke_pull

Crushing Challenge
20s2.4.0

Cryo Missile

Hurls a cryo grenade that freezes the target, stunning it for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​daily_area.​oricon.​shared.​preemptive_strike.​dread_general.​cryo_missile

Cryo Missile
60s2.4.0

Crystal Projection

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​calphayus.​crystal_throw

Crystal Projection
10s2.4.0

Curse of the Coward

FQN: abl.​operation.​oricon.​palace.​boss.​raptus.​tank_debuff

Curse of the Coward
none2.4.0

Curse of the Coward

FQN: abl.​operation.​oricon.​palace.​boss.​raptus.​tank.​timer

Curse of the Coward
passive2.4.0

Curse of the Coward

FQN: abl.​placeables.​operation.​oricon.​palace.​boss.​raptus.​tank_debuff

Curse of the Coward
none2.4.0

Curse of the Incompetent

FQN: abl.​placeables.​operation.​oricon.​palace.​boss.​raptus.​heal_debuff

Curse of the Incompetent
none2.4.0

Curse of the Incompetent

FQN: abl.​operation.​oricon.​palace.​boss.​raptus.​heal_debuff

Curse of the Incompetent
none2.4.0

Curse of the Weakling

FQN: abl.​operation.​oricon.​palace.​boss.​raptus.​dps_debuff

Curse of the Weakling
none2.4.0

Curse of the Weakling

FQN: abl.​placeables.​operation.​oricon.​palace.​boss.​raptus.​dps_debuff

Curse of the Weakling
none2.4.0

D3-S5 Astromech Droid

Summons a small astromech droid which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​astromech.​astromech_a02_v01

D3-S5 Astromech Droid
none2.4.0

D5-2D Astromech Droid

Summons a small astromech droid which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​astromech.​astromech_a01_v02

D5-2D Astromech Droid
none2.4.0

Dark Empowerment

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​crystal_cast

Dark Empowerment
30s2.4.0

Dark Empowerment

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​calphayus.​crystal_cast

Dark Empowerment
60s2.4.0

Dark Infusion

Heals a friendly target for <<1>> health.

FQN: abl.​operation.​oricon.​fortress.​boss.​gate_puzzle.​npc.​wave.​wave_strong.​heal

Dark Infusion
none2.4.0

Dark Spike

Damaging attacks have a 30% chance to deal <<1>> additional internal Force damage to the target. This effect can only occur once every 4.5 seconds, and shares this limit with similar damage-dealing effects. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​dps_damage_internal.​artifact.​12x1

Dark Spike
passive2.4.0

Deadly Slash

FQN: abl.​operation.​oricon.​palace.​boss.​raptus.​cone_attack

Deadly Slash
30s2.4.0

Deadly Slash

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​raptus.​cone_attack

Deadly Slash
15s2.4.0

Death Mark

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​tyrans.​death_mark

Death Mark
60s2.4.0

Debris Throw

FQN: abl.​operation.​oricon.​fortress.​trash.​tentacle.​throw

Debris Throw
6s2.4.0

Debris Throw

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​tentacles.​small_tentacle.​throw

Debris Throw
none2.4.0

Debris Throw

FQN: abl.​operation.​oricon.​fortress.​trash.​tentacle.​throw_flurry

Debris Throw
3s2.4.0

Defense Boost

Increases Defense Rating by 490 for <<1[%d seconds/%d second/%d seconds]>>. Can not be activated in PvP areas.

FQN: abl.​itm.​relic.​onuse.​tank_defense.​artifact.​12x1

Defense Boost
2m 0s2.4.0

Deserter Detection

If you do not leave the protected area, you will be removed from the Arena.

FQN: abl.​pvp.​arena.​anti_afk

Deserter Detection
none2.4.0

Directional Shield

Shifts shield strength and regen priority between fore and aft shields.

FQN: abl.​spvp.​shield.​directional_shield

Directional Shield
0.5s2.4.0

Displacement

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​blink_charge

Displacement
3s2.4.0

Distorted Perceptions

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​combat.​present.​targeted_slow

Distorted Perceptions
30s2.4.0

Distortion Field

Evasion increased by 27% for <<1>> seconds.

FQN: abl.​spvp.​shield.​distortion_field

Distortion Field
30s2.4.0

Double Lasers

FQN: abl.​operation.​oricon.​fortress.​boss.​droid_general.​droid_general.​double_laser

Double Lasers
1.5s2.4.0

Double Strike

Attacks two targets in melee range for moderate damage.

FQN: abl.​operation.​oricon.​palace.​trash.​honor_guard_medium.​double_strike

Double Strike
4.5s2.4.0

Drain Engine Power

Blaster hits drain 4 engine power from the target.

FQN: abl.​spvp.​laser.​ion_laser.​tier_4a

Drain Engine Power
passive2.4.0

Drain Shield Power

Blaster hits drain 40 shield power from the target.

FQN: abl.​spvp.​laser.​ion_laser.​tier_5b

Drain Shield Power
passive2.4.0

Drain Weapon Power

Blaster hits drain 4 weapon power from the target.

FQN: abl.​spvp.​laser.​ion_laser.​tier_5a

Drain Weapon Power
passive2.4.0

Dread Charge

Jumps to a distant target, dealing weapon damage, immobilizing the target for 2 seconds, and interrupting the target's current action. Cannot be used against targets in cover.

FQN: abl.​operation.​oricon.​palace.​boss.​bestia.​bestia.​force_charge

Dread Charge
none2.4.0

Dread Font

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​calphayus.​place_void_zone

Dread Font
5s2.4.0

Dread Guard Cranial Scan

Grants a large amount of reputation points.

FQN: abl.​reputation.​trophy.​oricon.​oricon_trophy_large

Dread Guard Cranial Scan
none2.4.0

Dread Pool

Summons a pool of Force energy at a target location, dealing elemental damage to enemies that remain within the pool.

FQN: abl.​operation.​oricon.​palace.​boss.​bestia.​bestia.​ranged_gtaoe_attack

Dread Pool
10s2.4.0

Dread Scream

Blasts the target with a dreadful scream, dealing kinetic damage.

FQN: abl.​operation.​oricon.​palace.​boss.​bestia.​bestia.​dread_scream

Dread Scream
none2.4.0

Dread Strike

Performs a series of lightsaber attacks that deals weapon damage over 3 seconds. The target is immobilzed for the duration.

FQN: abl.​operation.​oricon.​palace.​boss.​bestia.​bestia.​melee_channel

Dread Strike
24s2.4.0

Driving Thrust

FQN: abl.​operation.​oricon.​palace.​boss.​raptus.​cylinder_attack

Driving Thrust
15s2.4.0

Drop In The Void

FQN: abl.​operation.​oricon.​palace.​boss.​raptus.​teleport_void

Drop In The Void
30s2.4.0

E2-M3 Astromech Droid

Summons a small astromech droid which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​astromech.​astromech_a01_v01

E2-M3 Astromech Droid
none2.4.0

Early-Stage Rakghoul Infection

In the preliminary throes of rakghoul infection.

FQN: abl.​event.​rakghoul.​quest_1.​infected_citizen

Early-Stage Rakghoul Infection
passive2.4.0

Electric Burst

FQN: abl.​operation.​oricon.​fortress.​boss.​droid_general.​droids.​melee_tank_01.​pbaoe

Electric Burst
16s2.4.0

Electro Magnet

FQN: abl.​operation.​oricon.​fortress.​boss.​mecha_rancor.​magnet

Electro Magnet
passive2.4.0

Electrocution

Electrocutes the target, dealing minor energy damage and stunning it for 2.5 seconds. NOTE - Balanced for Caster NPCs, due to the length of the stun.

FQN: abl.​operation.​oricon.​palace.​trash.​honor_guard_medium.​electrocution

Electrocution
45s2.4.0

Emergency Medical Table

Summons an emergency medical table and droid. You regenerate health and your class' energy pool while undergoing treatment.

FQN: abl.​mtx.​toy.​surgery_table

Emergency Medical Table
none2.4.0

EMP Burst

Equip and Use: Deliver a large amount of damage to nearby enemies and allies.

FQN: abl.​space_combat.​player.​pvp.​lrm_detonation

EMP Burst
4m 0s2.4.0

Empowered Static Barrier

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​passive_invuln

Empowered Static Barrier
60m 0s2.4.0

Endless Torment

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​failure_wipe

Endless Torment
none2.4.0

Energy Arc

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​tentacles.​energy_sphere.​energy_arc

Energy Arc
none2.4.0

Energy Discharge

FQN: abl.​operation.​oricon.​fortress.​boss.​gate_puzzle.​npc.​wave.​wave_standard.​passive

Energy Discharge
passive2.4.0

Energy Field

You are taking damage from an energy field.

FQN: abl.​world_design.​environmental.​exhaustion.​exhaustion_energy

Energy Field
none2.4.0

Energy Field

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​tentacles.​energy_sphere.​energy_field

Energy Field
60s2.4.0

Energy Surge

Damaging attacks have a 30% chance to deal <<1>> additional energy tech damage to the target. This effect can only occur once every 4.5 seconds, and shares this limit with similar damage-dealing effects. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​dps_damage_energy.​artifact.​12x1

Energy Surge
passive2.4.0

Engine Power Converter

Transfers 20% of the shield's power to the engine power pool and boosts ship speed by 10% for 6 seconds.

FQN: abl.​spvp.​shield.​xfer_to_engine

Engine Power Converter
9s2.4.0

Enrage

FQN: abl.​operation.​oricon.​fortress.​boss.​gatekeeper.​enrage

Enrage
passive2.4.0

Enrage

FQN: abl.​operation.​oricon.​fortress.​boss.​mecha_rancor.​enrage_normal

Enrage
passive2.4.0

Enrage

FQN: abl.​operation.​oricon.​fortress.​boss.​gate_puzzle.​npc.​gate_commander.​enrage

Enrage
passive2.4.0

Enrage

FQN: abl.​operation.​oricon.​palace.​boss.​tyrans.​enrage

Enrage
passive2.4.0

Enrage

FQN: abl.​operation.​oricon.​fortress.​boss.​mecha_rancor.​enrage_hard

Enrage
passive2.4.0

Enrage

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​combat.​present.​enrage

Enrage
passive2.4.0

Enraged Missile Barrage

FQN: abl.​operation.​oricon.​fortress.​boss.​gate_puzzle.​npc.​gate_commander.​enrage_barrage

Enraged Missile Barrage
3s2.4.0

Escape

FQN: abl.​operation.​oricon.​fortress.​boss.​gate_puzzle.​npc.​gate_commander.​escape

Escape
6m 40s2.4.0

Eternal Corruption

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​adds.​corruptor_dot

Eternal Corruption
25s2.4.0

Expectorate

Launches a disgusting projectile of slimy acid that explodes on contact, dealing elemental damage to nearby enemies.

FQN: abl.​operation.​oricon.​palace.​boss.​bestia.​larva.​ranged_aoe_cast_attack

Expectorate
none2.4.0

Explosive Damage

Rocket pods explode on impact, causing additional damage to nearby enemies.

FQN: abl.​spvp.​missile.​rocket_pod.​tier_5a

Explosive Damage
passive2.4.0

Extract

FQN: abl.​creature.​greebeast.​channel_life_drain

Extract
20s2.4.0

Extract

FQN: abl.​creature.​tentacle.​channel_life_drain

Extract
20s2.4.0

Falling Death

FQN: abl.​world_design.​utility.​kill.​kill_target_area_cast_falling

Falling Death
none2.4.0

Feedback Shield

Charges your shield with energy for <<1>> seconds that is released as damage against your next attacker. Triggers off Primary Weapon fire.

FQN: abl.​spvp.​shield.​feedback_shield

Feedback Shield
30s2.4.0

Fire and Forget

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​flurry_burn_rail_and_throw

Fire and Forget
none2.4.0

Fire and Forget

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​brontes.​flurry_burn_rail_and_throw

Fire and Forget
none2.4.0

Fire damage

FQN: abl.​operation.​oricon.​fortress.​boss.​mecha_rancor.​lava_gtaoe

Fire damage
none2.4.0

Flamecrest Exoboar

Summons a small exoboar which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​dog.​exoboar_a01v02

Flamecrest Exoboar
none2.4.0

Flames

FQN: abl.​operation.​oricon.​palace.​boss.​tyrans.​tile_logic.​doorway_fire

Flames
none2.4.0

Focus

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​tentacles.​phase5_small_tentacle.​focus

Focus
60m 0s2.4.0

Focused Beam

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​tentacles.​phase5_small_tentacle.​focused_beam

Focused Beam
none2.4.0

Focused Beam

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​tentacles.​small_tentacle.​focused_beam

Focused Beam
none2.4.0

Focused Defense

Incoming attacks have a 30% chance to grant 625 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds.

FQN: abl.​itm.​relic.​onhit.​tank_defense.​artifact.​12x1_pvp

Focused Defense
passive2.4.0

Focused Defense

Incoming attacks have a 30% chance to grant 675 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds.

FQN: abl.​itm.​relic.​onhit.​tank_defense.​artifact.​12x2_pvp

Focused Defense
passive2.4.0

Focused Defense

Incoming attacks have a 30% chance to grant 740 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​tank_defense.​artifact.​12x1

Focused Defense
passive2.4.0

Focused Discharge

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​tentacles.​energy_sphere.​focused_discharge

Focused Discharge
none2.4.0

Force Carry

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​raptus.​whirlwind_cc

Force Carry
60s2.4.0

Force Charge

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​combat.​present.​charge

Force Charge
10s2.4.0

Force Charge

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​bestia.​force_speed

Force Charge
none2.4.0

Force Charge

FQN: abl.​operation.​oricon.​fortress.​boss.​gate_puzzle.​npc.​dreadguard_mini_boss.​force_leap

Force Charge
none2.4.0

Force Choke

Chokes a target, leaving them suspended in the air while the Warrior channels the ability. The target is stunned and takes kinetic damage over 6 seconds. NOTE - Balanced for Caster NPCs

FQN: abl.​npc.​ability.​force.​force_choke_duration_long

Force Choke
45s2.4.0

Force Crush

FQN: abl.​operation.​oricon.​palace.​trash.​honor_guard_heavy.​force_crush_dot

Force Crush
21s2.4.0

Force Execution

FQN: abl.​operation.​oricon.​palace.​boss.​raptus.​aoe_and_cylinder_attack

Force Execution
35s2.4.0

Force Leap

Leaps to the target, immobilizing it for 1.5 seconds and dealing low damage.

FQN: abl.​operation.​oricon.​fortress.​boss.​droid_general.​droid_general.​leap

Force Leap
1.5s2.4.0

Force Leap

FQN: abl.​operation.​oricon.​fortress.​boss.​gate_puzzle.​npc.​dreadguard_mini_boss.​leap_at_target

Force Leap
15s2.4.0

Force Lift

FQN: abl.​npc.​ability.​force.​stasis_field_cc_instant_range

Force Lift
40s2.4.0

Force Lightning

Deals high energy damage to the target over the duration of the effect. Force Lightning also slows the movement speed of the target by 50%. Balanced for Caster NPCs.

FQN: abl.​operation.​oricon.​palace.​trash.​honor_guard_light.​force_lightning

Force Lightning
12s2.4.0

Force Lightning

FQN: abl.​operation.​oricon.​fortress.​boss.​gate_puzzle.​npc.​wave.​wave_nuke.​force_lightning

Force Lightning
none2.4.0

Force Lightning

FQN: abl.​operation.​oricon.​fortress.​boss.​gate_puzzle.​npc.​wave.​wave_nuke.​targeter

Force Lightning
2s2.4.0

Force Lightning

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​adds.​ranged_lightning

Force Lightning
none2.4.0

Force Pull

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​tyrans.​pull_in

Force Pull
60s2.4.0

Force Push

Deals kinetic damage, and pushes the target away from the caster. Does not stun or knock down the target.

