Basic Attack
Basic Attack
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 7.0.0 |
Global ID: | 16141048179481422749 |
Combat log ID: | 4571211002544128 |
FQN: | abl. |
Star Wars name: | Basic Attack |
Other languages: | Einfacher Angriff Attaque de base |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16140960594894923611 FQN: abl. flashpoint. elom. bosses. bonus_ boss. probe_ droid. ranged_ flurry/10/1 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Random
- Radius = 30m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
- If TARGET != PRIMARY TARGET
Perform the following actions:
- Play appearance epp.
flurry. droid. probe_droid. probe_droid_ranged - Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 2
- Flurry Blows Max = (int) 2
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.025
- Standard Health Percent Min = (float) 0.025
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged
- 2
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Random
- Radius = 30m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
- If previous subeffect did not meet all conditions
Perform the following actions:
- Play appearance epp.
flurry. droid. probe_droid. probe_droid_ranged - Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 2
- Flurry Blows Max = (int) 2
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.025
- Standard Health Percent Min = (float) 0.025
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged