1. Abilities
  2. quest
  3. generic
  4. dot_volume
  5. burning

Burning

creepingterror

Burning

You're slowly burning.

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
creepingterror
Burning
2
creepingterror
Burning
  • [600s]
    creepingterrorBurning

  • 1
    • When effect ticks (100% chance)
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET is a player

    Perform the following actions:

    • Damage
      - Damage Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.7
      - Standard Health Percent Min = (float) 0.6
      - Damage Modifier = (float) 0
    • Set movement speed to 70%
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
  • 3
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.quest.generic.dot_volume.burning, dependent on calling effect
  • [hidden] [600s]
    creepingterrorEffect #2

  • 1
    • When effect ticks
    • When effect is applied

    Perform the following actions:

    • Damage
      - Damage Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0.1
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Damage Modifier = (float) 0
    • Set movement speed to 50%
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Play appearance epp.quest.generic.dot_volume.electric_npc
    • Stun the TARGET
  • 3
    • When effect ticks

    Perform the following actions:

    • Damage
      - Damage Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.7
      - Standard Health Percent Min = (float) 0.6
      - Damage Modifier = (float) 0