FQN: abl.​operation.​oricon.​palace.​trash.​honor_guard_heavy.​force_push

Force Push
15s2.4.0

Force Push

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​bestia.​knockback

Force Push
20s2.4.0

Force Shield

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​calphayus.​shield

Force Shield
passive2.4.0

Force Storm

Calls down a force storm over the target area, dealing high damage to all targets within. Affected enemies are additionally slowed by 30% for as long as they remain in the area of effect. Weaker storm on a short cooldown. Balanced assuming the player suffers 3 points of damage before leaving area.

FQN: abl.​operation.​oricon.​palace.​trash.​honor_guard_light.​force_storm_persist

Force Storm
15s2.4.0

Force Wave

FQN: abl.​operation.​oricon.​palace.​boss.​raptus.​force_wave

Force Wave
10s2.4.0

Forcefield Bisection

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​logic_standing_in_forcefield

Forcefield Bisection
none2.4.0

Forceful Slam

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​tentacles.​phase6_large_tentacle.​forceful_slam_decoy

Forceful Slam
none2.4.0

Forceful Slam

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​tentacles.​phase5_large_tentacle.​forceful_slam

Forceful Slam
none2.4.0

Forceful Slam

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​tentacles.​targeted_cone_tentacle.​targeted_cone_slam

Forceful Slam
none2.4.0

Fortress Shield

Increases shield strength by 130% and sensor dampening by 1500m for <<1>> seconds, but immobilizes the ship while active. The pilot can manually deactivate this ability, and triggering a defensive maneuver or boost will automatically deactivate the shield. A 30 second cooldown is triggered when the ability is deactivated.

FQN: abl.​spvp.​shield.​fortress_shield

Fortress Shield
0.5s2.4.0

Fully Powered Blast

FQN: abl.​operation.​oricon.​fortress.​boss.​droid_general.​droid_general.​mega_beam

Fully Powered Blast
1s2.4.0

Fury of the Masters

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​logic.​return_from_throne

Fury of the Masters
50m 0s2.4.0

Gather Knowledge

FQN: abl.​placeables.​operation.​oricon.​palace.​boss.​calphayus.​pick_up_holocron

Gather Knowledge
none2.4.0

Gathering Force

FQN: abl.​operation.​oricon.​palace.​boss.​bestia.​bestia.​phase2_delay

Gathering Force
2h 30m 0s2.4.0

Gathering Force

FQN: abl.​operation.​oricon.​palace.​boss.​bestia.​bestia.​phase3_delay

Gathering Force
2h 30m 0s2.4.0

Gathering Seed

FQN: abl.​placeables.​operation.​oricon.​palace.​boss.​calphayus.​gathering_seeds

Gathering Seed
none2.4.0

Grapple

FQN: abl.​placeables.​pvp.​quesh.​grapple

Grapple
none2.4.0

Grassland Varactyl

Summons the Grassland Varactyl creature mount. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​creature.​varactyl.​varactyl_v02

Grassland Varactyl
none2.4.0

Graviton Charges

Graviton charges are launched towards nearby ships and generate an unstable gravity field after attaching to their target. This significantly reduces the speed and maneuverability of the target, and does some mild damage-over-time directly to the hull.

FQN: abl.​spvp.​missile.​graviton_charges.​on_fire

Graviton Charges
none2.4.0

Greenback Exoboar

Summons a small exoboar which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​dog.​exoboar_a01v01

Greenback Exoboar
none2.4.0

Grounding Shot

Fires a high-powered shot that deals <<1>> weapon damage. Must be in cover to use.

FQN: abl.​daily_area.​oricon.​shared.​preemptive_strike.​dread_captain.​grounding_shot

Grounding Shot
15s2.4.0

Gurian Blasterbolt

Activates the Gurian Blasterbolt, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​hoverbike.​gurian_holo_red

Gurian Blasterbolt
none2.4.0

Gurian Emerald

Activates the Gurian Emerald, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​hoverbike.​gurian_holo_green

Gurian Emerald
none2.4.0

Gurian Starfire

Activates the Gurian Starfire, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​hoverbike.​gurian_holo_gold

Gurian Starfire
none2.4.0

Gurian Volcano

Activates the Gurian Volcano speeder bike, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​hoverbike.​gurian_volcano

Gurian Volcano
none2.4.0

Healing Resonance

Healing an ally has a 50% chance to restore an additional <<1>> health over <<2>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​heal_hot.​artifact.​12x1

Healing Resonance
passive2.4.0

Healing Resonance

Healing an ally has a 50% chance to restore an additional <<1>> health over <<2>> seconds. This effect can only occur once every 20 seconds.

FQN: abl.​itm.​relic.​onhit.​heal_hot.​artifact.​12x1_pvp

Healing Resonance
passive2.4.0

Healing Resonance

Healing an ally has a 50% chance to restore an additional <<1>> health over <<2>> seconds. This effect can only occur once every 20 seconds.

FQN: abl.​itm.​relic.​onhit.​heal_hot.​artifact.​12x2_pvp

Healing Resonance
passive2.4.0

Health of the Void

FQN: abl.​operation.​oricon.​palace.​boss.​raptus.​dps.​hard_mode_heal

Health of the Void
5s2.4.0

Heavy Laser Cannon

FQN: abl.​spvp.​laser.​heavy_laser.​damage

Heavy Laser Cannon
none2.4.0

Heavy Slash

FQN: abl.​operation.​oricon.​fortress.​boss.​droid_general.​droid_general.​heavy_slash

Heavy Slash
20s2.4.0

High Velocity Round

FQN: abl.​operation.​oricon.​fortress.​boss.​droid_general.​droids.​ranged_dps_01.​sniper_shot

High Velocity Round
1.5s2.4.0

Hoarfrost Exoboar

Summons a small exoboar which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​dog.​exoboar_a01v03

Hoarfrost Exoboar
none2.4.0

Hull Charges

Hull charges are launched towards nearby ships, where they stick to the ship hull and detonate after a short duration. They work like lock-on missiles, but have a very short maximum range and a fairly long cooldown time. They do good damage, and completely ignore their target's shield.

FQN: abl.​spvp.​missile.​hull_charges.​on_fire

Hull Charges
none2.4.0

Hydro Spanner

Repairs your ship's hull for 308 over <<1>> seconds.

FQN: abl.​spvp.​crew.​active.​hydro_spanner

Hydro Spanner
40s2.4.0

Hypergate Shielding

FQN: abl.​operation.​oricon.​fortress.​boss.​gate_puzzle.​npc.​wave.​wave_shield.​shield

Hypergate Shielding
none2.4.0

Hyrotii Racer

Activates the Hyrotii Racer, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​speederbike.​hyrotti_1

Hyrotii Racer
none2.4.0

Ignored

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​logic.​bottom_neutralize

Ignored
none2.4.0

Ikas Falchion

Activates the Ikas Falchion, increasing movement speed on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​speederbike.​ikas_1

Ikas Falchion
none2.4.0

Ikas Firestarter

Activates the Ikas Firestarter, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​speederbike.​ikas_2

Ikas Firestarter
none2.4.0

Impaling Throw

FQN: abl.​daily_area.​oricon.​shared.​bonus.​preempted_signals.​boss.​saber_impale_throw

Impaling Throw
16.5s2.4.0

In Your Sights

Zeroes you in on your target, reducing their evasion by 20% for <<1>> seconds.

FQN: abl.​spvp.​crew.​active.​in_your_sights

In Your Sights
60s2.4.0

Inevitability

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​combat.​present.​push

Inevitability
12s2.4.0

Inevitable Decay

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​tree_passive

Inevitable Decay
passive2.4.0

Infected Attack

FQN: abl.​event.​rakghoul.​infected_attack

Infected Attack
5s2.4.0

Infection

FQN: abl.​event.​rakghoul.​new_disease

Infection
none2.4.0

Inferno

FQN: abl.​operation.​oricon.​palace.​boss.​tyrans.​tile_logic.​setup_tile_burning

Inferno
24s2.4.0

Inferno

FQN: abl.​operation.​oricon.​palace.​boss.​tyrans.​tile_logic.​inferno

Inferno
none2.4.0

Inoculating...

FQN: abl.​event.​rakghoul.​quest_1.​cure_citizen

Inoculating...
none2.4.0

Instant Death

FQN: abl.​world_design.​utility.​kill.​kill_target_area_cast

Instant Death
none2.4.0

Intangible Vision

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​vision_invuln_shield

Intangible Vision
none2.4.0

Interdiction Field

FQN: abl.​spvp.​drone.​sentry_interdiction.​interdiction_field

Interdiction Field
6s2.4.0

Interdiction Sentry Drone

Drops a sentry drone armed with laser cannons at your current location. The sentry will project an interdiction field that will slow and reduce the turning rate of all foes within 3000m by 40%. The drone's laser cannon has a maximum range of 5000m, fires at 135 rounds per minute, and does 240 damage per shot. The drone will last for <<1>> seconds, or until destroyed.

FQN: abl.​spvp.​drone.​sentry_interdiction.​summon

Interdiction Sentry Drone
1m 30s2.4.0

Intimidating Roar

Paralyzes all nearby enemies in fear

FQN: abl.​operation.​oricon.​fortress.​trash.​guardian.​roar

Intimidating Roar
30s2.4.0

Ion Burst

The Ion Burst releases a wave of energy that expands outwards from the Infiltrator in all directions, draining power and doing massive shield damage to all hostiles that it touches. The burst is only effective at short ranges.

FQN: abl.​spvp.​secondary.​ion_burst.​on_fire

Ion Burst
30s2.4.0

Ion Missile

Fires a medium-range lock-on missile that deals 1738 shield damage or 434 hull damage to the target, and drains 15 power from both weapons and engines.

FQN: abl.​spvp.​missile.​ion_missiles.​on_fire

Ion Missile
none2.4.0

Ion Railgun

Fires an ion bolt that deals 1850 damage to shields or 462 damage to the target's hull, and drains 50 points of both weapon and engine power. Both the damage and power drain will be reduced if the railgun is not fully charged when it is fired, and the railgun will fail to fire if below 25% charge.

FQN: abl.​spvp.​railgun.​ion_railgun.​hit

Ion Railgun
none2.4.0

Irradiated Varactyl

Summons the Irradiated Varactyl creature mount. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​creature.​varactyl.​varactyl_v03

Irradiated Varactyl
none2.4.0

JA-3 Speeder

Activates the JA-3 Speeder, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​speederbike.​ja3

JA-3 Speeder
none2.4.0

Jolt

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​brontes.​flurry_lightning_instant

Jolt
9s2.4.0

Jolt

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​flurry_lightning_instant

Jolt
none2.4.0

Jungle Lisk

Summons a small lisk which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​rakghoul.​lisk_a01v02

Jungle Lisk
none2.4.0

Kick Ball

Grant yourself the Kick Ball ability. (Only useable in Huttball matches.)

FQN: abl.​mtx.​pvp.​grant_kick_ball

Kick Ball
none2.4.0

Kick the Huttball

Right-click to place a buff on the player that will change the animation of the "Throw the Huttball" ability from a throw to a kick.

FQN: abl.​mtx.​toy.​kick_ball

Kick the Huttball
none2.4.0

Koiogran Turn

A 180-degree vertical turn, boosting evasion from direct-fire weapons by 24%, increasing accuracy on primary weapons by 50%, and preventing missile locks for <<1>> seconds. Evades lock-on missiles when activated.

FQN: abl.​spvp.​engine.​koiogran

Koiogran Turn
20s2.4.0

Laser Blast

Kephess' suit is fully charged with energy, firing a focused cone at a chosen target.

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​corrupted_clone.​laser_blast_flurry

Laser Blast
none2.4.0

Laser Cannon

FQN: abl.​spvp.​laser.​ion_laser.​damage

Laser Cannon
none2.4.0

Laser Cannon

FQN: abl.​spvp.​laser.​standard_laser.​damage

Laser Cannon
none2.4.0

Laser Cannon

FQN: abl.​spvp.​laser.​sentry_drone_laser.​damage

Laser Cannon
none2.4.0

Lash

FQN: abl.​creature.​tentacle.​ranged_flurry

Lash
1.5s2.4.0

Leap

FQN: abl.​creature.​rakghoulboss.​leap

Leap
16s2.4.0

Leap Slam

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​styrak.​pbaoe_smash

Leap Slam
15s2.4.0

Light Laser Cannon

FQN: abl.​spvp.​laser.​light_laser.​damage

Light Laser Cannon
none2.4.0

Lingering Effect

Target will receive additional 200 damage over <<1>> seconds if their ship is hit within <<2>> seconds of the ability being applied.

FQN: abl.​spvp.​crew.​active.​lingering_effect

Lingering Effect
60s2.4.0

Lockdown

Immediately drains 40 engine power from the target.

FQN: abl.​spvp.​crew.​active.​lockdown

Lockdown
45s2.4.0

M8-3R Astromech Droid

Summons a small astromech droid which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​astromech.​astromech_a03_v01

M8-3R Astromech Droid
none2.4.0

Major Reconstruction

FQN: abl.​operation.​oricon.​fortress.​boss.​droid_general.​droids.​ranged_healer_01.​big_heal

Major Reconstruction
6s2.4.0

Mass Affliction

FQN: abl.​operation.​oricon.​fortress.​boss.​gate_puzzle.​npc.​wave.​wave_aoe.​mass_affliction

Mass Affliction
25s2.4.0

Mass Affliction

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​adds.​mass_affliction

Mass Affliction
10s2.4.0

Mass Force Storm

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​logic.​styrak_brontes_intro

Mass Force Storm
none2.4.0

Mass Force Storm

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​logic.​styrak_brontes_intro_no_vfx

Mass Force Storm
none2.4.0

Massive Slam

FQN: abl.​operation.​oricon.​fortress.​boss.​droid_general.​droid_general.​massive_slam

Massive Slam
8s2.4.0

Maul

High damage melee attack that can only be used against incapacitated targets. Requires double-bladed lightsaber.

FQN: abl.​operation.​oricon.​palace.​trash.​honor_guard_medium.​maul

Maul
6s2.4.0

Meirm Bandingo

Activates the Meirm Bandingo, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​speederbike.​toad_02

Meirm Bandingo
none2.4.0

Meirm Bullfrog

Activates the Meirm Bullfrog, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​speederbike.​toad_01

Meirm Bullfrog
none2.4.0

Meirm Dark Wolf

Activates the Meirm Dark Wolf, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​speederbike.​toad_03

Meirm Dark Wolf
none2.4.0

Melee Attack

FQN: abl.​creature.​rakghoulboss.​flurry_melee_01

Melee Attack
1.5s2.4.0

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​operation.​oricon.​palace.​trash.​honor_guard_medium.​flurry

Melee Attack
1.5s2.4.0

Melee Attack

FQN: abl.​operation.​oricon.​fortress.​trash.​droid_sentry_m.​flurry

Melee Attack
none2.4.0

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​operation.​oricon.​palace.​trash.​honor_guard_light.​flurry

Melee Attack
1.5s2.4.0

Melee Attack

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​raptus.​flurry

Melee Attack
none2.4.0

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​operation.​oricon.​fortress.​boss.​gate_puzzle.​npc.​wave.​wave_standard.​flurry

Melee Attack
none2.4.0

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​operation.​oricon.​palace.​trash.​spore_beast.​flurry

Melee Attack
1.5s2.4.0

Melee Attack

A series of unarmed swings for a creature.

