1. Abilities
  2. operation
  3. dxun
  4. boss
  5. holding_pens
  6. lake_crab
  7. melee_attack

Claw

force_crush

Claw

A series of unarmed swings for a creature.

Attributes

Conditions

Metadata

Used by

Used by

Related effects, buffs and debuffs

  • [0s] [not displayed]
    force_crushEffect #1

    • On Apply

    Only when the following conditions are met:

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Flurry Blows Min = (int) 2
      - Flurry Blows Max = (int) 2
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.75
      - Standard Health Percent Min = (float) 0.75
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Int(5)
    • Play appearance epp . flurry . creature . unarmed . wraid_melee
    • On Apply

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Play appearance epp . flurry . creature . unarmed . wraid_melee
    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Flurry Blows Min = (int) 2
      - Flurry Blows Max = (int) 2
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.25
      - Standard Health Percent Min = (float) 0.25
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Int(5)