1. Abilities
  2. companion
  3. weapon_set
  4. sniper_rifle
  5. dps
  6. single_target_attack

Blast

terminate

Blast

A powerful shot dealt to a single target, dealing <<1>> weapon damage.

Attributes

Conditions

Metadata

Used by

Used by

Related effects, buffs and debuffs

  • [0s] [not displayed]
    terminateEffect #1

    • On Apply

    Perform the following actions:

    • Play appearance epp . agent . ambush . fire_new, dependent on calling effect
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.229
      - Standard Health Percent Min = (float) 0.229
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 0.53
      - Coefficient = (float) 2.29
      - Health Steal Percentage = (float) 0
      - Slots = Int(2)