FQN: abl.​creature.​gree_larva.​melee_flurry

Melee Attack
1.5s2.4.0

Melee Attack

FQN: abl.​operation.​oricon.​fortress.​trash.​guardian.​flurry

Melee Attack
1.5s2.4.0

Melee Attack

(Standard attack for Battle Droid)

FQN: abl.​operation.​oricon.​fortress.​boss.​droid_general.​droids.​melee_tank_01.​flurry

Melee Attack
1.5s2.4.0

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​operation.​oricon.​fortress.​trash.​subtertoth.​flurry

Melee Attack
1.5s2.4.0

Melee Attack

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​styrak.​flurry

Melee Attack
none2.4.0

Melee Attack

FQN: abl.​operation.​oricon.​fortress.​boss.​droid_general.​droids.​melee_dps_01.​flurry

Melee Attack
1.5s2.4.0

Melee Attack

FQN: abl.​operation.​oricon.​palace.​trash.​drouk.​flurry

Melee Attack
1.5s2.4.0

Melee Attack

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​calphayus.​flurry

Melee Attack
none2.4.0

Melee Attack

FQN: abl.​operation.​oricon.​fortress.​boss.​mecha_rancor.​flurry

Melee Attack
1.5s2.4.0

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​operation.​oricon.​palace.​trash.​honor_guard_heavy.​flurry

Melee Attack
1.5s2.4.0

Melee Attack

FQN: abl.​operation.​oricon.​palace.​trash.​dread_seed_hunter.​flurry

Melee Attack
1.5s2.4.0

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​creature.​tentacle.​melee_flurry

Melee Attack
1.5s2.4.0

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​operation.​oricon.​fortress.​boss.​gate_puzzle.​npc.​wave.​wave_elite.​flurry

Melee Attack
none2.4.0

Melee Attack

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​bestia.​flurry

Melee Attack
none2.4.0

Melee Attack

FQN: abl.​operation.​oricon.​fortress.​boss.​gate_puzzle.​npc.​dreadguard_mini_boss.​flurry

Melee Attack
none2.4.0

Mind Trap

Traps the target's mind, leaving it bewildered and unable to act for 60 seconds. Damage will break the effect prematurely. This ability is only usable in stealth mode and cannot be used against a target in combat. Only one target can be incapacitated at any given time. Cannot be used on droids.

FQN: abl.​operation.​oricon.​palace.​trash.​honor_guard_medium.​mind_trap

Mind Trap
15s2.4.0

Missile

GOLD STANDARD DOCUMENTATION: This ability shows designers how to properly implement a simple projectile from caster to target with actions occuring On Travel Complete. See explanation at: //austin1/doc/Design/Game Systems and Rules/Content Standards/Dojo Best Practices/Simple Projectile.doc

FQN: abl.​space_combat.​freeflight.​primaryweapons.​imperial_heavy

Missile
none2.4.0

Missile

GOLD STANDARD DOCUMENTATION: This ability shows designers how to properly implement a simple projectile from caster to target with actions occuring On Travel Complete. See explanation at: //austin1/doc/Design/Game Systems and Rules/Content Standards/Dojo Best Practices/Simple Projectile.doc

FQN: abl.​space_combat.​freeflight.​primaryweapons.​imperial_medium

Missile
none2.4.0

Missile

GOLD STANDARD DOCUMENTATION: This ability shows designers how to properly implement a simple projectile from caster to target with actions occuring On Travel Complete. See explanation at: //austin1/doc/Design/Game Systems and Rules/Content Standards/Dojo Best Practices/Simple Projectile.doc

FQN: abl.​space_combat.​freeflight.​primaryweapons.​imperial_light

Missile
none2.4.0

Missile

GOLD STANDARD DOCUMENTATION: This ability shows designers how to properly implement a simple projectile from caster to target with actions occuring On Travel Complete. See explanation at: //austin1/doc/Design/Game Systems and Rules/Content Standards/Dojo Best Practices/Simple Projectile.doc

FQN: abl.​space_combat.​freeflight.​primaryweapons.​republic_medium

Missile
none2.4.0

Missile

GOLD STANDARD DOCUMENTATION: This ability shows designers how to properly implement a simple projectile from caster to target with actions occuring On Travel Complete. See explanation at: //austin1/doc/Design/Game Systems and Rules/Content Standards/Dojo Best Practices/Simple Projectile.doc

FQN: abl.​space_combat.​freeflight.​turrets.​republic_medium

Missile
none2.4.0

Missile

GOLD STANDARD DOCUMENTATION: This ability shows designers how to properly implement a simple projectile from caster to target with actions occuring On Travel Complete. See explanation at: //austin1/doc/Design/Game Systems and Rules/Content Standards/Dojo Best Practices/Simple Projectile.doc

FQN: abl.​space_combat.​freeflight.​primaryweapons.​republic_light

Missile
none2.4.0

Missile

GOLD STANDARD DOCUMENTATION: This ability shows designers how to properly implement a simple projectile from caster to target with actions occuring On Travel Complete. See explanation at: //austin1/doc/Design/Game Systems and Rules/Content Standards/Dojo Best Practices/Simple Projectile.doc

FQN: abl.​space_combat.​freeflight.​turrets.​imperial_medium

Missile
none2.4.0

Missile

GOLD STANDARD DOCUMENTATION: This ability shows designers how to properly implement a simple projectile from caster to target with actions occuring On Travel Complete. See explanation at: //austin1/doc/Design/Game Systems and Rules/Content Standards/Dojo Best Practices/Simple Projectile.doc

FQN: abl.​space_combat.​freeflight.​primaryweapons.​republic_heavy

Missile
none2.4.0

Missile Barrage

FQN: abl.​operation.​oricon.​fortress.​boss.​droid_general.​droid_general.​missile_barrage

Missile Barrage
15s2.4.0

Missile Blast

FQN: abl.​operation.​oricon.​fortress.​trash.​droid_sentry_r.​missile_blast

Missile Blast
10s2.4.0

Missile Salvo

FQN: abl.​operation.​oricon.​fortress.​boss.​droid_general.​droids.​ranged_tank_01.​missile_salvo

Missile Salvo
8s2.4.0

Missile Sentry Drone

Drops a sentry drone armed with laser cannons and a concussion missile launcher at your current location. The missile deals 340 damage with 20% shield piercing and has a range of 7000m. The drone's laser cannon has a maximum range of 5500m, fires at 162 rounds per minute, and does 240 damage per shot. The drone will last for <<1>> seconds, or until destroyed.

FQN: abl.​spvp.​drone.​sentry_missile.​summon

Missile Sentry Drone
1m 30s2.4.0

Model D5-Mantis

Summons a Model D5-Mantis which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​fighter.​ps_bountyhunter

Model D5-Mantis
none2.4.0

Model Defender

Summons a Model Defender which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​fighter.​ps_jedi

Model Defender
none2.4.0

Model Harrower Battle Cruiser

Summons a Model Harrower Battle Cruiser which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​frigate.​imp_destroyer

Model Harrower Battle Cruiser
none2.4.0

Morlinger Aggressor

Activates the Morlinger Aggressor, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​speederbike.​aggressor_01

Morlinger Aggressor
none2.4.0

Morlinger Raptor

Activates the Morlinger Raptor, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​speederbike.​aggressor_02

Morlinger Raptor
none2.4.0

Nano-Repair Droids

FQN: abl.​operation.​oricon.​fortress.​boss.​droid_general.​droids.​ranged_healer_01.​probe_dot

Nano-Repair Droids
1.5s2.4.0

Navigational Beacon Scanner

Connects navigational beacons to the THORN network.

FQN: abl.​event.​rakghoul.​quest_3.​beacon_locators

Navigational Beacon Scanner
4.5s2.4.0

Nuke

FQN: abl.​operation.​oricon.​palace.​boss.​tyrans.​destroy_tile

Nuke
none2.4.0

Nullify

Hull damage reduction increased by 30% for <<1>> seconds.

FQN: abl.​spvp.​crew.​active.​nullify

Nullify
60s2.4.0

Obliterate

FQN: abl.​creature.​greebeast.​aoe_slam

Obliterate
20s2.4.0

Obliterate

FQN: abl.​creature.​tentacle.​aoe_slam

Obliterate
20s2.4.0

Obliterate

FQN: abl.​operation.​oricon.​fortress.​boss.​gate_puzzle.​npc.​wave.​wave_elite.​obliterate

Obliterate
15s2.4.0

Opening Hypercrate

Right-click to open this Hypercrate.

FQN: abl.​mtx.​pack.​bundle.​hypercrate_bounty_generic

Opening Hypercrate
none2.4.0

Opening Pack

Right-click to open this Contractor's Bounty Pack. This pack contains 4 items, including 1 boost item, 1 companion gift,1 rare bonus item, and 1 Bounty Supply Corporation item.

FQN: abl.​mtx.​pack.​contractor_pack

Opening Pack
none2.4.0

Opening Pack

Right-click to open this Freelancer's Bounty Pack. This pack contains 6 items, including 1 boost item, 1 companion gift, 1 rare crafting material, 2 rare bonus items, and 1 Bounty Supply Corporation item.

FQN: abl.​mtx.​pack.​freelancer_pack

Opening Pack
none2.4.0

Opening Pack

Right-click to open this Pursuer's Bounty Pack. This pack contains 6 items, including 1 boost item, 1 companion gift, 1 rare crafting material, 2 rare bonus items, and 1 Bounty Supply Corporation item.

FQN: abl.​mtx.​pack.​pursuer_pack

Opening Pack
none2.4.0

Orbital Kolto Strike

Calls for an orbital kolto strike. You regenerate health and your class' energy pool while consumed.

FQN: abl.​mtx.​toy.​kolto_drop

Orbital Kolto Strike
none2.4.0

Oricon Atmospheric Data

Grants a small amount of reputation points.

FQN: abl.​reputation.​trophy.​oricon.​oricon_trophy_small

Oricon Atmospheric Data
none2.4.0

Orlean Patriot

Activates the Orlean Patriot, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​speederbike.​anteater_09

Orlean Patriot
none2.4.0

Overcharge

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​overcharge

Overcharge
15s2.4.0

Overcharge Beam

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​brontes.​clock_channel_passive

Overcharge Beam
10m 5s2.4.0

Overcharge Beam

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​brontes.​clock_channel

Overcharge Beam
10m 5s2.4.0

Overcharge Beam

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​tentacles.​beam_tentacle.​pair_beam

Overcharge Beam
none2.4.0

Overcharge Beam

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​brontes.​clock_channel_test

Overcharge Beam
none2.4.0

Overcharge Beam

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​clock_channel

Overcharge Beam
1m 5s2.4.0

Overcharged Shield

Increases shield capacity by 18% for <<1>> seconds, and instantly restores 20% of the base shield power.

FQN: abl.​spvp.​shield.​overcharged_shield

Overcharged Shield
50s2.4.0

Overhead Smash

FQN: abl.​operation.​oricon.​fortress.​boss.​mecha_rancor.​overhead_smash

Overhead Smash
30s2.4.0

Overload

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​combat.​past.​smash

Overload
10s2.4.0

Overload

Deals moderate energy damage and knocks back all enemies within 8 meters. NOTE - Balanced for Caster NPCs.

FQN: abl.​operation.​oricon.​palace.​trash.​honor_guard_light.​overload

Overload
30s2.4.0

Pack Leader

FQN: abl.​operation.​oricon.​fortress.​trash.​subtertoth.​alpha_power

Pack Leader
passive2.4.0

Parting the Way...

A series of strikes which makes the next strike more deadly.

FQN: abl.​daily_area.​oricon.​shared.​the_towers_core.​boss.​strike_2

Parting the Way...
20s2.4.0

Pipe Smash

FQN: abl.​operation.​oricon.​fortress.​boss.​mecha_rancor.​pipe_smash_flurry

Pipe Smash
3s2.4.0

Pipe Smash

FQN: abl.​operation.​oricon.​fortress.​boss.​mecha_rancor.​pipe_smash

Pipe Smash
60s2.4.0

Placing Knowledge

FQN: abl.​placeables.​operation.​oricon.​palace.​boss.​calphayus.​place_holocron

Placing Knowledge
none2.4.0

Planting

FQN: abl.​placeables.​operation.​oricon.​palace.​boss.​calphayus.​planting_seed

Planting
none2.4.0

Plasma Lance

This is a cone of plasma fired from the front of the ship, doing massive damage that may be able to take out weaker ships in a single hit.

FQN: abl.​spvp.​secondary.​plama_lance.​on_fire

Plasma Lance
30s2.4.0

Plasma Railgun

Fires a plasma bolt that deals 1080 damage on impact, and burns for an additional 720 damage over <<1>> seconds. The damage done will be reduced if the railgun is not fully charged when it is fired, and the railgun will fail to fire if below 25% charge.

FQN: abl.​spvp.​railgun.​plasma_railgun.​hit

Plasma Railgun
none2.4.0

Plasma Warheads

Rockets cause 15% additional damage over <<1>> seconds.

FQN: abl.​spvp.​missile.​rocket_pod.​tier_5b

Plasma Warheads
passive2.4.0

Plasma Warheads

Rocket pods are fitted with plasma warheads that cause burning damage over 5 seconds to affected targets.

FQN: abl.​spvp.​missile.​cluster_missiles.​tier_5b

Plasma Warheads
passive2.4.0

Poison Lobel

Summons a small lobel which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​wraid.​lobel_a01v06

Poison Lobel
none2.4.0

Polarity Wave

Sprays waves of ionizing energy at targets in a 10-meter cone, dealing <<1>> elemental damage over the duration.

FQN: abl.​daily_area.​oricon.​shared.​preemptive_strike.​dread_general.​polarity_wave

Polarity Wave
18s2.4.0

Power Boost

Increases Power by 490 for <<1[%d seconds/%d second/%d seconds]>>. Can not be activated in PvP areas.

FQN: abl.​itm.​relic.​onuse.​dps_power.​artifact.​12x1

Power Boost
2m 0s2.4.0

Power Dive

A 90-degree vertical turn, boosting evasion from direct-fire weapons by 24% and preventing missile locks for <<1>> seconds. Evades lock-on missiles when activated.

FQN: abl.​spvp.​engine.​power_dive

Power Dive
15s2.4.0

Power of the Masters

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​logic.​final_burn_hard

Power of the Masters
50m 0s2.4.0

Power of the Masters

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​logic.​final_burn_phase

Power of the Masters
50m 0s2.4.0

Power Surge

Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 740 Power for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​dps_power.​artifact.​12x1

Power Surge
passive2.4.0

Power Surge

Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 675 Power for <<1>> seconds. This effect can only occur once every 20 seconds. Does not stack with other Serendipitous Assault effects.

FQN: abl.​itm.​relic.​onhit.​dps_power.​artifact.​12x2_pvp

Power Surge
passive2.4.0

Power Surge

Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 625 Power for <<1>> seconds. This effect can only occur once every 20 seconds. Does not stack with other Serendipitous Assault effects.

FQN: abl.​itm.​relic.​onhit.​dps_power.​artifact.​12x1_pvp

Power Surge
passive2.4.0

Praxon Pyroclast

Activates the Praxon Pyroclast speeder bike, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​speederbike.​praxon.​pyroclast

Praxon Pyroclast
none2.4.0

Primary Surge

Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 625 of your Primary Stat for <<1>> seconds. This effect can only occur once every 20 seconds.

FQN: abl.​itm.​relic.​onhit.​primary_stat.​artifact.​12x1_pvp

Primary Surge
passive2.4.0

Primary Surge

Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 740 of your Primary Stat for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​primary_stat.​artifact.​12x1

Primary Surge
passive2.4.0

Primary Surge

Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 675 of your Mastery Stat for <<1>> seconds. This effect can only occur once every 20 seconds.

FQN: abl.​itm.​relic.​onhit.​primary_stat.​artifact.​12x2_pvp

Primary Surge
passive2.4.0

Primary Surge

Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 95 of your Mastery Stat for <<1>> seconds. This effect can only occur once every 40 seconds. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​primary_stat.​artifact.​10x3

Primary Surge
passive2.4.0

Primary Surge

Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 125 of your Mastery Stat for <<1>> seconds. This effect can only occur once every 40 seconds.

