1. Abilities
  2. operation
  3. deepstation
  4. boss
  5. lord_kanoth
  6. shockwave_apparition
  7. shockwave_forward

Blastwave

abl_si_so_demolish

Blastwave

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_si_so_demolish
Blastwave
2
abl_si_so_demolish
Caster Residual Facing Lock
3
abl_si_so_demolish
Blastwave
  • [hidden] [does not expire]
    abl_si_so_demolishEffect #1

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to Story Mode

    Perform the following actions:

    • Play appearance epp.operation.deepstation.boss.lord_kanoth.shockwave_apparition.blastwave_channel_warning, dependent on calling effect
  • 2
    • When effect is applied

    Perform the following actions:

    • Immobilize and prevent rotation
  • 3
    • When channel ended

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • [hidden] [3s]
    abl_si_so_demolish [HIDDEN]Caster Residual Facing Lock

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize and prevent rotation
    • Play appearance epp.operation.deepstation.boss.lord_kanoth.shockwave_apparition.blastwave_instant, dependent on calling effect
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is not set to Master Mode

    Perform the following actions:

    • Delay next ability by 4s (GCD)
  • 3
    • When effect ticks the 3rd time

    Perform the following actions:

  • [0s] [not displayed]
    abl_si_so_demolishEffect #3

  • 1
    • When effect is applied

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Direction = Forward
      - Sort Type = Closest
      - Distance = 70m
      - Angle = (float) 90

    Only when the following conditions are met:

      • If TARGET is a player

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.24
      - Standard Health Percent Min = (float) 0.24
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.operation.deepstation.boss.lord_kanoth.shockwave_apparition.shockwave_impact, dependent on calling effect