Back Blast
Back Blast
Fires the scattergun point-blank into the target's backside, dealing <<1>> kinetic damage. Only usable while behind the target. If used from stealth, Back Blast deals <<2>> kinetic damage and grants an Upper Hand.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
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Metadata
Contained since: | Patch 5.0.0 |
Global ID: | 16141115449585789247 |
Combat log ID: | 3953830928580608 |
FQN: | abl. |
Star Wars name: | Back Blast |
Other languages: | Rückenschuss Coup dans le dos |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.smuggler. instant_ damage abl. smuggler. tech_ attack Global ID: 16140983591240291568 FQN: abl. exp. seasons. 02_ uprisings. portn. boss_ 2. back_ blast/10/1 - 1
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 8-man SM
Perform the following actions:
- Play appearance epp.
smuggler. back_blast. cast_instant - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.26
- Standard Health Percent Min = (float) 0.24
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 8-man VM
Perform the following actions:
- Play appearance epp.
smuggler. back_blast. cast_instant - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.26
- Standard Health Percent Min = (float) 0.24
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0