FQN: abl.​itm.​relic.​onhit.​primary_stat.​artifact.​11x2_pvp

Primary Surge
passive2.4.0

Primary Weapon Swap

Swap between two equipped primary weapons.

FQN: abl.​spvp.​systems.​primary_weapon_swap

Primary Weapon Swap
0.6s2.4.0

Priority Transport: Oricon

Call a shuttle for priority transportation to the moon Oricon.

FQN: abl.​legacy.​perks.​priority_transport.​oricon

Priority Transport: Oricon
none2.4.0

Proton Torpedo

Fires a long-range lock-on torpedo that deals 800 damage directly to the hull of the target, ignoring both shields and damage reduction and another 200 damage to the hull over 4 seconds.

FQN: abl.​spvp.​missile.​proton_torpedoes.​on_fire

Proton Torpedo
none2.4.0

Pulse Beam

FQN: abl.​operation.​oricon.​fortress.​trash.​tentacle.​beam_flurry

Pulse Beam
1.5s2.4.0

Pulse Beam

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​tentacles.​small_tentacle.​pulse_beam

Pulse Beam
none2.4.0

Pulse Beam

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​tentacles.​phase5_small_tentacle.​pulse_beam

Pulse Beam
none2.4.0

Pulverize

Crushes the target into the ground, dealing kinetic damage to all nearby enemies.

FQN: abl.​operation.​oricon.​palace.​boss.​bestia.​monster.​pulverize

Pulverize
12s2.4.0

Punish and Repel

FQN: abl.​daily_area.​oricon.​shared.​preemptive_strike.​dread_commander.​punish_and_repel

Punish and Repel
30s2.4.0

Punish Betrayal

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​punish_betrayal_a

Punish Betrayal
none2.4.0

Punish Betrayal

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​punish_betrayal_b

Punish Betrayal
none2.4.0

Pure Seed

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​area_cast_seed

Pure Seed
none2.4.0

Pure Seed

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​seed.​cast_time_bar

Pure Seed
2m 0s2.4.0

Quad Laser Cannon

FQN: abl.​spvp.​laser.​quad_laser.​damage

Quad Laser Cannon
none2.4.0

Quick-Charge Shield

Recharges 30% of your ship's shields on activation. Additionally, your ships max shields is increased by 100% and shield regeneration rates are also increased by 200% for 4 seconds.

FQN: abl.​spvp.​shield.​quick_recharge

Quick-Charge Shield
30s2.4.0

Rage

FQN: abl.​daily_area.​oricon.​shared.​false_paradise.​boss_henchman_health_rage

Rage
30s2.4.0

Rail Volley

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​brontes.​flurry_quad_rail_shot

Rail Volley
none2.4.0

Rake

Claws the target, causing it to bleed for moderate internal damage over the duration.

FQN: abl.​operation.​oricon.​palace.​trash.​spore_beast.​claw_bleed

Rake
6s2.4.0

Rake

Claws the target, causing it to bleed for moderate internal damage over the duration.

FQN: abl.​operation.​oricon.​fortress.​trash.​subtertoth.​claw_bleed

Rake
15s2.4.0

Ranged Attack

(Standard attack)

FQN: abl.​operation.​oricon.​fortress.​boss.​droid_general.​droids.​ranged_tank_01.​flurry

Ranged Attack
3s2.4.0

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​droids.​unshielded_assault_droid.​ranged_attack

Ranged Attack
none2.4.0

Ranged Attack

FQN: abl.​operation.​oricon.​fortress.​boss.​gate_puzzle.​npc.​gate_commander.​flurry

Ranged Attack
none2.4.0

Ranged Attack

FQN: abl.​operation.​oricon.​fortress.​trash.​droid_sentry_r.​flurry

Ranged Attack
none2.4.0

Rapid-Fire Laser Cannon

FQN: abl.​spvp.​laser.​rapid_laser.​damage

Rapid-Fire Laser Cannon
none2.4.0

Rark Lavish

Activates the Rark Lavish, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​hoverbike.​sprinter_4

Rark Lavish
none2.4.0

Rark Marathon

Activates the Rark Marathon, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​hoverbike.​sprinter_2

Rark Marathon
none2.4.0

Rark Sprinter

Activates the Rark Sprinter, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​hoverbike.​sprinter_1

Rark Sprinter
none2.4.0

Rark Vaulter

Activates the Rark Vaulter, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​hoverbike.​sprinter_3

Rark Vaulter
none2.4.0

Ravage

FQN: abl.​operation.​oricon.​fortress.​boss.​gate_puzzle.​npc.​dreadguard_mini_boss.​channel_attack

Ravage
10s2.4.0

Reactive Shield

FQN: abl.​operation.​oricon.​fortress.​boss.​gate_puzzle.​npc.​dreadguard_tank.​damage_shield

Reactive Shield
none2.4.0

Reactor Overload

FQN: abl.​operation.​oricon.​fortress.​boss.​gatekeeper.​adds.​self_destruct_tank

Reactor Overload
5m 0s2.4.0

Reaping the Fields...

A series of strikes which makes the next strike more deadly.

FQN: abl.​daily_area.​oricon.​shared.​the_towers_core.​boss.​strike_1

Reaping the Fields...
20s2.4.0

Recover

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​tentacles.​shield_tentacle.​recover

Recover
18s2.4.0

Reinforcements

FQN: abl.​operation.​oricon.​fortress.​boss.​mecha_rancor.​spawn_adds

Reinforcements
25s2.4.0

Reinforcements

FQN: abl.​operation.​oricon.​fortress.​boss.​mecha_rancor.​spawn_adds_sm

Reinforcements
35s2.4.0

Repair Drone

FQN: abl.​spvp.​drone.​repair.​repair

Repair Drone
6s2.4.0

Repair Drone

Drops a repair drone at your current location. It repairs 120 points of hull damage every 3 seconds for up to three allies within 3000m. It will last for <<1>> seconds, or until destroyed.

FQN: abl.​spvp.​drone.​repair.​summon

Repair Drone
1m 30s2.4.0

Repair Probes

All friendly ships within 5500 meters will regain 100 hull strength every 4 seconds for <<1>> seconds. Additionally, duration based movement or power regeneration effects from ion weapons are dispelled on all allied ships effected when this ability is fired.

FQN: abl.​spvp.​systems.​aoe_defensive_boost

Repair Probes
1m 15s2.4.0

Repulsion Wave

FQN: abl.​daily_area.​oricon.​shared.​preemptive_strike.​dread_general.​repulsion_wave

Repulsion Wave
5s2.4.0

Restorative Shield

FQN: abl.​operation.​oricon.​fortress.​boss.​gate_puzzle.​npc.​dreadguard_healer.​heal_shield

Restorative Shield
none2.4.0

Retro Thrusters

Accelerates the ship in reverse for a short duration, boosting evasion from direct-fire weapons by 24% and preventing missile locks for <<1>> seconds. Evades lock-on missiles when activated.

FQN: abl.​spvp.​engine.​retro_thrusters

Retro Thrusters
20s2.4.0

Revivification

FQN: abl.​operation.​oricon.​palace.​trash.​honor_guard_light.​revivification

Revivification
12s2.4.0

Rifle Shot

Fire two quick shots, dealing medium damage.

FQN: abl.​operation.​oricon.​fortress.​trash.​droid_sentry_r.​rifle_shot

Rifle Shot
3s2.4.0

Rising Slash

FQN: abl.​operation.​oricon.​palace.​boss.​raptus.​knockup

Rising Slash
20s2.4.0

Roar

FQN: abl.​operation.​oricon.​fortress.​boss.​mecha_rancor.​roar

Roar
15s2.4.0

Rock Lisk

Summons a small lisk which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​rakghoul.​lisk_a01v01

Rock Lisk
none2.4.0

Rocket Blast

FQN: abl.​operation.​oricon.​fortress.​trash.​droid_sentry_r.​rocket_blast

Rocket Blast
9s2.4.0

Rocket Pod

Fires an unguided rocket towards the targetting reticule, dealing 270 damage on impact, with 20% of the damage bypassing the target's shield. The rocket's damage does not fall off with range, but its accuracy does.

FQN: abl.​spvp.​missile.​rocket_pod.​damage

Rocket Pod
none2.4.0

Rotational Thrusters

Rapidly turns your ship to face your currently selected target within 15,000m.

FQN: abl.​spvp.​engine.​face_target

Rotational Thrusters
15s2.4.0

Running Interference

Evasion increased by 15% for <<1>> seconds. Effect additionally applied to the 2 nearest allies within 3000m of your ship.

FQN: abl.​spvp.​crew.​active.​running_interference

Running Interference
60s2.4.0

Saber Reflect

Reflects all direct single target ranged, Force, and tech attacks back to the attacker for <<1>> seconds. The damage done by each reflect is capped, and the cap rises with each new rank of the ability.

FQN: abl.​operation.​oricon.​palace.​trash.​honor_guard_heavy.​saber_reflect

Saber Reflect
60s2.4.0

Saber Throw

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​saber_throw

Saber Throw
6s2.4.0

Sabotage Probe

Launches a probe droid at the locked target, which will disable their maneuvering thrusters, reduce their evasion by 50%, and deal 336 damage to their hull over <<1>> seconds.

FQN: abl.​spvp.​missile.​target_tracker.​impact

Sabotage Probe
none2.4.0

Savanna Nekarr Cat

Summons a small cat which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​manka_cat.​manka_a02_v05

Savanna Nekarr Cat
none2.4.0

Secondary Weapon Swap

Swap between two equipped secondary weapons.

FQN: abl.​spvp.​systems.​secondary_weapon_swap

Secondary Weapon Swap
0.5s2.4.0

Self Destruct

FQN: abl.​spvp.​drone.​sensor_beacon.​detonate

Self Destruct
passive2.4.0

Self Destruct

FQN: abl.​spvp.​drone.​self_destruct

Self Destruct
none2.4.0

Self-destruct

FQN: abl.​operation.​oricon.​fortress.​trash.​droid_sentry_m.​self_destruct

Self-destruct
2h 46m 40s2.4.0

Selfdamage

Makes us explode! Boooom!

FQN: abl.​space_combat.​player.​impact

Selfdamage
none2.4.0

Sensor Beacon

Drops a sensor beacon at your current location. The beacon will detect enemies, transmitting their location to nearby team members. It will also reduce the evasion of all foes within 5000m by 12.5% and increase missile lock times by 25%. It will last for <<1>> seconds, or until destroyed. One beacon may be active at a time.

FQN: abl.​spvp.​drone.​sensor_beacon.​summon

Sensor Beacon
1m 30s2.4.0

Sensor Probe

Launches a sensor probe straight forward, detecting any hostile ships that it passes near. It will last for <<1>> seconds, or until destroyed.

FQN: abl.​spvp.​drone.​sensor_probe.​summon

Sensor Probe
1m 30s2.4.0

Servo Jammer

Enemy target's maneuvering and speed decreased by 20% for <<1>> seconds.

FQN: abl.​spvp.​crew.​active.​servo_jammer

Servo Jammer
60s2.4.0

Shadow Strike

FQN: abl.​operation.​oricon.​palace.​trash.​honor_guard_medium.​shadow_strike

Shadow Strike
6s2.4.0

Shield Boost

Increases Shield Rating and Absorb Rating by 320 for <<1[%d seconds/%d second/%d seconds]>>. Can not be activated in PvP areas.

FQN: abl.​itm.​relic.​onuse.​tank_shield.​artifact.​12x1

Shield Boost
2m 0s2.4.0

Shield Defense

Incoming attacks have a 30% chance to grant an Absorb Shield that protects the user from 1360 damage for 6 seconds. This effect can only occur once every 40 seconds. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​absorb_shield.​artifact.​12x1

Shield Defense
passive2.4.0

Shield Defense

Incoming attacks have a 30% chance to grant an Absorb Shield that protects the user from 1012 damage for 6 seconds. This effect can only occur once every 40 seconds.

FQN: abl.​itm.​relic.​onhit.​absorb_shield.​artifact.​11x2_pvp

Shield Defense
passive2.4.0

Shield Defense

Incoming attacks have a 30% chance to grant an Absorb Shield that protects the user from 740 damage for 6 seconds. This effect can only occur once every 40 seconds. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​absorb_shield.​artifact.​10x3

Shield Defense
passive2.4.0

Shield Defense

Incoming attacks have a 30% chance to grant an Absorb Shield that protects the user from 1480 damage for 6 seconds. This effect can only occur once every 40 seconds.

FQN: abl.​itm.​relic.​onhit.​absorb_shield.​artifact.​12x2_pvp

Shield Defense
passive2.4.0

Shield Defense

Incoming attacks have a 30% chance to grant an Absorb Shield that protects the user from 1360 damage for 6 seconds. This effect can only occur once every 40 seconds.

FQN: abl.​itm.​relic.​onhit.​absorb_shield.​artifact.​12x1_pvp

Shield Defense
passive2.4.0

Shield Overcharge

Shielding an incoming attack grants 412 Absorb Rating for <<1>> seconds. This effect can only occur once every 20 seconds.

FQN: abl.​itm.​relic.​onhit.​tank_absorb.​artifact.​12x1_pvp

Shield Overcharge
passive2.4.0

Shield Overcharge

Shielding an incoming attack grants 424 Absorb Rating for <<1>> seconds. This effect can only occur once every 20 seconds.

FQN: abl.​itm.​relic.​onhit.​tank_absorb.​artifact.​12x2_pvp

Shield Overcharge
passive2.4.0

Shield Overcharge

Shielding an incoming attack grants 448 Absorb Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​tank_absorb.​artifact.​12x1

Shield Overcharge
passive2.4.0

Shield Power Converter

Transfers 20% of the engine's power to the shield power pool and shield power pool regeneration rate increased by 10% for 8 seconds.

FQN: abl.​spvp.​engine.​xfer_to_shields

Shield Power Converter
9s2.4.0

Shield Projector

Restores 32% shield power over 6 seconds to your ship and up to 3 allies within a 5500m radius. Duration based movement or power regeneration effects from ion weapons are dispelled on all allied ships effected throughout the duration of the effect.

FQN: abl.​spvp.​shield.​shield_projector

Shield Projector
30s2.4.0

Shifting Polarity...

FQN: abl.​daily_area.​oricon.​shared.​bonus.​watchtower_watchers.​elite.​shifting_polarity

Shifting Polarity...
15s2.4.0

Shii-Cho Form

Enter a balanced Lightsaber form, reducing damage taken and increasing damage dealt. Reduces cooldowns of Force Scream, Force Crush (dot) and Force Push Random.

FQN: abl.​operation.​oricon.​palace.​trash.​honor_guard_heavy.​shii_cho_form

Shii-Cho Form
60s2.4.0

Shock

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​tyrans.​flurry

Shock
none2.4.0

Shock

Shocks the target for high energy damage.

FQN: abl.​operation.​oricon.​palace.​trash.​honor_guard_medium.​shock

Shock
6s2.4.0

Shock

FQN: abl.​operation.​oricon.​palace.​boss.​tyrans.​flurry

Shock
none2.4.0

Shocking Charge...

FQN: abl.​daily_area.​oricon.​shared.​preemptive_strike.​dread_captain.​shock_charge

Shocking Charge...
7s2.4.0

Sickly

Severely weakened by the rakghoul infection.

