Booster Recharge
Booster Recharge
Regenerates 5% engine power per second for <<1>> seconds.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Initializers: |
|
Metadata
Contained since: | Patch 2.4.0 |
Global ID: | 16140948698533473263 |
Combat log ID: | 3295768924389376 |
FQN: | abl. |
Star Wars name: | Booster Recharge |
Other languages: | Schubaggregat-Aufladung Recharge postcombustion |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [6s]
Booster Recharge
Increased engine power regeneration.Slot: Buff Duration: 6s On death: Effect is removed Tick rate: 1s (6 ticks) # occurrences: 1 Tags: tag. abl. , tag.spvp. buff. engine_ power_ regen abl. spvp. abilitytype. systems Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141177090848619300 Combat log ID: 3295768924389637 FQN: abl. spvp. engine. boost_ recharge/16/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
spvp. , dependent on calling effectsystems. booster_recharge. activate
- 2
- When effect is applied
- When effect ticks
Only when the following conditions are met:
Perform the following actions:
- SPVP Replenish Power
- Channel Name = (int) 2
- SPVP Amount Type = (int) 3
- Amount = (float) 0.05
- 3
- When effect is applied
- When effect ticks
Only when the following conditions are met:
Perform the following actions:
- SPVP Replenish Power
- Channel Name = (int) 2
- SPVP Amount Type = (int) 3
- Amount = (float) 0.075
- 4
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- SPVP Replenish Power
- Channel Name = (int) 2
- SPVP Amount Type = (int) 3
- Amount = (float) 0.2
- 5
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- [6s]
Booster Recharge
Increased weapon power regeneration.Slot: Buff Duration: 6s On death: Effect is removed Tick rate: 1s (6 ticks) # occurrences: 1 Tags: tag. abl. spvp. abilitytype. systems Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141180389383500813 Combat log ID: 3295768924389643 FQN: abl. spvp. engine. boost_ recharge/16/2 - Set Duration
- 1
- When effect is applied
- When effect ticks
Perform the following actions:
- SPVP Replenish Power
- Channel Name = (int) 1
- SPVP Amount Type = (int) 3
- Amount = (float) 0.0125
- [6s]
Booster Recharge
Increased shield power regeneration.Slot: Buff Duration: 6s On death: Effect is removed Tick rate: 1s (6 ticks) # occurrences: 1 Tags: tag. abl. spvp. abilitytype. systems Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141179289871874010 Combat log ID: 3295768924389663 FQN: abl. spvp. engine. boost_ recharge/16/3 - Set Duration
- 1
- When effect is applied
- When effect ticks
Perform the following actions:
- SPVP Replenish Power
- Channel Name = (int) 5
- SPVP Amount Type = (int) 3
- Amount = (float) 0.0125