1. Abilities
  2. operation
  3. dxun
  4. boss
  5. morphing_trandoshans
  6. greus
  7. ayhis_eru_flurry

Ayhis & Eru

flameburst

Ayhis & Eru

Attributes

Conditions

Metadata

Used by

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
flameburst
Ayhis & Eru
2
flameburst
Ayhis & Eru
3
flameburst
Scorching Flames
4
flameburst
Ayhis & Eru
  • [0s] [not displayed]
    flameburstEffect #1

    • On Apply
    • [target override]

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
  • [hidden] [does not expire]
    flameburstAyhis & Eru

    • When effect ticks
    • When effect is applied
    • [target override]

    Only when the following conditions are met:

      • <
        • If PRIMARY TARGET does not have 1 or more effects with the tag 18000617094570424157
        AND
        • If PRIMARY TARGET is alive
        AND
        • If PRIMARY TARGET is a player
        >

    Perform the following actions:

    • Add effect #3 to TARGET from TARGET
    • Unknown (164)
      - Ability Spec = (int) 16140914367548648106
      - From Actor = (int) 2
      - To Actor = (int) 3
    • When effect ticks
    • When effect is applied
    • [target override]

    Only when the following conditions are met:

      • <
        • If PRIMARY TARGET has an effect with the tag 18000617094570424157
        AND
        • If PRIMARY TARGET is alive
        AND
        • If PRIMARY TARGET is a player
        >

    Perform the following actions:

    • Add effect #3 to TARGET from TARGET
    • Unknown (164)
      - Ability Spec = (int) 16140914367548648106
      - From Actor = (int) 2
      - To Actor = (int) 3
  • [0s] [not displayed]
    flameburstScorching Flames

    • On Apply

    Perform the following actions:

    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.06
      - Standard Health Percent Min = (float) 0.06
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
  • [hidden] [3.6s]
    flameburstEffect #4

    • On Apply

    Perform the following actions:

    • Immobilize and prevent rotation