FQN: abl.​event.​rakghoul.​repeating.​agro_spawn_shield

Sickly
passive2.4.0

Simplification

FQN: abl.​operation.​oricon.​palace.​boss.​tyrans.​tile_logic.​turn_yellow

Simplification
20s2.4.0

Single Laser

FQN: abl.​operation.​oricon.​fortress.​boss.​droid_general.​droids.​droid_guards.​single_laser

Single Laser
3s2.4.0

Single Laser

FQN: abl.​operation.​oricon.​fortress.​boss.​droid_general.​droid_general.​single_laser

Single Laser
3s2.4.0

Siphon Energy

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​logic.​siphon_holocron

Siphon Energy
none2.4.0

Skull-Faced Lobel

Summons a small lobel which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​wraid.​lobel_a01v04

Skull-Faced Lobel
none2.4.0

Slam

FQN: abl.​operation.​oricon.​fortress.​boss.​gate_puzzle.​npc.​dreadguard_mini_boss.​frontal_cone

Slam
5s2.4.0

Slam

FQN: abl.​operation.​oricon.​fortress.​trash.​tentacle.​slam_gate

Slam
8s2.4.0

Slam

FQN: abl.​operation.​oricon.​fortress.​trash.​tentacle.​slam

Slam
5s2.4.0

Slam

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​tentacles.​large_tentacle.​slam_b

Slam
none2.4.0

Slam

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​tentacles.​large_tentacle.​slam

Slam
none2.4.0

Slap

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​tentacles.​large_tentacle.​flurry

Slap
none2.4.0

Slap

FQN: abl.​operation.​oricon.​fortress.​trash.​tentacle.​flurry

Slap
1.5s2.4.0

Slash Attack

FQN: abl.​operation.​oricon.​fortress.​boss.​droid_general.​droids.​droid_guards.​flurry

Slash Attack
1.5s2.4.0

Slash Attack

FQN: abl.​operation.​oricon.​palace.​boss.​raptus.​flurry

Slash Attack
3.5s2.4.0

Slash Attack

FQN: abl.​operation.​oricon.​fortress.​boss.​droid_general.​droid_general.​flurry

Slash Attack
1.5s2.4.0

Slashing Polarity...

FQN: abl.​daily_area.​oricon.​shared.​bonus.​watchtower_watchers.​elite.​pole_slash

Slashing Polarity...
3s2.4.0

Slicer's Loop

Target enemy's computer is caught in an infinite loop and cannot regen energy for <<1>> seconds.

FQN: abl.​spvp.​crew.​active.​slicers_loop

Slicer's Loop
60s2.4.0

Slug Railgun

Fires a metal slug that deals 1600 damage on impact, with 20% of the damage bypassing the target's shield. The damage done will be reduced if the railgun is not fully charged when it is fired, and the railgun will fail to fire if below 25% charge.

FQN: abl.​spvp.​railgun.​railgun.​hit

Slug Railgun
none2.4.0

Smash

FQN: abl.​operation.​oricon.​fortress.​boss.​mecha_rancor.​smash

Smash
10s2.4.0

Smash

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​raptus.​smash

Smash
15s2.4.0

Smash

FQN: abl.​operation.​oricon.​palace.​boss.​tyrans.​smash

Smash
20s2.4.0

Smash

FQN: abl.​operation.​oricon.​palace.​trash.​drouk.​smash

Smash
6s2.4.0

Smash

FQN: abl.​creature.​rakghoulboss.​smash_heavy

Smash
6s2.4.0

Smash

FQN: abl.​operation.​oricon.​fortress.​trash.​guardian.​smash

Smash
6s2.4.0

Snap Turn

A quick 180 degree lateral turn, boosting evasion from direct-fire weapons by 50% and preventing missile locks for <<1>> seconds. Evades lock-on missiles when activated.

FQN: abl.​spvp.​engine.​smugglers_drift

Snap Turn
20s2.4.0

Sovereignty of Bestia

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​logic.​throne_bestia

Sovereignty of Bestia
none2.4.0

Sovereignty of Brontes

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​logic.​throne_brontes

Sovereignty of Brontes
none2.4.0

Sovereignty of Calphayus

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​logic.​throne_calphayus

Sovereignty of Calphayus
none2.4.0

Sovereignty of Raptus

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​logic.​throne_raptus

Sovereignty of Raptus
none2.4.0

Sovereignty of Styrak

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​logic.​throne_styrak

Sovereignty of Styrak
none2.4.0

Sovereignty of Tyrans

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​logic.​throne_tyrans

Sovereignty of Tyrans
none2.4.0

Space Exhaustion

FQN: abl.​world_design.​environmental.​exhaustion.​exhaustion_space

Space Exhaustion
none2.4.0

Spike of Pain

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​spike_instant_setup

Spike of Pain
2s2.4.0

Spike of Pain

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​spike_instant

Spike of Pain
none2.4.0

Spike of Pain

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​spike

Spike of Pain
none2.4.0

Spiked Carapace

Chance when hit to deal retaliatory damage to the attacker.

FQN: abl.​operation.​oricon.​palace.​trash.​dread_seed_hunter.​spiney_shell

Spiked Carapace
passive2.4.0

Spinning Attack

FQN: abl.​operation.​oricon.​palace.​boss.​raptus.​spinning_attack

Spinning Attack
1m 5s2.4.0

Spit

Spits a volatile, acidic projectile at a target, which explodes and deals elemental damage to all nearby enemies on contact.

FQN: abl.​operation.​oricon.​palace.​boss.​bestia.​tentacle.​ranged_aoe_attack

Spit
none2.4.0

Spit

FQN: abl.​creature.​gree_larva.​ranged_flurry

Spit
1.5s2.4.0

Squash

Slams down on the target, dealing weapon damage.

FQN: abl.​operation.​oricon.​palace.​boss.​bestia.​monster.​squash

Squash
6s2.4.0

Stealth

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​tentacles.​beam_tentacle.​tentacle_stealth

Stealth
none2.4.0

Strike

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​combat.​past.​flurry

Strike
none2.4.0

Strike

FQN: abl.​creature.​greebeast.​greebeast_default_melee

Strike
1.5s2.4.0

Strike

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​combat.​present.​flurry

Strike
none2.4.0

Strike

FQN: abl.​creature.​greebeast.​greebeast_default_ranged

Strike
1.5s2.4.0

Strike

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​combat.​future.​flurry

Strike
none2.4.0

Strike

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​adds.​melee_flurry

Strike
none2.4.0

Strike Force Tauntaun

Calls your Strike Force Tauntaun mount. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​creature.​taun.​tauntaun_elite01_v01

Strike Force Tauntaun
none2.4.0

Strong Swipe

FQN: abl.​operation.​oricon.​fortress.​boss.​gate_puzzle.​npc.​wave.​wave_elite.​knockback

Strong Swipe
20s2.4.0

Styrak's Rage

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​styrak.​stacking_damage_buff

Styrak's Rage
passive2.4.0

Sudden Death Toxic Contamination

You are suffering ill effects from exposure to noxious chemicals.

FQN: abl.​pvp.​arena.​sudden_death

Sudden Death Toxic Contamination
none2.4.0

Suppresive Fire

FQN: abl.​operation.​oricon.​fortress.​boss.​gate_puzzle.​npc.​gate_commander.​frontal_cone

Suppresive Fire
15s2.4.0

Suppresive Fire

FQN: abl.​operation.​oricon.​fortress.​boss.​gate_puzzle.​npc.​gate_commander.​frontal_cone_random

Suppresive Fire
10s2.4.0

Suppression

Target's accuracy is reduced by 25% for <<1>> seconds.

FQN: abl.​spvp.​crew.​active.​suppression

Suppression
60s2.4.0

Supremacy

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​supremacy

Supremacy
60m 0s2.4.0

Supremacy

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​brontes.​supremacy

Supremacy
60m 0s2.4.0

Surge

FQN: abl.​creature.​rakghoulboss.​enrage

Surge
35s2.4.0

Swamp Lisk

Summons a small lisk which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​rakghoul.​lisk_a01v03

Swamp Lisk
none2.4.0

Swat

Swats at an enemy, dealing weapon damage.

FQN: abl.​operation.​oricon.​palace.​boss.​bestia.​larva.​melee_flurry

Swat
none2.4.0

Sweeping Slash

FQN: abl.​operation.​oricon.​fortress.​boss.​droid_general.​droid_general.​aoe_slash

Sweeping Slash
10s2.4.0

Sweeping Slash

FQN: abl.​operation.​oricon.​fortress.​boss.​droid_general.​droids.​droid_guards.​aoe_slash

Sweeping Slash
12s2.4.0

Swelling Despair

Damages and inflicts the target with Swelling Despair, which gradually increases the direct damage that the target takes from Dread Master Bestia.

FQN: abl.​operation.​oricon.​palace.​boss.​bestia.​bestia.​tank_swap_debuff

Swelling Despair
24s2.4.0

Sweltering Heat

While Combustible Gas Cylinder is active, Flame Burst and Flame Sweep have a <<1>>% chance to reduce the movement speed of affected targets by 40% for <<2>> seconds.

FQN: abl.​bounty_hunter.​skill.​firebug.​sweltering_heat_powertech

Sweltering Heat
passive2.4.0

Sweltering Heat

While Plasma Cell is active, Ion Pulse and Explosive Surge have a <<1>>% chance to reduce the movement speed of affected targets by 40% for <<2>> seconds.

FQN: abl.​trooper.​skill.​assault_specialist.​sweltering_heat_vanguard

Sweltering Heat
passive2.4.0

Swipe

Swipes at the target, dealing weapon damage to the target and other enemies caught in the swipe.

FQN: abl.​operation.​oricon.​palace.​boss.​bestia.​monster.​swipe

Swipe
none2.4.0

Targeting Telemetry

Increases weapon accuracy by 10%, critical chance by 5%, and sensor range by 5000m for <<1>> seconds. Also removes cloaking effects from all enemies within 3000m.

FQN: abl.​spvp.​systems.​sensor_sweep

Targeting Telemetry
45s2.4.0

Temporal Disruption

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​interrupt_crystal_cast

Temporal Disruption
none2.4.0

Tensor Field

Boosts the maximum speed and turning rate by 15% for your ship and all allied ships within 4500 meters for <<1>> seconds. Additionally, Tensor Field will restore an additional 1 engine power per second to all allies in the radius.

FQN: abl.​spvp.​engine.​tensor_field

Tensor Field
1m 30s2.4.0

The Game Has Ended

FQN: abl.​operation.​oricon.​palace.​boss.​tyrans.​game_over

The Game Has Ended
none2.4.0

Throw

FQN: abl.​operation.​oricon.​fortress.​trash.​guardian.​flip_player

Throw
20s2.4.0

Throw Rock

FQN: abl.​creature.​rakghoulboss.​flurry_ranged_01

Throw Rock
1.5s2.4.0

Throwing

FQN: abl.​placeables.​throw.​grenade_short_low

Throwing
none2.4.0

Thundering Blast

FQN: abl.​operation.​oricon.​palace.​boss.​tyrans.​frontal_cone

Thundering Blast
6s2.4.0

Thundering Blast

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​tyrans.​frontal_cone

Thundering Blast
6s2.4.0

Thundering Blast

FQN: abl.​operation.​oricon.​fortress.​boss.​gate_puzzle.​npc.​dreadguard_mini_boss.​frontal_line

Thundering Blast
10s2.4.0

Toxic Muck

You are taking damage from toxic muck. Balanced for a slow death (~23 seconds)

FQN: abl.​world_design.​environmental.​damage.​location.​tatooine.​nature.​sarlacc_pit_slow

Toxic Muck
none2.4.0

Twin Attack

FQN: abl.​operation.​oricon.​fortress.​boss.​gatekeeper.​two_tank_cleave

Twin Attack
3s2.4.0

Twin Saber Throw

Throws both lightsabers in a straight line towards the target, dealing <<1>> weapon damage to all enemies directly in front of you up to 30 meters away. Affected enemies are slowed by 50% for <<2>> seconds. Requires two lightsabers.

FQN: abl.​npc.​ability.​saber.​dual_saber_throw

Twin Saber Throw
18s2.4.0

Unified Beam

FQN: abl.​operation.​oricon.​fortress.​boss.​droid_general.​droid_general.​unified_beam

Unified Beam
none2.4.0

Unified Beam

FQN: abl.​operation.​oricon.​fortress.​boss.​droid_general.​droid_general.​unified_beam_story_mode

Unified Beam
none2.4.0

Using object...

FQN: abl.​placeables.​test.​rickb.​pvp_object_use

Using object...
none2.4.0

Vectron BL-37 Zephyr

Activates the Vectron BL-37 Zephyr vehicle, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​zephyr_01

Vectron BL-37 Zephyr
none2.4.0

Vicious Slash

FQN: abl.​operation.​oricon.​fortress.​trash.​droid_sentry_m.​slash

Vicious Slash
6s2.4.0

Visions of the Future

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​teleport_future

Visions of the Future
none2.4.0

Visions of the Future

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​teleport_future_always_open

Visions of the Future
none2.4.0

Visions of the Past

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​teleport_past

Visions of the Past
none2.4.0

Visions of the Past

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​teleport_past_always_open

Visions of the Past
none2.4.0

Visions of the Past and Future

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​teleport_channel

Visions of the Past and Future
1m 30s2.4.0

Voice of the Masters

FQN: abl.​operation.​oricon.​fortress.​boss.​gatekeeper.​aoe_dot

Voice of the Masters
30s2.4.0

Voided

FQN: abl.​operation.​oricon.​palace.​boss.​raptus.​teleport_phase_2

Voided
2m 0s2.4.0

Voided

FQN: abl.​operation.​oricon.​palace.​boss.​raptus.​debuff_applicator

Voided
4m 0s2.4.0

Weakened

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​logic.​stun_dreadmasters

Weakened
none2.4.0

Weapon Power Converter

Transfers 20% of the engine's power to the weapon power pool and primary weapon damage increased by 6% for 6 seconds.

FQN: abl.​spvp.​engine.​xfer_to_weapons

Weapon Power Converter
9s2.4.0

Whip

Whips the target for weapon damage.

FQN: abl.​operation.​oricon.​palace.​boss.​bestia.​tentacle.​melee_flurry

Whip
0.5s2.4.0

Whirlwind

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​raptus.​spinning_attack

Whirlwind
30s2.4.0

Whirlwind

Traps the target in a whirlwind for a few seconds. This effect will only target Companions, and has a short cooldown.

FQN: abl.​npc.​ability.​force.​whirlwind_cc_instant_range

Whirlwind
40s2.4.0

Whirlwind

Traps the target in a whirlwind for a few seconds. Damage causes this effect to end prematurely. Will only target companion characters.

FQN: abl.​operation.​oricon.​palace.​trash.​honor_guard_light.​whirlwind_cc

Whirlwind
50m 0s2.4.0

Wind Buffet

Damaging attacks have a 30% chance to deal <<1>> additional kinetic Force damage to the target. This effect can only occur once every 4.5 seconds, and shares this limit with similar damage-dealing effects. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​dps_damage_kinetic.​artifact.​12x1

Wind Buffet
passive2.4.0

Wingman

Accuracy increased by 20% over <<1>> seconds. Effect additionally applied to 2 nearby allies while they remain within 3000m of your ship.

FQN: abl.​spvp.​crew.​active.​wingman

Wingman
60s2.4.0

Woodland Varactyl

Summons the Woodland Varactyl creature mount. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​creature.​varactyl.​varactyl_v01

Woodland Varactyl
none2.4.0

Zealous Obliteration...

Charges the enemy, immobilizing it for 1.5 seconds and dealing low damage.

FQN: abl.​daily_area.​oricon.​shared.​the_towers_core.​boss.​leap

Zealous Obliteration...
30s2.4.0

[70_percent_reduction]

FQN: abl.​creature.​universal.​giant.​hp_balance.​70_percent_reduction

[70_percent_reduction]
passive2.4.0

[acquire_target]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​droids.​unshielded_assault_droid.​acquire_target

[acquire_target]
60m 0s2.4.0

[aggro_entire_raid]

FQN: abl.​npc.​ability.​utility.​aggro_entire_raid

[aggro_entire_raid]
10s2.4.0

[aggro_target]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​seed.​aggro_target

[aggro_target]
5m 0s2.4.0

[air_vent_push]

FQN: abl.​pvp.​warzone.​quesh.​air_vent_push

[air_vent_push]
none2.4.0

[air_vent_push_three]

FQN: abl.​pvp.​warzone.​quesh.​air_vent_push_three

[air_vent_push_three]
none2.4.0

[all_in_one]

FQN: abl.​npc.​loot_tags.​operations.​all_in_one

[all_in_one]
passive2.4.0

[aoe_debuff]

FQN: abl.​spvp.​drone.​sensor_probe.​aoe_debuff

[aoe_debuff]
6s2.4.0

[apply_burn]

FQN: abl.​operation.​oricon.​palace.​boss.​tyrans.​tile_logic.​apply_burn

[apply_burn]
none2.4.0

[apply_quest_buff_from_npc]

FQN: abl.​event.​rakghoul.​tunnels.​pvp.​apply_quest_buff_from_npc

[apply_quest_buff_from_npc]
none2.4.0

[area_cast_in_present]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​area_cast_in_present

[area_cast_in_present]
none2.4.0

[area_cast_in_present_dispel]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​area_cast_in_present_dispel

[area_cast_in_present_dispel]
none2.4.0

[area_cast_tank_switch]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​tentacles.​large_tentacle.​area_cast_tank_switch

[area_cast_tank_switch]
none2.4.0

[area_threat]

FQN: abl.​operation.​oricon.​fortress.​boss.​droid_general.​droid_general.​area_threat

[area_threat]
passive2.4.0

[attack_chooser]

FQN: abl.​operation.​oricon.​palace.​boss.​bestia.​tentacle.​attack_chooser

[attack_chooser]
none2.4.0

[auxiliary]

FQN: abl.​spvp.​damage.​systems.​auxiliary

[auxiliary]
none2.4.0

[avoid_mode]

FQN: abl.​operation.​oricon.​palace.​boss.​raptus.​avoid_mode

[avoid_mode]
30s2.4.0

[blink_teleport]

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​brontes.​blink_teleport

[blink_teleport]
none2.4.0

[bonus_1_turnin]

FQN: abl.​event.​rakghoul.​tunnels.​pvp.​bonus_1_turnin

[bonus_1_turnin]
none2.4.0

[bonus_2_turnin]

FQN: abl.​event.​rakghoul.​tunnels.​pvp.​bonus_2_turnin

[bonus_2_turnin]
none2.4.0

[bonus_3_turnin]

FQN: abl.​event.​rakghoul.​tunnels.​pvp.​bonus_3_turnin

[bonus_3_turnin]
none2.4.0

[bonus_4_turnin]

FQN: abl.​event.​rakghoul.​tunnels.​pvp.​bonus_4_turnin

[bonus_4_turnin]
none2.4.0

[bonus_5_turnin]

FQN: abl.​event.​rakghoul.​tunnels.​pvp.​bonus_5_turnin

[bonus_5_turnin]
none2.4.0

[boss_health_dispense_mob]

FQN: abl.​daily_area.​oricon.​shared.​false_paradise.​boss_health_dispense_mob

[boss_health_dispense_mob]
18s2.4.0

[bottom_neutralize_dispel]

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​logic.​bottom_neutralize_dispel

[bottom_neutralize_dispel]
none2.4.0

[calphayus_to_future]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​calphayus_to_future

[calphayus_to_future]
15m 0s2.4.0

[capture]

FQN: abl.​spvp.​objective.​capture

[capture]
passive2.4.0

[change_target]

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​tyrans.​change_target

[change_target]
5s2.4.0

[charged]

FQN: abl.​operation.​oricon.​palace.​trash.​drouk.​charged

[charged]
passive2.4.0

[chargeup]

FQN: abl.​spvp.​railgun.​railgun.​chargeup

[chargeup]
none2.4.0

[chargeup]

FQN: abl.​spvp.​railgun.​ion_railgun.​chargeup

[chargeup]
none2.4.0

[chargeup]

FQN: abl.​spvp.​railgun.​plasma_railgun.​chargeup

[chargeup]
none2.4.0

[clock_precast]

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​brontes.​clock_precast

[clock_precast]
60m 0s2.4.0

[clock_precast]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​clock_precast

[clock_precast]
60m 0s2.4.0

[clock_target_passive]

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​brontes.​clock_target_passive

[clock_target_passive]
passive2.4.0

[clock_teleport_to_center]

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​brontes.​clock_teleport_to_center

[clock_teleport_to_center]
1m 5s2.4.0

[clock_teleport_to_center]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​clock_teleport_to_center

[clock_teleport_to_center]
1m 5s2.4.0

[corrupted_boss]

FQN: abl.​daily_area.​oricon.​shared.​dread_engines.​corrupted_boss

[corrupted_boss]
passive2.4.0

[crystal_counter]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​crystal_counter

[crystal_counter]
5m 0s2.4.0

[crystal_dispell]

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​calphayus.​crystal_dispell

[crystal_dispell]
none2.4.0

[crystal_passive]

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​calphayus.​crystal_passive

[crystal_passive]
passive2.4.0

[crystal_passive]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​crystal_passive

[crystal_passive]
passive2.4.0

[crystal_phase_immobilize]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​combat.​future.​crystal_phase_immobilize

[crystal_phase_immobilize]
5m 0s2.4.0

[crystal_setup]

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​calphayus.​crystal_setup

[crystal_setup]
50m 0s2.4.0

[damage_shield_logic]

FQN: abl.​operation.​oricon.​fortress.​boss.​gate_puzzle.​npc.​dreadguard_tank.​damage_shield_logic

[damage_shield_logic]
1.5s2.4.0

[dbl_power]

FQN: abl.​operation.​oricon.​palace.​trash.​drouk.​dbl_power

[dbl_power]
passive2.4.0

[debuff_lockin]

FQN: abl.​operation.​oricon.​palace.​boss.​raptus.​debuff_lockin

[debuff_lockin]
none2.4.0

[defensive]

FQN: abl.​spvp.​damage.​systems.​defensive

[defensive]
none2.4.0

[defensive_maneuver_barrel_roll]

FQN: abl.​space_combat.​freeflight.​defensive_maneuver_barrel_roll

[defensive_maneuver_barrel_roll]
none2.4.0

[defensive_maneuver_fast_immelmann]

FQN: abl.​space_combat.​freeflight.​defensive_maneuver_fast_immelmann

[defensive_maneuver_fast_immelmann]
none2.4.0

[defensive_maneuver_immelmann]

FQN: abl.​space_combat.​freeflight.​defensive_maneuver_immelmann

[defensive_maneuver_immelmann]
none2.4.0

[degenerative_nanites_initial]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​corrupted_clone.​degenerative_nanites_initial

[degenerative_nanites_initial]
5.5s2.4.0

[depart]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​droids.​assault_droid.​depart

[depart]
4s2.4.0

[despawn_raklings]

FQN: abl.​event.​rakghoul.​quest_2.​despawn_raklings

[despawn_raklings]
none2.4.0

[destroy_wrong_crystal]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​destroy_wrong_crystal

[destroy_wrong_crystal]
none2.4.0

[dispell_quest_buff]

FQN: abl.​event.​rakghoul.​tunnels.​pvp.​dispell_quest_buff

[dispell_quest_buff]
none2.4.0

[dispel_afk]

FQN: abl.​pvp.​arena.​dispel_afk

[dispel_afk]
none2.4.0

[dispel_all]

FQN: abl.​operation.​oricon.​palace.​boss.​tyrans.​tile_logic.​dispel_all

[dispel_all]
none2.4.0

[dispel_burn]

FQN: abl.​operation.​oricon.​palace.​boss.​tyrans.​tile_logic.​dispel_burn

[dispel_burn]
none2.4.0

[dispel_empowerment]

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​brontes.​dispel_empowerment

[dispel_empowerment]
none2.4.0

[dispel_escape]

FQN: abl.​operation.​oricon.​fortress.​boss.​gate_puzzle.​npc.​gate_commander.​dispel_escape

[dispel_escape]
none2.4.0

[dispel_escape_final]

FQN: abl.​operation.​oricon.​fortress.​boss.​gate_puzzle.​npc.​gate_commander.​dispel_escape_final

[dispel_escape_final]
none2.4.0

[dispel_holocron]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​dispel_holocron

[dispel_holocron]
none2.4.0

[dispel_immobilize]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​combat.​present.​dispel_immobilize

[dispel_immobilize]
30s2.4.0

[dispel_seed]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​dispel_seed

[dispel_seed]
none2.4.0

[dispel_side]

FQN: abl.​operation.​oricon.​fortress.​boss.​mecha_rancor.​dispel_side

[dispel_side]
none2.4.0

[dispel_stun]

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​logic.​dispel_stun

[dispel_stun]
none2.4.0

[dispel_yellow_tile]

FQN: abl.​operation.​oricon.​palace.​boss.​tyrans.​tile_logic.​dispel_yellow_tile

[dispel_yellow_tile]
none2.4.0

[dispense_assault_droid]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​dispense_assault_droid

[dispense_assault_droid]
20s2.4.0

[dispense_corrupted_clone]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​dispense_corrupted_clone

[dispense_corrupted_clone]
30s2.4.0

[dispense_energy_sphere]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​dispense_energy_sphere

[dispense_energy_sphere]
30s2.4.0

[dispense_energy_sphere_phase3]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​dispense_energy_sphere_phase3

[dispense_energy_sphere_phase3]
12s2.4.0

[dispense_energy_sphere_phase5]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​dispense_energy_sphere_phase5

[dispense_energy_sphere_phase5]
5s2.4.0

[dispense_mass_affliction]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​combat.​future.​dispense_mass_affliction

[dispense_mass_affliction]
30s2.4.0

[dispense_pair_beam_once]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​dispense_pair_beam_once

[dispense_pair_beam_once]
30s2.4.0

[dispense_pair_beam_tentacles]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​dispense_pair_beam_tentacles

[dispense_pair_beam_tentacles]
30s2.4.0

[dispense_phase_5]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​dispense_phase_5

[dispense_phase_5]
60m 0s2.4.0

[dispense_small_tentacle]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​dispense_small_tentacle

[dispense_small_tentacle]
40s2.4.0

[dmg_10_percent_increase]

FQN: abl.​creature.​universal.​all.​dmg_10_percent_increase

[dmg_10_percent_increase]
passive2.4.0

[dmg_20_percent_increase]

FQN: abl.​creature.​universal.​all.​dmg_20_percent_increase

[dmg_20_percent_increase]
passive2.4.0

[dmg_30_percent_increase]

FQN: abl.​creature.​universal.​all.​dmg_30_percent_increase

[dmg_30_percent_increase]
passive2.4.0

[doorway_fire_disable]

FQN: abl.​operation.​oricon.​palace.​boss.​tyrans.​tile_logic.​doorway_fire_disable

[doorway_fire_disable]
none2.4.0

[doorway_fire_enable]

FQN: abl.​operation.​oricon.​palace.​boss.​tyrans.​tile_logic.​doorway_fire_enable

[doorway_fire_enable]
none2.4.0

[dot_caster_passive]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​adds.​dot_caster_passive

[dot_caster_passive]
passive2.4.0

[dreadmaster_fake_death]

FQN: abl.​operation.​oricon.​palace.​boss.​loot.​dreadmaster_fake_death

[dreadmaster_fake_death]
passive2.4.0

[drop_holocron]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​drop_holocron

[drop_holocron]
none2.4.0

[east_side]

FQN: abl.​operation.​oricon.​fortress.​boss.​mecha_rancor.​east_side

[east_side]
none2.4.0

[engineering]

FQN: abl.​spvp.​damage.​systems.​engineering

[engineering]
none2.4.0

[epp_passive]

FQN: abl.​operation.​oricon.​fortress.​boss.​droid_general.​droid_general.​epp_passive

[epp_passive]
passive2.4.0

[escape_pod_knockdown]

FQN: abl.​daily_area.​oricon.​shared.​fallen_forces.​escape_pod_knockdown

[escape_pod_knockdown]
none2.4.0

[fight_control]

FQN: abl.​operation.​oricon.​palace.​boss.​bestia.​bestia.​fight_control

[fight_control]
passive2.4.0

[final_burn_positioner]

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​logic.​final_burn_positioner

[final_burn_positioner]
50m 0s2.4.0

[final_phase_threat_dump]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​combat.​present.​final_phase_threat_dump

[final_phase_threat_dump]
15s2.4.0

[flurry_blocker]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​combat.​present.​flurry_blocker

[flurry_blocker]
none2.4.0

[flurry_blocker]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​tentacles.​beam_tentacle.​flurry_blocker

[flurry_blocker]
none2.4.0

[flurry_blocker]

FQN: abl.​operation.​oricon.​fortress.​trash.​tentacle.​flurry_blocker

[flurry_blocker]
1.5s2.4.0

[frontal_cone_setup]

FQN: abl.​operation.​oricon.​fortress.​boss.​gate_puzzle.​npc.​dreadguard_mini_boss.​frontal_cone_setup

[frontal_cone_setup]
15s2.4.0

[frustration_nanites_reset]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​corrupted_clone.​frustration_nanites_reset

[frustration_nanites_reset]
0.5s2.4.0

[future_leap_around]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​future_leap_around

[future_leap_around]
5m 0s2.4.0

[gate_1_panel]

FQN: abl.​operation.​oricon.​fortress.​boss.​gate_puzzle.​gate_1.​gate_1_panel

[gate_1_panel]
none2.4.0

[greebeast_rooted]

FQN: abl.​creature.​greebeast.​greebeast_rooted

[greebeast_rooted]
passive2.4.0

[hand_a_betrayal]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​tentacles.​phase6_large_tentacle.​hand_a_betrayal

[hand_a_betrayal]
none2.4.0

[hand_b_betrayal]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​tentacles.​phase6_large_tentacle.​hand_b_betrayal

[hand_b_betrayal]
none2.4.0

[hard_reset]

FQN: abl.​spvp.​crew.​active.​hard_reset

[hard_reset]
60s2.4.0

[health]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​tentacles.​phase5_small_tentacle.​health

[health]
passive2.4.0

[health]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​combat.​past.​health

[health]
passive2.4.0

[health]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​tentacles.​phase5_large_tentacle.​health

[health]
passive2.4.0

[health]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​tentacles.​small_tentacle.​health

[health]
passive2.4.0

[health]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​combat.​future.​health

[health]
passive2.4.0

[health]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​tentacles.​large_tentacle.​health

[health]
passive2.4.0

[health]

FQN: abl.​operation.​oricon.​palace.​boss.​tyrans.​health

[health]
passive2.4.0

[health]

FQN: abl.​operation.​oricon.​fortress.​boss.​droid_general.​droids.​ranged_healer_01.​health

[health]
passive2.4.0

[health]

FQN: abl.​operation.​oricon.​fortress.​boss.​droid_general.​droids.​melee_tank_01.​health

[health]
passive2.4.0

[health]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​tentacles.​beam_tentacle.​health

[health]
passive2.4.0

[health]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​health

[health]
passive2.4.0

[health]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​tentacles.​phase6_large_tentacle.​health

[health]
passive2.4.0

[health]

FQN: abl.​operation.​oricon.​fortress.​boss.​droid_general.​droids.​ranged_dps_01.​health

[health]
passive2.4.0

[health]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​corrupted_clone.​health

[health]
passive2.4.0

[health]

FQN: abl.​operation.​oricon.​fortress.​boss.​droid_general.​droid_general.​health

[health]
passive2.4.0

[health]

