binoculars
binoculars
Use these binoculars after placing the Proximity Explosives to see if the Republic Walker will be damaged.
Attributes
| Type: | active |
| Activation time: | instant |
| Target type: | Self |
| AI type: | None |
Metadata
| Contained since: | Patch 1.1.0 |
| Global ID: | 16140970142148207053 |
| Combat log ID: | 980059997339648 |
| FQN: | abl. |
| Star Wars name: | binoculars |
| Other languages: | Fernglas Jumelles |
| Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Ability activation
- [hidden] [1s]
Effect #1Slot: Buff Duration: 1s On death: Effect is removed # occurrences: 0 Hydra script: hyd. location. war_ world. quesh. bronze. imperial. walker_ tripping. inst_ binoculars Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 1s
- Max Duration = (time) 1s
Global ID: 16141090394000967550 FQN: abl. quest. location. war_ world. quesh. bronze. imperial. walker_ tripping. binoculars/0/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Execute hydra hook UseBinoculars