Berserker's Call
Berserker's Call
Reduces the cooldown of Frenzy by 15 seconds. Additionally, activating Berserk increases all damage dealt by 5% for <<1>> seconds.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 7.0.0 |
Global ID: | 16140965621541056889 |
Combat log ID: | 4505820125462528 |
FQN: | abl. |
Star Wars name: | Berserker's Call |
Other languages: | Ruf des Berserkers Appel du ravageur |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 1 Tags: tag. abl. itm. set_ bonus. 4_ pc Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Global ID: 16141043697562166373 FQN: abl. itm. legendary. war_ kni. mar_ sen. berserkers_ call/8/1 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Modify meta stat Cooldown Time for ability Valorous Call, decrease by 15
Valorous Call
Let loose a valorous call, immediately building 30 stacks of Centering.
FQN: abl.jedi_knight.valorous_call
- Modify meta stat Cooldown Time for ability Frenzy, decrease by 15
Frenzy
Enters a furious frenzy, immediately building 30 stacks of Fury.
FQN: abl.sith_warrior.frenzy
- 2
- After Zen is activated by CASTER
Zen
Requires and converts 30 stacks of Centering to enter a Zen state, instantly generating 4 focus, plus 8 additional focus over the next few seconds.
FQN: abl.jedi_knight.zen
- After Zen is activated by CASTER
Zen
Requires and converts 30 stacks of Centering to enter a Zen state, increasing the critical chance of your burn attacks by 100% and causing the burn damage you deal to heal your group for 1% of max health. Lasts for 6 charges.
FQN: abl.jedi_knight.skill.watchman.zen_juyo
- After Zen is activated by CASTER
Zen
Requires and converts 30 stacks of Centering to enter a Zen state, granting 30% alacrity. Lasts for 6 charges, with each attack consuming 1 charge. An additional stack of Precision is granted if Precision is used while Zen is active.
FQN: abl.jedi_knight.skill.combat.zen_ataru
- After Berserk is activated by CASTER
Berserk
Requires and converts 30 stacks of Fury to go Berserk, instantly generating 4 rage, plus 8 additional rage over the next few seconds.
FQN: abl.sith_warrior.berserk
- After Berserk is activated by CASTER
Berserk
Requires and converts 30 stacks of Fury to go Berserk, increasing the critical chance of your bleed attacks by 100% and causing the bleed damage you deal to heal your group for 1% of max health. Lasts for 6 charges.
FQN: abl.sith_warrior.skill.annihilation.berserk_juyo
- After Berserk is activated by CASTER
Berserk
Requires and converts 30 stacks of Fury to go Berserk, granting 30% alacrity. Lasts for 6 charges, with each attack consuming 1 charge. An additional stack of Ferocity is granted if Ferocity is used while Berserk is active.
FQN: abl.sith_warrior.skill.carnage.berserk_ataru
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- After
- [10s]
Berserker's Call
Damage dealt increased.Slot: Buff Duration: 10s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 10s
- Max Duration = (time) 10s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If CASTER is alive
- Can only be called by other effects
Global ID: 16141040399027289756 FQN: abl. itm. legendary. war_ kni. mar_ sen. berserkers_ call/8/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
itm. , dependent on calling effectsetbonus. endgame_pvp. tier01. looping - Modify stat Damage Done Modifier (Percentage), increase by 0.05