FQN: abl.​operation.​oricon.​fortress.​boss.​droid_general.​droids.​ranged_tank_01.​health

[health]
passive2.4.0

[health]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​droids.​assault_droid.​health

[health]
passive2.4.0

[health]

FQN: abl.​operation.​oricon.​fortress.​boss.​gatekeeper.​health

[health]
passive2.4.0

[health]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​tentacles.​targeted_cone_tentacle.​health

[health]
passive2.4.0

[health]

FQN: abl.​operation.​oricon.​fortress.​boss.​droid_general.​droids.​melee_dps_01.​health

[health]
passive2.4.0

[health]

FQN: abl.​operation.​oricon.​fortress.​boss.​droid_general.​droids.​droid_guards.​health

[health]
passive2.4.0

[health]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​tentacles.​shield_tentacle.​health

[health]
passive2.4.0

[health]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​droids.​unshielded_assault_droid.​health

[health]
passive2.4.0

[health]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​health

[health]
passive2.4.0

[health]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​adds.​health

[health]
passive2.4.0

[health]

FQN: abl.​operation.​oricon.​palace.​boss.​raptus.​health

[health]
passive2.4.0

[health_10]

FQN: abl.​operation.​oricon.​fortress.​boss.​gatekeeper.​logic.​health_10

[health_10]
8m 20s2.4.0

[health_25]

FQN: abl.​operation.​oricon.​fortress.​boss.​gatekeeper.​logic.​health_25

[health_25]
8m 20s2.4.0

[health_50]

FQN: abl.​operation.​oricon.​fortress.​boss.​gatekeeper.​logic.​health_50

[health_50]
8m 20s2.4.0

[health_75]

FQN: abl.​operation.​oricon.​fortress.​boss.​gatekeeper.​logic.​health_75

[health_75]
8m 20s2.4.0

[health_check_90]

FQN: abl.​operation.​oricon.​fortress.​boss.​mecha_rancor.​health_check_90

[health_check_90]
passive2.4.0

[health_mass_affliction]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​adds.​health_mass_affliction

[health_mass_affliction]
passive2.4.0

[health_plusplus]

FQN: abl.​operation.​oricon.​palace.​boss.​bestia.​monster.​health_plusplus

[health_plusplus]
passive2.4.0

[health_plusplus]

FQN: abl.​operation.​oricon.​palace.​boss.​bestia.​larva.​health_plusplus

[health_plusplus]
passive2.4.0

[health_plusplus]

FQN: abl.​operation.​oricon.​palace.​boss.​bestia.​bestia.​health_plusplus

[health_plusplus]
passive2.4.0

[health_plusplus]

FQN: abl.​operation.​oricon.​palace.​boss.​bestia.​tentacle.​health_plusplus

[health_plusplus]
passive2.4.0

[health_ranged]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​adds.​health_ranged

[health_ranged]
passive2.4.0

[health_threshold]

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​logic.​health_threshold

[health_threshold]
50m 0s2.4.0

[health_threshold_final]

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​logic.​health_threshold_final

[health_threshold_final]
60s2.4.0

[health_trigger_30]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​combat.​future.​health_trigger_30

[health_trigger_30]
10m 0s2.4.0

[health_trigger_50]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​combat.​future.​health_trigger_50

[health_trigger_50]
10m 0s2.4.0

[health_trigger_80]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​combat.​future.​health_trigger_80

[health_trigger_80]
10m 0s2.4.0

[heal_shield_logic]

FQN: abl.​operation.​oricon.​fortress.​boss.​gate_puzzle.​npc.​dreadguard_healer.​heal_shield_logic

[heal_shield_logic]
1.5s2.4.0

[heavy]

FQN: abl.​space_combat.​freeflight.​controllers.​imperial.​heavy

[heavy]
passive2.4.0

[heavy]

FQN: abl.​space_combat.​freeflight.​controllers.​republic.​heavy

[heavy]
passive2.4.0

[HIDDEN]Hands Cleared

Area cast effect applied to Brontes OnEncounterCleared of the large tentacles.

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​tentacles.​large_tentacle.​hands_cleared

[HIDDEN]Hands Cleared
none2.4.0

[hp_25_percent_increase]

FQN: abl.​creature.​universal.​all.​hp_25_percent_increase

[hp_25_percent_increase]
passive2.4.0

[hp_80_percent_reduction]

FQN: abl.​creature.​universal.​all.​hp_80_percent_reduction

[hp_80_percent_reduction]
passive2.4.0

[impact]

FQN: abl.​spvp.​missile.​target_painter.​impact

[impact]
none2.4.0

[imperial_medium_onactivate]

FQN: abl.​space_combat.​freeflight.​chargeupweapons.​imperial_medium_onactivate

[imperial_medium_onactivate]
none2.4.0

[imperial_medium_onhit]

FQN: abl.​space_combat.​freeflight.​chargeupweapons.​imperial_medium_onhit

[imperial_medium_onhit]
none2.4.0

[imp_destroyer_passive]

FQN: abl.​itm.​vanity_pet.​frigate.​imp_destroyer_passive

[imp_destroyer_passive]
passive2.4.0

[increase_to_11_charges]

FQN: abl.​event.​rakghoul.​tunnels.​pvp.​increase_to_11_charges

[increase_to_11_charges]
none2.4.0

[increase_to_13_charges]

FQN: abl.​event.​rakghoul.​tunnels.​pvp.​increase_to_13_charges

[increase_to_13_charges]
none2.4.0

[increase_to_15_charges]

FQN: abl.​event.​rakghoul.​tunnels.​pvp.​increase_to_15_charges

[increase_to_15_charges]
none2.4.0

[increase_to_7_charges]

FQN: abl.​event.​rakghoul.​tunnels.​pvp.​increase_to_7_charges

[increase_to_7_charges]
none2.4.0

[increase_to_9_charges]

FQN: abl.​event.​rakghoul.​tunnels.​pvp.​increase_to_9_charges

[increase_to_9_charges]
none2.4.0

[increment_charges]

FQN: abl.​event.​rakghoul.​tunnels.​pvp.​increment_charges

[increment_charges]
none2.4.0

[intro_agro]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​intro_agro

[intro_agro]
none2.4.0

[intro_vanish]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​intro_vanish

[intro_vanish]
passive2.4.0

[jump_to_middle]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​combat.​present.​jump_to_middle

[jump_to_middle]
30s2.4.0

[kill_holocron]

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​logic.​kill_holocron

[kill_holocron]
none2.4.0

[kill_self]

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​holocron.​kill_self

[kill_self]
none2.4.0

[knockdown_eligable]

FQN: abl.​operation.​oricon.​palace.​boss.​tyrans.​tile_logic.​knockdown_eligable

[knockdown_eligable]
none2.4.0

[knockdown_eligable_dispel]

FQN: abl.​operation.​oricon.​palace.​boss.​tyrans.​tile_logic.​knockdown_eligable_dispel

[knockdown_eligable_dispel]
none2.4.0

[lava_dot]

FQN: abl.​operation.​oricon.​fortress.​boss.​mecha_rancor.​lava_dot

[lava_dot]
30s2.4.0

[light]

FQN: abl.​space_combat.​freeflight.​controllers.​republic.​light

[light]
passive2.4.0

[light]

FQN: abl.​space_combat.​freeflight.​controllers.​imperial.​light

[light]
passive2.4.0

[locate_marked_crystal]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​locate_marked_crystal

[locate_marked_crystal]
5s2.4.0

[lock_on]

FQN: abl.​spvp.​missile.​lock_on

[lock_on]
none2.4.0

[lock_on]

FQN: abl.​spvp.​missile.​concussion_missiles.​lock_on

[lock_on]
none2.4.0

[lock_on]

FQN: abl.​spvp.​missile.​hull_charges.​lock_on

[lock_on]
none2.4.0

[lock_on]

FQN: abl.​spvp.​missile.​proton_torpedoes.​lock_on

[lock_on]
none2.4.0

[lock_on]

FQN: abl.​spvp.​missile.​cluster_missiles.​lock_on

[lock_on]
none2.4.0

[lock_on]

FQN: abl.​spvp.​missile.​ion_missiles.​lock_on

[lock_on]
none2.4.0

[lock_on_dps]

FQN: abl.​operation.​oricon.​fortress.​boss.​gatekeeper.​adds.​lock_on_dps

[lock_on_dps]
5m 0s2.4.0

[lock_on_tank]

FQN: abl.​operation.​oricon.​fortress.​boss.​gatekeeper.​adds.​lock_on_tank

[lock_on_tank]
5m 0s2.4.0

[logic_dispel_players_in_room]

FQN: abl.​operation.​oricon.​palace.​boss.​bestia.​bestia.​logic_dispel_players_in_room

[logic_dispel_players_in_room]
none2.4.0

[logic_number_of_tanks]

FQN: abl.​operation.​oricon.​palace.​boss.​raptus.​tank.​logic_number_of_tanks

[logic_number_of_tanks]
passive2.4.0

[logic_overcharge_gate]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​logic_overcharge_gate

[logic_overcharge_gate]
60m 0s2.4.0

[logic_passives]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​logic_passives

[logic_passives]
passive2.4.0

[logic_phase4_droid_death_tracking]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​logic_phase4_droid_death_tracking

[logic_phase4_droid_death_tracking]
passive2.4.0

[logic_phase5_tentacle_death_tracking]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​logic_phase5_tentacle_death_tracking

[logic_phase5_tentacle_death_tracking]
passive2.4.0

[logic_players_in_room]

FQN: abl.​operation.​oricon.​palace.​boss.​bestia.​bestia.​logic_players_in_room

[logic_players_in_room]
none2.4.0

[logic_player_kill_detector]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​logic_player_kill_detector

[logic_player_kill_detector]
passive2.4.0

[logic_player_kill_signal]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​logic_player_kill_signal

[logic_player_kill_signal]
none2.4.0

[lootable_holocron_kill_self]

FQN: abl.​operation.​oricon.​palace.​boss.​loot.​lootable_holocron_kill_self

[lootable_holocron_kill_self]
none2.4.0

[lootable_holocron_passive]

FQN: abl.​operation.​oricon.​palace.​boss.​loot.​lootable_holocron_passive

[lootable_holocron_passive]
passive2.4.0

[magnet_debris_geo]

FQN: abl.​operation.​oricon.​fortress.​boss.​mecha_rancor.​magnet_debris_geo

[magnet_debris_geo]
20s2.4.0

[mark_10oc_ne]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​crystal_markers.​mark_10oc_ne

[mark_10oc_ne]
none2.4.0

[mark_10oc_se]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​crystal_markers.​mark_10oc_se

[mark_10oc_se]
none2.4.0

[mark_10oc_w]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​crystal_markers.​mark_10oc_w

[mark_10oc_w]
none2.4.0

[mark_2oc_ne]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​crystal_markers.​mark_2oc_ne

[mark_2oc_ne]
none2.4.0

[mark_2oc_s]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​crystal_markers.​mark_2oc_s

[mark_2oc_s]
none2.4.0

[mark_2oc_w]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​crystal_markers.​mark_2oc_w

[mark_2oc_w]
none2.4.0

[mark_5oc_e]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​crystal_markers.​mark_5oc_e

[mark_5oc_e]
none2.4.0

[mark_5oc_n]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​crystal_markers.​mark_5oc_n

[mark_5oc_n]
none2.4.0

[mark_5oc_w]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​crystal_markers.​mark_5oc_w

[mark_5oc_w]
none2.4.0

[mark_7oc_nw]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​crystal_markers.​mark_7oc_nw

[mark_7oc_nw]
none2.4.0

[mark_7oc_se]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​crystal_markers.​mark_7oc_se

[mark_7oc_se]
none2.4.0

[mark_7oc_sw]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​crystal_markers.​mark_7oc_sw

[mark_7oc_sw]
none2.4.0

[mark_crystal_future]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​mark_crystal_future

[mark_crystal_future]
none2.4.0

[mark_crystal_past]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​mark_crystal_past

[mark_crystal_past]
none2.4.0

[medium]

FQN: abl.​space_combat.​freeflight.​controllers.​republic.​medium

[medium]
passive2.4.0

[medium]

FQN: abl.​space_combat.​freeflight.​controllers.​imperial.​medium

[medium]
passive2.4.0

[missile]

FQN: abl.​space_combat.​freeflight.​secondaryweapons.​missile

[missile]
none2.4.0

[missile_track]

FQN: abl.​space_combat.​freeflight.​secondaryweapons.​missile_track

[missile_track]
none2.4.0

[mode_passive]

FQN: abl.​operation.​oricon.​fortress.​boss.​droid_general.​droid_general.​mode_passive

[mode_passive]
passive2.4.0

[nanite_holder_stealth]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​corrupted_clone.​nanite_holder_stealth

[nanite_holder_stealth]
passive2.4.0

[neutralize_fall_debuff]

FQN: abl.​operation.​oricon.​palace.​boss.​tyrans.​tile_logic.​neutralize_fall_debuff

[neutralize_fall_debuff]
none2.4.0

[neutralize_fall_debuff_dispel]

FQN: abl.​operation.​oricon.​palace.​boss.​tyrans.​tile_logic.​neutralize_fall_debuff_dispel

[neutralize_fall_debuff_dispel]
none2.4.0

[npc_area_threat_150m_player_only]

NPC generates threat against all player enemies within 75m.

FQN: abl.​world_design.​utility.​threat.​npc_area_threat_150m_player_only

[npc_area_threat_150m_player_only]
none2.4.0

[outline_black]

FQN: abl.​world_design.​utility.​flavor_vfx.​outline_black

[outline_black]
passive2.4.0

[outro_holocron]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​outro.​outro_holocron

[outro_holocron]
passive2.4.0

[outro_passive]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​outro.​outro_passive

[outro_passive]
passive2.4.0

[outro_passive]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​outro_passive

[outro_passive]
passive2.4.0

[out_of_range]

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​raptus.​out_of_range

[out_of_range]
1.5s2.4.0

[passive]

FQN: abl.​operation.​oricon.​fortress.​boss.​gate_puzzle.​npc.​dreadguard_add.​passive

[passive]
passive2.4.0

[passive]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​tentacles.​energy_sphere.​passive

[passive]
passive2.4.0

[passive]

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​styrak.​passive

[passive]
passive2.4.0

[passive]

FQN: abl.​operation.​oricon.​fortress.​boss.​gate_puzzle.​npc.​dreadguard_healer.​passive

[passive]
passive2.4.0

[passive]

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​tyrans.​passive

[passive]
passive2.4.0

[passive]

FQN: abl.​operation.​oricon.​fortress.​boss.​gate_puzzle.​npc.​wave.​wave_nuke.​passive

[passive]
passive2.4.0

[passive]

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​raptus.​passive

[passive]
passive2.4.0

[passive]

FQN: abl.​operation.​oricon.​fortress.​boss.​gate_puzzle.​npc.​wave.​wave_boss.​passive

[passive]
passive2.4.0

[passive]

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​bestia.​passive

[passive]
passive2.4.0

[passive]

FQN: abl.​operation.​oricon.​fortress.​boss.​gate_puzzle.​npc.​wave.​wave_strong.​passive

[passive]
passive2.4.0

[passive]

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​brontes.​passive

[passive]
passive2.4.0

[passive]

FQN: abl.​operation.​oricon.​fortress.​boss.​gate_puzzle.​npc.​dreadguard_mini_boss.​passive

[passive]
passive2.4.0

[passive]

FQN: abl.​operation.​oricon.​fortress.​boss.​gate_puzzle.​npc.​wave.​wave_shield.​passive

[passive]
passive2.4.0

[passive]

FQN: abl.​operation.​oricon.​fortress.​boss.​gate_puzzle.​npc.​reset_controller.​passive

[passive]
passive2.4.0

[passive]

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​holocron.​passive

[passive]
passive2.4.0

[passive]

FQN: abl.​operation.​oricon.​fortress.​boss.​mecha_rancor.​passive

[passive]
passive2.4.0

[passive]

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​calphayus.​passive

[passive]
passive2.4.0

[passive]

FQN: abl.​operation.​oricon.​fortress.​boss.​gate_puzzle.​npc.​gate_commander.​passive

[passive]
passive2.4.0

[passive]

FQN: abl.​operation.​oricon.​fortress.​boss.​gate_puzzle.​npc.​wave.​wave_elite.​passive

[passive]
passive2.4.0

[passive]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​seed.​passive

[passive]
passive2.4.0

[passive]

FQN: abl.​operation.​oricon.​fortress.​trash.​tentacle.​passive

[passive]
passive2.4.0

[passive]

FQN: abl.​operation.​oricon.​fortress.​boss.​gate_puzzle.​npc.​dreadguard_tank.​passive

[passive]
passive2.4.0

[passive]

FQN: abl.​operation.​oricon.​palace.​trash.​spore_beast.​passive

[passive]
passive2.4.0

[passive_aura]

FQN: abl.​spvp.​drone.​sentry_interdiction.​passive_aura

[passive_aura]
passive2.4.0

[passive_aura]

FQN: abl.​spvp.​drone.​repair.​passive_aura

[passive_aura]
passive2.4.0

[passive_aura]

FQN: abl.​spvp.​drone.​sensor_probe.​passive_aura

[passive_aura]
passive2.4.0

[passive_aura]

FQN: abl.​spvp.​drone.​sentry_missile.​passive_aura

[passive_aura]
passive2.4.0

[passive_barks]

FQN: abl.​event.​bounty_hunting.​bounties.​gadget_bounty.​passive_barks

[passive_barks]
passive2.4.0

[passive_barks]

FQN: abl.​event.​bounty_hunting.​bounties.​shotgun_bounty.​passive_barks

[passive_barks]
passive2.4.0

[passive_barks]

FQN: abl.​event.​bounty_hunting.​bounties.​bladed_bounty.​passive_barks

[passive_barks]
passive2.4.0

[passive_barks]

FQN: abl.​event.​bounty_hunting.​bounties.​pyro_bounty.​passive_barks

[passive_barks]
passive2.4.0

[passive_barks]

FQN: abl.​event.​bounty_hunting.​bounties.​berserker_bounty.​passive_barks

[passive_barks]
passive2.4.0

[passive_barks]

FQN: abl.​event.​bounty_hunting.​bounties.​sniper_bounty.​passive_barks

[passive_barks]
passive2.4.0

[passive_barks]

FQN: abl.​event.​bounty_hunting.​bounties.​cannon_bounty.​passive_barks

[passive_barks]
passive2.4.0

[passive_barks]

FQN: abl.​event.​bounty_hunting.​bounties.​droid_bounty.​passive_barks

[passive_barks]
passive2.4.0

[passive_clock_target_snare]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​passive_clock_target_snare

[passive_clock_target_snare]
passive2.4.0

[passive_lava_bucket]

FQN: abl.​operation.​oricon.​fortress.​boss.​mecha_rancor.​passive_lava_bucket

[passive_lava_bucket]
passive2.4.0

[passive_magnet]

FQN: abl.​operation.​oricon.​fortress.​boss.​mecha_rancor.​passive_magnet

[passive_magnet]
passive2.4.0

[phase_2_blocker]

FQN: abl.​operation.​oricon.​palace.​boss.​raptus.​phase_2_blocker

[phase_2_blocker]
2h 30m 0s2.4.0

[phase_2_player_buff_arbiter]

FQN: abl.​operation.​oricon.​palace.​boss.​raptus.​phase_2_player_buff_arbiter

[phase_2_player_buff_arbiter]
none2.4.0

[phase_2_player_buff_dps]

FQN: abl.​operation.​oricon.​palace.​boss.​raptus.​phase_2_player_buff_dps

[phase_2_player_buff_dps]
none2.4.0

[phase_2_player_buff_heal]

FQN: abl.​operation.​oricon.​palace.​boss.​raptus.​phase_2_player_buff_heal

[phase_2_player_buff_heal]
none2.4.0

[phase_2_player_buff_tank]

FQN: abl.​operation.​oricon.​palace.​boss.​raptus.​phase_2_player_buff_tank

[phase_2_player_buff_tank]
none2.4.0

[player_buff]

FQN: abl.​event.​rakghoul.​tunnels.​pvp.​player_buff

[player_buff]
none2.4.0

[primary_weapons]

FQN: abl.​spvp.​damage.​systems.​primary_weapons

[primary_weapons]
none2.4.0

[projector_blue]

FQN: abl.​world_design.​utility.​flavor_vfx.​projector_blue

[projector_blue]
passive2.4.0

[projector_blue_flame]

FQN: abl.​world_design.​utility.​flavor_vfx.​projector_blue_flame

[projector_blue_flame]
passive2.4.0

[projector_mud]

FQN: abl.​world_design.​utility.​flavor_vfx.​projector_mud

[projector_mud]
passive2.4.0

[projector_mud_shadow]

FQN: abl.​world_design.​utility.​flavor_vfx.​projector_mud_shadow

[projector_mud_shadow]
passive2.4.0

[ps_bountyhunter_passive]

FQN: abl.​itm.​vanity_pet.​fighter.​ps_bountyhunter_passive

[ps_bountyhunter_passive]
passive2.4.0

[ps_jedi_passive]

FQN: abl.​itm.​vanity_pet.​fighter.​ps_jedi_passive

[ps_jedi_passive]
passive2.4.0

[pure_tree_passive]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​pure_tree_passive

[pure_tree_passive]
passive2.4.0

[random_enemy_teleport]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​tentacles.​beam_tentacle.​random_enemy_teleport

[random_enemy_teleport]
6s2.4.0

[random_target_taunt]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​tentacles.​targeted_cone_tentacle.​random_target_taunt

[random_target_taunt]
9s2.4.0

[random_taunt]

FQN: abl.​operation.​oricon.​fortress.​boss.​gate_puzzle.​npc.​gate_commander.​random_taunt

[random_taunt]
15s2.4.0

[ranged_aoe_targeter]

FQN: abl.​operation.​oricon.​palace.​boss.​bestia.​bestia.​ranged_aoe_targeter

[ranged_aoe_targeter]
24s2.4.0

[ranged_aoe_targeter]

FQN: abl.​operation.​oricon.​palace.​boss.​bestia.​larva.​ranged_aoe_targeter

[ranged_aoe_targeter]
4.5s2.4.0

[ranged_gtaoe_targeter]

FQN: abl.​operation.​oricon.​palace.​boss.​bestia.​bestia.​ranged_gtaoe_targeter

[ranged_gtaoe_targeter]
24s2.4.0

[raptus_dps_fail_tag]

FQN: abl.​operation.​oricon.​palace.​boss.​raptus.​dps.​raptus_dps_fail_tag

[raptus_dps_fail_tag]
none2.4.0

[raptus_dps_success_tag]

FQN: abl.​operation.​oricon.​palace.​boss.​raptus.​dps.​raptus_dps_success_tag

[raptus_dps_success_tag]
none2.4.0

[raptus_heal_fail_tag]

FQN: abl.​operation.​oricon.​palace.​boss.​raptus.​healer.​raptus_heal_fail_tag

[raptus_heal_fail_tag]
none2.4.0

[raptus_heal_success_tag]

FQN: abl.​operation.​oricon.​palace.​boss.​raptus.​healer.​raptus_heal_success_tag

[raptus_heal_success_tag]
none2.4.0

[raptus_tank_fail_tag]

FQN: abl.​operation.​oricon.​palace.​boss.​raptus.​tank.​raptus_tank_fail_tag

[raptus_tank_fail_tag]
none2.4.0

[raptus_tank_success_tag]

FQN: abl.​operation.​oricon.​palace.​boss.​raptus.​tank.​raptus_tank_success_tag

[raptus_tank_success_tag]
none2.4.0

[ready_for_turnin]

FQN: abl.​event.​rakghoul.​tunnels.​pvp.​ready_for_turnin

[ready_for_turnin]
none2.4.0

[regen]

FQN: abl.​pvp.​arena.​regen

[regen]
none2.4.0

[relocate]

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​tyrans.​relocate

[relocate]
30s2.4.0

[republic_medium_onactivate]

FQN: abl.​space_combat.​freeflight.​chargeupweapons.​republic_medium_onactivate

[republic_medium_onactivate]
none2.4.0

[republic_medium_onhit]

FQN: abl.​space_combat.​freeflight.​chargeupweapons.​republic_medium_onhit

[republic_medium_onhit]
none2.4.0

[reset_dispel]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​reset_dispel

[reset_dispel]
none2.4.0

[rock_damage]

FQN: abl.​daily_area.​oricon.​shared.​the_towers_core.​rock_damage

[rock_damage]
none2.4.0

[rooted_passive]

FQN: abl.​creature.​tentacle.​rooted_passive

[rooted_passive]
passive2.4.0

[secondary_weapons]

FQN: abl.​spvp.​damage.​systems.​secondary_weapons

[secondary_weapons]
none2.4.0

[seed_buff]

FQN: abl.​event.​rakghoul.​tunnels.​pvp.​seed_buff

[seed_buff]
passive2.4.0

[self_destruct_dummy]

FQN: abl.​operation.​oricon.​fortress.​boss.​gatekeeper.​adds.​self_destruct_dummy

[self_destruct_dummy]
10s2.4.0

[setup_blink_teleport]

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​brontes.​setup_blink_teleport

[setup_blink_teleport]
20s2.4.0

[shieldabsorber]

This is a passive ability that gets assigned to all players. It allows us to place a hook into all events that deal damage to us, so we can catch them and proceed programatically. It responds to ENERGY damage, which is the kind of damage dealt by blasters.

FQN: abl.​space_combat.​freeflight.​shieldabsorber

[shieldabsorber]
passive2.4.0

[spawn_attack_delay]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​tentacles.​large_tentacle.​spawn_attack_delay

[spawn_attack_delay]
60m 0s2.4.0

[spawn_dps_add]

FQN: abl.​operation.​oricon.​fortress.​boss.​gatekeeper.​spawn_dps_add

[spawn_dps_add]
30s2.4.0

[spawn_tank_add]

FQN: abl.​operation.​oricon.​fortress.​boss.​gatekeeper.​spawn_tank_add

[spawn_tank_add]
30s2.4.0

[spike_target_selector]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​spike_target_selector

[spike_target_selector]
2s2.4.0

[stealth_out]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​adds.​stealth_out

[stealth_out]
5m 0s2.4.0

[story_initial_delay]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​tentacles.​phase5_small_tentacle.​story_initial_delay

[story_initial_delay]
60m 0s2.4.0

[summon_adds]

FQN: abl.​operation.​oricon.​fortress.​boss.​droid_general.​droid_general.​summon_adds

[summon_adds]
60s2.4.0

[summon_arbiter]

FQN: abl.​operation.​oricon.​palace.​boss.​raptus.​summon_arbiter

[summon_arbiter]
none2.4.0

[summon_enrage]

FQN: abl.​operation.​oricon.​fortress.​boss.​droid_general.​droid_general.​summon_enrage

[summon_enrage]
2h 30m 0s2.4.0

[tactical]

FQN: abl.​spvp.​damage.​systems.​tactical

[tactical]
none2.4.0

[taunt_onto_random_target]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​droids.​assault_droid.​taunt_onto_random_target

[taunt_onto_random_target]
30s2.4.0

[taunt_to_seed]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​adds.​taunt_to_seed

[taunt_to_seed]
5m 0s2.4.0

[teleport_blocker]

FQN: abl.​operation.​oricon.​palace.​boss.​raptus.​teleport_blocker

[teleport_blocker]
none2.4.0

[teleport_neutralize]

FQN: abl.​operation.​oricon.​palace.​boss.​raptus.​teleport_neutralize

[teleport_neutralize]
none2.4.0

[teleport_neutralize_cc]

FQN: abl.​operation.​oricon.​palace.​boss.​raptus.​teleport_neutralize_cc

[teleport_neutralize_cc]
none2.4.0

[teleport_phase5]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​teleport_phase5

[teleport_phase5]
60m 0s2.4.0

[teleport_to_center]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​teleport_to_center

[teleport_to_center]
60m 0s2.4.0

[teleport_to_target]

FQN: abl.​operation.​oricon.​palace.​boss.​raptus.​teleport_to_target

[teleport_to_target]
5s2.4.0

[teleport_to_tile]

FQN: abl.​operation.​oricon.​palace.​boss.​tyrans.​tile_logic.​teleport_to_tile

[teleport_to_tile]
none2.4.0

[tile_teleport]

FQN: abl.​operation.​oricon.​palace.​boss.​tyrans.​tile_logic.​tile_teleport

[tile_teleport]
none2.4.0

[timer]

FQN: abl.​operation.​oricon.​palace.​boss.​raptus.​dps.​timer

[timer]
passive2.4.0

[timer]

FQN: abl.​operation.​oricon.​palace.​boss.​raptus.​healer.​timer

[timer]
passive2.4.0

[track_tank]

FQN: abl.​operation.​oricon.​palace.​boss.​tyrans.​track_tank

[track_tank]
1.5s2.4.0

[transition_invul]

FQN: abl.​operation.​oricon.​fortress.​boss.​droid_general.​droid_general.​transition_invul

[transition_invul]
none2.4.0

[transition_invul_dispel]

FQN: abl.​operation.​oricon.​fortress.​boss.​droid_general.​droid_general.​transition_invul_dispel

[transition_invul_dispel]
none2.4.0

[transition_manager]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​tentacles.​large_tentacle.​transition_manager

[transition_manager]
passive2.4.0

[trash_buff]

FQN: abl.​operation.​logic.​enemy.​trash.​universal.​trash_buff

[trash_buff]
passive2.4.0

[trigger_30_health]

FQN: abl.​operation.​oricon.​fortress.​boss.​gate_puzzle.​npc.​gate_commander.​trigger_30_health

[trigger_30_health]
50m 0s2.4.0

[trigger_60_health]

FQN: abl.​operation.​oricon.​fortress.​boss.​gate_puzzle.​npc.​gate_commander.​trigger_60_health

[trigger_60_health]
50m 0s2.4.0

[trigger_90_health]

FQN: abl.​operation.​oricon.​fortress.​boss.​gate_puzzle.​npc.​gate_commander.​trigger_90_health

[trigger_90_health]
50m 0s2.4.0

[trigger_crystal_phase]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​trigger_crystal_phase

[trigger_crystal_phase]
16m 39s2.4.0

[trigger_final_phase]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​trigger_final_phase

[trigger_final_phase]
16m 39s2.4.0

[trigger_tree_phase]

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​trigger_tree_phase

[trigger_tree_phase]
16m 39s2.4.0

[turret_damage]

FQN: abl.​space_combat.​player.​pvp.​turret_damage

[turret_damage]
none2.4.0

[ugnaught_passive]

FQN: abl.​operation.​oricon.​fortress.​boss.​mecha_rancor.​ugnaught_passive

[ugnaught_passive]
passive2.4.0

[vfx]

FQN: abl.​operation.​oricon.​palace.​trash.​spore_beast.​vfx

[vfx]
30s2.4.0

[warm_up]

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​boss.​reek.​sniper_add.​warm_up

[warm_up]
2m 0s2.4.0

[west_side]

FQN: abl.​operation.​oricon.​fortress.​boss.​mecha_rancor.​west_side

[west_side]
none2.4.0

[yellow_blocker]

FQN: abl.​operation.​oricon.​palace.​boss.​tyrans.​tile_logic.​yellow_blocker

[yellow_blocker]
none2.4.0